Files
tubestation/gfx/layers/opengl/GLManager.cpp

140 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GLManager.h"
#include "CompositorOGL.h" // for CompositorOGL
#include "GLContext.h" // for GLContext
#include "LayerManagerOGL.h" // for LayerManagerOGL
#include "Layers.h" // for LayerManager
#include "mozilla/Assertions.h" // for MOZ_CRASH
#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
#include "mozilla/RefPtr.h" // for RefPtr
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/mozalloc.h" // for operator new, etc
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsISupportsImpl.h" // for LayerManager::AddRef, etc
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
inline ShaderProgramType
GetProgramTypeForSurfaceFormat(GLenum aTarget, gfx::SurfaceFormat aFormat)
{
if (aTarget == LOCAL_GL_TEXTURE_RECTANGLE_ARB) {
switch (aFormat) {
case gfx::FORMAT_R8G8B8X8:
case gfx::FORMAT_R5G6B5:
return RGBXRectLayerProgramType;
case gfx::FORMAT_R8G8B8A8:
return RGBARectLayerProgramType;
default:
MOZ_CRASH("unhandled program type");
}
}
switch (aFormat) {
case gfx::FORMAT_B8G8R8A8:
return BGRALayerProgramType;
case gfx::FORMAT_B8G8R8X8:
return BGRXLayerProgramType;
case gfx::FORMAT_R8G8B8X8:
case gfx::FORMAT_R5G6B5:
return RGBXLayerProgramType;
case gfx::FORMAT_R8G8B8A8:
return RGBALayerProgramType;
default:
MOZ_CRASH("unhandled program type");
}
}
class GLManagerLayerManager : public GLManager
{
public:
GLManagerLayerManager(LayerManagerOGL* aManager)
: mImpl(aManager)
{}
virtual GLContext* gl() const MOZ_OVERRIDE
{
return mImpl->gl();
}
virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) MOZ_OVERRIDE
{
return mImpl->GetProgram(GetProgramTypeForSurfaceFormat(aTarget, aFormat));
}
virtual gfx3DMatrix& GetProjMatrix() const MOZ_OVERRIDE
{
return mImpl->mProjMatrix;
}
virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE
{
mImpl->BindAndDrawQuad(aProg);
}
private:
nsRefPtr<LayerManagerOGL> mImpl;
};
class GLManagerCompositor : public GLManager
{
public:
GLManagerCompositor(CompositorOGL* aCompositor)
: mImpl(aCompositor)
{}
virtual GLContext* gl() const MOZ_OVERRIDE
{
return mImpl->gl();
}
virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) MOZ_OVERRIDE
{
ShaderConfigOGL config = mImpl->GetShaderConfigFor(aTarget, aFormat);
return mImpl->GetShaderProgramFor(config);
}
virtual const gfx3DMatrix& GetProjMatrix() const MOZ_OVERRIDE
{
return mImpl->GetProjMatrix();
}
virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE
{
mImpl->BindAndDrawQuad(aProg);
}
private:
RefPtr<CompositorOGL> mImpl;
};
/* static */ GLManager*
GLManager::CreateGLManager(LayerManager* aManager)
{
if (!aManager) {
return nullptr;
} else if (aManager->GetBackendType() == LAYERS_OPENGL) {
return new GLManagerLayerManager(static_cast<LayerManagerOGL*>(aManager));
}
if (aManager->GetBackendType() == LAYERS_NONE) {
if (Compositor::GetBackend() == LAYERS_OPENGL) {
return new GLManagerCompositor(static_cast<CompositorOGL*>(
static_cast<LayerManagerComposite*>(aManager)->GetCompositor()));
} else {
return nullptr;
}
}
MOZ_CRASH("Cannot create GLManager for non-GL layer manager");
}
}
}