Matt Woodrow
b13c72204c
Bug 649417 - Check if BasicShadowableImageLayer has a current image before attempting to use it. r=cjones
2011-05-13 12:38:44 +12:00
Matt Woodrow
9f9df90122
Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe
2011-04-21 16:38:39 +12:00
Matt Woodrow
fc21b7078a
Bug 649417 - Part 1 - Create a SharedImage ipdl union and pass this to ShadowImageLayer::Swap . r=cjones
2011-04-21 11:21:56 +12:00
Oleg Romashin
9d04205210
Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g
2011-04-20 14:45:57 -07:00
Daniel Holbert
73b32a98c5
Back out 0736b014d4a5 (Bug 610155) for breaking canvas reftests on android
2011-04-21 14:52:22 -07:00
Oleg Romashin
429f5c8eb5
Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g
2011-04-20 14:45:57 -07:00
Robert O'Callahan
3bb8bad7c2
Bug 641426. Part 5: Avoid operator== where possible to distinguish between 'equal edges' and 'equal areas' for rectangles. r=dbaron,sr=cjones
2011-04-19 15:07:23 +12:00
Robert O'Callahan
ffd5268cd1
Bug 641426. Part 2: Remove a bunch of direct gfxRect::pos/size usage. r=joe
2011-04-19 15:07:21 +12:00
Zack Weinberg
3e3bff664d
Bug 266236 part 9: Move nsBoundingMetrics to its own header and prune inclusions of nsRenderingContext.h.
2011-04-07 18:04:40 -07:00
Jan Küchler
8774547613
Bug 266236 part 3: Mechanical rename of nsIRenderingContext and nsThebesRenderingContext to nsRenderingContext. Mechanical substitution of nsRefPtr<nsRenderingContext> for nsCOMPtr<nsRenderingContext>.
2011-04-07 18:04:40 -07:00
Matheus Kerschbaum
9014e25ac7
Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
2011-04-02 19:14:00 -07:00
Robert O'Callahan
9b230b8b7e
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
ef9053b5ee
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Robert O'Callahan
c2e086fd3f
Bug 635373. ThebesLayerOGL needs to make sure we only sample valid pixels too. r=mattwoodrow
2011-04-01 10:33:46 +13:00
Robert O'Callahan
d46cb05dbe
Bug 641770. Ensure that the cliprect for a layer is interpreted in the coordinate system of its container in MarkLeafLayersCoveredByOpaque. r=bas
2011-04-01 10:33:46 +13:00
Ehsan Akhgari
19025a6612
Back out bug 622072 because it caused bug 645987
2011-03-29 14:31:53 -04:00
Robert O'Callahan
8aa36d297b
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
b5a39262e1
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Chris Pearce
9efde388ea
Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc
2011-03-24 11:28:57 +13:00
Chris Jones
da246ef2b7
Bug 640444: Self-copies end up changing all buffer content, so we need to read back the entire buffer after swapping. r=Bas a=b
2011-03-11 23:22:39 -06:00
Chris Jones
fe48c80343
Followup to bug 635373: Shadow-layer buffers might be resampled in the chrome process. r=roc a=b
2011-03-09 11:28:26 -06:00
Chris Jones
e66e769b1e
Bug 635035, part 1: Separate the extended draw region and computed draw region so that shadow-layer readback gets the same quadrant as what was drawn. r=mattwoodrow
2011-03-09 11:27:37 -06:00
Robert O'Callahan
ffe4fbc617
Bug 632423. Enable subpixel AA when we draw into the opaque subrect of a surface. r=tnikkel a=beltzner
2011-03-01 14:32:23 -06:00
Robert O'Callahan
1ddeb63cfc
Bug 635373. Disable ThebesLayerBuffer rotation for non-identity resolutions, and add API to disable rotation explicitly. r=cjones a=beltzner
2011-03-01 14:30:16 -06:00
Chris Jones
6a587be38f
Bug 636093: Remove assertion that's no longer asserting what it was intended to. r=roc a=a
2011-02-24 15:59:26 -06:00
Robert O'Callahan
906d20f850
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
7289c35575
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-16 16:43:30 -06:00
Alex Pakhotin
d4ba63358f
Bug 629100 - Fullscreen video stretches top and bottom rows of pixels to edge of screen [r=roc a=blocking-fennec]
2011-02-11 18:31:09 -08:00
Robert O'Callahan
064727b420
Bug 633040 - [regression] Text rendering looks scaled; r=cjones a=blocking-final/fennec
2011-02-10 20:01:54 -05:00
Robert O'Callahan
f0909b1d44
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
2011-02-10 21:58:11 +13:00
Marco Bonardo
6896615af5
Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
2011-02-09 15:48:12 +01:00
Robert O'Callahan
93ea30d5d0
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
7a15ab7273
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-08 18:44:13 -06:00
Matt Woodrow
cad4d7eafc
Bug 586683 - Part 1 - Add resolution handling to BasicLayers. r=roc a=blocking2.0
2011-02-09 09:35:54 +13:00
Alon Zakai
4bbe136c69
Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec
2011-02-04 10:11:24 -08:00
Chris Jones
e87a1a42f2
Fix for the fix for the fix of bug 627273. r=roc a=b
2011-01-26 16:12:06 -06:00
Chris Jones
bb10f414a8
Followup to bug 627273: Fix bad fix. r=Bas a=b
2011-01-26 13:25:48 -06:00
Chris Jones
b582ced71b
Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad
2011-01-26 00:26:37 -06:00
Chris Jones
9920db298a
Bug 627273, part 3: Add gfxContext::FillWithOpacity. sr=vlad
2011-01-26 00:26:37 -06:00
Vladimir Vukicevic
5b97006868
b=606218; webgl Y axis upside down; followup to fix opacity; r=cjones
2011-01-25 14:18:41 -08:00
Bas Schouten
c505f49eb8
Bug 627399: Do not forget mTarget if a transaction is incomplete. r=cjoned a=blocking-beta10
2011-01-21 06:46:38 +01:00
Vladimir Vukicevic
e02391649f
b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b
2011-01-19 00:55:31 -08:00
Robert O'Callahan
ae791798c3
Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe
2011-01-19 21:27:54 +13:00
Robert O'Callahan
499d5983a0
Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking
2011-01-16 23:38:45 +13:00
Robert O'Callahan
ac35706ad5
Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking
2011-01-04 23:35:57 +13:00
Chris Jones
007280b9b4
Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a
2011-01-04 10:40:54 -06:00
Robert O'Callahan
8a4ed56a76
Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
a8e399a872
Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00
Robert O'Callahan
dc5c974f6b
Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00
Robert O'Callahan
ac6aa4a16c
Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00