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tubestation/layout/xul/nsMenuBarFrame.cpp
Phil Ringnalda d871b9515f Back out 7 changesets (bug 1235261) for cpptest failures in TestTArray
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Backed out changeset d66c3f19a210 (bug 1235261)
Backed out changeset 467d945426bb (bug 1235261)
Backed out changeset 32b61df13142 (bug 1235261)
Backed out changeset c50bb8ed4196 (bug 1235261)
Backed out changeset 0ff0fa6fe81f (bug 1235261)
Backed out changeset df70e89669da (bug 1235261)
Backed out changeset 064969357fc9 (bug 1235261)
2016-01-31 10:10:57 -08:00

428 lines
12 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsMenuBarFrame.h"
#include "nsIServiceManager.h"
#include "nsIContent.h"
#include "nsIAtom.h"
#include "nsPresContext.h"
#include "nsStyleContext.h"
#include "nsCSSRendering.h"
#include "nsNameSpaceManager.h"
#include "nsIDocument.h"
#include "nsGkAtoms.h"
#include "nsMenuFrame.h"
#include "nsMenuPopupFrame.h"
#include "nsUnicharUtils.h"
#include "nsPIDOMWindow.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSFrameConstructor.h"
#ifdef XP_WIN
#include "nsISound.h"
#include "nsWidgetsCID.h"
#endif
#include "nsContentUtils.h"
#include "nsUTF8Utils.h"
#include "mozilla/TextEvents.h"
#include "mozilla/dom/Event.h"
using namespace mozilla;
//
// NS_NewMenuBarFrame
//
// Wrapper for creating a new menu Bar container
//
nsIFrame*
NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsMenuBarFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsMenuBarFrame)
NS_QUERYFRAME_HEAD(nsMenuBarFrame)
NS_QUERYFRAME_ENTRY(nsMenuBarFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame)
//
// nsMenuBarFrame cntr
//
nsMenuBarFrame::nsMenuBarFrame(nsStyleContext* aContext):
nsBoxFrame(aContext),
mStayActive(false),
mIsActive(false),
mCurrentMenu(nullptr),
mTarget(nullptr)
{
} // cntr
void
nsMenuBarFrame::Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
// Create the menu bar listener.
mMenuBarListener = new nsMenuBarListener(this);
// Hook up the menu bar as a key listener on the whole document. It will see every
// key press that occurs, but after everyone else does.
mTarget = aContent->GetComposedDoc();
// Also hook up the listener to the window listening for focus events. This is so we can keep proper
// state as the user alt-tabs through processes.
mTarget->AddSystemEventListener(NS_LITERAL_STRING("keypress"), mMenuBarListener, false);
mTarget->AddSystemEventListener(NS_LITERAL_STRING("keydown"), mMenuBarListener, false);
mTarget->AddSystemEventListener(NS_LITERAL_STRING("keyup"), mMenuBarListener, false);
// mousedown event should be handled in all phase
mTarget->AddEventListener(NS_LITERAL_STRING("mousedown"), mMenuBarListener, true);
mTarget->AddEventListener(NS_LITERAL_STRING("mousedown"), mMenuBarListener, false);
mTarget->AddEventListener(NS_LITERAL_STRING("blur"), mMenuBarListener, true);
}
NS_IMETHODIMP
nsMenuBarFrame::SetActive(bool aActiveFlag)
{
// If the activity is not changed, there is nothing to do.
if (mIsActive == aActiveFlag)
return NS_OK;
if (!aActiveFlag) {
// Don't deactivate when switching between menus on the menubar.
if (mStayActive)
return NS_OK;
// if there is a request to deactivate the menu bar, check to see whether
// there is a menu popup open for the menu bar. In this case, don't
// deactivate the menu bar.
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && pm->IsPopupOpenForMenuParent(this))
return NS_OK;
}
mIsActive = aActiveFlag;
if (mIsActive) {
InstallKeyboardNavigator();
}
else {
mActiveByKeyboard = false;
RemoveKeyboardNavigator();
}
NS_NAMED_LITERAL_STRING(active, "DOMMenuBarActive");
NS_NAMED_LITERAL_STRING(inactive, "DOMMenuBarInactive");
FireDOMEvent(mIsActive ? active : inactive, mContent);
return NS_OK;
}
nsMenuFrame*
nsMenuBarFrame::ToggleMenuActiveState()
{
if (mIsActive) {
// Deactivate the menu bar
SetActive(false);
if (mCurrentMenu) {
nsMenuFrame* closeframe = mCurrentMenu;
closeframe->SelectMenu(false);
mCurrentMenu = nullptr;
return closeframe;
}
}
else {
// if the menu bar is already selected (eg. mouseover), deselect it
if (mCurrentMenu)
mCurrentMenu->SelectMenu(false);
// Set the active menu to be the top left item (e.g., the File menu).
// We use an attribute called "menuactive" to track the current
// active menu.
nsMenuFrame* firstFrame = nsXULPopupManager::GetNextMenuItem(this, nullptr, false);
if (firstFrame) {
// Activate the menu bar
SetActive(true);
firstFrame->SelectMenu(true);
// Track this item for keyboard navigation.
mCurrentMenu = firstFrame;
}
}
return nullptr;
}
nsMenuFrame*
nsMenuBarFrame::FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent)
{
uint32_t charCode;
aKeyEvent->GetCharCode(&charCode);
nsAutoTArray<uint32_t, 10> accessKeys;
WidgetKeyboardEvent* nativeKeyEvent =
aKeyEvent->AsEvent()->GetInternalNSEvent()->AsKeyboardEvent();
if (nativeKeyEvent)
nsContentUtils::GetAccessKeyCandidates(nativeKeyEvent, accessKeys);
if (accessKeys.IsEmpty() && charCode)
accessKeys.AppendElement(charCode);
if (accessKeys.IsEmpty())
return nullptr; // no character was pressed so just return
// Enumerate over our list of frames.
auto insertion = PresContext()->PresShell()->FrameConstructor()->
GetInsertionPoint(GetContent(), nullptr);
nsContainerFrame* immediateParent = insertion.mParentFrame;
if (!immediateParent)
immediateParent = this;
// Find a most preferred accesskey which should be returned.
nsIFrame* foundMenu = nullptr;
size_t foundIndex = accessKeys.NoIndex;
nsIFrame* currFrame = immediateParent->PrincipalChildList().FirstChild();
while (currFrame) {
nsIContent* current = currFrame->GetContent();
// See if it's a menu item.
if (nsXULPopupManager::IsValidMenuItem(current, false)) {
// Get the shortcut attribute.
nsAutoString shortcutKey;
current->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey, shortcutKey);
if (!shortcutKey.IsEmpty()) {
ToLowerCase(shortcutKey);
const char16_t* start = shortcutKey.BeginReading();
const char16_t* end = shortcutKey.EndReading();
uint32_t ch = UTF16CharEnumerator::NextChar(&start, end);
size_t index = accessKeys.IndexOf(ch);
if (index != accessKeys.NoIndex &&
(foundIndex == accessKeys.NoIndex || index < foundIndex)) {
foundMenu = currFrame;
foundIndex = index;
}
}
}
currFrame = currFrame->GetNextSibling();
}
if (foundMenu) {
return do_QueryFrame(foundMenu);
}
// didn't find a matching menu item
#ifdef XP_WIN
// behavior on Windows - this item is on the menu bar, beep and deactivate the menu bar
if (mIsActive) {
nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1");
if (soundInterface)
soundInterface->Beep();
}
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
if (popup)
pm->HidePopup(popup->GetContent(), true, true, true, false);
}
SetCurrentMenuItem(nullptr);
SetActive(false);
#endif // #ifdef XP_WIN
return nullptr;
}
/* virtual */ nsMenuFrame*
nsMenuBarFrame::GetCurrentMenuItem()
{
return mCurrentMenu;
}
NS_IMETHODIMP
nsMenuBarFrame::SetCurrentMenuItem(nsMenuFrame* aMenuItem)
{
if (mCurrentMenu == aMenuItem)
return NS_OK;
if (mCurrentMenu)
mCurrentMenu->SelectMenu(false);
if (aMenuItem)
aMenuItem->SelectMenu(true);
mCurrentMenu = aMenuItem;
return NS_OK;
}
void
nsMenuBarFrame::CurrentMenuIsBeingDestroyed()
{
mCurrentMenu->SelectMenu(false);
mCurrentMenu = nullptr;
}
class nsMenuBarSwitchMenu : public nsRunnable
{
public:
nsMenuBarSwitchMenu(nsIContent* aMenuBar,
nsIContent *aOldMenu,
nsIContent *aNewMenu,
bool aSelectFirstItem)
: mMenuBar(aMenuBar), mOldMenu(aOldMenu), mNewMenu(aNewMenu),
mSelectFirstItem(aSelectFirstItem)
{
}
NS_IMETHOD Run() override
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (!pm)
return NS_ERROR_UNEXPECTED;
// if switching from one menu to another, set a flag so that the call to
// HidePopup doesn't deactivate the menubar when the first menu closes.
nsMenuBarFrame* menubar = nullptr;
if (mOldMenu && mNewMenu) {
menubar = do_QueryFrame(mMenuBar->GetPrimaryFrame());
if (menubar)
menubar->SetStayActive(true);
}
if (mOldMenu) {
nsWeakFrame weakMenuBar(menubar);
pm->HidePopup(mOldMenu, false, false, false, false);
// clear the flag again
if (mNewMenu && weakMenuBar.IsAlive())
menubar->SetStayActive(false);
}
if (mNewMenu)
pm->ShowMenu(mNewMenu, mSelectFirstItem, false);
return NS_OK;
}
private:
nsCOMPtr<nsIContent> mMenuBar;
nsCOMPtr<nsIContent> mOldMenu;
nsCOMPtr<nsIContent> mNewMenu;
bool mSelectFirstItem;
};
NS_IMETHODIMP
nsMenuBarFrame::ChangeMenuItem(nsMenuFrame* aMenuItem,
bool aSelectFirstItem,
bool aFromKey)
{
if (mCurrentMenu == aMenuItem)
return NS_OK;
// check if there's an open context menu, we ignore this
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && pm->HasContextMenu(nullptr))
return NS_OK;
nsIContent* aOldMenu = nullptr;
nsIContent* aNewMenu = nullptr;
// Unset the current child.
bool wasOpen = false;
if (mCurrentMenu) {
wasOpen = mCurrentMenu->IsOpen();
mCurrentMenu->SelectMenu(false);
if (wasOpen) {
nsMenuPopupFrame* popupFrame = mCurrentMenu->GetPopup();
if (popupFrame)
aOldMenu = popupFrame->GetContent();
}
}
// set to null first in case the IsAlive check below returns false
mCurrentMenu = nullptr;
// Set the new child.
if (aMenuItem) {
nsCOMPtr<nsIContent> content = aMenuItem->GetContent();
aMenuItem->SelectMenu(true);
mCurrentMenu = aMenuItem;
if (wasOpen && !aMenuItem->IsDisabled())
aNewMenu = content;
}
// use an event so that hiding and showing can be done synchronously, which
// avoids flickering
nsCOMPtr<nsIRunnable> event =
new nsMenuBarSwitchMenu(GetContent(), aOldMenu, aNewMenu, aSelectFirstItem);
return NS_DispatchToCurrentThread(event);
}
nsMenuFrame*
nsMenuBarFrame::Enter(WidgetGUIEvent* aEvent)
{
if (!mCurrentMenu)
return nullptr;
if (mCurrentMenu->IsOpen())
return mCurrentMenu->Enter(aEvent);
return mCurrentMenu;
}
bool
nsMenuBarFrame::MenuClosed()
{
SetActive(false);
if (!mIsActive && mCurrentMenu) {
mCurrentMenu->SelectMenu(false);
mCurrentMenu = nullptr;
return true;
}
return false;
}
void
nsMenuBarFrame::InstallKeyboardNavigator()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, true);
}
void
nsMenuBarFrame::RemoveKeyboardNavigator()
{
if (!mIsActive) {
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, false);
}
}
void
nsMenuBarFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, false);
mTarget->RemoveSystemEventListener(NS_LITERAL_STRING("keypress"), mMenuBarListener, false);
mTarget->RemoveSystemEventListener(NS_LITERAL_STRING("keydown"), mMenuBarListener, false);
mTarget->RemoveSystemEventListener(NS_LITERAL_STRING("keyup"), mMenuBarListener, false);
mTarget->RemoveEventListener(NS_LITERAL_STRING("mousedown"), mMenuBarListener, true);
mTarget->RemoveEventListener(NS_LITERAL_STRING("mousedown"), mMenuBarListener, false);
mTarget->RemoveEventListener(NS_LITERAL_STRING("blur"), mMenuBarListener, true);
mMenuBarListener->OnDestroyMenuBarFrame();
mMenuBarListener = nullptr;
nsBoxFrame::DestroyFrom(aDestructRoot);
}