Files
tubestation/xpcom/threads/nsThreadManager.cpp
Stone Shih cef54f76bd Bug 1351148 Part3: Synthesize native input events with priority. f=kats,smaug. r=smaug.
The test helper_touch_action_regions.html uses nsDOMWindowUtils to synthesize native input events and creates some runnables to trigger the test. It expects the runnables which synthesize native input events are processed first, then the runnables to continue the test, and finally the input events are forwarded from chrome process to content process. Enabling event prioritization may change the execution order.
Wraps those runnables to synthesize native input events as priority=input and dispatches those runnables to continue the test with priority=input to make sure the execution order is as expected.

MozReview-Commit-ID: 8hkaB1FRW9T
2017-05-19 15:41:24 +08:00

448 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsThreadManager.h"
#include "nsThread.h"
#include "nsThreadUtils.h"
#include "nsIClassInfoImpl.h"
#include "nsTArray.h"
#include "nsAutoPtr.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/Preferences.h"
#include "mozilla/SystemGroup.h"
#include "mozilla/ThreadLocal.h"
#ifdef MOZ_CANARY
#include <fcntl.h>
#include <unistd.h>
#endif
#include "MainThreadIdlePeriod.h"
#include "InputEventStatistics.h"
using namespace mozilla;
static MOZ_THREAD_LOCAL(bool) sTLSIsMainThread;
bool
NS_IsMainThread()
{
return sTLSIsMainThread.get();
}
void
NS_SetMainThread()
{
if (!sTLSIsMainThread.init()) {
MOZ_CRASH();
}
sTLSIsMainThread.set(true);
MOZ_ASSERT(NS_IsMainThread());
}
typedef nsTArray<NotNull<RefPtr<nsThread>>> nsThreadArray;
//-----------------------------------------------------------------------------
static void
ReleaseObject(void* aData)
{
static_cast<nsISupports*>(aData)->Release();
}
// statically allocated instance
NS_IMETHODIMP_(MozExternalRefCountType)
nsThreadManager::AddRef()
{
return 2;
}
NS_IMETHODIMP_(MozExternalRefCountType)
nsThreadManager::Release()
{
return 1;
}
NS_IMPL_CLASSINFO(nsThreadManager, nullptr,
nsIClassInfo::THREADSAFE | nsIClassInfo::SINGLETON,
NS_THREADMANAGER_CID)
NS_IMPL_QUERY_INTERFACE_CI(nsThreadManager, nsIThreadManager)
NS_IMPL_CI_INTERFACE_GETTER(nsThreadManager, nsIThreadManager)
//-----------------------------------------------------------------------------
nsresult
nsThreadManager::Init()
{
// Child processes need to initialize the thread manager before they
// initialize XPCOM in order to set up the crash reporter. This leads to
// situations where we get initialized twice.
if (mInitialized) {
return NS_OK;
}
if (PR_NewThreadPrivateIndex(&mCurThreadIndex, ReleaseObject) == PR_FAILURE) {
return NS_ERROR_FAILURE;
}
#ifdef MOZ_CANARY
const int flags = O_WRONLY | O_APPEND | O_CREAT | O_NONBLOCK;
const mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
char* env_var_flag = getenv("MOZ_KILL_CANARIES");
sCanaryOutputFD =
env_var_flag ? (env_var_flag[0] ? open(env_var_flag, flags, mode) :
STDERR_FILENO) :
0;
#endif
// Setup "main" thread
mMainThread = new nsThread(nsThread::MAIN_THREAD, 0);
nsresult rv = mMainThread->InitCurrentThread();
if (NS_FAILED(rv)) {
mMainThread = nullptr;
return rv;
}
{
nsCOMPtr<nsIIdlePeriod> idlePeriod = new MainThreadIdlePeriod();
mMainThread->RegisterIdlePeriod(idlePeriod.forget());
}
// We need to keep a pointer to the current thread, so we can satisfy
// GetIsMainThread calls that occur post-Shutdown.
mMainThread->GetPRThread(&mMainPRThread);
// Init AbstractThread.
AbstractThread::InitTLS();
AbstractThread::InitMainThread();
mInitialized = true;
return NS_OK;
}
void
nsThreadManager::Shutdown()
{
MOZ_ASSERT(NS_IsMainThread(), "shutdown not called from main thread");
// Prevent further access to the thread manager (no more new threads!)
//
// What happens if shutdown happens before NewThread completes?
// We Shutdown() the new thread, and return error if we've started Shutdown
// between when NewThread started, and when the thread finished initializing
// and registering with ThreadManager.
//
mInitialized = false;
// Empty the main thread event queue before we begin shutting down threads.
NS_ProcessPendingEvents(mMainThread);
// We gather the threads from the hashtable into a list, so that we avoid
// holding the hashtable lock while calling nsIThread::Shutdown.
nsThreadArray threads;
{
OffTheBooksMutexAutoLock lock(mLock);
for (auto iter = mThreadsByPRThread.Iter(); !iter.Done(); iter.Next()) {
RefPtr<nsThread>& thread = iter.Data();
threads.AppendElement(WrapNotNull(thread));
iter.Remove();
}
}
// It's tempting to walk the list of threads here and tell them each to stop
// accepting new events, but that could lead to badness if one of those
// threads is stuck waiting for a response from another thread. To do it
// right, we'd need some way to interrupt the threads.
//
// Instead, we process events on the current thread while waiting for threads
// to shutdown. This means that we have to preserve a mostly functioning
// world until such time as the threads exit.
// Shutdown all threads that require it (join with threads that we created).
for (uint32_t i = 0; i < threads.Length(); ++i) {
NotNull<nsThread*> thread = threads[i];
if (thread->ShutdownRequired()) {
thread->Shutdown();
}
}
// NB: It's possible that there are events in the queue that want to *start*
// an asynchronous shutdown. But we have already shutdown the threads above,
// so there's no need to worry about them. We only have to wait for all
// in-flight asynchronous thread shutdowns to complete.
mMainThread->WaitForAllAsynchronousShutdowns();
// In case there are any more events somehow...
NS_ProcessPendingEvents(mMainThread);
// There are no more background threads at this point.
// Clear the table of threads.
{
OffTheBooksMutexAutoLock lock(mLock);
mThreadsByPRThread.Clear();
}
// Normally thread shutdown clears the observer for the thread, but since the
// main thread is special we do it manually here after we're sure all events
// have been processed.
mMainThread->SetObserver(nullptr);
mMainThread->ClearObservers();
// Release main thread object.
mMainThread = nullptr;
// Remove the TLS entry for the main thread.
PR_SetThreadPrivate(mCurThreadIndex, nullptr);
}
void
nsThreadManager::RegisterCurrentThread(nsThread& aThread)
{
MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread");
OffTheBooksMutexAutoLock lock(mLock);
++mCurrentNumberOfThreads;
if (mCurrentNumberOfThreads > mHighestNumberOfThreads) {
mHighestNumberOfThreads = mCurrentNumberOfThreads;
}
mThreadsByPRThread.Put(aThread.GetPRThread(), &aThread); // XXX check OOM?
aThread.AddRef(); // for TLS entry
PR_SetThreadPrivate(mCurThreadIndex, &aThread);
}
void
nsThreadManager::UnregisterCurrentThread(nsThread& aThread)
{
MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread");
OffTheBooksMutexAutoLock lock(mLock);
--mCurrentNumberOfThreads;
mThreadsByPRThread.Remove(aThread.GetPRThread());
PR_SetThreadPrivate(mCurThreadIndex, nullptr);
// Ref-count balanced via ReleaseObject
}
nsThread*
nsThreadManager::GetCurrentThread()
{
// read thread local storage
void* data = PR_GetThreadPrivate(mCurThreadIndex);
if (data) {
return static_cast<nsThread*>(data);
}
if (!mInitialized) {
return nullptr;
}
// OK, that's fine. We'll dynamically create one :-)
RefPtr<nsThread> thread = new nsThread(nsThread::NOT_MAIN_THREAD, 0);
if (!thread || NS_FAILED(thread->InitCurrentThread())) {
return nullptr;
}
return thread.get(); // reference held in TLS
}
NS_IMETHODIMP
nsThreadManager::NewThread(uint32_t aCreationFlags,
uint32_t aStackSize,
nsIThread** aResult)
{
return NewNamedThread(NS_LITERAL_CSTRING(""), aStackSize, aResult);
}
NS_IMETHODIMP
nsThreadManager::NewNamedThread(const nsACString& aName,
uint32_t aStackSize,
nsIThread** aResult)
{
// Note: can be called from arbitrary threads
// No new threads during Shutdown
if (NS_WARN_IF(!mInitialized)) {
return NS_ERROR_NOT_INITIALIZED;
}
RefPtr<nsThread> thr = new nsThread(nsThread::NOT_MAIN_THREAD, aStackSize);
nsresult rv = thr->Init(aName); // Note: blocks until the new thread has been set up
if (NS_FAILED(rv)) {
return rv;
}
// At this point, we expect that the thread has been registered in mThreadByPRThread;
// however, it is possible that it could have also been replaced by now, so
// we cannot really assert that it was added. Instead, kill it if we entered
// Shutdown() during/before Init()
if (NS_WARN_IF(!mInitialized)) {
if (thr->ShutdownRequired()) {
thr->Shutdown(); // ok if it happens multiple times
}
return NS_ERROR_NOT_INITIALIZED;
}
thr.forget(aResult);
return NS_OK;
}
NS_IMETHODIMP
nsThreadManager::GetThreadFromPRThread(PRThread* aThread, nsIThread** aResult)
{
// Keep this functioning during Shutdown
if (NS_WARN_IF(!mMainThread)) {
return NS_ERROR_NOT_INITIALIZED;
}
if (NS_WARN_IF(!aThread)) {
return NS_ERROR_INVALID_ARG;
}
RefPtr<nsThread> temp;
{
OffTheBooksMutexAutoLock lock(mLock);
mThreadsByPRThread.Get(aThread, getter_AddRefs(temp));
}
NS_IF_ADDREF(*aResult = temp);
return NS_OK;
}
NS_IMETHODIMP
nsThreadManager::GetMainThread(nsIThread** aResult)
{
// Keep this functioning during Shutdown
if (NS_WARN_IF(!mMainThread)) {
return NS_ERROR_NOT_INITIALIZED;
}
NS_ADDREF(*aResult = mMainThread);
return NS_OK;
}
NS_IMETHODIMP
nsThreadManager::GetCurrentThread(nsIThread** aResult)
{
// Keep this functioning during Shutdown
if (!mMainThread) {
return NS_ERROR_NOT_INITIALIZED;
}
*aResult = GetCurrentThread();
if (!*aResult) {
return NS_ERROR_OUT_OF_MEMORY;
}
NS_ADDREF(*aResult);
return NS_OK;
}
NS_IMETHODIMP
nsThreadManager::SpinEventLoopUntil(nsINestedEventLoopCondition* aCondition)
{
nsCOMPtr<nsINestedEventLoopCondition> condition(aCondition);
nsresult rv = NS_OK;
if (!mozilla::SpinEventLoopUntil([&]() -> bool {
bool isDone = false;
rv = condition->IsDone(&isDone);
// JS failure should be unusual, but we need to stop and propagate
// the error back to the caller.
if (NS_FAILED(rv)) {
return true;
}
return isDone;
})) {
// We stopped early for some reason, which is unexpected.
return NS_ERROR_UNEXPECTED;
}
// If we exited when the condition told us to, we need to return whether
// the condition encountered failure when executing.
return rv;
}
NS_IMETHODIMP
nsThreadManager::SpinEventLoopUntilEmpty()
{
nsIThread* thread = NS_GetCurrentThread();
while (NS_HasPendingEvents(thread)) {
(void)NS_ProcessNextEvent(thread, false);
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadManager::GetSystemGroupEventTarget(nsIEventTarget** aTarget)
{
nsCOMPtr<nsIEventTarget> target = SystemGroup::EventTargetFor(TaskCategory::Other);
target.forget(aTarget);
return NS_OK;
}
uint32_t
nsThreadManager::GetHighestNumberOfThreads()
{
OffTheBooksMutexAutoLock lock(mLock);
return mHighestNumberOfThreads;
}
NS_IMETHODIMP
nsThreadManager::DispatchToMainThread(nsIRunnable *aEvent, uint32_t aPriority)
{
// Note: C++ callers should instead use NS_DispatchToMainThread.
MOZ_ASSERT(NS_IsMainThread());
// Keep this functioning during Shutdown
if (NS_WARN_IF(!mMainThread)) {
return NS_ERROR_NOT_INITIALIZED;
}
if (aPriority != nsIRunnablePriority::PRIORITY_NORMAL) {
nsCOMPtr<nsIRunnable> event(aEvent);
return mMainThread->DispatchFromScript(
new PrioritizableRunnable(event.forget(), aPriority), 0);
}
return mMainThread->DispatchFromScript(aEvent, 0);
}
void
nsThreadManager::EnableMainThreadEventPrioritization()
{
static bool sIsInitialized = false;
if (sIsInitialized) {
return;
}
sIsInitialized = true;
MOZ_ASSERT(Preferences::IsServiceAvailable());
bool enable =
Preferences::GetBool("prioritized_input_events.enabled", false);
if (!enable) {
return;
}
InputEventStatistics::Get().SetEnable(true);
mMainThread->EnableEventPrioritization();
}
NS_IMETHODIMP
nsThreadManager::IdleDispatchToMainThread(nsIRunnable *aEvent, uint32_t aTimeout)
{
// Note: C++ callers should instead use NS_IdleDispatchToThread or
// NS_IdleDispatchToCurrentThread.
MOZ_ASSERT(NS_IsMainThread());
nsCOMPtr<nsIRunnable> event(aEvent);
if (aTimeout) {
return NS_IdleDispatchToThread(event.forget(), aTimeout, mMainThread);
}
return NS_IdleDispatchToThread(event.forget(), mMainThread);
}