Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe
This commit is contained in:
@@ -2234,6 +2234,9 @@ ImageContainer* nsHTMLMediaElement::GetImageContainer()
|
||||
return nsnull;
|
||||
|
||||
mImageContainer = manager->CreateImageContainer();
|
||||
if (manager->IsCompositingCheap()) {
|
||||
mImageContainer->SetDelayedConversion(PR_TRUE);
|
||||
}
|
||||
return mImageContainer;
|
||||
}
|
||||
|
||||
|
||||
@@ -162,6 +162,12 @@ public:
|
||||
*/
|
||||
virtual void SetCurrentImage(Image* aImage) = 0;
|
||||
|
||||
/**
|
||||
* Ask any PlanarYCbCr images created by this container to delay
|
||||
* YUV -> RGB conversion until draw time. See PlanarYCbCrImage::SetDelayedConversion.
|
||||
*/
|
||||
virtual void SetDelayedConversion(PRBool aDelayed) {}
|
||||
|
||||
/**
|
||||
* Get the current Image.
|
||||
* This has to add a reference since otherwise there are race conditions
|
||||
@@ -415,6 +421,18 @@ public:
|
||||
*/
|
||||
virtual void SetData(const Data& aData) = 0;
|
||||
|
||||
/**
|
||||
* Ask this Image to not convert YUV to RGB during SetData, and make
|
||||
* the original data available through GetData. This is optional,
|
||||
* and not all PlanarYCbCrImages will support it.
|
||||
*/
|
||||
virtual void SetDelayedConversion(PRBool aDelayed) { }
|
||||
|
||||
/**
|
||||
* Grab the original YUV data. This is optional.
|
||||
*/
|
||||
virtual const Data* GetData() { return nsnull; }
|
||||
|
||||
protected:
|
||||
PlanarYCbCrImage(void* aImplData) : Image(aImplData, PLANAR_YCBCR) {}
|
||||
};
|
||||
|
||||
@@ -115,13 +115,17 @@ public:
|
||||
BasicPlanarYCbCrImage(const gfxIntSize& aScaleHint) :
|
||||
PlanarYCbCrImage(static_cast<BasicImageImplData*>(this)),
|
||||
mScaleHint(aScaleHint),
|
||||
mOffscreenFormat(gfxASurface::ImageFormatUnknown)
|
||||
mOffscreenFormat(gfxASurface::ImageFormatUnknown),
|
||||
mDelayedConversion(PR_FALSE)
|
||||
{}
|
||||
|
||||
virtual void SetData(const Data& aData);
|
||||
virtual void SetDelayedConversion(PRBool aDelayed) { mDelayedConversion = aDelayed; }
|
||||
|
||||
virtual already_AddRefed<gfxASurface> GetAsSurface();
|
||||
|
||||
const Data* GetData() { return &mData; }
|
||||
|
||||
void SetOffscreenFormat(gfxImageFormat aFormat) { mOffscreenFormat = aFormat; }
|
||||
gfxImageFormat GetOffscreenFormat() { return mOffscreenFormat; }
|
||||
|
||||
@@ -131,6 +135,9 @@ protected:
|
||||
gfxIntSize mScaleHint;
|
||||
PRInt32 mStride;
|
||||
gfxImageFormat mOffscreenFormat;
|
||||
Data mData;
|
||||
PRUint32 mBufferSize;
|
||||
PRPackedBool mDelayedConversion;
|
||||
};
|
||||
|
||||
void
|
||||
@@ -141,26 +148,82 @@ BasicPlanarYCbCrImage::SetData(const Data& aData)
|
||||
NS_ERROR("Illegal width or height");
|
||||
return;
|
||||
}
|
||||
|
||||
gfxASurface::gfxImageFormat format = GetOffscreenFormat();
|
||||
|
||||
|
||||
gfx::YUVType type = gfx::YV12;
|
||||
int width_shift = 0;
|
||||
int height_shift = 0;
|
||||
if (aData.mYSize.width == aData.mCbCrSize.width &&
|
||||
aData.mYSize.height == aData.mCbCrSize.height) {
|
||||
type = gfx::YV24;
|
||||
width_shift = 0;
|
||||
height_shift = 0;
|
||||
}
|
||||
else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
|
||||
aData.mYSize.height == aData.mCbCrSize.height) {
|
||||
type = gfx::YV16;
|
||||
width_shift = 1;
|
||||
height_shift = 0;
|
||||
}
|
||||
else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
|
||||
aData.mYSize.height / 2 == aData.mCbCrSize.height ) {
|
||||
type = gfx::YV12;
|
||||
width_shift = 1;
|
||||
height_shift = 1;
|
||||
}
|
||||
else {
|
||||
NS_ERROR("YCbCr format not supported");
|
||||
}
|
||||
|
||||
if (mDelayedConversion) {
|
||||
|
||||
mData = aData;
|
||||
mData.mCbCrStride = mData.mCbCrSize.width = aData.mPicSize.width >> width_shift;
|
||||
// Round up the values for width and height to make sure we sample enough data
|
||||
// for the last pixel - See bug 590735
|
||||
if (width_shift && (aData.mPicSize.width & 1)) {
|
||||
mData.mCbCrStride++;
|
||||
mData.mCbCrSize.width++;
|
||||
}
|
||||
mData.mCbCrSize.height = aData.mPicSize.height >> height_shift;
|
||||
if (height_shift && (aData.mPicSize.height & 1)) {
|
||||
mData.mCbCrSize.height++;
|
||||
}
|
||||
mData.mYSize = aData.mPicSize;
|
||||
mData.mYStride = mData.mYSize.width;
|
||||
mBufferSize = mData.mCbCrStride * mData.mCbCrSize.height * 2 +
|
||||
mData.mYStride * mData.mYSize.height;
|
||||
mBuffer = new PRUint8[mBufferSize];
|
||||
|
||||
mData.mYChannel = mBuffer;
|
||||
mData.mCbChannel = mData.mYChannel + mData.mYStride * mData.mYSize.height;
|
||||
mData.mCrChannel = mData.mCbChannel + mData.mCbCrStride * mData.mCbCrSize.height;
|
||||
int cbcr_x = aData.mPicX >> width_shift;
|
||||
int cbcr_y = aData.mPicY >> height_shift;
|
||||
|
||||
for (int i = 0; i < mData.mYSize.height; i++) {
|
||||
memcpy(mData.mYChannel + i * mData.mYStride,
|
||||
aData.mYChannel + ((aData.mPicY + i) * aData.mYStride) + aData.mPicX,
|
||||
mData.mYStride);
|
||||
}
|
||||
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
||||
memcpy(mData.mCbChannel + i * mData.mCbCrStride,
|
||||
aData.mCbChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
||||
mData.mCbCrStride);
|
||||
}
|
||||
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
||||
memcpy(mData.mCrChannel + i * mData.mCbCrStride,
|
||||
aData.mCrChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
||||
mData.mCbCrStride);
|
||||
}
|
||||
|
||||
// Fix picture rect to be correct
|
||||
mData.mPicX = mData.mPicY = 0;
|
||||
mSize = aData.mPicSize;
|
||||
return;
|
||||
}
|
||||
|
||||
gfxASurface::gfxImageFormat format = GetOffscreenFormat();
|
||||
|
||||
// 'prescale' is true if the scaling is to be done as part of the
|
||||
// YCbCr to RGB conversion rather than on the RGB data when rendered.
|
||||
PRBool prescale = mScaleHint.width > 0 && mScaleHint.height > 0 &&
|
||||
@@ -296,7 +359,9 @@ BasicPlanarYCbCrImage::GetAsSurface()
|
||||
return result.forget();
|
||||
}
|
||||
|
||||
if (!mBuffer) {
|
||||
// XXX: If we forced delayed conversion, are we ever going to hit this?
|
||||
// We may need to implement the conversion here.
|
||||
if (!mBuffer || mDelayedConversion) {
|
||||
return nsnull;
|
||||
}
|
||||
|
||||
@@ -336,10 +401,12 @@ public:
|
||||
BasicImageContainer() :
|
||||
ImageContainer(nsnull),
|
||||
mScaleHint(-1, -1),
|
||||
mOffscreenFormat(gfxASurface::ImageFormatUnknown)
|
||||
mOffscreenFormat(gfxASurface::ImageFormatUnknown),
|
||||
mDelayed(PR_FALSE)
|
||||
{}
|
||||
virtual already_AddRefed<Image> CreateImage(const Image::Format* aFormats,
|
||||
PRUint32 aNumFormats);
|
||||
virtual void SetDelayedConversion(PRBool aDelayed) { mDelayed = aDelayed; }
|
||||
virtual void SetCurrentImage(Image* aImage);
|
||||
virtual already_AddRefed<Image> GetCurrentImage();
|
||||
virtual already_AddRefed<gfxASurface> GetCurrentAsSurface(gfxIntSize* aSize);
|
||||
@@ -353,6 +420,7 @@ protected:
|
||||
nsRefPtr<Image> mImage;
|
||||
gfxIntSize mScaleHint;
|
||||
gfxImageFormat mOffscreenFormat;
|
||||
PRPackedBool mDelayed;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -382,6 +450,7 @@ BasicImageContainer::CreateImage(const Image::Format* aFormats,
|
||||
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
|
||||
image = new BasicPlanarYCbCrImage(mScaleHint);
|
||||
static_cast<BasicPlanarYCbCrImage*>(image.get())->SetOffscreenFormat(mOffscreenFormat);
|
||||
static_cast<BasicPlanarYCbCrImage*>(image.get())->SetDelayedConversion(mDelayed);
|
||||
}
|
||||
return image.forget();
|
||||
}
|
||||
|
||||
@@ -1631,6 +1631,13 @@ public:
|
||||
{
|
||||
NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
|
||||
}
|
||||
|
||||
virtual void SetBackBufferYUVImage(gfxSharedImageSurface* aYBuffer,
|
||||
gfxSharedImageSurface* aUBuffer,
|
||||
gfxSharedImageSurface* aVBuffer)
|
||||
{
|
||||
NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
|
||||
}
|
||||
|
||||
virtual void Disconnect()
|
||||
{
|
||||
@@ -1965,6 +1972,15 @@ public:
|
||||
mBackBuffer = aBuffer;
|
||||
}
|
||||
|
||||
virtual void SetBackBufferYUVImage(gfxSharedImageSurface* aYBuffer,
|
||||
gfxSharedImageSurface* aUBuffer,
|
||||
gfxSharedImageSurface* aVBuffer)
|
||||
{
|
||||
mBackBufferY = aYBuffer;
|
||||
mBackBufferU = aUBuffer;
|
||||
mBackBufferV = aVBuffer;
|
||||
}
|
||||
|
||||
virtual void Disconnect()
|
||||
{
|
||||
mBackBuffer = SurfaceDescriptor();
|
||||
@@ -1977,12 +1993,88 @@ private:
|
||||
return static_cast<BasicShadowLayerManager*>(mManager);
|
||||
}
|
||||
|
||||
// For YUV Images these are the 3 planes (Y, Cb and Cr),
|
||||
// for RGB images only mBackSurface is used.
|
||||
SurfaceDescriptor mBackBuffer;
|
||||
nsRefPtr<gfxSharedImageSurface> mBackBufferY;
|
||||
nsRefPtr<gfxSharedImageSurface> mBackBufferU;
|
||||
nsRefPtr<gfxSharedImageSurface> mBackBufferV;
|
||||
gfxIntSize mCbCrSize;
|
||||
};
|
||||
|
||||
void
|
||||
BasicShadowableImageLayer::Paint(gfxContext* aContext)
|
||||
{
|
||||
nsRefPtr<Image> image = mContainer->GetCurrentImage();
|
||||
|
||||
if (image->GetFormat() == Image::PLANAR_YCBCR && BasicManager()->IsCompositingCheap()) {
|
||||
PlanarYCbCrImage *YCbCrImage = static_cast<PlanarYCbCrImage*>(image.get());
|
||||
const PlanarYCbCrImage::Data *data = YCbCrImage->GetData();
|
||||
NS_ASSERTION(data, "Must be able to retrieve yuv data from image!");
|
||||
|
||||
if (mSize != data->mYSize || mCbCrSize != data->mCbCrSize) {
|
||||
|
||||
if (mBackBufferY) {
|
||||
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBufferY);
|
||||
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBufferU);
|
||||
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBufferV);
|
||||
BasicManager()->DestroyedImageBuffer(BasicManager()->Hold(this));
|
||||
}
|
||||
mSize = data->mYSize;
|
||||
mCbCrSize = data->mCbCrSize;
|
||||
|
||||
nsRefPtr<gfxSharedImageSurface> tmpYSurface;
|
||||
nsRefPtr<gfxSharedImageSurface> tmpUSurface;
|
||||
nsRefPtr<gfxSharedImageSurface> tmpVSurface;
|
||||
|
||||
if (!BasicManager()->AllocDoubleBuffer(
|
||||
mSize,
|
||||
gfxASurface::CONTENT_ALPHA,
|
||||
getter_AddRefs(tmpYSurface), getter_AddRefs(mBackBufferY)))
|
||||
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
|
||||
|
||||
if (!BasicManager()->AllocDoubleBuffer(
|
||||
mCbCrSize,
|
||||
gfxASurface::CONTENT_ALPHA,
|
||||
getter_AddRefs(tmpUSurface), getter_AddRefs(mBackBufferU)))
|
||||
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
|
||||
|
||||
if (!BasicManager()->AllocDoubleBuffer(
|
||||
mCbCrSize,
|
||||
gfxASurface::CONTENT_ALPHA,
|
||||
getter_AddRefs(tmpVSurface), getter_AddRefs(mBackBufferV)))
|
||||
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
|
||||
|
||||
YUVImage yuv(tmpYSurface->GetShmem(),
|
||||
tmpUSurface->GetShmem(),
|
||||
tmpVSurface->GetShmem());
|
||||
|
||||
BasicManager()->CreatedImageBuffer(BasicManager()->Hold(this),
|
||||
nsIntSize(mSize.width, mSize.height),
|
||||
yuv);
|
||||
|
||||
}
|
||||
|
||||
memcpy(mBackBufferY->Data(),
|
||||
data->mYChannel,
|
||||
data->mYStride * mSize.height);
|
||||
memcpy(mBackBufferU->Data(),
|
||||
data->mCbChannel,
|
||||
data->mCbCrStride * mCbCrSize.height);
|
||||
memcpy(mBackBufferV->Data(),
|
||||
data->mCrChannel,
|
||||
data->mCbCrStride * mCbCrSize.height);
|
||||
|
||||
YUVImage yuv(mBackBufferY->GetShmem(),
|
||||
mBackBufferU->GetShmem(),
|
||||
mBackBufferV->GetShmem());
|
||||
|
||||
BasicManager()->PaintedImage(BasicManager()->Hold(this),
|
||||
yuv);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
gfxIntSize oldSize = mSize;
|
||||
nsRefPtr<gfxPattern> pat = GetAndPaintCurrentImage(aContext, GetEffectiveOpacity());
|
||||
if (!pat || !HasShadow())
|
||||
@@ -2825,6 +2917,26 @@ BasicShadowLayerManager::ForwardTransaction()
|
||||
break;
|
||||
}
|
||||
|
||||
case EditReply::TOpImageSwap: {
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] YUVBufferSwap"));
|
||||
|
||||
const OpImageSwap& ois = reply.get_OpImageSwap();
|
||||
BasicShadowableLayer* layer = GetBasicShadowable(ois);
|
||||
const SharedImage& newBack = ois.newBackImage();
|
||||
|
||||
if (newBack.type() == SharedImage::TSurfaceDescriptor) {
|
||||
layer->SetBackBuffer(newBack.get_SurfaceDescriptor());
|
||||
} else {
|
||||
const YUVImage& yuv = newBack.get_YUVImage();
|
||||
nsRefPtr<gfxSharedImageSurface> YSurf = gfxSharedImageSurface::Open(yuv.Ydata());
|
||||
nsRefPtr<gfxSharedImageSurface> USurf = gfxSharedImageSurface::Open(yuv.Udata());
|
||||
nsRefPtr<gfxSharedImageSurface> VSurf = gfxSharedImageSurface::Open(yuv.Vdata());
|
||||
layer->SetBackBufferYUVImage(YSurf, USurf, VSurf);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
NS_RUNTIMEABORT("not reached");
|
||||
}
|
||||
|
||||
@@ -83,8 +83,15 @@ union SurfaceDescriptor {
|
||||
SurfaceDescriptorX11;
|
||||
};
|
||||
|
||||
struct YUVImage {
|
||||
Shmem Ydata;
|
||||
Shmem Udata;
|
||||
Shmem Vdata;
|
||||
};
|
||||
|
||||
union SharedImage {
|
||||
SurfaceDescriptor;
|
||||
YUVImage;
|
||||
};
|
||||
|
||||
struct ThebesBuffer {
|
||||
@@ -216,6 +223,8 @@ union Edit {
|
||||
// Replies to operations
|
||||
struct OpBufferSwap { PLayer layer; SurfaceDescriptor newBackBuffer; };
|
||||
|
||||
struct OpImageSwap { PLayer layer; SharedImage newBackImage; };
|
||||
|
||||
struct OpThebesBufferSwap {
|
||||
PLayer layer;
|
||||
ThebesBuffer newBackBuffer;
|
||||
@@ -237,6 +246,7 @@ struct OpThebesBufferSwap {
|
||||
union EditReply {
|
||||
OpBufferSwap;
|
||||
OpThebesBufferSwap;
|
||||
OpImageSwap;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -207,11 +207,11 @@ ShadowLayerForwarder::CreatedThebesBuffer(ShadowableLayer* aThebes,
|
||||
void
|
||||
ShadowLayerForwarder::CreatedImageBuffer(ShadowableLayer* aImage,
|
||||
nsIntSize aSize,
|
||||
const SurfaceDescriptor& aTempFrontSurface)
|
||||
const SharedImage& aTempFrontImage)
|
||||
{
|
||||
mTxn->AddEdit(OpCreateImageBuffer(NULL, Shadow(aImage),
|
||||
aSize,
|
||||
aTempFrontSurface));
|
||||
aTempFrontImage));
|
||||
}
|
||||
|
||||
void
|
||||
@@ -291,10 +291,10 @@ ShadowLayerForwarder::PaintedThebesBuffer(ShadowableLayer* aThebes,
|
||||
}
|
||||
void
|
||||
ShadowLayerForwarder::PaintedImage(ShadowableLayer* aImage,
|
||||
const SurfaceDescriptor& aNewFrontSurface)
|
||||
const SharedImage& aNewFrontImage)
|
||||
{
|
||||
mTxn->AddPaint(OpPaintImage(NULL, Shadow(aImage),
|
||||
aNewFrontSurface));
|
||||
aNewFrontImage));
|
||||
}
|
||||
void
|
||||
ShadowLayerForwarder::PaintedCanvas(ShadowableLayer* aCanvas,
|
||||
|
||||
@@ -166,7 +166,7 @@ public:
|
||||
*/
|
||||
void CreatedImageBuffer(ShadowableLayer* aImage,
|
||||
nsIntSize aSize,
|
||||
const SurfaceDescriptor& aInitialFrontSurface);
|
||||
const SharedImage& aInitialFrontImage);
|
||||
void CreatedCanvasBuffer(ShadowableLayer* aCanvas,
|
||||
nsIntSize aSize,
|
||||
const SurfaceDescriptor& aInitialFrontSurface);
|
||||
@@ -226,7 +226,7 @@ public:
|
||||
* ImageLayers. This is slow, and will be optimized.
|
||||
*/
|
||||
void PaintedImage(ShadowableLayer* aImage,
|
||||
const SurfaceDescriptor& aNewFrontSurface);
|
||||
const SharedImage& aNewFrontImage);
|
||||
void PaintedCanvas(ShadowableLayer* aCanvas,
|
||||
const SurfaceDescriptor& aNewFrontSurface);
|
||||
|
||||
|
||||
@@ -438,8 +438,8 @@ ShadowLayersParent::RecvUpdate(const InfallibleTArray<Edit>& cset,
|
||||
newFront = SurfaceDescriptor();
|
||||
}
|
||||
|
||||
replyv.push_back(OpBufferSwap(shadow, NULL,
|
||||
newBack));
|
||||
replyv.push_back(OpImageSwap(shadow, NULL,
|
||||
newBack));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -420,7 +420,7 @@ ImageLayerOGL::RenderLayer(int,
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE2);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, yuvImage->mTextures[2].GetTextureID());
|
||||
ApplyFilter(mFilter);
|
||||
|
||||
|
||||
YCbCrTextureLayerProgram *program = mOGLManager->GetYCbCrLayerProgram();
|
||||
|
||||
program->Activate();
|
||||
@@ -669,19 +669,19 @@ PlanarYCbCrImageOGL::AllocateTextures(mozilla::gl::GLContext *gl)
|
||||
InitTexture(gl, mTextures[2].GetTextureID(), LOCAL_GL_LUMINANCE, mData.mCbCrSize);
|
||||
}
|
||||
|
||||
void
|
||||
PlanarYCbCrImageOGL::UpdateTextures(GLContext *gl)
|
||||
static void
|
||||
UploadYUVToTexture(GLContext* gl, const PlanarYCbCrImage::Data& aData,
|
||||
GLTexture* aYTexture,
|
||||
GLTexture* aUTexture,
|
||||
GLTexture* aVTexture)
|
||||
{
|
||||
if (!mBuffer || !mHasData)
|
||||
return;
|
||||
|
||||
GLint alignment;
|
||||
|
||||
if (!((ptrdiff_t)mData.mYStride & 0x7) && !((ptrdiff_t)mData.mYChannel & 0x7)) {
|
||||
if (!((ptrdiff_t)aData.mYStride & 0x7) && !((ptrdiff_t)aData.mYChannel & 0x7)) {
|
||||
alignment = 8;
|
||||
} else if (!((ptrdiff_t)mData.mYStride & 0x3)) {
|
||||
} else if (!((ptrdiff_t)aData.mYStride & 0x3)) {
|
||||
alignment = 4;
|
||||
} else if (!((ptrdiff_t)mData.mYStride & 0x1)) {
|
||||
} else if (!((ptrdiff_t)aData.mYStride & 0x1)) {
|
||||
alignment = 2;
|
||||
} else {
|
||||
alignment = 1;
|
||||
@@ -690,21 +690,21 @@ PlanarYCbCrImageOGL::UpdateTextures(GLContext *gl)
|
||||
// Set texture alignment for Y plane.
|
||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
||||
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[0].GetTextureID());
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aYTexture->GetTextureID());
|
||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
||||
0, 0, mData.mYSize.width, mData.mYSize.height,
|
||||
0, 0, aData.mYSize.width, aData.mYSize.height,
|
||||
LOCAL_GL_LUMINANCE,
|
||||
LOCAL_GL_UNSIGNED_BYTE,
|
||||
mData.mYChannel);
|
||||
aData.mYChannel);
|
||||
|
||||
if (!((ptrdiff_t)mData.mCbCrStride & 0x7) &&
|
||||
!((ptrdiff_t)mData.mCbChannel & 0x7) &&
|
||||
!((ptrdiff_t)mData.mCrChannel & 0x7))
|
||||
if (!((ptrdiff_t)aData.mCbCrStride & 0x7) &&
|
||||
!((ptrdiff_t)aData.mCbChannel & 0x7) &&
|
||||
!((ptrdiff_t)aData.mCrChannel & 0x7))
|
||||
{
|
||||
alignment = 8;
|
||||
} else if (!((ptrdiff_t)mData.mCbCrStride & 0x3)) {
|
||||
} else if (!((ptrdiff_t)aData.mCbCrStride & 0x3)) {
|
||||
alignment = 4;
|
||||
} else if (!((ptrdiff_t)mData.mCbCrStride & 0x1)) {
|
||||
} else if (!((ptrdiff_t)aData.mCbCrStride & 0x1)) {
|
||||
alignment = 2;
|
||||
} else {
|
||||
alignment = 1;
|
||||
@@ -713,24 +713,33 @@ PlanarYCbCrImageOGL::UpdateTextures(GLContext *gl)
|
||||
// Set texture alignment for Cb/Cr plane
|
||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
||||
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[1].GetTextureID());
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aUTexture->GetTextureID());
|
||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
||||
0, 0, mData.mCbCrSize.width, mData.mCbCrSize.height,
|
||||
0, 0, aData.mCbCrSize.width, aData.mCbCrSize.height,
|
||||
LOCAL_GL_LUMINANCE,
|
||||
LOCAL_GL_UNSIGNED_BYTE,
|
||||
mData.mCbChannel);
|
||||
aData.mCbChannel);
|
||||
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[2].GetTextureID());
|
||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aVTexture->GetTextureID());
|
||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
||||
0, 0, mData.mCbCrSize.width, mData.mCbCrSize.height,
|
||||
0, 0, aData.mCbCrSize.width, aData.mCbCrSize.height,
|
||||
LOCAL_GL_LUMINANCE,
|
||||
LOCAL_GL_UNSIGNED_BYTE,
|
||||
mData.mCrChannel);
|
||||
aData.mCrChannel);
|
||||
|
||||
// Reset alignment to default
|
||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
|
||||
}
|
||||
|
||||
void
|
||||
PlanarYCbCrImageOGL::UpdateTextures(GLContext *gl)
|
||||
{
|
||||
if (!mBuffer || !mHasData)
|
||||
return;
|
||||
|
||||
UploadYUVToTexture(gl, mData, &mTextures[0], &mTextures[1], &mTextures[2]);
|
||||
}
|
||||
|
||||
CairoImageOGL::CairoImageOGL(LayerManagerOGL *aManager)
|
||||
: CairoImage(nsnull), mSize(0, 0)
|
||||
{
|
||||
@@ -793,26 +802,84 @@ PRBool
|
||||
ShadowImageLayerOGL::Init(const SharedImage& aFront,
|
||||
const nsIntSize& aSize)
|
||||
{
|
||||
mDeadweight = aFront;
|
||||
nsRefPtr<gfxASurface> surf =
|
||||
ShadowLayerForwarder::OpenDescriptor(aFront.get_SurfaceDescriptor());
|
||||
gfxSize sz = surf->GetSize();
|
||||
mTexImage = gl()->CreateTextureImage(nsIntSize(sz.width, sz.height),
|
||||
surf->GetContentType(),
|
||||
LOCAL_GL_CLAMP_TO_EDGE);
|
||||
return PR_TRUE;
|
||||
if (aFront.type() == SharedImage::TSurfaceDescriptor) {
|
||||
SurfaceDescriptor desc = aFront.get_SurfaceDescriptor();
|
||||
nsRefPtr<gfxASurface> surf =
|
||||
ShadowLayerForwarder::OpenDescriptor(desc);
|
||||
gfxSize sz = surf->GetSize();
|
||||
mTexImage = gl()->CreateTextureImage(nsIntSize(sz.width, sz.height),
|
||||
surf->GetContentType(),
|
||||
LOCAL_GL_CLAMP_TO_EDGE);
|
||||
mOGLManager->DestroySharedSurface(&desc, mAllocator);
|
||||
return PR_TRUE;
|
||||
} else {
|
||||
YUVImage yuv = aFront.get_YUVImage();
|
||||
|
||||
nsRefPtr<gfxSharedImageSurface> surfY =
|
||||
gfxSharedImageSurface::Open(yuv.Ydata());
|
||||
nsRefPtr<gfxSharedImageSurface> surfU =
|
||||
gfxSharedImageSurface::Open(yuv.Udata());
|
||||
nsRefPtr<gfxSharedImageSurface> surfV =
|
||||
gfxSharedImageSurface::Open(yuv.Vdata());
|
||||
|
||||
mSize = gfxIntSize(surfY->GetSize().width, surfY->GetSize().height);
|
||||
gfxIntSize CbCrSize = gfxIntSize(surfU->GetSize().width, surfU->GetSize().height);
|
||||
|
||||
if (!mYUVTexture[0].IsAllocated()) {
|
||||
mYUVTexture[0].Allocate(mOGLManager->glForResources());
|
||||
mYUVTexture[1].Allocate(mOGLManager->glForResources());
|
||||
mYUVTexture[2].Allocate(mOGLManager->glForResources());
|
||||
}
|
||||
|
||||
NS_ASSERTION(mYUVTexture[0].IsAllocated() &&
|
||||
mYUVTexture[1].IsAllocated() &&
|
||||
mYUVTexture[2].IsAllocated(),
|
||||
"Texture allocation failed!");
|
||||
|
||||
gl()->MakeCurrent();
|
||||
InitTexture(gl(), mYUVTexture[0].GetTextureID(), LOCAL_GL_LUMINANCE, mSize);
|
||||
InitTexture(gl(), mYUVTexture[1].GetTextureID(), LOCAL_GL_LUMINANCE, CbCrSize);
|
||||
InitTexture(gl(), mYUVTexture[2].GetTextureID(), LOCAL_GL_LUMINANCE, CbCrSize);
|
||||
|
||||
mOGLManager->DestroySharedSurface(surfY, mAllocator);
|
||||
mOGLManager->DestroySharedSurface(surfU, mAllocator);
|
||||
mOGLManager->DestroySharedSurface(surfV, mAllocator);
|
||||
return PR_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
ShadowImageLayerOGL::Swap(const SharedImage& aNewFront, SharedImage* aNewBack)
|
||||
{
|
||||
if (!mDestroyed && mTexImage) {
|
||||
nsRefPtr<gfxASurface> surf =
|
||||
ShadowLayerForwarder::OpenDescriptor(aNewFront.get_SurfaceDescriptor());
|
||||
// XXX this is always just ridiculously slow
|
||||
gfxSize sz = surf->GetSize();
|
||||
nsIntRegion updateRegion(nsIntRect(0, 0, sz.width, sz.height));
|
||||
mTexImage->DirectUpdate(surf, updateRegion);
|
||||
if (!mDestroyed) {
|
||||
if (aNewFront.type() == SharedImage::TSurfaceDescriptor) {
|
||||
nsRefPtr<gfxASurface> surf =
|
||||
ShadowLayerForwarder::OpenDescriptor(aNewFront.get_SurfaceDescriptor());
|
||||
// XXX this is always just ridiculously slow
|
||||
gfxSize sz = surf->GetSize();
|
||||
nsIntRegion updateRegion(nsIntRect(0, 0, sz.width, sz.height));
|
||||
mTexImage->DirectUpdate(surf, updateRegion);
|
||||
} else {
|
||||
const YUVImage& yuv = aNewFront.get_YUVImage();
|
||||
|
||||
nsRefPtr<gfxSharedImageSurface> surfY =
|
||||
gfxSharedImageSurface::Open(yuv.Ydata());
|
||||
nsRefPtr<gfxSharedImageSurface> surfU =
|
||||
gfxSharedImageSurface::Open(yuv.Udata());
|
||||
nsRefPtr<gfxSharedImageSurface> surfV =
|
||||
gfxSharedImageSurface::Open(yuv.Vdata());
|
||||
|
||||
PlanarYCbCrImage::Data data;
|
||||
data.mYChannel = surfY->Data();
|
||||
data.mYStride = surfY->Stride();
|
||||
data.mYSize = surfY->GetSize();
|
||||
data.mCbChannel = surfU->Data();
|
||||
data.mCrChannel = surfV->Data();
|
||||
data.mCbCrStride = surfU->Stride();
|
||||
data.mCbCrSize = surfU->GetSize();
|
||||
|
||||
UploadYUVToTexture(gl(), data, &mYUVTexture[0], &mYUVTexture[1], &mYUVTexture[2]);
|
||||
}
|
||||
}
|
||||
|
||||
*aNewBack = aNewFront;
|
||||
@@ -822,9 +889,6 @@ void
|
||||
ShadowImageLayerOGL::DestroyFrontBuffer()
|
||||
{
|
||||
mTexImage = nsnull;
|
||||
if (IsSurfaceDescriptorValid(mDeadweight)) {
|
||||
mOGLManager->DestroySharedSurface(&mDeadweight, mAllocator);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
@@ -854,19 +918,45 @@ ShadowImageLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
||||
{
|
||||
mOGLManager->MakeCurrent();
|
||||
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexImage->Texture());
|
||||
ColorTextureLayerProgram *program =
|
||||
mOGLManager->GetColorTextureLayerProgram(mTexImage->GetShaderProgramType());
|
||||
LayerProgram* program;
|
||||
|
||||
ApplyFilter(mFilter);
|
||||
if (mTexImage) {
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexImage->Texture());
|
||||
ColorTextureLayerProgram *colorProgram =
|
||||
mOGLManager->GetColorTextureLayerProgram(mTexImage->GetShaderProgramType());
|
||||
|
||||
ApplyFilter(mFilter);
|
||||
|
||||
colorProgram->Activate();
|
||||
colorProgram->SetTextureUnit(0);
|
||||
colorProgram->SetLayerQuadRect(nsIntRect(nsIntPoint(0, 0), mTexImage->GetSize()));
|
||||
program = colorProgram;
|
||||
} else {
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mYUVTexture[0].GetTextureID());
|
||||
ApplyFilter(mFilter);
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE1);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mYUVTexture[1].GetTextureID());
|
||||
ApplyFilter(mFilter);
|
||||
gl()->fActiveTexture(LOCAL_GL_TEXTURE2);
|
||||
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mYUVTexture[2].GetTextureID());
|
||||
ApplyFilter(mFilter);
|
||||
|
||||
YCbCrTextureLayerProgram *yuvProgram = mOGLManager->GetYCbCrLayerProgram();
|
||||
|
||||
yuvProgram->Activate();
|
||||
yuvProgram->SetLayerQuadRect(nsIntRect(0, 0,
|
||||
mSize.width,
|
||||
mSize.height));
|
||||
yuvProgram->SetYCbCrTextureUnits(0, 1, 2);
|
||||
|
||||
program = yuvProgram;
|
||||
}
|
||||
|
||||
program->Activate();
|
||||
program->SetLayerQuadRect(nsIntRect(nsIntPoint(0, 0), mTexImage->GetSize()));
|
||||
program->SetLayerTransform(GetEffectiveTransform());
|
||||
program->SetLayerOpacity(GetEffectiveOpacity());
|
||||
program->SetRenderOffset(aOffset);
|
||||
program->SetTextureUnit(0);
|
||||
|
||||
mOGLManager->BindAndDrawQuad(program);
|
||||
}
|
||||
|
||||
@@ -263,8 +263,8 @@ public:
|
||||
|
||||
private:
|
||||
nsRefPtr<TextureImage> mTexImage;
|
||||
|
||||
SurfaceDescriptor mDeadweight;
|
||||
GLTexture mYUVTexture[3];
|
||||
gfxIntSize mSize;
|
||||
};
|
||||
|
||||
} /* layers */
|
||||
|
||||
@@ -1088,7 +1088,8 @@ LayerManagerOGL::CreateFBOWithTexture(const nsIntRect& aRect, InitMode aInit,
|
||||
*aTexture = tex;
|
||||
}
|
||||
|
||||
void LayerOGL::ApplyFilter(gfxPattern::GraphicsFilter aFilter)
|
||||
void
|
||||
LayerOGL::ApplyFilter(gfxPattern::GraphicsFilter aFilter)
|
||||
{
|
||||
if (aFilter == gfxPattern::FILTER_NEAREST) {
|
||||
gl()->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST);
|
||||
|
||||
Reference in New Issue
Block a user