I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that. I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`). I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too. It's mergeable and doesn't break any tests :P Some of my main concerns: * Does the canvas render really need to be behind an `Arc<Mutex<T>>`? * I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it? cc @jdm @pcwalton Source-Repo: https://github.com/servo/servo Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
85 lines
3.0 KiB
Rust
85 lines
3.0 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use cssparser::RGBA;
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use canvas_traits::{CanvasGradientStop, FillOrStrokeStyle, LinearGradientStyle, RadialGradientStyle};
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use dom::bindings::cell::DOMRefCell;
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use dom::bindings::codegen::Bindings::CanvasGradientBinding;
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use dom::bindings::codegen::Bindings::CanvasGradientBinding::CanvasGradientMethods;
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use dom::bindings::global::GlobalRef;
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use dom::bindings::js::{JSRef, Temporary};
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use dom::bindings::num::Finite;
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use dom::bindings::utils::{Reflector, reflect_dom_object};
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use dom::canvasrenderingcontext2d::parse_color;
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// https://html.spec.whatwg.org/multipage/#canvasgradient
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#[dom_struct]
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pub struct CanvasGradient {
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reflector_: Reflector,
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style: CanvasGradientStyle,
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stops: DOMRefCell<Vec<CanvasGradientStop>>,
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}
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#[jstraceable]
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pub enum CanvasGradientStyle {
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Linear(LinearGradientStyle),
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Radial(RadialGradientStyle),
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}
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impl CanvasGradient {
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fn new_inherited(style: CanvasGradientStyle) -> CanvasGradient {
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CanvasGradient {
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reflector_: Reflector::new(),
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style: style,
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stops: DOMRefCell::new(Vec::new()),
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}
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}
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pub fn new(global: GlobalRef, style: CanvasGradientStyle) -> Temporary<CanvasGradient> {
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reflect_dom_object(box CanvasGradient::new_inherited(style),
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global, CanvasGradientBinding::Wrap)
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}
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}
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impl<'a> CanvasGradientMethods for JSRef<'a, CanvasGradient> {
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// https://html.spec.whatwg.org/multipage/#dom-canvasgradient-addcolorstop
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fn AddColorStop(self, offset: Finite<f64>, color: String) {
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let default_black = RGBA {
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red: 0.0,
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green: 0.0,
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blue: 0.0,
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alpha: 1.0,
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};
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self.stops.borrow_mut().push(CanvasGradientStop {
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offset: (*offset) as f64,
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color: parse_color(&color).unwrap_or(default_black),
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});
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}
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}
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pub trait ToFillOrStrokeStyle {
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fn to_fill_or_stroke_style(&self) -> FillOrStrokeStyle;
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}
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impl<'a> ToFillOrStrokeStyle for JSRef<'a, CanvasGradient> {
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fn to_fill_or_stroke_style(&self) -> FillOrStrokeStyle {
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let gradient_stops = self.stops.borrow().clone();
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match self.style {
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CanvasGradientStyle::Linear(ref gradient) => {
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FillOrStrokeStyle::LinearGradient(
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LinearGradientStyle::new(gradient.x0, gradient.y0,
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gradient.x1, gradient.y1,
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gradient_stops))
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},
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CanvasGradientStyle::Radial(ref gradient) => {
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FillOrStrokeStyle::RadialGradient(
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RadialGradientStyle::new(gradient.x0, gradient.y0, gradient.r0,
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gradient.x1, gradient.y1, gradient.r1,
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gradient_stops))
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}
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}
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}
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}
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