We can't include WheelEventBinding.h in MouseEvents.h because that produces this include loop: WheelEventBinding.h -> MouseEventBinding.h -> UIEventBinding.h -> nsGlobalWindow.h -> nsGlobalWindowInner.h -> nsRefreshDriver.h -> AnimationEventDispatcher.h -> AnimationComparator.h -> Animation.h -> EffectCompositor.h -> PseudoElementHashEntry.h -> Element.h -> PointerEventHandler.h -> MouseEvents.h -> WheelEventBinding.h MozReview-Commit-ID: 5KNwH69aJYW
60 KiB
60 KiB