/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GLManager.h" #include "CompositorOGL.h" // for CompositorOGL #include "GLContext.h" // for GLContext #include "LayerManagerOGL.h" // for LayerManagerOGL #include "Layers.h" // for LayerManager #include "mozilla/Assertions.h" // for MOZ_CRASH #include "mozilla/Attributes.h" // for MOZ_OVERRIDE #include "mozilla/RefPtr.h" // for RefPtr #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/LayerManagerComposite.h" #include "mozilla/layers/LayersTypes.h" #include "mozilla/mozalloc.h" // for operator new, etc #include "nsAutoPtr.h" // for nsRefPtr #include "nsISupportsImpl.h" // for LayerManager::AddRef, etc using namespace mozilla::gl; namespace mozilla { namespace layers { inline ShaderProgramType GetProgramTypeForSurfaceFormat(GLenum aTarget, gfx::SurfaceFormat aFormat) { if (aTarget == LOCAL_GL_TEXTURE_RECTANGLE_ARB) { switch (aFormat) { case gfx::FORMAT_R8G8B8X8: case gfx::FORMAT_R5G6B5: return RGBXRectLayerProgramType; case gfx::FORMAT_R8G8B8A8: return RGBARectLayerProgramType; default: MOZ_CRASH("unhandled program type"); } } switch (aFormat) { case gfx::FORMAT_B8G8R8A8: return BGRALayerProgramType; case gfx::FORMAT_B8G8R8X8: return BGRXLayerProgramType; case gfx::FORMAT_R8G8B8X8: case gfx::FORMAT_R5G6B5: return RGBXLayerProgramType; case gfx::FORMAT_R8G8B8A8: return RGBALayerProgramType; default: MOZ_CRASH("unhandled program type"); } } class GLManagerLayerManager : public GLManager { public: GLManagerLayerManager(LayerManagerOGL* aManager) : mImpl(aManager) {} virtual GLContext* gl() const MOZ_OVERRIDE { return mImpl->gl(); } virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) MOZ_OVERRIDE { return mImpl->GetProgram(GetProgramTypeForSurfaceFormat(aTarget, aFormat)); } virtual gfx3DMatrix& GetProjMatrix() const MOZ_OVERRIDE { return mImpl->mProjMatrix; } virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE { mImpl->BindAndDrawQuad(aProg); } private: nsRefPtr mImpl; }; class GLManagerCompositor : public GLManager { public: GLManagerCompositor(CompositorOGL* aCompositor) : mImpl(aCompositor) {} virtual GLContext* gl() const MOZ_OVERRIDE { return mImpl->gl(); } virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) MOZ_OVERRIDE { ShaderConfigOGL config = mImpl->GetShaderConfigFor(aTarget, aFormat); return mImpl->GetShaderProgramFor(config); } virtual const gfx3DMatrix& GetProjMatrix() const MOZ_OVERRIDE { return mImpl->GetProjMatrix(); } virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE { mImpl->BindAndDrawQuad(aProg); } private: RefPtr mImpl; }; /* static */ GLManager* GLManager::CreateGLManager(LayerManager* aManager) { if (!aManager) { return nullptr; } else if (aManager->GetBackendType() == LAYERS_OPENGL) { return new GLManagerLayerManager(static_cast(aManager)); } if (aManager->GetBackendType() == LAYERS_NONE) { if (Compositor::GetBackend() == LAYERS_OPENGL) { return new GLManagerCompositor(static_cast( static_cast(aManager)->GetCompositor())); } else { return nullptr; } } MOZ_CRASH("Cannot create GLManager for non-GL layer manager"); } } }