Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro

This commit is contained in:
Nicolas Silva
2016-03-21 15:18:20 +01:00
parent 329b5544c1
commit 000ef2da39
39 changed files with 141 additions and 142 deletions

View File

@@ -96,13 +96,13 @@ X11TextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
}
void
X11TextureData::Deallocate(ISurfaceAllocator*)
X11TextureData::Deallocate(ClientIPCAllocator*)
{
mSurface = nullptr;
}
TextureData*
X11TextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
X11TextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -111,7 +111,7 @@ X11TextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
X11TextureData*
X11TextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureFlags aFlags, ISurfaceAllocator* aAllocator)
TextureFlags aFlags, ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aSize.width >= 0 && aSize.height >= 0);
if (aSize.width <= 0 || aSize.height <= 0 ||