Added support to gfx-render radio buttons. Both checkboxes and radio buttons

now use CSS style to get colors for rendering. Checkboxes also use the CSS border rendering
code. Added New utility methods to nsFormControlFrame to PaintCircular backgrounds and
borders. Set compiler directive to gfx-render radiobuttons and checkboxes both for printing
and on-screen display.
This commit is contained in:
kmcclusk@netscape.com
1999-02-09 18:25:40 +00:00
parent b1066e9f68
commit 2ce547fada
11 changed files with 397 additions and 237 deletions

View File

@@ -568,13 +568,12 @@ nsFormControlHelper::PaintScrollbar(nsIRenderingContext& aRenderingContext,
}
void
nsFormControlHelper::PaintFixedSizeCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips)
{
//XXX: Check mark is always draw in black. If the this code is used to Render the widget
//to the screen the color should be set using the CSS style color instead.
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
// Offsets to x,y location, These offsets are used to place the checkmark in the middle
// of it's 12X12 pixel box.
const PRUint32 ox = 3;
@@ -630,9 +629,20 @@ nsFormControlHelper::PaintFixedSizeCheckMarkBorder(nsIRenderingContext& aRenderi
//Draw a checkmark in any size.
void
nsFormControlHelper::PaintScaledCheckMark(nsIRenderingContext& aRenderingContext,
nsFormControlHelper::PaintCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, PRUint32 aWidth, PRUint32 aHeight)
{
// Width and height of the fixed size checkmark in TWIPS.
const PRUint32 fixedSizeCheckmarkWidth = 165;
const PRUint32 fixedSizeCheckmarkHeight = 165;
if ((fixedSizeCheckmarkWidth == aWidth) &&
(fixedSizeCheckmarkHeight == aHeight)) {
// Standard size, so draw a fixed size check mark instead of a scaled check mark.
PaintFixedSizeCheckMark(aRenderingContext, aPixelsToTwips);
return;
}
const PRUint32 checkpoints = 7;
const PRUint32 checksize = 9; //This is value is determined by added 2 units to the end
//of the 7X& pixel rectangle below to provide some white space
@@ -773,14 +783,53 @@ nsFormControlHelper::PaintRectangularButton(nsIPresContext& aPresContext,
}
void
nsFormControlHelper::GetCircularRect(PRUint32 aWidth, PRUint32 aHeight, nsRect& aRect)
{
if (aWidth > aHeight)
aRect.SetRect((aWidth/2) - (aHeight/2), 0, aHeight, aHeight);
else
aRect.SetRect(0, (aHeight/2) - (aWidth/2), aWidth, aWidth);
}
void
nsFormControlHelper::PaintCircularBackground(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsIStyleContext* aStyleContext, PRBool aInset,
nsIFrame* aForFrame, PRUint32 aWidth, PRUint32 aHeight)
{
float p2t;
aPresContext.GetScaledPixelsToTwips(p2t);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
nsRect outside;
nsFormControlHelper::GetCircularRect(aWidth, aHeight, outside);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
const nsStyleColor* color = (const nsStyleColor*)
aStyleContext->GetStyleData(eStyleStruct_Color);
aRenderingContext.SetColor(color->mBackgroundColor);
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
}
void
nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsIStyleContext* aStyleContext, PRBool aInset,
nsIFrame* aForFrame, PRUint32 aWidth, PRUint32 aHeight)
{
const PRUint32 standardWidth = 180;
const PRUint32 standardHeight = 180;
aRenderingContext.PushState();
const nsStyleColor* color = (const nsStyleColor*)
aStyleContext->GetStyleData(eStyleStruct_Color);
float p2t;
aPresContext.GetScaledPixelsToTwips(p2t);
@@ -793,15 +842,9 @@ nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
nsRect outside(0, 0, aWidth, aHeight);
aRenderingContext.SetColor(NS_RGB(192,192,192));
aRenderingContext.FillRect(outside);
PRBool standardSize = PR_FALSE;
if (standardSize) {
PRBool standardSize = ((aWidth == standardWidth) && (aHeight == standardHeight));
if (PR_TRUE == standardSize) {
outside.SetRect(0, 0, twelvePixels, twelvePixels);
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
if (PR_TRUE == aInset) {
outside.Deflate(onePixel, onePixel);
@@ -812,8 +855,12 @@ nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
outside.SetRect(0, 0, twelvePixels, twelvePixels);
}
// DrakGray
// DrakGray
// PRUint8 borderStyle = aBorderStyle.GetBorderStyle(NS_SIDE_TOP),
// nscolor borderColor = aBorderStyle.GetBorderColor(NS_SIDE_TOP),
aRenderingContext.SetColor(NS_RGB(128,128,128));
// aRenderingContext.SetColor(borderColor);
PaintLine(aRenderingContext, 4, 0, 7, 0, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 2, 1, 3, 1, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 8, 1, 9, 1, PR_TRUE, 1, onePixel);
@@ -823,6 +870,8 @@ nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
PaintLine(aRenderingContext, 1, 8, 1, 9, PR_FALSE, 1, onePixel);
// Black
// nscolor borderColor = aBorderStyle.GetBorderColor(NS_SIDE_BOTTOM);
// aRenderingContext.SetColor(borderColor);
aRenderingContext.SetColor(NS_RGB(0,0,0));
PaintLine(aRenderingContext, 4, 1, 7, 1, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 2, 2, 3, 2, PR_TRUE, 1, onePixel);
@@ -847,8 +896,9 @@ nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
} else {
outside.SetRect(0, 0, twelvePixels, twelvePixels);
nsRect outside;
nsFormControlHelper::GetCircularRect(aWidth, aHeight, outside);
aRenderingContext.SetColor(NS_RGB(128,128,128));
aRenderingContext.FillArc(outside, 46, 225);
aRenderingContext.SetColor(NS_RGB(255,255,255));
@@ -861,13 +911,6 @@ nsFormControlHelper::PaintCircularBorder(nsIPresContext& aPresContext,
aRenderingContext.SetColor(NS_RGB(192,192,192));
aRenderingContext.FillArc(outside, 225, 360);
aRenderingContext.FillArc(outside, 0, 44);
outside.Deflate(onePixel, onePixel);
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
}
PRBool clip;