* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods
I probably missed some, it quickly became a rabbit hole.
Differential Revision: https://phabricator.services.mozilla.com/D26060
219 lines
8.1 KiB
C++
219 lines
8.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_layers_GeckoContentController_h
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#define mozilla_layers_GeckoContentController_h
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#include "InputData.h" // for PinchGestureInput
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#include "LayersTypes.h" // for ScrollDirection
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#include "Units.h" // for CSSPoint, CSSRect, etc
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#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
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#include "mozilla/Attributes.h" // for MOZ_CAN_RUN_SCRIPT
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM
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#include "mozilla/EventForwards.h" // for Modifiers
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#include "mozilla/layers/MatrixMessage.h" // for MatrixMessage
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#include "mozilla/layers/RepaintRequest.h" // for RepaintRequest
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#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid, etc
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#include "nsISupportsImpl.h"
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namespace mozilla {
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class Runnable;
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namespace layers {
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class GeckoContentController {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GeckoContentController)
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/**
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* Notifies the content side of the most recently computed transforms for
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* each layers subtree to the root. The nsTArray will contain one
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* MatrixMessage for each layers id in the current APZ tree, along with the
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* corresponding transform.
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*/
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virtual void NotifyLayerTransforms(
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const nsTArray<MatrixMessage>& aTransforms) = 0;
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/**
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* Requests a paint of the given RepaintRequest |aRequest| from Gecko.
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* Implementations per-platform are responsible for actually handling this.
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*
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* This method must always be called on the repaint thread, which depends
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* on the GeckoContentController. For ChromeProcessController it is the
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* Gecko main thread, while for RemoteContentController it is the compositor
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* thread where it can send IPDL messages.
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*/
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virtual void RequestContentRepaint(const RepaintRequest& aRequest) = 0;
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/**
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* Different types of tap-related events that can be sent in
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* the HandleTap function. The names should be relatively self-explanatory.
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* Note that the eLongTapUp will always be preceded by an eLongTap, but not
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* all eLongTap notifications will be followed by an eLongTapUp (for instance,
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* if the user moves their finger after triggering the long-tap but before
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* lifting it).
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* The difference between eDoubleTap and eSecondTap is subtle - the eDoubleTap
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* is for an actual double-tap "gesture" while eSecondTap is for the same user
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* input but where a double-tap gesture is not allowed. This is used to fire
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* a click event with detail=2 to web content (similar to what a mouse double-
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* click would do).
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*/
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// clang-format off
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MOZ_DEFINE_ENUM_CLASS_AT_CLASS_SCOPE(
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TapType, (
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eSingleTap,
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eDoubleTap,
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eSecondTap,
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eLongTap,
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eLongTapUp
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));
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// clang-format on
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/**
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* Requests handling of a tap event. |aPoint| is in LD pixels, relative to the
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* current scroll offset.
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*/
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MOZ_CAN_RUN_SCRIPT
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virtual void HandleTap(TapType aType, const LayoutDevicePoint& aPoint,
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Modifiers aModifiers, const ScrollableLayerGuid& aGuid,
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uint64_t aInputBlockId) = 0;
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/**
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* When the apz.allow_zooming pref is set to false, the APZ will not
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* translate pinch gestures to actual zooming. Instead, it will call this
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* method to notify gecko of the pinch gesture, and allow it to deal with it
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* however it wishes. Note that this function is not called if the pinch is
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* prevented by content calling preventDefault() on the touch events, or via
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* use of the touch-action property.
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* @param aType One of PINCHGESTURE_START, PINCHGESTURE_SCALE, or
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* PINCHGESTURE_END, indicating the phase of the pinch.
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* @param aGuid The guid of the APZ that is detecting the pinch. This is
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* generally the root APZC for the layers id.
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* @param aSpanChange For the START or END event, this is always 0.
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* For a SCALE event, this is the difference in span between the
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* previous state and the new state.
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* @param aModifiers The keyboard modifiers depressed during the pinch.
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*/
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virtual void NotifyPinchGesture(PinchGestureInput::PinchGestureType aType,
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const ScrollableLayerGuid& aGuid,
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LayoutDeviceCoord aSpanChange,
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Modifiers aModifiers) = 0;
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/**
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* Schedules a runnable to run on the controller/UI thread at some time
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* in the future.
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* This method must always be called on the controller thread.
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*/
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virtual void PostDelayedTask(already_AddRefed<Runnable> aRunnable,
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int aDelayMs) = 0;
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/**
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* Returns true if we are currently on the thread that can send repaint
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* requests.
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*/
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virtual bool IsRepaintThread() = 0;
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/**
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* Runs the given task on the "repaint" thread.
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*/
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virtual void DispatchToRepaintThread(already_AddRefed<Runnable> aTask) = 0;
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// clang-format off
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MOZ_DEFINE_ENUM_CLASS_AT_CLASS_SCOPE(
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APZStateChange, (
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/**
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* APZ started modifying the view (including panning, zooming, and fling).
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*/
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eTransformBegin,
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/**
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* APZ finished modifying the view.
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*/
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eTransformEnd,
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/**
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* APZ started a touch.
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* |aArg| is 1 if touch can be a pan, 0 otherwise.
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*/
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eStartTouch,
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/**
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* APZ started a pan.
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*/
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eStartPanning,
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/**
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* APZ finished processing a touch.
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* |aArg| is 1 if touch was a click, 0 otherwise.
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*/
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eEndTouch
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));
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// clang-format on
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/**
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* General notices of APZ state changes for consumers.
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* |aGuid| identifies the APZC originating the state change.
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* |aChange| identifies the type of state change
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* |aArg| is used by some state changes to pass extra information (see
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* the documentation for each state change above)
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*/
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virtual void NotifyAPZStateChange(const ScrollableLayerGuid& aGuid,
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APZStateChange aChange, int aArg = 0) {}
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/**
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* Notify content of a MozMouseScrollFailed event.
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*/
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virtual void NotifyMozMouseScrollEvent(
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const ScrollableLayerGuid::ViewID& aScrollId, const nsString& aEvent) {}
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/**
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* Notify content that the repaint requests have been flushed.
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*/
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virtual void NotifyFlushComplete() = 0;
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/**
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* If the async scrollbar-drag initiation code kicks in on the APZ side, then
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* we need to let content know that we are dragging the scrollbar. Otherwise,
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* by the time the mousedown events is handled by content, the scrollthumb
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* could already have been moved via a RequestContentRepaint message at a
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* new scroll position, and the mousedown might end up triggering a click-to-
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* scroll on where the thumb used to be.
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*/
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virtual void NotifyAsyncScrollbarDragInitiated(
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uint64_t aDragBlockId, const ScrollableLayerGuid::ViewID& aScrollId,
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ScrollDirection aDirection) = 0;
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virtual void NotifyAsyncScrollbarDragRejected(
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const ScrollableLayerGuid::ViewID& aScrollId) = 0;
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virtual void NotifyAsyncAutoscrollRejected(
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const ScrollableLayerGuid::ViewID& aScrollId) = 0;
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virtual void CancelAutoscroll(const ScrollableLayerGuid& aGuid) = 0;
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virtual void UpdateOverscrollVelocity(float aX, float aY,
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bool aIsRootContent) {}
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virtual void UpdateOverscrollOffset(float aX, float aY, bool aIsRootContent) {
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}
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GeckoContentController() {}
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/**
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* Needs to be called on the main thread.
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*/
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virtual void Destroy() {}
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/**
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* Whether this is RemoteContentController.
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*/
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virtual bool IsRemote() { return false; }
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protected:
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// Protected destructor, to discourage deletion outside of Release():
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virtual ~GeckoContentController() = default;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // mozilla_layers_GeckoContentController_h
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