Files
tubestation/third_party/rust/objc/examples/example.rs
Dzmitry Malyshau 10bbfecd2e Bug 1575008 - WebGPU implementation basis r=baku,bzbarsky
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.
Complementary ecosystem tracker - https://github.com/gfx-rs/wgpu/issues/374

Current status:
  - [x] General
    - [x] figure out the IPC story
    - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182)
    - [x] neko rebasing disaster
  - [x] Linux
    - [x] avoid depending on spirv_cross
  - [x] macOS
    - [x] due to cross-compiling shaders
    - [x] need the dependency update
    - [x] stop using gcc
    - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148
    - [x] undefined Metal symbols
    - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558
    - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688
  - [x] Windows
    - [x] due to "ipc-channel" not supporting Windows yet
    - [x] due to some exceptional stuff
    - [x] undefined symbol: `D3D12CreateDevice`
    - [x] d3d12.dll is not found, dxgi1_4 doesn't present
    - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw
    - [x] libbacktrace fails to link on win32 mingw
    - [x] cc mislinking C++ standard library
  - [x] Android
    - [x] spirv-cross fails to build due to exceptions

Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.

Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .

Update-3:
InstanceProvider is also removed.

Update-4:
All set, the try is green, waiting for dependent changes to go in.

Differential Revision: https://phabricator.services.mozilla.com/D49458
2019-11-14 04:59:56 +00:00

46 lines
1.2 KiB
Rust

#[macro_use]
extern crate objc;
use objc::Encode;
use objc::rc::StrongPtr;
use objc::runtime::{Class, Object};
fn main() {
// Get a class
let cls = class!(NSObject);
println!("NSObject size: {}", cls.instance_size());
// Inspect its ivars
println!("NSObject ivars:");
for ivar in cls.instance_variables().iter() {
println!("{}", ivar.name());
}
// Allocate an instance
let obj = unsafe {
let obj: *mut Object = msg_send![cls, alloc];
let obj: *mut Object = msg_send![obj, init];
StrongPtr::new(obj)
};
println!("NSObject address: {:p}", obj);
// Access an ivar of the object
let isa: *const Class = unsafe {
*(**obj).get_ivar("isa")
};
println!("NSObject isa: {:?}", isa);
// Inspect a method of the class
let hash_sel = sel!(hash);
let hash_method = cls.instance_method(hash_sel).unwrap();
let hash_return = hash_method.return_type();
println!("-[NSObject hash] return type: {:?}", hash_return);
assert!(hash_return == usize::encode());
// Invoke a method on the object
let hash: usize = unsafe {
msg_send![*obj, hash]
};
println!("NSObject hash: {}", hash);
}