- Use DRMFormat directly to create DMABuf based wl_buffer - Use correct DMABuf flags to create it - Move ownership of wl_buffer from DMABufSurface to WaylandBuffer as multiple WaylandBuffers may use the same DMABufSurface. Differential Revision: https://phabricator.services.mozilla.com/D234246
183 lines
5.6 KiB
C++
183 lines
5.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_WIDGET_GTK_WAYLAND_BUFFER_H
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#define _MOZILLA_WIDGET_GTK_WAYLAND_BUFFER_H
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#include "DMABufSurface.h"
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#include "GLContext.h"
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#include "MozFramebuffer.h"
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#include "mozilla/ipc/SharedMemory.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/RefPtr.h"
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#include "nsTArray.h"
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#include "nsWaylandDisplay.h"
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#include "WaylandSurface.h"
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namespace mozilla::widget {
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// Allocates and owns shared memory for Wayland drawing surface
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class WaylandShmPool {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WaylandShmPool);
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static RefPtr<WaylandShmPool> Create(nsWaylandDisplay* aWaylandDisplay,
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int aSize);
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wl_shm_pool* GetShmPool() { return mShmPool; };
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void* GetImageData();
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private:
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WaylandShmPool() = default;
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~WaylandShmPool();
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wl_shm_pool* mShmPool = nullptr;
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void* mImageData = nullptr;
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RefPtr<ipc::SharedMemory> mShm;
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int mSize = 0;
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};
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class WaylandBuffer {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WaylandBuffer);
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virtual already_AddRefed<gfx::DrawTarget> Lock() { return nullptr; };
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virtual void* GetImageData() { return nullptr; }
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virtual GLuint GetTexture() { return 0; }
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virtual void DestroyGLResources() {};
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virtual gfx::SurfaceFormat GetSurfaceFormat() = 0;
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LayoutDeviceIntSize GetSize() { return mSize; };
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bool IsMatchingSize(const LayoutDeviceIntSize& aSize) {
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return aSize == mSize;
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}
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bool IsAttached() { return !!mSurface; }
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// Lend wl_buffer to WaylandSurface to attach.
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// We store reference to WaylandSurface unless we don't have
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// wl_buffer available.
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//
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// At also marks buffer as attached.
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wl_buffer* BorrowBuffer(RefPtr<WaylandSurface> aWaylandSurface);
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// Return lended buffer, called by aWaylandSurface.
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void ReturnBuffer(RefPtr<WaylandSurface> aWaylandSurface);
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// Called by Wayland compostor when buffer is released/deleted by
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// Wayland compostor.
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//
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// There are two cases how buffer can be detached:
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// 1) detach call from Wayland compostor, wl_buffer may be kept around.
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// 2) detach from WaylandSurface - internal wl_buffer is deleted,
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// for instance on Unmap when wl_surface becomes invisible.
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void BufferDetachedCallbackHandler(wl_buffer* aBuffer, bool aWlBufferDeleted);
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protected:
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explicit WaylandBuffer(const LayoutDeviceIntSize& aSize);
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virtual ~WaylandBuffer() = default;
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// Create and return wl_buffer for underlying memory buffer if it's missing.
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virtual bool CreateWlBuffer() = 0;
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// Delete wl_buffer. It only releases Wayland interface over underlying
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// memory, doesn't affect actual buffer content but only connection
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// to Wayland compositor.
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void DeleteWlBuffer();
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wl_buffer* GetWlBuffer() { return mWLBuffer; }
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bool HasWlBuffer() { return !!mWLBuffer; }
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bool IsWaitingToBufferDelete() const { return !!mBufferDeleteSyncCallback; }
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// We need to protect buffer release sequence as it can happen
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// from Main thread (Wayland compositor) and Rendering thread.
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mozilla::Mutex mBufferReleaseMutex{"WaylandBufferRelease"};
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// wl_buffer delete is not atomic, we need to wait until it's finished.
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wl_callback* mBufferDeleteSyncCallback = nullptr;
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// wl_buffer is a wayland object that encapsulates the shared/dmabuf memory
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// and passes it to wayland compositor by wl_surface object.
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wl_buffer* mWLBuffer = nullptr;
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LayoutDeviceIntSize mSize;
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// WaylandSurface where we're attached to.
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RefPtr<WaylandSurface> mSurface;
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static gfx::SurfaceFormat sFormat;
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};
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// Holds actual graphics data for wl_surface
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class WaylandBufferSHM final : public WaylandBuffer {
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public:
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static RefPtr<WaylandBufferSHM> Create(const LayoutDeviceIntSize& aSize);
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void ReleaseWlBuffer();
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already_AddRefed<gfx::DrawTarget> Lock() override;
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void* GetImageData() override { return mShmPool->GetImageData(); }
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gfx::SurfaceFormat GetSurfaceFormat() override {
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return gfx::SurfaceFormat::B8G8R8A8;
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}
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void Clear();
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size_t GetBufferAge() { return mBufferAge; };
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RefPtr<WaylandShmPool> GetShmPool() { return mShmPool; }
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void IncrementBufferAge() { mBufferAge++; };
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void ResetBufferAge() { mBufferAge = 0; };
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#ifdef MOZ_LOGGING
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void DumpToFile(const char* aHint);
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#endif
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protected:
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bool CreateWlBuffer() override;
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private:
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explicit WaylandBufferSHM(const LayoutDeviceIntSize& aSize);
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~WaylandBufferSHM() override;
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// WaylandShmPoolMB provides actual shared memory we draw into
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RefPtr<WaylandShmPool> mShmPool;
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size_t mBufferAge = 0;
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#ifdef MOZ_LOGGING
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static int mDumpSerial;
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static char* mDumpDir;
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#endif
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};
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class WaylandBufferDMABUF final : public WaylandBuffer {
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public:
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static already_AddRefed<WaylandBufferDMABUF> CreateRGBA(
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const LayoutDeviceIntSize& aSize, gl::GLContext* aGL,
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RefPtr<DRMFormat> aFormat);
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static already_AddRefed<WaylandBufferDMABUF> CreateExternal(
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RefPtr<DMABufSurface> aSurface);
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GLuint GetTexture() override { return mDMABufSurface->GetTexture(); };
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void DestroyGLResources() override { mDMABufSurface->ReleaseTextures(); };
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gfx::SurfaceFormat GetSurfaceFormat() override {
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return mDMABufSurface->GetFormat();
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}
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protected:
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bool CreateWlBuffer() override;
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private:
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explicit WaylandBufferDMABUF(const LayoutDeviceIntSize& aSize);
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~WaylandBufferDMABUF();
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RefPtr<DMABufSurface> mDMABufSurface;
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};
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} // namespace mozilla::widget
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#endif // _MOZILLA_WIDGET_GTK_WAYLAND_BUFFER_H
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