Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro

This commit is contained in:
Nicolas Silva
2016-03-21 15:18:20 +01:00
parent 329b5544c1
commit 000ef2da39
39 changed files with 141 additions and 142 deletions

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@@ -288,7 +288,7 @@ ChooseBufferBits(const SurfaceCaps& caps,
SurfaceFactory::SurfaceFactory(SharedSurfaceType type, GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
: mType(type)
, mGL(gl)

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@@ -39,7 +39,7 @@ class DrawTarget;
} // namespace gfx
namespace layers {
class ISurfaceAllocator;
class ClientIPCAllocator;
class SharedSurfaceTextureClient;
enum class TextureFlags : uint32_t;
class SurfaceDescriptor;
@@ -269,7 +269,7 @@ public:
const SharedSurfaceType mType;
GLContext* const mGL;
const SurfaceCaps mCaps;
const RefPtr<layers::ISurfaceAllocator> mAllocator;
const RefPtr<layers::ClientIPCAllocator> mAllocator;
const layers::TextureFlags mFlags;
const GLFormats mFormats;
Mutex mMutex;
@@ -280,7 +280,7 @@ protected:
RefSet<layers::SharedSurfaceTextureClient> mRecycleTotalPool;
SurfaceFactory(SharedSurfaceType type, GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
public:

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@@ -330,7 +330,7 @@ SharedSurface_ANGLEShareHandle::ReadbackBySharedHandle(gfx::DataSourceSurface* o
/*static*/ UniquePtr<SurfaceFactory_ANGLEShareHandle>
SurfaceFactory_ANGLEShareHandle::Create(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
{
GLLibraryEGL* egl = &sEGLLibrary;
@@ -350,7 +350,7 @@ SurfaceFactory_ANGLEShareHandle::Create(GLContext* gl, const SurfaceCaps& caps,
SurfaceFactory_ANGLEShareHandle::SurfaceFactory_ANGLEShareHandle(GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags,
GLLibraryEGL* egl,
EGLConfig config)

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@@ -89,12 +89,12 @@ protected:
public:
static UniquePtr<SurfaceFactory_ANGLEShareHandle> Create(GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
protected:
SurfaceFactory_ANGLEShareHandle(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags, GLLibraryEGL* egl,
EGLConfig config);

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@@ -373,7 +373,7 @@ SharedSurface_D3D11Interop::ToSurfaceDescriptor(layers::SurfaceDescriptor* const
/*static*/ UniquePtr<SurfaceFactory_D3D11Interop>
SurfaceFactory_D3D11Interop::Create(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
{
WGLLibrary* wgl = &sWGLLib;
@@ -394,7 +394,7 @@ SurfaceFactory_D3D11Interop::Create(GLContext* gl, const SurfaceCaps& caps,
SurfaceFactory_D3D11Interop::SurfaceFactory_D3D11Interop(GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags,
const RefPtr<DXGLDevice>& dxgl)
: SurfaceFactory(SharedSurfaceType::DXGLInterop2, gl, caps, allocator, flags)

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@@ -85,12 +85,12 @@ public:
static UniquePtr<SurfaceFactory_D3D11Interop> Create(GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
protected:
SurfaceFactory_D3D11Interop(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags,
const RefPtr<DXGLDevice>& dxgl);

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@@ -197,7 +197,7 @@ SharedSurface_EGLImage::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surfa
/*static*/ UniquePtr<SurfaceFactory_EGLImage>
SurfaceFactory_EGLImage::Create(GLContext* prodGL, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
{
EGLContext context = GLContextEGL::Cast(prodGL)->mContext;

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@@ -96,14 +96,14 @@ public:
// Fallible:
static UniquePtr<SurfaceFactory_EGLImage> Create(GLContext* prodGL,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
protected:
const EGLContext mContext;
SurfaceFactory_EGLImage(GLContext* prodGL, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags,
EGLContext context)
: SurfaceFactory(SharedSurfaceType::EGLImageShare, prodGL, caps, allocator, flags)

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@@ -149,7 +149,7 @@ class SurfaceFactory_GLTexture
public:
SurfaceFactory_GLTexture(GLContext* prodGL,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
: SurfaceFactory(SharedSurfaceType::SharedGLTexture, prodGL, caps, allocator, flags)
{

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@@ -120,7 +120,7 @@ SharedSurface_GLXDrawable::ReadbackBySharedHandle(gfx::DataSourceSurface* out_su
UniquePtr<SurfaceFactory_GLXDrawable>
SurfaceFactory_GLXDrawable::Create(GLContext* prodGL,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
{
MOZ_ASSERT(caps.alpha, "GLX surfaces require an alpha channel!");

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@@ -49,14 +49,14 @@ class SurfaceFactory_GLXDrawable
public:
static UniquePtr<SurfaceFactory_GLXDrawable> Create(GLContext* prodGL,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
virtual UniquePtr<SharedSurface> CreateShared(const gfx::IntSize& size) override;
private:
SurfaceFactory_GLXDrawable(GLContext* prodGL, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
: SurfaceFactory(SharedSurfaceType::GLXDrawable, prodGL, caps, allocator, flags)
{ }

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@@ -35,7 +35,7 @@ using namespace mozilla::layers;
using namespace android;
SurfaceFactory_Gralloc::SurfaceFactory_Gralloc(GLContext* prodGL, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
: SurfaceFactory(SharedSurfaceType::Gralloc, prodGL, caps, allocator, flags)
{
@@ -48,7 +48,7 @@ SharedSurface_Gralloc::Create(GLContext* prodGL,
const gfx::IntSize& size,
bool hasAlpha,
layers::TextureFlags flags,
ISurfaceAllocator* allocator)
ClientIPCAllocator* allocator)
{
GLLibraryEGL* egl = &sEGLLibrary;
MOZ_ASSERT(egl);
@@ -118,7 +118,7 @@ SharedSurface_Gralloc::SharedSurface_Gralloc(GLContext* prodGL,
const gfx::IntSize& size,
bool hasAlpha,
GLLibraryEGL* egl,
layers::ISurfaceAllocator* allocator,
layers::ClientIPCAllocator* allocator,
layers::TextureClient* textureClient,
GLuint prodTex)
: SharedSurface(SharedSurfaceType::Gralloc,

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@@ -12,7 +12,7 @@
namespace mozilla {
namespace layers {
class ISurfaceAllocator;
class ClientIPCAllocator;
class TextureClient;
}
@@ -29,7 +29,7 @@ public:
const gfx::IntSize& size,
bool hasAlpha,
layers::TextureFlags flags,
layers::ISurfaceAllocator* allocator);
layers::ClientIPCAllocator* allocator);
static SharedSurface_Gralloc* Cast(SharedSurface* surf) {
MOZ_ASSERT(surf->mType == SharedSurfaceType::Gralloc);
@@ -40,7 +40,7 @@ public:
protected:
GLLibraryEGL* const mEGL;
EGLSync mSync;
RefPtr<layers::ISurfaceAllocator> mAllocator;
RefPtr<layers::ClientIPCAllocator> mAllocator;
RefPtr<layers::TextureClient> mTextureClient;
const GLuint mProdTex;
@@ -48,7 +48,7 @@ protected:
const gfx::IntSize& size,
bool hasAlpha,
GLLibraryEGL* egl,
layers::ISurfaceAllocator* allocator,
layers::ClientIPCAllocator* allocator,
layers::TextureClient* textureClient,
GLuint prodTex);
@@ -83,7 +83,7 @@ class SurfaceFactory_Gralloc
{
public:
SurfaceFactory_Gralloc(GLContext* prodGL, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
virtual UniquePtr<SharedSurface> CreateShared(const gfx::IntSize& size) override {

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@@ -212,7 +212,7 @@ SharedSurface_IOSurface::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surf
/*static*/ UniquePtr<SurfaceFactory_IOSurface>
SurfaceFactory_IOSurface::Create(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags)
{
gfx::IntSize maxDims(MacIOSurface::GetMaxWidth(),

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@@ -77,13 +77,13 @@ public:
// Infallible.
static UniquePtr<SurfaceFactory_IOSurface> Create(GLContext* gl,
const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags);
protected:
const gfx::IntSize mMaxDims;
SurfaceFactory_IOSurface(GLContext* gl, const SurfaceCaps& caps,
const RefPtr<layers::ISurfaceAllocator>& allocator,
const RefPtr<layers::ClientIPCAllocator>& allocator,
const layers::TextureFlags& flags,
const gfx::IntSize& maxDims)
: SurfaceFactory(SharedSurfaceType::IOSurface, gl, caps, allocator, flags)

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@@ -25,16 +25,16 @@ public:
static MemoryTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator*) override;
virtual void Deallocate(ClientIPCAllocator*) override;
MemoryTextureData(const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend,
@@ -62,16 +62,16 @@ public:
static ShmemTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator* aAllocator) override;
virtual void Deallocate(ClientIPCAllocator* aAllocator) override;
ShmemTextureData(const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend, mozilla::ipc::Shmem aShmem)
@@ -111,7 +111,7 @@ BufferTextureData*
BufferTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
if (!aAllocator || aAllocator->IsSameProcess()) {
return MemoryTextureData::Create(aSize, aFormat, aMoz2DBackend, aFlags,
@@ -124,7 +124,7 @@ BufferTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
}
BufferTextureData*
BufferTextureData::CreateInternal(ISurfaceAllocator* aAllocator,
BufferTextureData::CreateInternal(ClientIPCAllocator* aAllocator,
const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend,
int32_t aBufferSize,
@@ -151,7 +151,7 @@ BufferTextureData::CreateInternal(ISurfaceAllocator* aAllocator,
}
BufferTextureData*
BufferTextureData::CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
BufferTextureData::CreateForYCbCrWithBufferSize(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
int32_t aBufferSize,
TextureFlags aTextureFlags)
@@ -170,7 +170,7 @@ BufferTextureData::CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
}
BufferTextureData*
BufferTextureData::CreateForYCbCr(ISurfaceAllocator* aAllocator,
BufferTextureData::CreateForYCbCr(ClientIPCAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
@@ -429,7 +429,7 @@ MemoryTextureData*
MemoryTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
// Should have used CreateForYCbCr.
MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV);
@@ -462,7 +462,7 @@ MemoryTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
}
void
MemoryTextureData::Deallocate(ISurfaceAllocator*)
MemoryTextureData::Deallocate(ClientIPCAllocator*)
{
MOZ_ASSERT(mBuffer);
GfxMemoryImageReporter::WillFree(mBuffer);
@@ -471,7 +471,7 @@ MemoryTextureData::Deallocate(ISurfaceAllocator*)
}
TextureData*
MemoryTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
MemoryTextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -496,7 +496,7 @@ ShmemTextureData*
ShmemTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aAllocator);
// Should have used CreateForYCbCr.
@@ -539,7 +539,7 @@ ShmemTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
}
TextureData*
ShmemTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
ShmemTextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -548,7 +548,7 @@ ShmemTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
}
void
ShmemTextureData::Deallocate(ISurfaceAllocator* aAllocator)
ShmemTextureData::Deallocate(ClientIPCAllocator* aAllocator)
{
aAllocator->AsShmemAllocator()->DeallocShmem(mShmem);
}

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@@ -21,9 +21,9 @@ public:
static BufferTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
static BufferTextureData* CreateForYCbCr(ISurfaceAllocator* aAllocator,
static BufferTextureData* CreateForYCbCr(ClientIPCAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
@@ -32,7 +32,7 @@ public:
// It is generally better to use CreateForYCbCr instead.
// This creates a half-initialized texture since we don't know the sizes and
// offsets in the buffer.
static BufferTextureData* CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
static BufferTextureData* CreateForYCbCrWithBufferSize(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
int32_t aSize,
TextureFlags aTextureFlags);
@@ -64,7 +64,7 @@ public:
void SetDesciptor(const BufferDescriptor& aDesc);
protected:
static BufferTextureData* CreateInternal(ISurfaceAllocator* aAllocator,
static BufferTextureData* CreateInternal(ClientIPCAllocator* aAllocator,
const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend,
int32_t aBufferSize,

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@@ -73,7 +73,7 @@ GrallocImage::SetData(const Data& aData)
return false;
}
ISurfaceAllocator* allocator = ImageBridgeChild::GetSingleton();
ClientIPCAllocator* allocator = ImageBridgeChild::GetSingleton();
GrallocTextureData* texData = GrallocTextureData::Create(mData.mYSize, HAL_PIXEL_FORMAT_YV12,
gfx::BackendType::NONE,
GraphicBuffer::USAGE_SW_READ_OFTEN |

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@@ -24,7 +24,7 @@ public:
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
@@ -33,7 +33,7 @@ public:
static
DIBTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat);
virtual void Deallocate(ISurfaceAllocator* aAllocator) override
virtual void Deallocate(ClientIPCAllocator* aAllocator) override
{
mSurface = nullptr;
}
@@ -61,7 +61,7 @@ public:
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
@@ -69,7 +69,7 @@ public:
static
DIBTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
void DeallocateData()
{
@@ -84,7 +84,7 @@ public:
}
}
virtual void Deallocate(ISurfaceAllocator* aAllocator) override
virtual void Deallocate(ClientIPCAllocator* aAllocator) override
{
DeallocateData();
}
@@ -125,7 +125,7 @@ DIBTextureData::BorrowDrawTarget()
DIBTextureData*
DIBTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
if (!aAllocator) {
return nullptr;
@@ -141,7 +141,7 @@ DIBTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
}
TextureData*
MemoryDIBTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
MemoryDIBTextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -204,7 +204,7 @@ MemoryDIBTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
}
TextureData*
ShmemDIBTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
ShmemDIBTextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -268,7 +268,7 @@ ShmemDIBTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
DIBTextureData*
ShmemDIBTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aAllocator->AsLayerForwarder()->GetParentPid() != base::ProcessId());

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@@ -34,7 +34,7 @@ public:
static
DIBTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
protected:
DIBTextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,

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@@ -96,13 +96,13 @@ X11TextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
}
void
X11TextureData::Deallocate(ISurfaceAllocator*)
X11TextureData::Deallocate(ClientIPCAllocator*)
{
mSurface = nullptr;
}
TextureData*
X11TextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
X11TextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -111,7 +111,7 @@ X11TextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
X11TextureData*
X11TextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureFlags aFlags, ISurfaceAllocator* aAllocator)
TextureFlags aFlags, ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aSize.width >= 0 && aSize.height >= 0);
if (aSize.width <= 0 || aSize.height <= 0 ||

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@@ -17,7 +17,7 @@ class X11TextureData : public TextureData
{
public:
static X11TextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureFlags aFlags, ISurfaceAllocator* aAllocator);
TextureFlags aFlags, ClientIPCAllocator* aAllocator);
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
@@ -35,10 +35,10 @@ public:
virtual bool HasIntermediateBuffer() const override { return false; }
virtual void Deallocate(ISurfaceAllocator*) override;
virtual void Deallocate(ClientIPCAllocator*) override;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;

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@@ -184,7 +184,7 @@ static inline void SwapRB_R8G8B8A8(uint8_t* pixel) {
class TexClientFactory
{
ISurfaceAllocator* const mAllocator;
ClientIPCAllocator* const mAllocator;
const bool mHasAlpha;
const gfx::IntSize mSize;
const gfx::BackendType mBackendType;
@@ -192,7 +192,7 @@ class TexClientFactory
const LayersBackend mLayersBackend;
public:
TexClientFactory(ISurfaceAllocator* allocator, bool hasAlpha,
TexClientFactory(ClientIPCAllocator* allocator, bool hasAlpha,
const gfx::IntSize& size, gfx::BackendType backendType,
TextureFlags baseTexFlags, LayersBackend layersBackend)
: mAllocator(allocator)
@@ -240,7 +240,7 @@ public:
};
static already_AddRefed<TextureClient>
TexClientFromReadback(SharedSurface* src, ISurfaceAllocator* allocator,
TexClientFromReadback(SharedSurface* src, ClientIPCAllocator* allocator,
TextureFlags baseFlags, LayersBackend layersBackend)
{
auto backendType = gfx::BackendType::CAIRO;

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@@ -65,7 +65,7 @@ RemoveTextureFromCompositableTracker::ReleaseTextureClient()
!mTextureClient->GetAllocator()->UsesImageBridge())
{
TextureClientReleaseTask* task = new TextureClientReleaseTask(mTextureClient);
RefPtr<ISurfaceAllocator> allocator = mTextureClient->GetAllocator();
RefPtr<ClientIPCAllocator> allocator = mTextureClient->GetAllocator();
mTextureClient = nullptr;
allocator->AsClientAllocator()->GetMessageLoop()->PostTask(FROM_HERE, task);
} else {

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@@ -73,7 +73,7 @@ struct TextureDeallocParams
{
TextureData* data;
RefPtr<TextureChild> actor;
RefPtr<ISurfaceAllocator> allocator;
RefPtr<ClientIPCAllocator> allocator;
bool clientDeallocation;
bool syncDeallocation;
bool workAroundSharedSurfaceOwnershipIssue;
@@ -144,7 +144,7 @@ public:
CompositableForwarder* GetForwarder() { return mForwarder; }
ISurfaceAllocator* GetAllocator() { return mForwarder; }
ClientIPCAllocator* GetAllocator() { return mForwarder; }
void ActorDestroy(ActorDestroyReason why) override;
@@ -189,7 +189,7 @@ private:
};
static void DestroyTextureData(TextureData* aTextureData, ISurfaceAllocator* aAllocator,
static void DestroyTextureData(TextureData* aTextureData, ClientIPCAllocator* aAllocator,
bool aDeallocate, bool aMainThreadOnly)
{
if (!aTextureData) {
@@ -197,7 +197,7 @@ static void DestroyTextureData(TextureData* aTextureData, ISurfaceAllocator* aAl
}
if (aMainThreadOnly && !NS_IsMainThread()) {
RefPtr<ISurfaceAllocator> allocatorRef = aAllocator;
RefPtr<ClientIPCAllocator> allocatorRef = aAllocator;
NS_DispatchToMainThread(NS_NewRunnableFunction([aTextureData, allocatorRef, aDeallocate]() -> void {
DestroyTextureData(aTextureData, allocatorRef, aDeallocate, true);
}));
@@ -283,7 +283,7 @@ DeallocateTextureClient(TextureDeallocParams params)
if (!ipdlMsgLoop) {
// If we don't have a message loop we can't know for sure that we are in
// the IPDL thread and use the ISurfaceAllocator.
// the IPDL thread and use the ClientIPCAllocator.
// This should ideally not happen outside of gtest, but some shutdown raciness
// could put us in this situation.
params.allocator = nullptr;
@@ -831,7 +831,7 @@ TextureClient::CreateForDrawing(CompositableForwarder* aAllocator,
// static
already_AddRefed<TextureClient>
TextureClient::CreateForRawBufferAccess(ISurfaceAllocator* aAllocator,
TextureClient::CreateForRawBufferAccess(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
gfx::BackendType aMoz2DBackend,
@@ -864,7 +864,7 @@ TextureClient::CreateForRawBufferAccess(ISurfaceAllocator* aAllocator,
// static
already_AddRefed<TextureClient>
TextureClient::CreateForYCbCr(ISurfaceAllocator* aAllocator,
TextureClient::CreateForYCbCr(ClientIPCAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
@@ -891,7 +891,7 @@ TextureClient::CreateForYCbCr(ISurfaceAllocator* aAllocator,
// static
already_AddRefed<TextureClient>
TextureClient::CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
TextureClient::CreateForYCbCrWithBufferSize(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
size_t aSize,
TextureFlags aTextureFlags)
@@ -912,7 +912,7 @@ TextureClient::CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
return MakeAndAddRef<TextureClient>(data, aTextureFlags, aAllocator);
}
TextureClient::TextureClient(TextureData* aData, TextureFlags aFlags, ISurfaceAllocator* aAllocator)
TextureClient::TextureClient(TextureData* aData, TextureFlags aFlags, ClientIPCAllocator* aAllocator)
: mAllocator(aAllocator)
, mActor(nullptr)
, mData(aData)
@@ -1074,7 +1074,7 @@ SyncObject::CreateSyncObject(SyncHandle aHandle)
}
already_AddRefed<TextureClient>
TextureClient::CreateWithData(TextureData* aData, TextureFlags aFlags, ISurfaceAllocator* aAllocator)
TextureClient::CreateWithData(TextureData* aData, TextureFlags aFlags, ClientIPCAllocator* aAllocator)
{
if (!aData) {
return nullptr;

View File

@@ -48,7 +48,7 @@ namespace layers {
class AsyncTransactionWaiter;
class CompositableForwarder;
class GrallocTextureData;
class ISurfaceAllocator;
class ClientIPCAllocator;
class CompositableClient;
struct PlanarYCbCrData;
class Image;
@@ -207,15 +207,15 @@ public:
virtual bool BorrowMappedYCbCrData(MappedYCbCrTextureData&) { return false; }
virtual void Deallocate(ISurfaceAllocator* aAllocator) = 0;
virtual void Deallocate(ClientIPCAllocator* aAllocator) = 0;
/// Depending on the texture's flags either Deallocate or Forget is called.
virtual void Forget(ISurfaceAllocator* aAllocator) {}
virtual void Forget(ClientIPCAllocator* aAllocator) {}
virtual bool Serialize(SurfaceDescriptor& aDescriptor) = 0;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const { return nullptr; }
@@ -267,12 +267,12 @@ class TextureClient
: public AtomicRefCountedWithFinalize<TextureClient>
{
public:
explicit TextureClient(TextureData* aData, TextureFlags aFlags, ISurfaceAllocator* aAllocator);
explicit TextureClient(TextureData* aData, TextureFlags aFlags, ClientIPCAllocator* aAllocator);
virtual ~TextureClient();
static already_AddRefed<TextureClient>
CreateWithData(TextureData* aData, TextureFlags aFlags, ISurfaceAllocator* aAllocator);
CreateWithData(TextureData* aData, TextureFlags aFlags, ClientIPCAllocator* aAllocator);
// Creates and allocates a TextureClient usable with Moz2D.
static already_AddRefed<TextureClient>
@@ -285,7 +285,7 @@ public:
// Creates and allocates a TextureClient supporting the YCbCr format.
static already_AddRefed<TextureClient>
CreateForYCbCr(ISurfaceAllocator* aAllocator,
CreateForYCbCr(ClientIPCAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
@@ -294,7 +294,7 @@ public:
// Creates and allocates a TextureClient (can be accessed through raw
// pointers).
static already_AddRefed<TextureClient>
CreateForRawBufferAccess(ISurfaceAllocator* aAllocator,
CreateForRawBufferAccess(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
gfx::BackendType aMoz2dBackend,
@@ -305,7 +305,7 @@ public:
// pointers) with a certain buffer size. It's unfortunate that we need this.
// providing format and sizes could let us do more optimization.
static already_AddRefed<TextureClient>
CreateForYCbCrWithBufferSize(ISurfaceAllocator* aAllocator,
CreateForYCbCrWithBufferSize(ClientIPCAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
size_t aSize,
TextureFlags aTextureFlags);
@@ -581,7 +581,7 @@ public:
void SyncWithObject(SyncObject* aFence) { mData->SyncWithObject(aFence); }
ISurfaceAllocator* GetAllocator() { return mAllocator; }
ClientIPCAllocator* GetAllocator() { return mAllocator; }
ITextureClientRecycleAllocator* GetRecycleAllocator() { return mRecycleAllocator; }
void SetRecycleAllocator(ITextureClientRecycleAllocator* aAllocator);
@@ -619,7 +619,7 @@ protected:
bool ToSurfaceDescriptor(SurfaceDescriptor& aDescriptor);
RefPtr<ISurfaceAllocator> mAllocator;
RefPtr<ClientIPCAllocator> mAllocator;
RefPtr<TextureChild> mActor;
RefPtr<ITextureClientRecycleAllocator> mRecycleAllocator;
RefPtr<AsyncTransactionWaiter> mRemoveFromCompositableWaiter;

View File

@@ -32,7 +32,7 @@ SharedSurfaceTextureData::~SharedSurfaceTextureData()
{}
void
SharedSurfaceTextureData::Deallocate(ISurfaceAllocator*)
SharedSurfaceTextureData::Deallocate(ClientIPCAllocator*)
{}
gfx::IntSize
@@ -50,7 +50,7 @@ SharedSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
SharedSurfaceTextureClient::SharedSurfaceTextureClient(SharedSurfaceTextureData* aData,
TextureFlags aFlags,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
: TextureClient(aData, aFlags, aAllocator)
{
mWorkaroundAnnoyingSharedSurfaceLifetimeIssues = true;
@@ -58,7 +58,7 @@ SharedSurfaceTextureClient::SharedSurfaceTextureClient(SharedSurfaceTextureData*
already_AddRefed<SharedSurfaceTextureClient>
SharedSurfaceTextureClient::Create(UniquePtr<gl::SharedSurface> surf, gl::SurfaceFactory* factory,
ISurfaceAllocator* aAllocator, TextureFlags aFlags)
ClientIPCAllocator* aAllocator, TextureFlags aFlags)
{
if (!surf) {
return nullptr;

View File

@@ -54,7 +54,7 @@ public:
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator*) override;
virtual void Deallocate(ClientIPCAllocator*) override;
gl::SharedSurface* Surf() const { return mSurf.get(); }
};
@@ -64,13 +64,13 @@ class SharedSurfaceTextureClient : public TextureClient
public:
SharedSurfaceTextureClient(SharedSurfaceTextureData* aData,
TextureFlags aFlags,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
~SharedSurfaceTextureClient();
static already_AddRefed<SharedSurfaceTextureClient>
Create(UniquePtr<gl::SharedSurface> surf, gl::SurfaceFactory* factory,
ISurfaceAllocator* aAllocator, TextureFlags aFlags);
ClientIPCAllocator* aAllocator, TextureFlags aFlags);
virtual void SetReleaseFenceHandle(const FenceHandle& aReleaseFenceHandle) override;

View File

@@ -387,7 +387,7 @@ gfxMemorySharedReadLock::GetReadCount()
return mReadCount;
}
gfxShmSharedReadLock::gfxShmSharedReadLock(ISurfaceAllocator* aAllocator)
gfxShmSharedReadLock::gfxShmSharedReadLock(ClientIPCAllocator* aAllocator)
: mAllocator(aAllocator)
, mAllocSuccess(false)
{

View File

@@ -97,7 +97,7 @@ private:
};
public:
explicit gfxShmSharedReadLock(ISurfaceAllocator* aAllocator);
explicit gfxShmSharedReadLock(ClientIPCAllocator* aAllocator);
protected:
~gfxShmSharedReadLock();

View File

@@ -382,7 +382,7 @@ D3D11TextureData::Create(IntSize aSize, SurfaceFormat aFormat, TextureAllocation
}
void
D3D11TextureData::Deallocate(ISurfaceAllocator* aAllocator)
D3D11TextureData::Deallocate(ClientIPCAllocator* aAllocator)
{
mTexture = nullptr;
}
@@ -391,7 +391,7 @@ already_AddRefed<TextureClient>
CreateD3D11TextureClientWithDevice(IntSize aSize, SurfaceFormat aFormat,
TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags,
ID3D11Device* aDevice,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
TextureData* data = D3D11TextureData::Create(aSize, aFormat, aAllocFlags, aDevice);
if (!data) {
@@ -401,7 +401,7 @@ CreateD3D11TextureClientWithDevice(IntSize aSize, SurfaceFormat aFormat,
}
TextureData*
D3D11TextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
D3D11TextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
@@ -415,7 +415,7 @@ D3D11TextureData::GetDXGIResource(IDXGIResource** aOutResource)
}
DXGIYCbCrTextureData*
DXGIYCbCrTextureData::Create(ISurfaceAllocator* aAllocator,
DXGIYCbCrTextureData::Create(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
IUnknown* aTextureY,
IUnknown* aTextureCb,
@@ -447,7 +447,7 @@ DXGIYCbCrTextureData::Create(ISurfaceAllocator* aAllocator,
}
DXGIYCbCrTextureData*
DXGIYCbCrTextureData::Create(ISurfaceAllocator* aAllocator,
DXGIYCbCrTextureData::Create(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
ID3D11Texture2D* aTextureY,
ID3D11Texture2D* aTextureCb,
@@ -509,7 +509,7 @@ DXGIYCbCrTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
}
void
DXGIYCbCrTextureData::Deallocate(ISurfaceAllocator*)
DXGIYCbCrTextureData::Deallocate(ClientIPCAllocator*)
{
mHoldRefs[0] = nullptr;
mHoldRefs[1] = nullptr;

View File

@@ -76,7 +76,7 @@ public:
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const override;
@@ -85,7 +85,7 @@ public:
ID3D11Texture2D* GetD3D11Texture() { return mTexture; }
virtual void Deallocate(ISurfaceAllocator* aAllocator) override;
virtual void Deallocate(ClientIPCAllocator* aAllocator) override;
D3D11TextureData* AsD3D11TextureData() override {
return this;
@@ -107,13 +107,13 @@ already_AddRefed<TextureClient>
CreateD3D11extureClientWithDevice(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags,
ID3D11Device* aDevice,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
class DXGIYCbCrTextureData : public TextureData
{
public:
static DXGIYCbCrTextureData*
Create(ISurfaceAllocator* aAllocator,
Create(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
IUnknown* aTextureY,
IUnknown* aTextureCb,
@@ -126,7 +126,7 @@ public:
const gfx::IntSize& aSizeCbCr);
static DXGIYCbCrTextureData*
Create(ISurfaceAllocator* aAllocator,
Create(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
ID3D11Texture2D* aTextureCb,
ID3D11Texture2D* aTextureY,
@@ -156,9 +156,9 @@ public:
// (ex. component alpha) because the underlying texture is always created by
// an external producer.
virtual DXGIYCbCrTextureData*
CreateSimilar(ISurfaceAllocator*, TextureFlags, TextureAllocationFlags) const override { return nullptr; }
CreateSimilar(ClientIPCAllocator*, TextureFlags, TextureAllocationFlags) const override { return nullptr; }
virtual void Deallocate(ISurfaceAllocator* aAllocator) override;
virtual void Deallocate(ClientIPCAllocator* aAllocator) override;
virtual bool UpdateFromSurface(gfx::SourceSurface*) override { return false; }
@@ -278,7 +278,7 @@ already_AddRefed<TextureClient>
CreateD3D11TextureClientWithDevice(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags,
ID3D11Device* aDevice,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
/**

View File

@@ -576,7 +576,7 @@ D3D9TextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
}
TextureData*
D3D9TextureData::CreateSimilar(ISurfaceAllocator*, TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const
D3D9TextureData::CreateSimilar(ClientIPCAllocator*, TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const
{
return D3D9TextureData::Create(mSize, mFormat, aAllocFlags);
}

View File

@@ -201,14 +201,14 @@ public:
virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const override;
static D3D9TextureData*
Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, TextureAllocationFlags aFlags);
virtual void Deallocate(ISurfaceAllocator* aAllocator) override {}
virtual void Deallocate(ClientIPCAllocator* aAllocator) override {}
protected:
D3D9TextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
@@ -248,7 +248,7 @@ public:
virtual bool HasIntermediateBuffer() const override { return false; }
virtual void Deallocate(ISurfaceAllocator* aAllocator) override {}
virtual void Deallocate(ClientIPCAllocator* aAllocator) override {}
IDirect3DDevice9* GetD3D9Device() { return mDevice; }
IDirect3DTexture9* GetD3D9Texture() { return mTexture; }

View File

@@ -110,7 +110,7 @@ GrallocTextureData::~GrallocTextureData()
}
void
GrallocTextureData::Deallocate(ISurfaceAllocator* aAllocator)
GrallocTextureData::Deallocate(ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aAllocator);
if (aAllocator && aAllocator->IPCOpen()) {
@@ -122,7 +122,7 @@ GrallocTextureData::Deallocate(ISurfaceAllocator* aAllocator)
}
void
GrallocTextureData::Forget(ISurfaceAllocator* aAllocator)
GrallocTextureData::Forget(ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aAllocator);
if (aAllocator && aAllocator->IPCOpen()) {
@@ -279,7 +279,7 @@ GrallocTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
GrallocTextureData*
GrallocTextureData::Create(gfx::IntSize aSize, AndroidFormat aAndroidFormat,
gfx::BackendType aMoz2dBackend, uint32_t aUsage,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
if (!aAllocator || !aAllocator->IPCOpen()) {
return nullptr;
@@ -334,7 +334,7 @@ GrallocTextureData::Create(gfx::IntSize aSize, AndroidFormat aAndroidFormat,
GrallocTextureData*
GrallocTextureData::CreateForDrawing(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2dBackend,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
if (DisableGralloc(aFormat, aSize)) {
return nullptr;
@@ -386,7 +386,7 @@ GrallocTextureData::GetTextureFlags() const
// static
GrallocTextureData*
GrallocTextureData::CreateForYCbCr(gfx::IntSize aYSize, gfx::IntSize aCbCrSize,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
MOZ_ASSERT(aYSize.width == aCbCrSize.width * 2);
MOZ_ASSERT(aYSize.height == aCbCrSize.height * 2);
@@ -399,7 +399,7 @@ GrallocTextureData::CreateForYCbCr(gfx::IntSize aYSize, gfx::IntSize aCbCrSize,
// static
GrallocTextureData*
GrallocTextureData::CreateForGLRendering(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator)
ClientIPCAllocator* aAllocator)
{
if (aFormat == gfx::SurfaceFormat::YUV) {
return nullptr;
@@ -435,7 +435,7 @@ GrallocTextureData::TextureClientFromSharedSurface(gl::SharedSurface* abstractSu
}
TextureData*
GrallocTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
GrallocTextureData::CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{

View File

@@ -8,7 +8,6 @@
#ifdef MOZ_WIDGET_GONK
#include "mozilla/layers/TextureClient.h"
#include "mozilla/layers/ISurfaceAllocator.h" // For IsSurfaceDescriptorValid
#include "mozilla/layers/FenceUtils.h" // for FenceHandle
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
#include <ui/GraphicBuffer.h>
@@ -62,30 +61,30 @@ public:
virtual bool HasSynchronization() const override { return true; }
virtual void Deallocate(ISurfaceAllocator*) override;
virtual void Deallocate(ClientIPCAllocator*) override;
virtual void Forget(ISurfaceAllocator*) override;
virtual void Forget(ClientIPCAllocator*) override;
static GrallocTextureData* CreateForDrawing(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2dBackend,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
static GrallocTextureData* CreateForYCbCr(gfx::IntSize aYSize, gfx::IntSize aCbCrSize,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
static GrallocTextureData* CreateForGLRendering(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
static GrallocTextureData* Create(gfx::IntSize aSize, AndroidFormat aFormat,
gfx::BackendType aMoz2DBackend, uint32_t aUsage,
ISurfaceAllocator* aAllocator);
ClientIPCAllocator* aAllocator);
static already_AddRefed<TextureClient>
TextureClientFromSharedSurface(gl::SharedSurface* abstractSurf, TextureFlags flags);
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
CreateSimilar(ClientIPCAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;

View File

@@ -32,9 +32,9 @@ public:
virtual bool HasIntermediateBuffer() const override { return false; }
virtual void Deallocate(ISurfaceAllocator* aAllocator) override { mSurface = nullptr; }
virtual void Deallocate(ClientIPCAllocator*) override { mSurface = nullptr; }
virtual void Forget(ISurfaceAllocator* aAllocator) override { mSurface = nullptr; }
virtual void Forget(ClientIPCAllocator*) override { mSurface = nullptr; }
// For debugging purposes only.
already_AddRefed<gfx::DataSourceSurface> GetAsSurface();

View File

@@ -29,7 +29,7 @@ EGLImageTextureData::EGLImageTextureData(EGLImageImage* aImage, gfx::IntSize aSi
already_AddRefed<TextureClient>
EGLImageTextureData::CreateTextureClient(EGLImageImage* aImage, gfx::IntSize aSize,
ISurfaceAllocator* aAllocator, TextureFlags aFlags)
ClientIPCAllocator* aAllocator, TextureFlags aFlags)
{
MOZ_ASSERT(XRE_IsParentProcess(),
"Can't pass an `EGLImage` between processes.");
@@ -71,7 +71,7 @@ already_AddRefed<TextureClient>
AndroidSurfaceTextureData::CreateTextureClient(AndroidSurfaceTexture* aSurfTex,
gfx::IntSize aSize,
gl::OriginPos aOriginPos,
ISurfaceAllocator* aAllocator,
ClientIPCAllocator* aAllocator,
TextureFlags aFlags)
{
MOZ_ASSERT(XRE_IsParentProcess(),

View File

@@ -26,7 +26,7 @@ public:
static already_AddRefed<TextureClient>
CreateTextureClient(EGLImageImage* aImage, gfx::IntSize aSize,
ISurfaceAllocator* aAllocator, TextureFlags aFlags);
ClientIPCAllocator* aAllocator, TextureFlags aFlags);
virtual bool HasIntermediateBuffer() const override { return false; }
@@ -34,9 +34,9 @@ public:
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator*) override { mImage = nullptr; }
virtual void Deallocate(ClientIPCAllocator*) override { mImage = nullptr; }
virtual void Forget(ISurfaceAllocator*) override { mImage = nullptr; }
virtual void Forget(ClientIPCAllocator*) override { mImage = nullptr; }
// Unused functions.
virtual bool Lock(OpenMode, FenceHandle*) override { return true; }
@@ -64,7 +64,7 @@ public:
CreateTextureClient(gl::AndroidSurfaceTexture* aSurfTex,
gfx::IntSize aSize,
gl::OriginPos aOriginPos,
ISurfaceAllocator* aAllocator,
ClientIPCAllocator* aAllocator,
TextureFlags aFlags);
~AndroidSurfaceTextureData();
@@ -86,7 +86,7 @@ public:
}
// Our data is always owned externally.
virtual void Deallocate(ISurfaceAllocator*) override {}
virtual void Deallocate(ClientIPCAllocator*) override {}
protected:
AndroidSurfaceTextureData(gl::AndroidSurfaceTexture* aSurfTex,