This code is used to determine the sizes of the top-level windows. However the code doesn't cause quite desirable behavior (see the bug, and comment 15). This patch does two things: * Unifies the html / xul code-paths. This shouldn't change behavior (because GetXULMinSize returns the fixed min-* property if present anyways), but makes the patch a bit simpler. * Makes the min-width of the XUL window be the pref size instead of the min-size (for the cases where you have no explicit min-width). This looks a bit counter intuitive, but it's the only way to guarantee that the content will be shown. This matches the sizing algorithm that dialogs use by default (via calling window.sizeToContent()), while allowing to undersize the window via a fixed min-width property. This in turn makes sizeToContent() work "by default" on XUL windows, avoiding having to make JS listen to everything that possibly could change the layout of the document (like resolution changes). Differential Revision: https://phabricator.services.mozilla.com/D70209
842 lines
36 KiB
C++
842 lines
36 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZ_UNITS_H_
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#define MOZ_UNITS_H_
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#include <type_traits>
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#include "mozilla/gfx/Coord.h"
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#include "mozilla/gfx/Point.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/gfx/RectAbsolute.h"
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#include "mozilla/gfx/ScaleFactor.h"
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#include "mozilla/gfx/ScaleFactors2D.h"
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#include "nsMargin.h"
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#include "nsRect.h"
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#include "nsRegion.h"
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#include "mozilla/AppUnits.h"
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namespace mozilla {
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template <typename T>
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struct IsPixel : std::false_type {};
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// See struct declaration for a description of each unit type.
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struct CSSPixel;
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struct LayoutDevicePixel;
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struct LayerPixel;
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struct CSSTransformedLayerPixel;
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struct RenderTargetPixel;
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struct ScreenPixel;
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struct ParentLayerPixel;
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struct DesktopPixel;
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struct ImagePixel;
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template <>
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struct IsPixel<CSSPixel> : std::true_type {};
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template <>
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struct IsPixel<LayoutDevicePixel> : std::true_type {};
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template <>
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struct IsPixel<LayerPixel> : std::true_type {};
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template <>
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struct IsPixel<CSSTransformedLayerPixel> : std::true_type {};
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template <>
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struct IsPixel<RenderTargetPixel> : std::true_type {};
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template <>
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struct IsPixel<ImagePixel> : std::true_type {};
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template <>
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struct IsPixel<ScreenPixel> : std::true_type {};
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template <>
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struct IsPixel<ParentLayerPixel> : std::true_type {};
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template <>
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struct IsPixel<DesktopPixel> : std::true_type {};
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typedef gfx::CoordTyped<CSSPixel> CSSCoord;
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typedef gfx::IntCoordTyped<CSSPixel> CSSIntCoord;
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typedef gfx::PointTyped<CSSPixel> CSSPoint;
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typedef gfx::IntPointTyped<CSSPixel> CSSIntPoint;
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typedef gfx::SizeTyped<CSSPixel> CSSSize;
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typedef gfx::IntSizeTyped<CSSPixel> CSSIntSize;
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typedef gfx::RectTyped<CSSPixel> CSSRect;
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typedef gfx::IntRectTyped<CSSPixel> CSSIntRect;
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typedef gfx::MarginTyped<CSSPixel> CSSMargin;
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typedef gfx::IntMarginTyped<CSSPixel> CSSIntMargin;
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typedef gfx::IntRegionTyped<CSSPixel> CSSIntRegion;
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typedef gfx::CoordTyped<LayoutDevicePixel> LayoutDeviceCoord;
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typedef gfx::IntCoordTyped<LayoutDevicePixel> LayoutDeviceIntCoord;
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typedef gfx::PointTyped<LayoutDevicePixel> LayoutDevicePoint;
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typedef gfx::IntPointTyped<LayoutDevicePixel> LayoutDeviceIntPoint;
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typedef gfx::SizeTyped<LayoutDevicePixel> LayoutDeviceSize;
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typedef gfx::IntSizeTyped<LayoutDevicePixel> LayoutDeviceIntSize;
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typedef gfx::RectTyped<LayoutDevicePixel> LayoutDeviceRect;
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typedef gfx::IntRectTyped<LayoutDevicePixel> LayoutDeviceIntRect;
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typedef gfx::MarginTyped<LayoutDevicePixel> LayoutDeviceMargin;
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typedef gfx::IntMarginTyped<LayoutDevicePixel> LayoutDeviceIntMargin;
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typedef gfx::IntRegionTyped<LayoutDevicePixel> LayoutDeviceIntRegion;
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typedef gfx::CoordTyped<LayerPixel> LayerCoord;
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typedef gfx::IntCoordTyped<LayerPixel> LayerIntCoord;
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typedef gfx::PointTyped<LayerPixel> LayerPoint;
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typedef gfx::IntPointTyped<LayerPixel> LayerIntPoint;
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typedef gfx::SizeTyped<LayerPixel> LayerSize;
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typedef gfx::IntSizeTyped<LayerPixel> LayerIntSize;
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typedef gfx::RectTyped<LayerPixel> LayerRect;
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typedef gfx::RectAbsoluteTyped<LayerPixel> LayerRectAbsolute;
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typedef gfx::IntRectTyped<LayerPixel> LayerIntRect;
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typedef gfx::MarginTyped<LayerPixel> LayerMargin;
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typedef gfx::IntMarginTyped<LayerPixel> LayerIntMargin;
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typedef gfx::IntRegionTyped<LayerPixel> LayerIntRegion;
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typedef gfx::CoordTyped<CSSTransformedLayerPixel> CSSTransformedLayerCoord;
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typedef gfx::IntCoordTyped<CSSTransformedLayerPixel>
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CSSTransformedLayerIntCoord;
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typedef gfx::PointTyped<CSSTransformedLayerPixel> CSSTransformedLayerPoint;
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typedef gfx::IntPointTyped<CSSTransformedLayerPixel>
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CSSTransformedLayerIntPoint;
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typedef gfx::SizeTyped<CSSTransformedLayerPixel> CSSTransformedLayerSize;
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typedef gfx::IntSizeTyped<CSSTransformedLayerPixel> CSSTransformedLayerIntSize;
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typedef gfx::RectTyped<CSSTransformedLayerPixel> CSSTransformedLayerRect;
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typedef gfx::IntRectTyped<CSSTransformedLayerPixel> CSSTransformedLayerIntRect;
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typedef gfx::MarginTyped<CSSTransformedLayerPixel> CSSTransformedLayerMargin;
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typedef gfx::IntMarginTyped<CSSTransformedLayerPixel>
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CSSTransformedLayerIntMargin;
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typedef gfx::IntRegionTyped<CSSTransformedLayerPixel>
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CSSTransformedLayerIntRegion;
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typedef gfx::PointTyped<RenderTargetPixel> RenderTargetPoint;
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typedef gfx::IntPointTyped<RenderTargetPixel> RenderTargetIntPoint;
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typedef gfx::SizeTyped<RenderTargetPixel> RenderTargetSize;
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typedef gfx::IntSizeTyped<RenderTargetPixel> RenderTargetIntSize;
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typedef gfx::RectTyped<RenderTargetPixel> RenderTargetRect;
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typedef gfx::IntRectTyped<RenderTargetPixel> RenderTargetIntRect;
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typedef gfx::MarginTyped<RenderTargetPixel> RenderTargetMargin;
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typedef gfx::IntMarginTyped<RenderTargetPixel> RenderTargetIntMargin;
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typedef gfx::IntRegionTyped<RenderTargetPixel> RenderTargetIntRegion;
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typedef gfx::IntRectTyped<ImagePixel> ImageIntRect;
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typedef gfx::CoordTyped<ScreenPixel> ScreenCoord;
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typedef gfx::IntCoordTyped<ScreenPixel> ScreenIntCoord;
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typedef gfx::PointTyped<ScreenPixel> ScreenPoint;
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typedef gfx::IntPointTyped<ScreenPixel> ScreenIntPoint;
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typedef gfx::SizeTyped<ScreenPixel> ScreenSize;
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typedef gfx::IntSizeTyped<ScreenPixel> ScreenIntSize;
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typedef gfx::RectTyped<ScreenPixel> ScreenRect;
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typedef gfx::IntRectTyped<ScreenPixel> ScreenIntRect;
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typedef gfx::MarginTyped<ScreenPixel> ScreenMargin;
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typedef gfx::IntMarginTyped<ScreenPixel> ScreenIntMargin;
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typedef gfx::IntRegionTyped<ScreenPixel> ScreenIntRegion;
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typedef gfx::CoordTyped<ParentLayerPixel> ParentLayerCoord;
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typedef gfx::IntCoordTyped<ParentLayerPixel> ParentLayerIntCoord;
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typedef gfx::PointTyped<ParentLayerPixel> ParentLayerPoint;
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typedef gfx::IntPointTyped<ParentLayerPixel> ParentLayerIntPoint;
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typedef gfx::SizeTyped<ParentLayerPixel> ParentLayerSize;
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typedef gfx::IntSizeTyped<ParentLayerPixel> ParentLayerIntSize;
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typedef gfx::RectTyped<ParentLayerPixel> ParentLayerRect;
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typedef gfx::IntRectTyped<ParentLayerPixel> ParentLayerIntRect;
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typedef gfx::MarginTyped<ParentLayerPixel> ParentLayerMargin;
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typedef gfx::IntMarginTyped<ParentLayerPixel> ParentLayerIntMargin;
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typedef gfx::IntRegionTyped<ParentLayerPixel> ParentLayerIntRegion;
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typedef gfx::CoordTyped<DesktopPixel> DesktopCoord;
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typedef gfx::IntCoordTyped<DesktopPixel> DesktopIntCoord;
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typedef gfx::PointTyped<DesktopPixel> DesktopPoint;
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typedef gfx::IntPointTyped<DesktopPixel> DesktopIntPoint;
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typedef gfx::SizeTyped<DesktopPixel> DesktopSize;
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typedef gfx::IntSizeTyped<DesktopPixel> DesktopIntSize;
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typedef gfx::RectTyped<DesktopPixel> DesktopRect;
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typedef gfx::IntRectTyped<DesktopPixel> DesktopIntRect;
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typedef gfx::ScaleFactor<CSSPixel, CSSPixel> CSSToCSSScale;
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typedef gfx::ScaleFactor<CSSPixel, LayoutDevicePixel> CSSToLayoutDeviceScale;
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typedef gfx::ScaleFactor<CSSPixel, LayerPixel> CSSToLayerScale;
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typedef gfx::ScaleFactor<CSSPixel, ScreenPixel> CSSToScreenScale;
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typedef gfx::ScaleFactor<CSSPixel, ParentLayerPixel> CSSToParentLayerScale;
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typedef gfx::ScaleFactor<LayoutDevicePixel, CSSPixel> LayoutDeviceToCSSScale;
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typedef gfx::ScaleFactor<LayoutDevicePixel, LayerPixel>
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LayoutDeviceToLayerScale;
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typedef gfx::ScaleFactor<LayoutDevicePixel, ScreenPixel>
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LayoutDeviceToScreenScale;
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typedef gfx::ScaleFactor<LayoutDevicePixel, ParentLayerPixel>
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LayoutDeviceToParentLayerScale;
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typedef gfx::ScaleFactor<LayerPixel, CSSPixel> LayerToCSSScale;
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typedef gfx::ScaleFactor<LayerPixel, LayoutDevicePixel>
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LayerToLayoutDeviceScale;
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typedef gfx::ScaleFactor<LayerPixel, RenderTargetPixel>
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LayerToRenderTargetScale;
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typedef gfx::ScaleFactor<LayerPixel, ScreenPixel> LayerToScreenScale;
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typedef gfx::ScaleFactor<LayerPixel, ParentLayerPixel> LayerToParentLayerScale;
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typedef gfx::ScaleFactor<RenderTargetPixel, ScreenPixel>
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RenderTargetToScreenScale;
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typedef gfx::ScaleFactor<ScreenPixel, CSSPixel> ScreenToCSSScale;
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typedef gfx::ScaleFactor<ScreenPixel, LayoutDevicePixel>
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ScreenToLayoutDeviceScale;
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typedef gfx::ScaleFactor<ScreenPixel, LayerPixel> ScreenToLayerScale;
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typedef gfx::ScaleFactor<ScreenPixel, ParentLayerPixel>
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ScreenToParentLayerScale;
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typedef gfx::ScaleFactor<ParentLayerPixel, LayerPixel> ParentLayerToLayerScale;
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typedef gfx::ScaleFactor<ParentLayerPixel, ScreenPixel>
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ParentLayerToScreenScale;
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typedef gfx::ScaleFactor<ParentLayerPixel, ParentLayerPixel>
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ParentLayerToParentLayerScale;
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typedef gfx::ScaleFactor<DesktopPixel, LayoutDevicePixel>
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DesktopToLayoutDeviceScale;
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typedef gfx::ScaleFactors2D<CSSPixel, LayoutDevicePixel>
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CSSToLayoutDeviceScale2D;
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typedef gfx::ScaleFactors2D<CSSPixel, LayerPixel> CSSToLayerScale2D;
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typedef gfx::ScaleFactors2D<CSSPixel, ScreenPixel> CSSToScreenScale2D;
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typedef gfx::ScaleFactors2D<CSSPixel, ParentLayerPixel> CSSToParentLayerScale2D;
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typedef gfx::ScaleFactors2D<LayoutDevicePixel, CSSPixel>
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LayoutDeviceToCSSScale2D;
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typedef gfx::ScaleFactors2D<LayoutDevicePixel, LayerPixel>
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LayoutDeviceToLayerScale2D;
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typedef gfx::ScaleFactors2D<LayoutDevicePixel, ScreenPixel>
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LayoutDeviceToScreenScale2D;
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typedef gfx::ScaleFactors2D<LayoutDevicePixel, ParentLayerPixel>
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LayoutDeviceToParentLayerScale2D;
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typedef gfx::ScaleFactors2D<LayerPixel, CSSPixel> LayerToCSSScale2D;
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typedef gfx::ScaleFactors2D<LayerPixel, LayoutDevicePixel>
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LayerToLayoutDeviceScale2D;
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typedef gfx::ScaleFactors2D<LayerPixel, RenderTargetPixel>
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LayerToRenderTargetScale2D;
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typedef gfx::ScaleFactors2D<LayerPixel, ScreenPixel> LayerToScreenScale2D;
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typedef gfx::ScaleFactors2D<LayerPixel, ParentLayerPixel>
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LayerToParentLayerScale2D;
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typedef gfx::ScaleFactors2D<RenderTargetPixel, ScreenPixel>
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RenderTargetToScreenScale2D;
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typedef gfx::ScaleFactors2D<ScreenPixel, CSSPixel> ScreenToCSSScale2D;
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typedef gfx::ScaleFactors2D<ScreenPixel, LayoutDevicePixel>
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ScreenToLayoutDeviceScale2D;
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typedef gfx::ScaleFactors2D<ScreenPixel, LayerPixel> ScreenToLayerScale2D;
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typedef gfx::ScaleFactors2D<ScreenPixel, ParentLayerPixel>
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ScreenToParentLayerScale2D;
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typedef gfx::ScaleFactors2D<ParentLayerPixel, LayerPixel>
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ParentLayerToLayerScale2D;
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typedef gfx::ScaleFactors2D<ParentLayerPixel, ScreenPixel>
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ParentLayerToScreenScale2D;
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typedef gfx::ScaleFactors2D<ParentLayerPixel, ParentLayerPixel>
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ParentLayerToParentLayerScale2D;
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typedef gfx::Matrix4x4Typed<LayoutDevicePixel, LayoutDevicePixel>
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LayoutDeviceToLayoutDeviceMatrix4x4;
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typedef gfx::Matrix4x4Typed<LayoutDevicePixel, ParentLayerPixel>
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LayoutDeviceToParentLayerMatrix4x4;
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typedef gfx::Matrix4x4Typed<LayerPixel, ParentLayerPixel>
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LayerToParentLayerMatrix4x4;
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typedef gfx::Matrix4x4Typed<LayerPixel, ScreenPixel> LayerToScreenMatrix4x4;
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typedef gfx::Matrix4x4Typed<ScreenPixel, ScreenPixel> ScreenToScreenMatrix4x4;
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typedef gfx::Matrix4x4Typed<ScreenPixel, ParentLayerPixel>
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ScreenToParentLayerMatrix4x4;
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typedef gfx::Matrix4x4Typed<ParentLayerPixel, LayerPixel>
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ParentLayerToLayerMatrix4x4;
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typedef gfx::Matrix4x4Typed<ParentLayerPixel, ScreenPixel>
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ParentLayerToScreenMatrix4x4;
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typedef gfx::Matrix4x4Typed<ParentLayerPixel, ParentLayerPixel>
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ParentLayerToParentLayerMatrix4x4;
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typedef gfx::Matrix4x4Typed<ParentLayerPixel, RenderTargetPixel>
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ParentLayerToRenderTargetMatrix4x4;
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/*
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* The pixels that content authors use to specify sizes in.
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*/
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struct CSSPixel {
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// Conversions from app units
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static CSSCoord FromAppUnits(nscoord aCoord) {
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return NSAppUnitsToFloatPixels(aCoord, float(AppUnitsPerCSSPixel()));
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}
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static CSSPoint FromAppUnits(const nsPoint& aPoint) {
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return CSSPoint(
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NSAppUnitsToFloatPixels(aPoint.x, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aPoint.y, float(AppUnitsPerCSSPixel())));
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}
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static CSSSize FromAppUnits(const nsSize& aSize) {
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return CSSSize(
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NSAppUnitsToFloatPixels(aSize.width, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aSize.height, float(AppUnitsPerCSSPixel())));
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}
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static CSSRect FromAppUnits(const nsRect& aRect) {
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return CSSRect(
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NSAppUnitsToFloatPixels(aRect.x, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aRect.y, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aRect.Width(), float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aRect.Height(), float(AppUnitsPerCSSPixel())));
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}
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static CSSMargin FromAppUnits(const nsMargin& aMargin) {
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return CSSMargin(
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NSAppUnitsToFloatPixels(aMargin.top, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aMargin.right, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aMargin.bottom, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToFloatPixels(aMargin.left, float(AppUnitsPerCSSPixel())));
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}
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static CSSIntPoint FromAppUnitsRounded(const nsPoint& aPoint) {
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return CSSIntPoint(
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NSAppUnitsToIntPixels(aPoint.x, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToIntPixels(aPoint.y, float(AppUnitsPerCSSPixel())));
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}
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static CSSIntSize FromAppUnitsRounded(const nsSize& aSize) {
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return CSSIntSize(
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NSAppUnitsToIntPixels(aSize.width, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToIntPixels(aSize.height, float(AppUnitsPerCSSPixel())));
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}
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static CSSIntRect FromAppUnitsRounded(const nsRect& aRect) {
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return CSSIntRect(
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NSAppUnitsToIntPixels(aRect.x, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToIntPixels(aRect.y, float(AppUnitsPerCSSPixel())),
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NSAppUnitsToIntPixels(aRect.Width(), float(AppUnitsPerCSSPixel())),
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NSAppUnitsToIntPixels(aRect.Height(), float(AppUnitsPerCSSPixel())));
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}
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static CSSIntRect FromAppUnitsToNearest(const nsRect& aRect) {
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return CSSIntRect::FromUnknownRect(
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aRect.ToNearestPixels(AppUnitsPerCSSPixel()));
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}
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// Conversions to app units
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static nscoord ToAppUnits(CSSCoord aCoord) {
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return NSToCoordRoundWithClamp(aCoord * float(AppUnitsPerCSSPixel()));
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}
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static nsPoint ToAppUnits(const CSSPoint& aPoint) {
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return nsPoint(
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NSToCoordRoundWithClamp(aPoint.x * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(aPoint.y * float(AppUnitsPerCSSPixel())));
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}
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static nsPoint ToAppUnits(const CSSIntPoint& aPoint) {
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return nsPoint(
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NSToCoordRoundWithClamp(float(aPoint.x) * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(float(aPoint.y) *
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float(AppUnitsPerCSSPixel())));
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}
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static nsSize ToAppUnits(const CSSSize& aSize) {
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return nsSize(
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NSToCoordRoundWithClamp(aSize.width * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(aSize.height * float(AppUnitsPerCSSPixel())));
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}
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static nsSize ToAppUnits(const CSSIntSize& aSize) {
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return nsSize(NSToCoordRoundWithClamp(float(aSize.width) *
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float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(float(aSize.height) *
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float(AppUnitsPerCSSPixel())));
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}
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static nsRect ToAppUnits(const CSSRect& aRect) {
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return nsRect(
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NSToCoordRoundWithClamp(aRect.x * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(aRect.y * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(aRect.Width() * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(aRect.Height() * float(AppUnitsPerCSSPixel())));
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}
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static nsRect ToAppUnits(const CSSIntRect& aRect) {
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return nsRect(
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NSToCoordRoundWithClamp(float(aRect.x) * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(float(aRect.y) * float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(float(aRect.Width()) *
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float(AppUnitsPerCSSPixel())),
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NSToCoordRoundWithClamp(float(aRect.Height()) *
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float(AppUnitsPerCSSPixel())));
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}
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};
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/*
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* The pixels that are referred to as "device pixels" in layout code. In
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* general values measured in LayoutDevicePixels are obtained by dividing a
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* value in app units by AppUnitsPerDevPixel(). Conversion between CSS pixels
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* and LayoutDevicePixels is affected by:
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* 1) the "full zoom" (see nsPresContext::SetFullZoom)
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* 2) the "widget scale" (see nsIWidget::GetDefaultScale)
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*/
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struct LayoutDevicePixel {
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static LayoutDeviceRect FromAppUnits(const nsRect& aRect,
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nscoord aAppUnitsPerDevPixel) {
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return LayoutDeviceRect(
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NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerDevPixel)),
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NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerDevPixel)),
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NSAppUnitsToFloatPixels(aRect.Width(), float(aAppUnitsPerDevPixel)),
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NSAppUnitsToFloatPixels(aRect.Height(), float(aAppUnitsPerDevPixel)));
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}
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static LayoutDeviceSize FromAppUnits(const nsSize& aSize,
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nscoord aAppUnitsPerDevPixel) {
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return LayoutDeviceSize(
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NSAppUnitsToFloatPixels(aSize.width, aAppUnitsPerDevPixel),
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NSAppUnitsToFloatPixels(aSize.height, aAppUnitsPerDevPixel));
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}
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static LayoutDevicePoint FromAppUnits(const nsPoint& aPoint,
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nscoord aAppUnitsPerDevPixel) {
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return LayoutDevicePoint(
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NSAppUnitsToFloatPixels(aPoint.x, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aPoint.y, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceMargin FromAppUnits(const nsMargin& aMargin,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceMargin(
|
|
NSAppUnitsToFloatPixels(aMargin.top, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aMargin.right, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aMargin.bottom, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aMargin.left, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntPoint FromAppUnitsRounded(
|
|
const nsPoint& aPoint, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntPoint(
|
|
NSAppUnitsToIntPixels(aPoint.x, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToIntPixels(aPoint.y, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntPoint FromAppUnitsToNearest(
|
|
const nsPoint& aPoint, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntPoint::FromUnknownPoint(
|
|
aPoint.ToNearestPixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntRect FromAppUnitsToNearest(
|
|
const nsRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntRect::FromUnknownRect(
|
|
aRect.ToNearestPixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntRect FromAppUnitsToInside(
|
|
const nsRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntRect::FromUnknownRect(
|
|
aRect.ToInsidePixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntRect FromAppUnitsToOutside(
|
|
const nsRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntRect::FromUnknownRect(
|
|
aRect.ToOutsidePixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntSize FromAppUnitsToOutside(
|
|
const nsSize& aSize, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntSize::FromUnknownSize(
|
|
aSize.ToOutsidePixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntSize FromAppUnitsRounded(const nsSize& aSize,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntSize(
|
|
NSAppUnitsToIntPixels(aSize.width, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToIntPixels(aSize.height, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static nsPoint ToAppUnits(const LayoutDeviceIntPoint& aPoint,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsPoint(aPoint.x * aAppUnitsPerDevPixel,
|
|
aPoint.y * aAppUnitsPerDevPixel);
|
|
}
|
|
|
|
static nsSize ToAppUnits(const LayoutDeviceIntSize& aSize,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsSize(aSize.width * aAppUnitsPerDevPixel,
|
|
aSize.height * aAppUnitsPerDevPixel);
|
|
}
|
|
|
|
static nsSize ToAppUnits(const LayoutDeviceSize& aSize,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsSize(NSFloatPixelsToAppUnits(aSize.width, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aSize.height, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static nsRect ToAppUnits(const LayoutDeviceIntRect& aRect,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsRect(aRect.x * aAppUnitsPerDevPixel,
|
|
aRect.y * aAppUnitsPerDevPixel,
|
|
aRect.Width() * aAppUnitsPerDevPixel,
|
|
aRect.Height() * aAppUnitsPerDevPixel);
|
|
}
|
|
|
|
static nsRect ToAppUnits(const LayoutDeviceRect& aRect,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsRect(
|
|
NSFloatPixelsToAppUnits(aRect.x, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.y, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.Width(), aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.Height(), aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static nsMargin ToAppUnits(const LayoutDeviceIntMargin& aMargin,
|
|
nscoord aAppUnitsPerDevPixel) {
|
|
return nsMargin(aMargin.top * aAppUnitsPerDevPixel,
|
|
aMargin.right * aAppUnitsPerDevPixel,
|
|
aMargin.bottom * aAppUnitsPerDevPixel,
|
|
aMargin.left * aAppUnitsPerDevPixel);
|
|
}
|
|
};
|
|
|
|
/*
|
|
* The pixels that layout rasterizes and delivers to the graphics code.
|
|
* These also are generally referred to as "device pixels" in layout code.
|
|
* Conversion between CSS pixels and LayerPixels is affected by:
|
|
* 1) the "display resolution" (see PresShell::SetResolution)
|
|
* 2) the "full zoom" (see nsPresContext::SetFullZoom)
|
|
* 3) the "widget scale" (see nsIWidget::GetDefaultScale)
|
|
* 4) rasterizing at a different scale in the presence of some CSS transforms
|
|
*/
|
|
struct LayerPixel {};
|
|
|
|
/*
|
|
* This is Layer coordinates with the Layer's CSS transform applied.
|
|
* It can be thought of as intermediate between LayerPixel and
|
|
* ParentLayerPixel, as further applying async transforms to this
|
|
* yields ParentLayerPixels.
|
|
*/
|
|
struct CSSTransformedLayerPixel {};
|
|
|
|
/*
|
|
* Layers are always composited to a render target. This unit
|
|
* represents one pixel in the render target. Note that for the
|
|
* root render target RenderTargetPixel == ScreenPixel. Also
|
|
* any ContainerLayer providing an intermediate surface will
|
|
* have RenderTargetPixel == LayerPixel.
|
|
*/
|
|
struct RenderTargetPixel {};
|
|
|
|
/*
|
|
* This unit represents one pixel in an image. Image space
|
|
* is largely independent of any other space.
|
|
*/
|
|
struct ImagePixel {};
|
|
|
|
/*
|
|
* The pixels that are displayed on the screen.
|
|
* On non-OMTC platforms this should be equivalent to LayerPixel units.
|
|
* On OMTC platforms these may diverge from LayerPixel units temporarily,
|
|
* while an asynchronous zoom is happening, but should eventually converge
|
|
* back to LayerPixel units. Some variables (such as those representing
|
|
* chrome UI element sizes) that are not subject to content zoom should
|
|
* generally be represented in ScreenPixel units.
|
|
*/
|
|
struct ScreenPixel {};
|
|
|
|
/* The layer coordinates of the parent frame.
|
|
* This can be arrived at in three ways:
|
|
* - Start with the CSS coordinates of the parent frame, multiply by the
|
|
* device scale and the cumulative resolution of the parent frame.
|
|
* - Start with the CSS coordinates of current frame, multiply by the device
|
|
* scale, the cumulative resolution of the current frame, and the scales
|
|
* from the CSS and async transforms of the current frame.
|
|
* - Start with global screen coordinates and unapply all CSS and async
|
|
* transforms from the root down to and including the parent.
|
|
* It's helpful to look at
|
|
* https://wiki.mozilla.org/Platform/GFX/APZ#Coordinate_systems to get a picture
|
|
* of how the various coordinate systems relate to each other.
|
|
*/
|
|
struct ParentLayerPixel {};
|
|
|
|
/*
|
|
* Pixels in the coordinate space used by the host OS to manage windows on the
|
|
* desktop. What these mean varies between OSs:
|
|
* - by default (unless implemented differently in platform-specific widget
|
|
* code) they are the same as LayoutDevicePixels
|
|
* - on Mac OS X, they're "cocoa points", which correspond to device pixels
|
|
* on a non-Retina display, and to 2x device pixels on Retina
|
|
* - on Windows *without* per-monitor DPI support, they are Windows "logical
|
|
* pixels", i.e. device pixels scaled according to the Windows display DPI
|
|
* scaling factor (typically one of 1.25, 1.5, 1.75, 2.0...)
|
|
* - on Windows *with* per-monitor DPI support, they are physical device pixels
|
|
* on each screen; note that this means the scaling between CSS pixels and
|
|
* desktop pixels may vary across multiple displays.
|
|
*/
|
|
struct DesktopPixel {};
|
|
|
|
// Operators to apply ScaleFactors directly to Coords, Points, Rects, Sizes and
|
|
// Margins
|
|
|
|
template <class src, class dst>
|
|
gfx::CoordTyped<dst> operator*(const gfx::CoordTyped<src>& aCoord,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::CoordTyped<dst>(aCoord.value * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::CoordTyped<dst> operator/(const gfx::CoordTyped<src>& aCoord,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::CoordTyped<dst>(aCoord.value / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::PointTyped<src>& aPoint,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x * aScale.scale, aPoint.y * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::PointTyped<src>& aPoint,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x / aScale.scale, aPoint.y / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::PointTyped<src>& aPoint,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x * aScale.xScale,
|
|
aPoint.y * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::PointTyped<src>& aPoint,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x / aScale.xScale,
|
|
aPoint.y / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::IntPointTyped<src>& aPoint,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(float(aPoint.x) * aScale.scale,
|
|
float(aPoint.y) * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::IntPointTyped<src>& aPoint,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(float(aPoint.x) / aScale.scale,
|
|
float(aPoint.y) / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::IntPointTyped<src>& aPoint,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(float(aPoint.x) * aScale.xScale,
|
|
float(aPoint.y) * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::IntPointTyped<src>& aPoint,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(float(aPoint.x) / aScale.xScale,
|
|
float(aPoint.y) / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::RectTyped<src>& aRect,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x * aScale.scale, aRect.y * aScale.scale,
|
|
aRect.Width() * aScale.scale,
|
|
aRect.Height() * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::RectTyped<src>& aRect,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x / aScale.scale, aRect.y / aScale.scale,
|
|
aRect.Width() / aScale.scale,
|
|
aRect.Height() / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::RectTyped<src>& aRect,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x * aScale.xScale, aRect.y * aScale.yScale,
|
|
aRect.Width() * aScale.xScale,
|
|
aRect.Height() * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::RectTyped<src>& aRect,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x / aScale.xScale, aRect.y / aScale.yScale,
|
|
aRect.Width() / aScale.xScale,
|
|
aRect.Height() / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::IntRectTyped<src>& aRect,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) * aScale.scale,
|
|
float(aRect.y) * aScale.scale,
|
|
float(aRect.Width()) * aScale.scale,
|
|
float(aRect.Height()) * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::IntRectTyped<src>& aRect,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) / aScale.scale,
|
|
float(aRect.y) / aScale.scale,
|
|
float(aRect.Width()) / aScale.scale,
|
|
float(aRect.Height()) / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::IntRectTyped<src>& aRect,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) * aScale.xScale,
|
|
float(aRect.y) * aScale.yScale,
|
|
float(aRect.Width()) * aScale.xScale,
|
|
float(aRect.Height()) * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::IntRectTyped<src>& aRect,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) / aScale.xScale,
|
|
float(aRect.y) / aScale.yScale,
|
|
float(aRect.Width()) / aScale.xScale,
|
|
float(aRect.Height()) / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::SizeTyped<src>& aSize,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width * aScale.scale,
|
|
aSize.height * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::SizeTyped<src>& aSize,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width / aScale.scale,
|
|
aSize.height / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::SizeTyped<src>& aSize,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width * aScale.xScale,
|
|
aSize.height * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::SizeTyped<src>& aSize,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width / aScale.xScale,
|
|
aSize.height / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::IntSizeTyped<src>& aSize,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) * aScale.scale,
|
|
float(aSize.height) * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::IntSizeTyped<src>& aSize,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) / aScale.scale,
|
|
float(aSize.height) / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::IntSizeTyped<src>& aSize,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) * aScale.xScale,
|
|
float(aSize.height) * aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::IntSizeTyped<src>& aSize,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) / aScale.xScale,
|
|
float(aSize.height) / aScale.yScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::MarginTyped<dst> operator*(const gfx::MarginTyped<src>& aMargin,
|
|
const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::MarginTyped<dst>(
|
|
aMargin.top * aScale.scale, aMargin.right * aScale.scale,
|
|
aMargin.bottom * aScale.scale, aMargin.left * aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::MarginTyped<dst> operator/(const gfx::MarginTyped<src>& aMargin,
|
|
const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::MarginTyped<dst>(
|
|
aMargin.top / aScale.scale, aMargin.right / aScale.scale,
|
|
aMargin.bottom / aScale.scale, aMargin.left / aScale.scale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::MarginTyped<dst> operator*(const gfx::MarginTyped<src>& aMargin,
|
|
const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::MarginTyped<dst>(
|
|
aMargin.top * aScale.yScale, aMargin.right * aScale.xScale,
|
|
aMargin.bottom * aScale.yScale, aMargin.left * aScale.xScale);
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::MarginTyped<dst> operator/(const gfx::MarginTyped<src>& aMargin,
|
|
const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::MarginTyped<dst>(
|
|
aMargin.top / aScale.yScale, aMargin.right / aScale.xScale,
|
|
aMargin.bottom / aScale.yScale, aMargin.left / aScale.xScale);
|
|
}
|
|
|
|
// Calculate the max or min or the ratios of the widths and heights of two
|
|
// sizes, returning a scale factor in the correct units.
|
|
|
|
template <class src, class dst>
|
|
gfx::ScaleFactor<src, dst> MaxScaleRatio(const gfx::SizeTyped<dst>& aDestSize,
|
|
const gfx::SizeTyped<src>& aSrcSize) {
|
|
MOZ_ASSERT(aSrcSize.width != 0 && aSrcSize.height != 0,
|
|
"Caller must verify aSrcSize has nonzero components, "
|
|
"to avoid division by 0 here");
|
|
return gfx::ScaleFactor<src, dst>(std::max(
|
|
aDestSize.width / aSrcSize.width, aDestSize.height / aSrcSize.height));
|
|
}
|
|
|
|
template <class src, class dst>
|
|
gfx::ScaleFactor<src, dst> MinScaleRatio(const gfx::SizeTyped<dst>& aDestSize,
|
|
const gfx::SizeTyped<src>& aSrcSize) {
|
|
MOZ_ASSERT(aSrcSize.width != 0 && aSrcSize.height != 0,
|
|
"Caller must verify aSrcSize has nonzero components, "
|
|
"to avoid division by 0 here");
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|
return gfx::ScaleFactor<src, dst>(std::min(
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|
aDestSize.width / aSrcSize.width, aDestSize.height / aSrcSize.height));
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|
}
|
|
|
|
template <typename T>
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|
struct CoordOfImpl;
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|
|
|
template <typename Units>
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|
struct CoordOfImpl<gfx::PointTyped<Units>> {
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|
typedef gfx::CoordTyped<Units> Type;
|
|
};
|
|
|
|
template <typename Units>
|
|
struct CoordOfImpl<gfx::IntPointTyped<Units>> {
|
|
typedef gfx::IntCoordTyped<Units> Type;
|
|
};
|
|
|
|
template <typename Units>
|
|
struct CoordOfImpl<gfx::RectTyped<Units>> {
|
|
typedef gfx::CoordTyped<Units> Type;
|
|
};
|
|
|
|
template <typename Units>
|
|
struct CoordOfImpl<gfx::IntRectTyped<Units>> {
|
|
typedef gfx::IntCoordTyped<Units> Type;
|
|
};
|
|
|
|
template <typename T>
|
|
using CoordOf = typename CoordOfImpl<T>::Type;
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|