I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.
I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).
I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.
It's mergeable and doesn't break any tests :P
Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?
cc @jdm @pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
Extracted out of #5649
* add more hyperlinks to associated specification for structs/methods
* follow redirects and update links
* replace broken links
* removal of WHATWG multipage page name since the page name is not
guaranteed to be stable
Source-Repo: https://github.com/servo/servo
Source-Revision: 3dc25af9e121db010e4385efb3863ba45b0e0bcf
For the majority of these cases, `as_slice` can be removed due to
`Deref`. In particular, `Deref` for:
* `String` -> `str`
* `Atom` -> `str`
The latter of those two requires, a bump of the locked `string-cache`
library
Source-Repo: https://github.com/servo/servo
Source-Revision: 0fd41847a39be387c03bd5d8b6f2aec2b1bb6f66