<!-- Please describe your changes on the following line: --> Implements feature #19223 --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #19223 (github issue number if applicable). <!-- Either: --> - [x] There are tests for these changes <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> WIP. @jdm - this is the new profiler : "Blocked at IPC Receive" Should I dig through all the calls to `ipc::channel` and replace them with this profiled `IpcReceiver`?  Source-Repo: https://github.com/servo/servo Source-Revision: f467bdce1ba95e950b01f59ba284873137bca5d5
91 lines
3.1 KiB
Rust
91 lines
3.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
use dom::bindings::codegen::Bindings::ScreenBinding;
|
|
use dom::bindings::codegen::Bindings::ScreenBinding::ScreenMethods;
|
|
use dom::bindings::inheritance::Castable;
|
|
use dom::bindings::num::Finite;
|
|
use dom::bindings::reflector::{Reflector, reflect_dom_object};
|
|
use dom::bindings::reflector::DomObject;
|
|
use dom::bindings::root::{Dom, DomRoot};
|
|
use dom::globalscope::GlobalScope;
|
|
use dom::window::Window;
|
|
use dom_struct::dom_struct;
|
|
use euclid::TypedSize2D;
|
|
use profile_traits::ipc;
|
|
use script_traits::ScriptMsg;
|
|
use style_traits::CSSPixel;
|
|
use webrender_api::DeviceUintSize;
|
|
|
|
#[dom_struct]
|
|
pub struct Screen {
|
|
reflector_: Reflector,
|
|
window: Dom<Window>,
|
|
}
|
|
|
|
impl Screen {
|
|
fn new_inherited(window: &Window) -> Screen {
|
|
Screen {
|
|
reflector_: Reflector::new(),
|
|
window: Dom::from_ref(&window),
|
|
}
|
|
}
|
|
|
|
pub fn new(window: &Window) -> DomRoot<Screen> {
|
|
reflect_dom_object(Box::new(Screen::new_inherited(window)),
|
|
window,
|
|
ScreenBinding::Wrap)
|
|
}
|
|
|
|
fn screen_size(&self) -> TypedSize2D<u32, CSSPixel> {
|
|
let (send, recv) = ipc::channel::<DeviceUintSize>(self.global().time_profiler_chan().clone()).unwrap();
|
|
self.window.upcast::<GlobalScope>()
|
|
.script_to_constellation_chan().send(ScriptMsg::GetScreenSize(send)).unwrap();
|
|
let dpr = self.window.device_pixel_ratio();
|
|
let screen = recv.recv().unwrap_or(TypedSize2D::zero());
|
|
(screen.to_f32() / dpr).to_u32()
|
|
}
|
|
|
|
fn screen_avail_size(&self) -> TypedSize2D<u32, CSSPixel> {
|
|
let (send, recv) = ipc::channel::<DeviceUintSize>(self.global().time_profiler_chan().clone()).unwrap();
|
|
self.window.upcast::<GlobalScope>()
|
|
.script_to_constellation_chan().send(ScriptMsg::GetScreenAvailSize(send)).unwrap();
|
|
let dpr = self.window.device_pixel_ratio();
|
|
let screen = recv.recv().unwrap_or(TypedSize2D::zero());
|
|
(screen.to_f32() / dpr).to_u32()
|
|
}
|
|
}
|
|
|
|
impl ScreenMethods for Screen {
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-availwidth
|
|
fn AvailWidth(&self) -> Finite<f64> {
|
|
Finite::wrap(self.screen_avail_size().width as f64)
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-availheight
|
|
fn AvailHeight(&self) -> Finite<f64> {
|
|
Finite::wrap(self.screen_avail_size().height as f64)
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-width
|
|
fn Width(&self) -> Finite<f64> {
|
|
Finite::wrap(self.screen_size().width as f64)
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-height
|
|
fn Height(&self) -> Finite<f64> {
|
|
Finite::wrap(self.screen_size().height as f64)
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-colordepth
|
|
fn ColorDepth(&self) -> u32 {
|
|
24
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-screen-pixeldepth
|
|
fn PixelDepth(&self) -> u32 {
|
|
24
|
|
}
|
|
}
|