Commit Graph

386 Commits

Author SHA1 Message Date
Brian Birtles
6ae6e90cdc Bug 1188251 part 4 - Move throttling checks to AnimationCollection::RequestRestyle; r=dholbert
This patch moves the additional checks (beyond those of Animation::CanThrottle)
from FlushAnimations/FlushTransitions to AnimationCollection::RequestRestyle.
These checks are on a per-collection basis hence it makes sense for the
collection to perform them. This also moves logic out of the managers which is
needed if we want to support script-based animations without introducing another
manager.
2015-08-17 13:59:44 +09:00
Brian Birtles
633747ec55 Bug 1188251 part 3 - Add AnimationCollection::RequestRestyle; r=dholbert
Ultimately we want to move throttling logic to AnimationCollection and
Animation::Tick (and later to KeyframeEffect::SetParentTime). This is so that
we can support script-generated animations without having to introduce yet
another manager.

To that end this patch introduces a method on AnimationCollection that can be
called from Animation::Tick to perform the necessary notifications needed to
update style.

Later in this patch series we will extend RequestRestyle to incorporate more of
the throttling logic and further extend it to cover some of the other
notifications such as updating layers.

This patch tracks whether or not we have already posted a restyle for animation
to avoid making redundant calls. Calls to nsIDocument::SetNeedStyleFlush are
cheap and more difficult to detect when they have completed so we don't filter
redundant calls in the Restyle::Throttled case.

If mHasPendingAnimationRestyle is set and AnimationCommon::EnsureStyleRuleFor
is *never* called then we could arrive at situation where we fail to make post
further restyles for animation.

I have verified that if we fail to reset mHasPendingAnimationRestyle at the
appropriate point (e.g. resetting it at the end of EnsureStyleRuleFor *after*
the early-returns) then a number of existing tests fail.

Furthermore, I have observed that it is reset by the beginning of each tick
in almost every case except for a few instances of browser mochitests such as
browser/components/customizableui/test/browser_1007336_lwthemes_in_customize_mode.js.
In this case, during the async cleanup of the test, we have an opacity
transition on a vbox element that becomes display:none and appears to be skipped
during restyling. However, even in this case, EnsureStyleRuleFor is called
within one or at most two ticks and mHasPendingAnimationRestyle flag is cleared
(i.e. it does not get stuck).
2015-08-17 13:59:44 +09:00
Brian Birtles
427f128f1a Bug 1188251 part 2 - Check if a tick can be throttled in FlushAnimations using Animation::CanThrottle; r=dholbert
In FlushTransitions and FlushAnimations we use different mechanisms to see if a
transition/animation can be throttled on the current tick.

FlushTransitions calls Animation::CanThrottle whilst FlushAnimations calls
EnsureStyleRuleFor and checks if the rule has changed or not. These are not as
completely different as they might seem at first since, internally,
EnsureStyleRuleFor calls Animation::CanThrottle.

We would like to unify this behavior and simply use Animation::CanThrottle in
FlushAnimations as we do in FlushTransitions.

First, however, we have to account for the differences in these approaches:

1. Using the result of EnsureStyleRuleFor means we may *not* call
   PostRestyleForAnimation if an animation collection's mNeedsRefreshes member
   is false.

   This member is false when all animations have finished (or there are no
   animations in the collection). In this case EnsureStyleRuleFor will not
   update the style rule and we will end up assuming the tick can be throttled.
   *However*, in the case that all animations are finished
   Animation::CanThrottle will *also* return true (technically it will return
   false until we compose style for the first time after becoming finished but
   beyond that one moment it will return true) so skipping this check by using
   Animation::CanThrottle instead of EnsureStyleRuleFor should not
   make a significant difference.

2. Using the result of EnsureStyleRuleFor will mean that if we have already
   updated the style rule within a given tick we will avoid calling
   PostRestyleForAnimation (and call SetNeedStyleFlush instead). This can
   happen the first time we call FlushAnimations from
   PresShell::FlushPendingNotifications. (When we call FlushAnimations from
   nsAnimationManager::WillRefresh mStyleRuleRefreshTime will be stale and we
   won't apply this optimization. Furthermore after the first call to
   PresShell::FlushPendingNotifications we will typically skip calling
   FlushAnimations since PresShell::StyleUpdateForAllAnimationsIsUpToDate will
   typically return true).

   This seems like a possibly useful optimization although it is surprising we
   don't do the same for transitions. Note that this optimization applies
   regardless of whether we are performing a throttleable flush or not. That is,
   even if we pass CommonAnimationManager::Cannot_Throttle we will still end up
   throttling the tick in this case. Furthermore, we will mark the document as
   needing a style flush even though this does not appear to be necessary.

   This patch copies this optimization (checking if mStyleRuleRefreshTime) to
   FlushAnimations so we can maintain this behavior when calling
   Animation::CanThrottle instead of EnsureStyleRuleFor. It also applies the
   same behavior to FlushTransitions for consistency (and so we can later
   combine FlushAnimations and FlushTransitions).

   Note that we apply this optimization *before* calling Tick since it should
   only apply once we have already Tick'ed the animations in the collection.
   We will first hit FlushAnimations as a result of the refresh driver calling
   nsAnimationManager/nsTransitionManager::WillRefresh at which point
   mStyleRuleRefreshTime should be stale. Using this order not only saves
   redundant work but also makes moving the restyle code to Animation later on
   more straightforward.

   (In future we will divorce WillRefresh and FlushAnimations and only call
   Tick in WillRefresh and only perform this optimization FlushAnimations.)

3. Using the result of EnsureStyleRuleFor means that while checking if we can
   throttle or not we also update the style rule in FlushAnimations. That seems
   like an odd side-effect particularly since FlushTransitions doesn't do the
   same thing.
2015-08-17 13:59:44 +09:00
Brian Birtles
3b2763df9a Bug 1180125 part 4 - Move PseudoTypeAsString to AnimationCollection and reuse; r=dbaron
Prior to this patch, CSSAnimation defined a method for converting an
nsCSSPseudoElements::Type to a nsString (but only for the set of
pseudo-elements that can have animations). We would like to re-use this
when setting up transition events so this patch moves it to
AnimationCollection. Re-using this method more widely means we can make
a few further simplifications to the code.
2015-07-29 10:57:40 +09:00
Brian Birtles
e34f69fbc1 Bug 1180125 part 3 - Extract DelayedEventDispatcher; r=dbaron
This patch extracts a utility class for queueing up a series of EventInfo
objects (of templated type) and then dispatching them. This covers the event
queuing behavior in nsAnimationManager so that we can reuse it in
nsTransitionManager.
2015-07-29 10:57:39 +09:00
Brian Birtles
d49be12043 Bug 1180125 part 2 - Move AnimationCommon classes out of CSS namespace; r=dbaron
The long-term plan is to drop the mozilla::css namespace altogether. Before we
go to much further with refactoring code in AnimationCommon, we should drop
usage of the mozilla::css namespace. Specifically, this patch moves the
CommonAnimationManager and AnimValuesStyleRule classes to the mozilla namespace.
2015-07-29 10:57:39 +09:00
Brian Birtles
681e94910f Bug 1180125 part 1b - Hook nsAnimationManager's list of events up to the cycle collector; r=dbaron 2015-07-29 10:57:39 +09:00
Brian Birtles
94c7d4f13c Bug 1180125 part 1 - Queue and dispatch CSS animation events as a separate step; r=dbaron
This patch prepares the way for script-generated events by making
event dispatch a separate process that happens after sampling animations.
This will allow us to sample animations from their associated timeline
(removing the need for a further manager to tracker script-generated
animations).

Furthermore, once we sample animations from timelines the order in which they
are sampled is likely to be more or less random so by making event dispatch at
separate step, we have an opportunity to sort the events and dispatch in
a consistent and sensible order. It also ensures that event callbacks will
not be run until all animations (including transitions) have been updated
ensuring they see a consistent view of timing properties.

This patch only affects event handling for CSS animations. Transitions will
be dealt with in a subsequent patch.
2015-07-29 10:57:39 +09:00
Carsten "Tomcat" Book
e088d1a6e6 Backed out changeset 79bcd4f744c0 (bug 1180125) 2015-07-29 17:32:24 +02:00
Carsten "Tomcat" Book
b7c80b3c92 Backed out changeset 41d45871d805 (bug 1180125) 2015-07-29 17:32:21 +02:00
Carsten "Tomcat" Book
4fb4bbbdff Backed out changeset a4fb4e4b1c8b (bug 1180125) 2015-07-29 17:32:19 +02:00
Carsten "Tomcat" Book
b4c6e4c498 Backed out changeset 5996d0e410a7 (bug 1180125) 2015-07-29 17:32:17 +02:00
Carsten "Tomcat" Book
e6faacdd05 Backed out changeset 587b33b52ee0 (bug 1180125) 2015-07-29 17:32:15 +02:00
Brian Birtles
582faf252a Bug 1180125 part 4 - Move PseudoTypeAsString to AnimationCollection and reuse; r=dbaron
Prior to this patch, CSSAnimation defined a method for converting an
nsCSSPseudoElements::Type to a nsString (but only for the set of
pseudo-elements that can have animations). We would like to re-use this
when setting up transition events so this patch moves it to
AnimationCollection. Re-using this method more widely means we can make
a few further simplifications to the code.
2015-07-29 10:57:40 +09:00
Brian Birtles
27bcfbbcd9 Bug 1180125 part 3 - Extract DelayedEventDispatcher; r=dbaron
This patch extracts a utility class for queueing up a series of EventInfo
objects (of templated type) and then dispatching them. This covers the event
queuing behavior in nsAnimationManager so that we can reuse it in
nsTransitionManager.
2015-07-29 10:57:39 +09:00
Brian Birtles
7184c3bcce Bug 1180125 part 2 - Move AnimationCommon classes out of CSS namespace; r=dbaron
The long-term plan is to drop the mozilla::css namespace altogether. Before we
go to much further with refactoring code in AnimationCommon, we should drop
usage of the mozilla::css namespace. Specifically, this patch moves the
CommonAnimationManager and AnimValuesStyleRule classes to the mozilla namespace.
2015-07-29 10:57:39 +09:00
Brian Birtles
44ef74549f Bug 1180125 part 1b - Hook nsAnimationManager's list of events up to the cycle collector; r=dbaron 2015-07-29 10:57:39 +09:00
Brian Birtles
52884f9d33 Bug 1180125 part 1 - Queue and dispatch CSS animation events as a separate step; r=dbaron
This patch prepares the way for script-generated events by making
event dispatch a separate process that happens after sampling animations.
This will allow us to sample animations from their associated timeline
(removing the need for a further manager to tracker script-generated
animations).

Furthermore, once we sample animations from timelines the order in which they
are sampled is likely to be more or less random so by making event dispatch at
separate step, we have an opportunity to sort the events and dispatch in
a consistent and sensible order. It also ensures that event callbacks will
not be run until all animations (including transitions) have been updated
ensuring they see a consistent view of timing properties.

This patch only affects event handling for CSS animations. Transitions will
be dealt with in a subsequent patch.
2015-07-29 10:57:39 +09:00
Brian Birtles
4677a3b349 Bug 1150810 part 7 - Add Animation::SetTimeline; r=jwatt 2015-04-28 17:21:58 +09:00
Brian Birtles
1880023a8a Bug 1150810 part 4 - Store global on Animation; r=smaug, jwatt
The connection between an Animation and an AnimationTimeline is optional. That
is, it is possible to have an Animation without an AnimationTimeline. Until now
we have often just assumed the timeline will be set but eventually we need to
support the possibility of the timeline being null. Indeed, later in this patch
series we will set the timeline out-of-band (i.e. not in the constructor) using
SetTimeline which opens up the possibility that timeline will be null for
a period of time.

This patch paves the way for having an optional timeline by storing the global
used for, e.g. creating promises, on the Animation object itself.
2015-04-28 15:48:35 +09:00
Brian Birtles
7204f7c027 Bug 1150810 part 2 - Replace references to DocumentTimeline with AnimationTimeline; r=jwatt
This is needed not only for supporting other kinds of timelines, but also for
when we come to implement SetTimeline(AnimationTimeline* aTimeline).
2015-04-28 11:29:13 +09:00
Brian Birtles
6d24443899 Bug 1171817 part 15 - Factor out common code for comparing owning elements into a separate class; r=dbaron 2015-06-09 11:13:54 +09:00
Brian Birtles
17c789de59 Bug 1171817 part 9 - Add override of HasLowerCompositeOrderThan for CSS animations; r=dbaron
This patch also extends the tests for Element.getAnimations(). It doesn't
actually exercise the code added (it's not actually called yet since it doesn't
need to be for Element.getAnimations) but simply provides a useful regression
and interop test.
2015-06-09 11:13:54 +09:00
Brian Birtles
7ebdab8f04 Bug 1171817 part 8 - Override sequence numbers for CSS animations; r=dbaron
This patch re-uses Animation::mSequenceNum to store the index of CSS animations
within their corresponding animation-name property. When the animation is
removed from an animation-name property it reverts to using the default
animation composite order.

This patch also updates Animation::DoCancel to call UpdateTiming instead of
UpdateEffect. This is because UpdateTiming is responsible for updating the
sequence number (when custom composite order is not in effect). When we remove
an animation from animation-name it will be cancelled and at that point we
expect its sequence number to be cleared which will only happen if
UpdateTiming gets called.
2015-06-09 11:13:54 +09:00
Brian Birtles
26a1208275 Bug 1171817 part 2 - Add CSSAnimation::GetOwningElement; r=dbaron
In order to sort CSS animation objects correctly, we need to know which
element's animation-name property they appear in, if any. Normally that's
simply the target element of the animation's keyframe effect but it can differ
in the following cases:

1) When script modifies a CSSAnimation's effect to target a different element
   (or simply removes the effect altogether). In this case we use the
   *owning* element to determine the priority of the animation, not the target
   element.

   This scenario does not yet occur (bug 1049975).

2) When script creates a CSSAnimation object using the CSSAnimation constructor.
   In this case, the owning element should be empty (null) and we should
   determine the priority of the animation in the same way as any other
   Animation object.

   Again, this is not yet supported (or even specced) but will be eventually.

3) When script holds a reference to a CSSAnimation object but then updates the
   animation-name property such that the animation object is cancelled. In this
   case the owning element should be cleared (null) so we know to not to try and
   sort this with regard to any animation-name property.

   This is possible using code such as the following:

     elem.style.animation = 'a 5s';
     var a = elem.getAnimations()[0];
     elem.style.animation = 'b 5s';
     a.play(); // Bring a back to life
     document.timeline.getAnimations();
     // ^ At this point we need to know how to sort 'a' and 'b' which depends
     // on recognizing that a is no longer part of an animation-name list.

Until we implement bug 1049975, we could support sorting animations without
adding the reference to the owning element by setting a flag on the CSSAnimation
object but (having tried this) it turns out to be cleaner to just introduce this
reference now, particularly since we know we will need it later.

Note that we will also need this information in future to dispatch events to the
correct element in circumstances such as (1) once we separate updating timing
information (including events) from applying animation values.
2015-06-09 11:13:53 +09:00
Brian Birtles
aa2601d6e0 Bug 1179111 part 5 - Remove Name() methods; r=jwatt 2015-07-01 15:19:04 +09:00
Brian Birtles
3d089b0755 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug 2015-06-30 10:00:39 +09:00
Carsten "Tomcat" Book
c2e7a43676 Backed out changeset 1e1ccffd51b8 (bug 1178186) for suspicion of causing bc2 test failures on OSX browser_bug427559.js 2015-07-07 14:22:33 +02:00
Carsten "Tomcat" Book
eeceb92839 Backed out changeset 22cafa2fd162 (bug 1179111) 2015-07-07 14:21:33 +02:00
Brian Birtles
186c0fbe7d Bug 1179111 part 5 - Remove Name() methods; r=jwatt 2015-07-01 15:19:04 +09:00
Brian Birtles
bc9eda9086 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug 2015-06-30 10:00:39 +09:00
Brian Birtles
e3036b37ca Bug 1164813 - Make nsAnimationManager update cached in-effect status even when there is no frame; r=dbaron 2015-05-22 13:46:26 +09:00
Brian Birtles
d4fb395ed5 Bug 1166164 part 7 - Call pause directly when creating an initially-paused animation; r=jwatt
Now that calling pause from the idle state resolves the current time, we don't
need to worry about calling play first when creating a CSS Animation.
2015-05-19 15:07:59 +09:00
Brian Birtles
e6ebfda46b Bug 1166164 part 6 - Make pausing from idle set the current time; r=jwatt, r=smaug
As proposed:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0013.html (item g)

And agreed upon here:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0031.html
2015-05-19 14:55:26 +09:00
Brian Birtles
e3945987e3 Bug 1166164 part 5 - Make play() throw when it should seek to the end of an infinite effect; r=jwatt, r=smaug 2015-05-19 14:00:48 +09:00
Brian Birtles
67c6bec9aa Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly. r=smaug 2015-04-30 09:06:43 -04:00
Carsten "Tomcat" Book
49dcd0d63c Backed out changeset 1b5fc672f0d4 (bug 1159082) for B2G ICS Emulator opt R6 test failures on a CLOSED TREE 2015-04-30 13:15:04 +02:00
Brian Birtles
e3179b0530 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly; r=smaug 2015-04-28 10:16:45 +09:00
Brian Birtles
ebda1884ff Bug 1150807 part 4 - Don't play/pause an idle animation when animation-play-state changes; r=jwatt
This isn't spec'ed anywhere (since the whole Web Animations API <-> CSS
interaction isn't spec'ed yet) but it seems that changing animation-play-state
should not restart an idle animation.

If an author calls Cancel() on an animation then that animation should continue
to be idle until they call Play()/Pause() from the API. Cancelling an animation
and hanging on to it is a purely API-only feature and hence it's reasonable that
restoring it from this state is also an API-only feature.

One can imagine use-cases such as polyfilling where script wants to remove any
CSS Animations/Transitions run by the browser and replace them with something
else entirely. In that case, the script can call Cancel() on the animation and
be sure that the animation is going to stay out of the way even if something
else tweaks the animation-play-state.
2015-04-27 08:53:19 +09:00
Brian Birtles
f0bf6d1b5e Bug 1150807 part 3 - Call PostUpdate from Cancel; r=jwatt
This patch makes Cancel() call PostUpdate which clobbers certain state in style
so that animated style is correctly flushed when an animation is cancelled.

The main difficulty with this is that we *don't* want to call this when we're
cancelling an animation as a result of a style update or else we'll trigger
needless work. The pattern elsewhere has been to define a *FromStyle() method
for this case (e.g. CSSAnimation::PlayFromStyle, PauseFromStyle). This isn't
ideal because there's always the danger we will forget to call the appropriate
*FromStyle method. It is, however, consistent. Hopefully in bug 1151731 we'll
find a better way of expressing this.
2015-04-27 08:53:19 +09:00
Brian Birtles
d3540b27a7 Bug 1154615 part 7 - Rename CSSAnimationPlayer and CSSTransitionPlayer; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
e3a3e6d39d Bug 1154615 part 6 - Rename references to players within layout/; r=jwatt
We will rename CSSAnimationPlayer/CSSTransitionPlayer in a separate patch
2015-04-21 10:22:10 +09:00
Brian Birtles
d81bc13082 Bug 1154615 part 5 - Rename AnimationPlayerCollection to AnimationCollection; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
245d56b34b Bug 1154615 part 1 - Rename AnimationPlayer to Animation in WebIDL; r=smaug
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.
2015-04-21 10:22:09 +09:00
Cameron McCormack
8831bbdf85 Bug 1154149 - Remove nsPresContext arguments from a bunch of nsStyleSet methods. r=dbaron 2015-04-17 11:09:59 +10:00
Brian Birtles
625921b452 Bug 1153734 part 4 - Rename other uses of 'source' and 'source content'; r=jwatt
This patch also tightens up a one or two references to 'target effect' replacing
them with just 'effect'. This is because 'target effect' is longer and easily
confused with 'target element'. 'effect' should be sufficient. 'target element'
is a term from the Web Animations specification and in that context, simply
referring to the 'effect' would sound a little odd.
2015-04-15 08:48:21 +09:00
Brian Birtles
a474c0c6c3 Bug 1153734 part 3 - Rename AnimationPlayer.source to AnimationPlayer.effect; r=smaug
There are still some other references to "source" in AnimationPlayer such as
HasInPlayerSource and UpdateSourceContent. These are renamed in a subsequent
patch (that doesn't require DOM peer review).
2015-04-15 08:48:21 +09:00
Brian Birtles
b23bc79d92 Bug 1153734 part 2 - Rename Animation to KeyframeEffectReadonly; r=smaug
We define KeyframeEffectReadonly in KeyframeEffect.cpp since Web Animations also
defines KeyframeEffect and when we come to implement that I expect we'll define
it in the same class, maybe even using the same object.

This patch also adds a few missing includes in places where
KeyframeEffectReadonly is used so that we're not just cargo-culting it in.
2015-04-15 08:48:21 +09:00
Brian Birtles
c2050e93b3 Bug 1152171 part 2 - Rename AnimationTimeline to DocumentTimeline; r=smaug
And then re-add AnimationTimeline as an abstract super-interface of
DocumentTimeline.
2015-04-10 10:34:22 +09:00
Brian Birtles
ca7a4b3285 Bug 1117603 part 2 - Don't unregister from the refresh driver unless we are also queueing events; r=dbaron 2015-03-24 09:06:06 +09:00