Files
tubestation/gfx/layers/Layers.cpp
Wes Kocher 20f2b1dd4d Backed out 13 changesets (bug 709490) for android webgl-color-test.html failures
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Backed out changeset 5feceec2014b (bug 709490)
Backed out changeset 835b655cb873 (bug 709490)
Backed out changeset 6fbb4a3f8cf7 (bug 709490)
Backed out changeset a5f8646fa156 (bug 709490)
Backed out changeset 2ae1386916b3 (bug 709490)
Backed out changeset 6b29a2a0a8fb (bug 709490)
2015-09-29 08:57:36 -07:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Layers.h"
#include <algorithm> // for max, min
#include "apz/src/AsyncPanZoomController.h"
#include "CompositableHost.h" // for CompositableHost
#include "ImageContainer.h" // for ImageContainer, etc
#include "ImageLayers.h" // for ImageLayer
#include "LayerSorter.h" // for SortLayersBy3DZOrder
#include "LayersLogging.h" // for AppendToString
#include "ReadbackLayer.h" // for ReadbackLayer
#include "UnitTransforms.h" // for ViewAs
#include "gfxPlatform.h" // for gfxPlatform
#include "gfxPrefs.h"
#include "gfxUtils.h" // for gfxUtils, etc
#include "gfx2DGlue.h"
#include "mozilla/DebugOnly.h" // for DebugOnly
#include "mozilla/Telemetry.h" // for Accumulate
#include "mozilla/dom/Animation.h" // for ComputedTimingFunction
#include "mozilla/gfx/2D.h" // for DrawTarget
#include "mozilla/gfx/BaseSize.h" // for BaseSize
#include "mozilla/gfx/Matrix.h" // for Matrix4x4
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayerManagerComposite.h" // for LayerComposite
#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
#include "mozilla/layers/LayersMessages.h" // for TransformFunction, etc
#include "mozilla/layers/PersistentBufferProvider.h"
#include "nsAString.h"
#include "nsCSSValue.h" // for nsCSSValue::Array, etc
#include "nsPrintfCString.h" // for nsPrintfCString
#include "nsStyleStruct.h" // for nsTimingFunction, etc
#include "protobuf/LayerScopePacket.pb.h"
#include "mozilla/Compression.h"
uint8_t gLayerManagerLayerBuilder;
namespace mozilla {
namespace layers {
FILE*
FILEOrDefault(FILE* aFile)
{
return aFile ? aFile : stderr;
}
typedef FrameMetrics::ViewID ViewID;
using namespace mozilla::gfx;
using namespace mozilla::Compression;
//--------------------------------------------------
// LayerManager
FrameMetrics::ViewID
LayerManager::GetRootScrollableLayerId()
{
if (!mRoot) {
return FrameMetrics::NULL_SCROLL_ID;
}
nsTArray<LayerMetricsWrapper> queue;
queue.AppendElement(LayerMetricsWrapper(mRoot));
while (queue.Length()) {
LayerMetricsWrapper layer = queue[0];
queue.RemoveElementAt(0);
const FrameMetrics& frameMetrics = layer.Metrics();
if (frameMetrics.IsScrollable()) {
return frameMetrics.GetScrollId();
}
LayerMetricsWrapper child = layer.GetFirstChild();
while (child) {
queue.AppendElement(child);
child = child.GetNextSibling();
}
}
return FrameMetrics::NULL_SCROLL_ID;
}
void
LayerManager::GetRootScrollableLayers(nsTArray<Layer*>& aArray)
{
if (!mRoot) {
return;
}
FrameMetrics::ViewID rootScrollableId = GetRootScrollableLayerId();
if (rootScrollableId == FrameMetrics::NULL_SCROLL_ID) {
aArray.AppendElement(mRoot);
return;
}
nsTArray<Layer*> queue;
queue.AppendElement(mRoot);
while (queue.Length()) {
Layer* layer = queue[0];
queue.RemoveElementAt(0);
if (LayerMetricsWrapper::TopmostScrollableMetrics(layer).GetScrollId() == rootScrollableId) {
aArray.AppendElement(layer);
continue;
}
for (Layer* child = layer->GetFirstChild(); child; child = child->GetNextSibling()) {
queue.AppendElement(child);
}
}
}
void
LayerManager::GetScrollableLayers(nsTArray<Layer*>& aArray)
{
if (!mRoot) {
return;
}
nsTArray<Layer*> queue;
queue.AppendElement(mRoot);
while (!queue.IsEmpty()) {
Layer* layer = queue.LastElement();
queue.RemoveElementAt(queue.Length() - 1);
if (layer->HasScrollableFrameMetrics()) {
aArray.AppendElement(layer);
continue;
}
for (Layer* child = layer->GetFirstChild(); child; child = child->GetNextSibling()) {
queue.AppendElement(child);
}
}
}
already_AddRefed<DrawTarget>
LayerManager::CreateOptimalDrawTarget(const gfx::IntSize &aSize,
SurfaceFormat aFormat)
{
return gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSize,
aFormat);
}
already_AddRefed<DrawTarget>
LayerManager::CreateOptimalMaskDrawTarget(const gfx::IntSize &aSize)
{
return CreateOptimalDrawTarget(aSize, SurfaceFormat::A8);
}
already_AddRefed<DrawTarget>
LayerManager::CreateDrawTarget(const IntSize &aSize,
SurfaceFormat aFormat)
{
return gfxPlatform::GetPlatform()->
CreateOffscreenCanvasDrawTarget(aSize, aFormat);
}
already_AddRefed<PersistentBufferProvider>
LayerManager::CreatePersistentBufferProvider(const mozilla::gfx::IntSize &aSize,
mozilla::gfx::SurfaceFormat aFormat)
{
RefPtr<PersistentBufferProviderBasic> bufferProvider =
new PersistentBufferProviderBasic(aSize, aFormat,
gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
if (!bufferProvider->IsValid()) {
bufferProvider =
new PersistentBufferProviderBasic(aSize, aFormat,
gfxPlatform::GetPlatform()->GetFallbackCanvasBackend());
}
if (!bufferProvider->IsValid()) {
return nullptr;
}
return bufferProvider.forget();
}
#ifdef DEBUG
void
LayerManager::Mutated(Layer* aLayer)
{
}
#endif // DEBUG
already_AddRefed<ImageContainer>
LayerManager::CreateImageContainer(ImageContainer::Mode flag)
{
nsRefPtr<ImageContainer> container = new ImageContainer(flag);
return container.forget();
}
bool
LayerManager::AreComponentAlphaLayersEnabled()
{
return gfxPrefs::ComponentAlphaEnabled();
}
//--------------------------------------------------
// Layer
Layer::Layer(LayerManager* aManager, void* aImplData) :
mManager(aManager),
mParent(nullptr),
mNextSibling(nullptr),
mPrevSibling(nullptr),
mImplData(aImplData),
mMaskLayer(nullptr),
mPostXScale(1.0f),
mPostYScale(1.0f),
mOpacity(1.0),
mMixBlendMode(CompositionOp::OP_OVER),
mForceIsolatedGroup(false),
mContentFlags(0),
mUseTileSourceRect(false),
mIsFixedPosition(false),
mFixedPositionData(nullptr),
mStickyPositionData(nullptr),
mScrollbarTargetId(FrameMetrics::NULL_SCROLL_ID),
mScrollbarDirection(ScrollDirection::NONE),
mScrollbarThumbRatio(0.0f),
mIsScrollbarContainer(false),
mDebugColorIndex(0),
mAnimationGeneration(0)
{
MOZ_COUNT_CTOR(Layer);
}
Layer::~Layer()
{
MOZ_COUNT_DTOR(Layer);
}
Animation*
Layer::AddAnimation()
{
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) AddAnimation", this));
MOZ_ASSERT(!mPendingAnimations, "should have called ClearAnimations first");
Animation* anim = mAnimations.AppendElement();
Mutated();
return anim;
}
void
Layer::ClearAnimations()
{
mPendingAnimations = nullptr;
if (mAnimations.IsEmpty() && mAnimationData.IsEmpty()) {
return;
}
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) ClearAnimations", this));
mAnimations.Clear();
mAnimationData.Clear();
Mutated();
}
Animation*
Layer::AddAnimationForNextTransaction()
{
MOZ_ASSERT(mPendingAnimations,
"should have called ClearAnimationsForNextTransaction first");
Animation* anim = mPendingAnimations->AppendElement();
return anim;
}
void
Layer::ClearAnimationsForNextTransaction()
{
// Ensure we have a non-null mPendingAnimations to mark a future clear.
if (!mPendingAnimations) {
mPendingAnimations = new AnimationArray;
}
mPendingAnimations->Clear();
}
static inline void
SetCSSAngle(const CSSAngle& aAngle, nsCSSValue& aValue)
{
aValue.SetFloatValue(aAngle.value(), nsCSSUnit(aAngle.unit()));
}
static nsCSSValueSharedList*
CreateCSSValueList(const InfallibleTArray<TransformFunction>& aFunctions)
{
nsAutoPtr<nsCSSValueList> result;
nsCSSValueList** resultTail = getter_Transfers(result);
for (uint32_t i = 0; i < aFunctions.Length(); i++) {
nsRefPtr<nsCSSValue::Array> arr;
switch (aFunctions[i].type()) {
case TransformFunction::TRotationX:
{
const CSSAngle& angle = aFunctions[i].get_RotationX().angle();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatex,
resultTail);
SetCSSAngle(angle, arr->Item(1));
break;
}
case TransformFunction::TRotationY:
{
const CSSAngle& angle = aFunctions[i].get_RotationY().angle();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatey,
resultTail);
SetCSSAngle(angle, arr->Item(1));
break;
}
case TransformFunction::TRotationZ:
{
const CSSAngle& angle = aFunctions[i].get_RotationZ().angle();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatez,
resultTail);
SetCSSAngle(angle, arr->Item(1));
break;
}
case TransformFunction::TRotation:
{
const CSSAngle& angle = aFunctions[i].get_Rotation().angle();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotate,
resultTail);
SetCSSAngle(angle, arr->Item(1));
break;
}
case TransformFunction::TRotation3D:
{
float x = aFunctions[i].get_Rotation3D().x();
float y = aFunctions[i].get_Rotation3D().y();
float z = aFunctions[i].get_Rotation3D().z();
const CSSAngle& angle = aFunctions[i].get_Rotation3D().angle();
arr =
StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotate3d,
resultTail);
arr->Item(1).SetFloatValue(x, eCSSUnit_Number);
arr->Item(2).SetFloatValue(y, eCSSUnit_Number);
arr->Item(3).SetFloatValue(z, eCSSUnit_Number);
SetCSSAngle(angle, arr->Item(4));
break;
}
case TransformFunction::TScale:
{
arr =
StyleAnimationValue::AppendTransformFunction(eCSSKeyword_scale3d,
resultTail);
arr->Item(1).SetFloatValue(aFunctions[i].get_Scale().x(), eCSSUnit_Number);
arr->Item(2).SetFloatValue(aFunctions[i].get_Scale().y(), eCSSUnit_Number);
arr->Item(3).SetFloatValue(aFunctions[i].get_Scale().z(), eCSSUnit_Number);
break;
}
case TransformFunction::TTranslation:
{
arr =
StyleAnimationValue::AppendTransformFunction(eCSSKeyword_translate3d,
resultTail);
arr->Item(1).SetFloatValue(aFunctions[i].get_Translation().x(), eCSSUnit_Pixel);
arr->Item(2).SetFloatValue(aFunctions[i].get_Translation().y(), eCSSUnit_Pixel);
arr->Item(3).SetFloatValue(aFunctions[i].get_Translation().z(), eCSSUnit_Pixel);
break;
}
case TransformFunction::TSkewX:
{
const CSSAngle& x = aFunctions[i].get_SkewX().x();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skewx,
resultTail);
SetCSSAngle(x, arr->Item(1));
break;
}
case TransformFunction::TSkewY:
{
const CSSAngle& y = aFunctions[i].get_SkewY().y();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skewy,
resultTail);
SetCSSAngle(y, arr->Item(1));
break;
}
case TransformFunction::TSkew:
{
const CSSAngle& x = aFunctions[i].get_Skew().x();
const CSSAngle& y = aFunctions[i].get_Skew().y();
arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skew,
resultTail);
SetCSSAngle(x, arr->Item(1));
SetCSSAngle(y, arr->Item(2));
break;
}
case TransformFunction::TTransformMatrix:
{
arr =
StyleAnimationValue::AppendTransformFunction(eCSSKeyword_matrix3d,
resultTail);
const gfx::Matrix4x4& matrix = aFunctions[i].get_TransformMatrix().value();
arr->Item(1).SetFloatValue(matrix._11, eCSSUnit_Number);
arr->Item(2).SetFloatValue(matrix._12, eCSSUnit_Number);
arr->Item(3).SetFloatValue(matrix._13, eCSSUnit_Number);
arr->Item(4).SetFloatValue(matrix._14, eCSSUnit_Number);
arr->Item(5).SetFloatValue(matrix._21, eCSSUnit_Number);
arr->Item(6).SetFloatValue(matrix._22, eCSSUnit_Number);
arr->Item(7).SetFloatValue(matrix._23, eCSSUnit_Number);
arr->Item(8).SetFloatValue(matrix._24, eCSSUnit_Number);
arr->Item(9).SetFloatValue(matrix._31, eCSSUnit_Number);
arr->Item(10).SetFloatValue(matrix._32, eCSSUnit_Number);
arr->Item(11).SetFloatValue(matrix._33, eCSSUnit_Number);
arr->Item(12).SetFloatValue(matrix._34, eCSSUnit_Number);
arr->Item(13).SetFloatValue(matrix._41, eCSSUnit_Number);
arr->Item(14).SetFloatValue(matrix._42, eCSSUnit_Number);
arr->Item(15).SetFloatValue(matrix._43, eCSSUnit_Number);
arr->Item(16).SetFloatValue(matrix._44, eCSSUnit_Number);
break;
}
case TransformFunction::TPerspective:
{
float perspective = aFunctions[i].get_Perspective().value();
arr =
StyleAnimationValue::AppendTransformFunction(eCSSKeyword_perspective,
resultTail);
arr->Item(1).SetFloatValue(perspective, eCSSUnit_Pixel);
break;
}
default:
NS_ASSERTION(false, "All functions should be implemented?");
}
}
if (aFunctions.Length() == 0) {
result = new nsCSSValueList();
result->mValue.SetNoneValue();
}
return new nsCSSValueSharedList(result.forget());
}
void
Layer::SetAnimations(const AnimationArray& aAnimations)
{
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) SetAnimations", this));
mAnimations = aAnimations;
mAnimationData.Clear();
for (uint32_t i = 0; i < mAnimations.Length(); i++) {
AnimData* data = mAnimationData.AppendElement();
InfallibleTArray<nsAutoPtr<ComputedTimingFunction> >& functions =
data->mFunctions;
const InfallibleTArray<AnimationSegment>& segments =
mAnimations.ElementAt(i).segments();
for (uint32_t j = 0; j < segments.Length(); j++) {
TimingFunction tf = segments.ElementAt(j).sampleFn();
ComputedTimingFunction* ctf = new ComputedTimingFunction();
switch (tf.type()) {
case TimingFunction::TCubicBezierFunction: {
CubicBezierFunction cbf = tf.get_CubicBezierFunction();
ctf->Init(nsTimingFunction(cbf.x1(), cbf.y1(), cbf.x2(), cbf.y2()));
break;
}
default: {
NS_ASSERTION(tf.type() == TimingFunction::TStepFunction,
"Function must be bezier or step");
StepFunction sf = tf.get_StepFunction();
nsTimingFunction::Type type = sf.type() == 1 ?
nsTimingFunction::Type::StepStart :
nsTimingFunction::Type::StepEnd;
ctf->Init(nsTimingFunction(type, sf.steps(),
nsTimingFunction::Keyword::Explicit));
break;
}
}
functions.AppendElement(ctf);
}
// Precompute the StyleAnimationValues that we need if this is a transform
// animation.
InfallibleTArray<StyleAnimationValue>& startValues = data->mStartValues;
InfallibleTArray<StyleAnimationValue>& endValues = data->mEndValues;
for (uint32_t j = 0; j < mAnimations[i].segments().Length(); j++) {
const AnimationSegment& segment = mAnimations[i].segments()[j];
StyleAnimationValue* startValue = startValues.AppendElement();
StyleAnimationValue* endValue = endValues.AppendElement();
if (segment.endState().type() == Animatable::TArrayOfTransformFunction) {
const InfallibleTArray<TransformFunction>& startFunctions =
segment.startState().get_ArrayOfTransformFunction();
startValue->SetTransformValue(CreateCSSValueList(startFunctions));
const InfallibleTArray<TransformFunction>& endFunctions =
segment.endState().get_ArrayOfTransformFunction();
endValue->SetTransformValue(CreateCSSValueList(endFunctions));
} else {
NS_ASSERTION(segment.endState().type() == Animatable::Tfloat,
"Unknown Animatable type");
startValue->SetFloatValue(segment.startState().get_float());
endValue->SetFloatValue(segment.endState().get_float());
}
}
}
Mutated();
}
void
Layer::StartPendingAnimations(const TimeStamp& aReadyTime)
{
bool updated = false;
for (size_t animIdx = 0, animEnd = mAnimations.Length();
animIdx < animEnd; animIdx++) {
Animation& anim = mAnimations[animIdx];
if (anim.startTime().IsNull()) {
anim.startTime() = aReadyTime - anim.initialCurrentTime();
updated = true;
}
}
if (updated) {
Mutated();
}
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
child->StartPendingAnimations(aReadyTime);
}
}
void
Layer::SetAsyncPanZoomController(uint32_t aIndex, AsyncPanZoomController *controller)
{
MOZ_ASSERT(aIndex < GetFrameMetricsCount());
mApzcs[aIndex] = controller;
}
AsyncPanZoomController*
Layer::GetAsyncPanZoomController(uint32_t aIndex) const
{
MOZ_ASSERT(aIndex < GetFrameMetricsCount());
#ifdef DEBUG
if (mApzcs[aIndex]) {
MOZ_ASSERT(GetFrameMetrics(aIndex).IsScrollable());
}
#endif
return mApzcs[aIndex];
}
void
Layer::FrameMetricsChanged()
{
mApzcs.SetLength(GetFrameMetricsCount());
}
void
Layer::ApplyPendingUpdatesToSubtree()
{
ApplyPendingUpdatesForThisTransaction();
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
child->ApplyPendingUpdatesToSubtree();
}
}
bool
Layer::CanUseOpaqueSurface()
{
// If the visible content in the layer is opaque, there is no need
// for an alpha channel.
if (GetContentFlags() & CONTENT_OPAQUE)
return true;
// Also, if this layer is the bottommost layer in a container which
// doesn't need an alpha channel, we can use an opaque surface for this
// layer too. Any transparent areas must be covered by something else
// in the container.
ContainerLayer* parent = GetParent();
return parent && parent->GetFirstChild() == this &&
parent->CanUseOpaqueSurface();
}
// NB: eventually these methods will be defined unconditionally, and
// can be moved into Layers.h
const Maybe<ParentLayerIntRect>&
Layer::GetEffectiveClipRect()
{
if (LayerComposite* shadow = AsLayerComposite()) {
return shadow->GetShadowClipRect();
}
return GetClipRect();
}
const nsIntRegion&
Layer::GetEffectiveVisibleRegion()
{
if (LayerComposite* shadow = AsLayerComposite()) {
return shadow->GetShadowVisibleRegion();
}
return GetVisibleRegion();
}
Matrix4x4
Layer::SnapTransformTranslation(const Matrix4x4& aTransform,
Matrix* aResidualTransform)
{
if (aResidualTransform) {
*aResidualTransform = Matrix();
}
if (!mManager->IsSnappingEffectiveTransforms()) {
return aTransform;
}
Matrix matrix2D;
Matrix4x4 result;
if (aTransform.Is2D(&matrix2D) &&
!matrix2D.HasNonTranslation() &&
matrix2D.HasNonIntegerTranslation()) {
IntPoint snappedTranslation = RoundedToInt(matrix2D.GetTranslation());
Matrix snappedMatrix = Matrix::Translation(snappedTranslation.x,
snappedTranslation.y);
result = Matrix4x4::From2D(snappedMatrix);
if (aResidualTransform) {
// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
// (I.e., appying snappedMatrix after aResidualTransform gives the
// ideal transform.)
*aResidualTransform =
Matrix::Translation(matrix2D._31 - snappedTranslation.x,
matrix2D._32 - snappedTranslation.y);
}
return result;
}
if(aTransform.IsSingular() ||
(aTransform._14 != 0 || aTransform._24 != 0 || aTransform._34 != 0)) {
// For a singular transform, there is no reversed matrix, so we
// don't snap it.
// For a perspective transform, the content is transformed in
// non-linear, so we don't snap it too.
return aTransform;
}
// Snap for 3D Transforms
Point3D transformedOrigin = aTransform * Point3D();
// Compute the transformed snap by rounding the values of
// transformed origin.
IntPoint transformedSnapXY =
RoundedToInt(Point(transformedOrigin.x, transformedOrigin.y));
Matrix4x4 inverse = aTransform;
inverse.Invert();
// see Matrix4x4::ProjectPoint()
Float transformedSnapZ =
inverse._33 == 0 ? 0 : (-(transformedSnapXY.x * inverse._13 +
transformedSnapXY.y * inverse._23 +
inverse._43) / inverse._33);
Point3D transformedSnap =
Point3D(transformedSnapXY.x, transformedSnapXY.y, transformedSnapZ);
if (transformedOrigin == transformedSnap) {
return aTransform;
}
// Compute the snap from the transformed snap.
Point3D snap = inverse * transformedSnap;
if (snap.z > 0.001 || snap.z < -0.001) {
// Allow some level of accumulated computation error.
MOZ_ASSERT(inverse._33 == 0.0);
return aTransform;
}
// The difference between the origin and snap is the residual transform.
if (aResidualTransform) {
// The residual transform is to translate the snap to the origin
// of the content buffer.
*aResidualTransform = Matrix::Translation(-snap.x, -snap.y);
}
// Translate transformed origin to transformed snap since the
// residual transform would trnslate the snap to the origin.
Point3D transformedShift = transformedSnap - transformedOrigin;
result = aTransform;
result.PostTranslate(transformedShift.x,
transformedShift.y,
transformedShift.z);
// For non-2d transform, residual translation could be more than
// 0.5 pixels for every axis.
return result;
}
Matrix4x4
Layer::SnapTransform(const Matrix4x4& aTransform,
const gfxRect& aSnapRect,
Matrix* aResidualTransform)
{
if (aResidualTransform) {
*aResidualTransform = Matrix();
}
Matrix matrix2D;
Matrix4x4 result;
if (mManager->IsSnappingEffectiveTransforms() &&
aTransform.Is2D(&matrix2D) &&
gfx::Size(1.0, 1.0) <= ToSize(aSnapRect.Size()) &&
matrix2D.PreservesAxisAlignedRectangles()) {
IntPoint transformedTopLeft = RoundedToInt(matrix2D * ToPoint(aSnapRect.TopLeft()));
IntPoint transformedTopRight = RoundedToInt(matrix2D * ToPoint(aSnapRect.TopRight()));
IntPoint transformedBottomRight = RoundedToInt(matrix2D * ToPoint(aSnapRect.BottomRight()));
Matrix snappedMatrix = gfxUtils::TransformRectToRect(aSnapRect,
transformedTopLeft, transformedTopRight, transformedBottomRight);
result = Matrix4x4::From2D(snappedMatrix);
if (aResidualTransform && !snappedMatrix.IsSingular()) {
// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
// (i.e., appying snappedMatrix after aResidualTransform gives the
// ideal transform.
Matrix snappedMatrixInverse = snappedMatrix;
snappedMatrixInverse.Invert();
*aResidualTransform = matrix2D * snappedMatrixInverse;
}
} else {
result = aTransform;
}
return result;
}
static bool
AncestorLayerMayChangeTransform(Layer* aLayer)
{
for (Layer* l = aLayer; l; l = l->GetParent()) {
if (l->GetContentFlags() & Layer::CONTENT_MAY_CHANGE_TRANSFORM) {
return true;
}
}
return false;
}
bool
Layer::MayResample()
{
Matrix transform2d;
return !GetEffectiveTransform().Is2D(&transform2d) ||
ThebesMatrix(transform2d).HasNonIntegerTranslation() ||
AncestorLayerMayChangeTransform(this);
}
RenderTargetIntRect
Layer::CalculateScissorRect(const RenderTargetIntRect& aCurrentScissorRect)
{
ContainerLayer* container = GetParent();
ContainerLayer* containerChild = nullptr;
NS_ASSERTION(GetParent(), "This can't be called on the root!");
// Find the layer creating the 3D context.
while (container->Extend3DContext()) {
containerChild = container;
container = container->GetParent();
MOZ_ASSERT(container);
}
// Find the nearest layer with a clip, or this layer.
// ContainerState::SetupScrollingMetadata() may install a clip on
// the layer.
Layer *clipLayer =
containerChild && containerChild->GetEffectiveClipRect() ?
containerChild : this;
// Establish initial clip rect: it's either the one passed in, or
// if the parent has an intermediate surface, it's the extents of that surface.
RenderTargetIntRect currentClip;
if (container->UseIntermediateSurface()) {
currentClip.SizeTo(container->GetIntermediateSurfaceRect().Size());
} else {
currentClip = aCurrentScissorRect;
}
if (!clipLayer->GetEffectiveClipRect()) {
return currentClip;
}
if (GetVisibleRegion().IsEmpty()) {
// When our visible region is empty, our parent may not have created the
// intermediate surface that we would require for correct clipping; however,
// this does not matter since we are invisible.
return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
}
const RenderTargetIntRect clipRect =
ViewAs<RenderTargetPixel>(*clipLayer->GetEffectiveClipRect(),
PixelCastJustification::RenderTargetIsParentLayerForRoot);
if (clipRect.IsEmpty()) {
// We might have a non-translation transform in the container so we can't
// use the code path below.
return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
}
RenderTargetIntRect scissor = clipRect;
if (!container->UseIntermediateSurface()) {
gfx::Matrix matrix;
DebugOnly<bool> is2D = container->GetEffectiveTransform().Is2D(&matrix);
// See DefaultComputeEffectiveTransforms below
NS_ASSERTION(is2D && matrix.PreservesAxisAlignedRectangles(),
"Non preserves axis aligned transform with clipped child should have forced intermediate surface");
gfx::Rect r(scissor.x, scissor.y, scissor.width, scissor.height);
gfxRect trScissor = gfx::ThebesRect(matrix.TransformBounds(r));
trScissor.Round();
IntRect tmp;
if (!gfxUtils::GfxRectToIntRect(trScissor, &tmp)) {
return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
}
scissor = ViewAs<RenderTargetPixel>(tmp);
// Find the nearest ancestor with an intermediate surface
do {
container = container->GetParent();
} while (container && !container->UseIntermediateSurface());
}
if (container) {
scissor.MoveBy(-container->GetIntermediateSurfaceRect().TopLeft());
}
return currentClip.Intersect(scissor);
}
const FrameMetrics&
Layer::GetFrameMetrics(uint32_t aIndex) const
{
MOZ_ASSERT(aIndex < GetFrameMetricsCount());
return mFrameMetrics[aIndex];
}
bool
Layer::HasScrollableFrameMetrics() const
{
for (uint32_t i = 0; i < GetFrameMetricsCount(); i++) {
if (GetFrameMetrics(i).IsScrollable()) {
return true;
}
}
return false;
}
bool
Layer::IsScrollInfoLayer() const
{
// A scrollable container layer with no children
return AsContainerLayer()
&& HasScrollableFrameMetrics()
&& !GetFirstChild();
}
const Matrix4x4
Layer::GetTransform() const
{
Matrix4x4 transform = mTransform;
transform.PostScale(GetPostXScale(), GetPostYScale(), 1.0f);
if (const ContainerLayer* c = AsContainerLayer()) {
transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
}
return transform;
}
const Matrix4x4
Layer::GetLocalTransform()
{
Matrix4x4 transform;
if (LayerComposite* shadow = AsLayerComposite())
transform = shadow->GetShadowTransform();
else
transform = mTransform;
transform.PostScale(GetPostXScale(), GetPostYScale(), 1.0f);
if (ContainerLayer* c = AsContainerLayer()) {
transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
}
return transform;
}
bool
Layer::HasTransformAnimation() const
{
for (uint32_t i = 0; i < mAnimations.Length(); i++) {
if (mAnimations[i].property() == eCSSProperty_transform) {
return true;
}
}
return false;
}
void
Layer::ApplyPendingUpdatesForThisTransaction()
{
if (mPendingTransform && *mPendingTransform != mTransform) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
mTransform = *mPendingTransform;
Mutated();
}
mPendingTransform = nullptr;
if (mPendingAnimations) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
mPendingAnimations->SwapElements(mAnimations);
mPendingAnimations = nullptr;
Mutated();
}
}
const float
Layer::GetLocalOpacity()
{
float opacity = mOpacity;
if (LayerComposite* shadow = AsLayerComposite())
opacity = shadow->GetShadowOpacity();
return std::min(std::max(opacity, 0.0f), 1.0f);
}
float
Layer::GetEffectiveOpacity()
{
float opacity = GetLocalOpacity();
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
c = c->GetParent()) {
opacity *= c->GetLocalOpacity();
}
return opacity;
}
CompositionOp
Layer::GetEffectiveMixBlendMode()
{
if(mMixBlendMode != CompositionOp::OP_OVER)
return mMixBlendMode;
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
c = c->GetParent()) {
if(c->mMixBlendMode != CompositionOp::OP_OVER)
return c->mMixBlendMode;
}
return mMixBlendMode;
}
void
Layer::ComputeEffectiveTransformForMaskLayers(const gfx::Matrix4x4& aTransformToSurface)
{
if (GetMaskLayer()) {
ComputeEffectiveTransformForMaskLayer(GetMaskLayer(), aTransformToSurface);
}
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
Layer* maskLayer = GetAncestorMaskLayerAt(i);
ComputeEffectiveTransformForMaskLayer(maskLayer, aTransformToSurface);
}
}
/* static */ void
Layer::ComputeEffectiveTransformForMaskLayer(Layer* aMaskLayer, const gfx::Matrix4x4& aTransformToSurface)
{
aMaskLayer->mEffectiveTransform = aTransformToSurface;
#ifdef DEBUG
bool maskIs2D = aMaskLayer->GetTransform().CanDraw2D();
NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
#endif
// The mask layer can have an async transform applied to it in some
// situations, so be sure to use its GetLocalTransform() rather than
// its GetTransform().
aMaskLayer->mEffectiveTransform = aMaskLayer->GetLocalTransform() *
aMaskLayer->mEffectiveTransform;
}
RenderTargetRect
Layer::TransformRectToRenderTarget(const LayerIntRect& aRect)
{
LayerRect rect(aRect);
RenderTargetRect quad = RenderTargetRect::FromUnknown(
GetEffectiveTransform().TransformBounds(
LayerPixel::ToUnknown(rect)));
return quad;
}
bool
Layer::GetVisibleRegionRelativeToRootLayer(nsIntRegion& aResult,
nsIntPoint* aLayerOffset)
{
MOZ_ASSERT(aLayerOffset, "invalid offset pointer");
IntPoint offset;
aResult = GetEffectiveVisibleRegion();
for (Layer* layer = this; layer; layer = layer->GetParent()) {
gfx::Matrix matrix;
if (!layer->GetLocalTransform().Is2D(&matrix) ||
!matrix.IsTranslation()) {
return false;
}
// The offset of |layer| to its parent.
IntPoint currentLayerOffset = RoundedToInt(matrix.GetTranslation());
// Translate the accumulated visible region of |this| by the offset of
// |layer|.
aResult.MoveBy(currentLayerOffset.x, currentLayerOffset.y);
// If the parent layer clips its lower layers, clip the visible region
// we're accumulating.
if (layer->GetEffectiveClipRect()) {
aResult.AndWith(ParentLayerIntRect::ToUntyped(*layer->GetEffectiveClipRect()));
}
// Now we need to walk across the list of siblings for this parent layer,
// checking to see if any of these layer trees obscure |this|. If so,
// remove these areas from the visible region as well. This will pick up
// chrome overlays like a tab modal prompt.
Layer* sibling;
for (sibling = layer->GetNextSibling(); sibling;
sibling = sibling->GetNextSibling()) {
gfx::Matrix siblingMatrix;
if (!sibling->GetLocalTransform().Is2D(&siblingMatrix) ||
!siblingMatrix.IsTranslation()) {
return false;
}
// Retreive the translation from sibling to |layer|. The accumulated
// visible region is currently oriented with |layer|.
IntPoint siblingOffset = RoundedToInt(siblingMatrix.GetTranslation());
nsIntRegion siblingVisibleRegion(sibling->GetEffectiveVisibleRegion());
// Translate the siblings region to |layer|'s origin.
siblingVisibleRegion.MoveBy(-siblingOffset.x, -siblingOffset.y);
// Subtract the sibling visible region from the visible region of |this|.
aResult.SubOut(siblingVisibleRegion);
}
// Keep track of the total offset for aLayerOffset. We use this in plugin
// positioning code.
offset += currentLayerOffset;
}
*aLayerOffset = nsIntPoint(offset.x, offset.y);
return true;
}
Maybe<ParentLayerIntRect>
Layer::GetCombinedClipRect() const
{
Maybe<ParentLayerIntRect> clip = GetClipRect();
for (size_t i = 0; i < mFrameMetrics.Length(); i++) {
if (!mFrameMetrics[i].HasClipRect()) {
continue;
}
const ParentLayerIntRect& other = mFrameMetrics[i].ClipRect();
if (clip) {
clip = Some(clip.value().Intersect(other));
} else {
clip = Some(other);
}
}
return clip;
}
ContainerLayer::ContainerLayer(LayerManager* aManager, void* aImplData)
: Layer(aManager, aImplData),
mFirstChild(nullptr),
mLastChild(nullptr),
mPreXScale(1.0f),
mPreYScale(1.0f),
mInheritedXScale(1.0f),
mInheritedYScale(1.0f),
mPresShellResolution(1.0f),
mScaleToResolution(false),
mUseIntermediateSurface(false),
mSupportsComponentAlphaChildren(false),
mMayHaveReadbackChild(false),
mChildrenChanged(false),
mEventRegionsOverride(EventRegionsOverride::NoOverride)
{
MOZ_COUNT_CTOR(ContainerLayer);
mContentFlags = 0; // Clear NO_TEXT, NO_TEXT_OVER_TRANSPARENT
}
ContainerLayer::~ContainerLayer()
{
MOZ_COUNT_DTOR(ContainerLayer);
}
bool
ContainerLayer::InsertAfter(Layer* aChild, Layer* aAfter)
{
if(aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if(aChild->GetParent()) {
NS_ERROR("aChild already in the tree");
return false;
}
if (aChild->GetNextSibling() || aChild->GetPrevSibling()) {
NS_ERROR("aChild already has siblings?");
return false;
}
if (aAfter && (aAfter->Manager() != Manager() ||
aAfter->GetParent() != this))
{
NS_ERROR("aAfter is not our child");
return false;
}
aChild->SetParent(this);
if (aAfter == mLastChild) {
mLastChild = aChild;
}
if (!aAfter) {
aChild->SetNextSibling(mFirstChild);
if (mFirstChild) {
mFirstChild->SetPrevSibling(aChild);
}
mFirstChild = aChild;
NS_ADDREF(aChild);
DidInsertChild(aChild);
return true;
}
Layer* next = aAfter->GetNextSibling();
aChild->SetNextSibling(next);
aChild->SetPrevSibling(aAfter);
if (next) {
next->SetPrevSibling(aChild);
}
aAfter->SetNextSibling(aChild);
NS_ADDREF(aChild);
DidInsertChild(aChild);
return true;
}
bool
ContainerLayer::RemoveChild(Layer *aChild)
{
if (aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if (aChild->GetParent() != this) {
NS_ERROR("aChild not our child");
return false;
}
Layer* prev = aChild->GetPrevSibling();
Layer* next = aChild->GetNextSibling();
if (prev) {
prev->SetNextSibling(next);
} else {
this->mFirstChild = next;
}
if (next) {
next->SetPrevSibling(prev);
} else {
this->mLastChild = prev;
}
aChild->SetNextSibling(nullptr);
aChild->SetPrevSibling(nullptr);
aChild->SetParent(nullptr);
this->DidRemoveChild(aChild);
NS_RELEASE(aChild);
return true;
}
bool
ContainerLayer::RepositionChild(Layer* aChild, Layer* aAfter)
{
if (aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if (aChild->GetParent() != this) {
NS_ERROR("aChild not our child");
return false;
}
if (aAfter && (aAfter->Manager() != Manager() ||
aAfter->GetParent() != this))
{
NS_ERROR("aAfter is not our child");
return false;
}
if (aChild == aAfter) {
NS_ERROR("aChild cannot be the same as aAfter");
return false;
}
Layer* prev = aChild->GetPrevSibling();
Layer* next = aChild->GetNextSibling();
if (prev == aAfter) {
// aChild is already in the correct position, nothing to do.
return true;
}
if (prev) {
prev->SetNextSibling(next);
} else {
mFirstChild = next;
}
if (next) {
next->SetPrevSibling(prev);
} else {
mLastChild = prev;
}
if (!aAfter) {
aChild->SetPrevSibling(nullptr);
aChild->SetNextSibling(mFirstChild);
if (mFirstChild) {
mFirstChild->SetPrevSibling(aChild);
}
mFirstChild = aChild;
return true;
}
Layer* afterNext = aAfter->GetNextSibling();
if (afterNext) {
afterNext->SetPrevSibling(aChild);
} else {
mLastChild = aChild;
}
aAfter->SetNextSibling(aChild);
aChild->SetPrevSibling(aAfter);
aChild->SetNextSibling(afterNext);
return true;
}
void
ContainerLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
{
aAttrs = ContainerLayerAttributes(mPreXScale, mPreYScale,
mInheritedXScale, mInheritedYScale,
mPresShellResolution, mScaleToResolution,
mEventRegionsOverride,
reinterpret_cast<uint64_t>(mHMDInfo.get()));
}
bool
ContainerLayer::Creates3DContextWithExtendingChildren()
{
if (Extend3DContext()) {
return false;
}
for (Layer* child = GetFirstChild();
child;
child = child->GetNextSibling()) {
if (child->Extend3DContext()) {
return true;
}
}
return false;
}
bool
ContainerLayer::HasMultipleChildren()
{
uint32_t count = 0;
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
const Maybe<ParentLayerIntRect>& clipRect = child->GetEffectiveClipRect();
if (clipRect && clipRect->IsEmpty())
continue;
if (child->GetVisibleRegion().IsEmpty())
continue;
++count;
if (count > 1)
return true;
}
return false;
}
/**
* Collect all leaf descendants of the current 3D context.
*/
void
ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort)
{
for (Layer* l = GetFirstChild(); l; l = l->GetNextSibling()) {
ContainerLayer* container = l->AsContainerLayer();
if (container && container->Extend3DContext()) {
container->Collect3DContextLeaves(aToSort);
} else {
aToSort.AppendElement(l);
}
}
}
void
ContainerLayer::SortChildrenBy3DZOrder(nsTArray<Layer*>& aArray)
{
nsAutoTArray<Layer*, 10> toSort;
for (Layer* l = GetFirstChild(); l; l = l->GetNextSibling()) {
ContainerLayer* container = l->AsContainerLayer();
if (container && container->Extend3DContext()) {
container->Collect3DContextLeaves(toSort);
} else {
if (toSort.Length() > 0) {
SortLayersBy3DZOrder(toSort);
aArray.AppendElements(Move(toSort));
// XXX The move analysis gets confused here, because toSort gets moved
// here, and then gets used again outside of the loop. To clarify that
// we realize that the array is going to be empty to the move checker,
// we clear it again here. (This method renews toSort for the move
// analysis)
toSort.ClearAndRetainStorage();
}
aArray.AppendElement(l);
}
}
if (toSort.Length() > 0) {
SortLayersBy3DZOrder(toSort);
aArray.AppendElements(Move(toSort));
}
}
void
ContainerLayer::DefaultComputeEffectiveTransforms(const Matrix4x4& aTransformToSurface)
{
Matrix residual;
Matrix4x4 idealTransform = GetLocalTransform() * aTransformToSurface;
// Keep 3D transforms for leaves to keep z-order sorting correct.
if (!Extend3DContext() && !Is3DContextLeaf()) {
idealTransform.ProjectTo2D();
}
bool useIntermediateSurface;
if (HasMaskLayers() ||
GetForceIsolatedGroup()) {
useIntermediateSurface = true;
#ifdef MOZ_DUMP_PAINTING
} else if (gfxUtils::sDumpPaintingIntermediate && !Extend3DContext()) {
useIntermediateSurface = true;
#endif
} else {
float opacity = GetEffectiveOpacity();
CompositionOp blendMode = GetEffectiveMixBlendMode();
if (((opacity != 1.0f || blendMode != CompositionOp::OP_OVER) && HasMultipleChildren()) ||
(!idealTransform.Is2D() && Creates3DContextWithExtendingChildren())) {
useIntermediateSurface = true;
} else {
useIntermediateSurface = false;
gfx::Matrix contTransform;
bool checkClipRect = false;
bool checkMaskLayers = false;
if (!idealTransform.Is2D(&contTransform)) {
// In 3D case, always check if we should use IntermediateSurface.
checkClipRect = true;
checkMaskLayers = true;
} else {
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
if (!contTransform.PreservesAxisAlignedRectangles()) {
#else
if (gfx::ThebesMatrix(contTransform).HasNonIntegerTranslation()) {
#endif
checkClipRect = true;
}
/* In 2D case, only translation and/or positive scaling can be done w/o using IntermediateSurface.
* Otherwise, when rotation or flip happen, we should check whether to use IntermediateSurface.
*/
if (contTransform.HasNonAxisAlignedTransform() || contTransform.HasNegativeScaling()) {
checkMaskLayers = true;
}
}
if (checkClipRect || checkMaskLayers) {
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
const Maybe<ParentLayerIntRect>& clipRect = child->GetEffectiveClipRect();
/* We can't (easily) forward our transform to children with a non-empty clip
* rect since it would need to be adjusted for the transform. See
* the calculations performed by CalculateScissorRect above.
* Nor for a child with a mask layer.
*/
if (checkClipRect && (clipRect && !clipRect->IsEmpty() && !child->GetVisibleRegion().IsEmpty())) {
useIntermediateSurface = true;
break;
}
if (checkMaskLayers && child->HasMaskLayers()) {
useIntermediateSurface = true;
break;
}
}
}
}
}
if (useIntermediateSurface) {
mEffectiveTransform = SnapTransformTranslation(idealTransform, &residual);
} else {
mEffectiveTransform = idealTransform;
}
// For layers extending 3d context, its ideal transform should be
// applied on children.
if (!Extend3DContext()) {
// Without this projection, non-container children would get a 3D
// transform while 2D is expected.
idealTransform.ProjectTo2D();
}
mUseIntermediateSurface = useIntermediateSurface && !GetEffectiveVisibleRegion().IsEmpty();
if (useIntermediateSurface) {
ComputeEffectiveTransformsForChildren(Matrix4x4::From2D(residual));
} else {
ComputeEffectiveTransformsForChildren(idealTransform);
}
if (idealTransform.CanDraw2D()) {
ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
} else {
ComputeEffectiveTransformForMaskLayers(Matrix4x4());
}
}
void
ContainerLayer::DefaultComputeSupportsComponentAlphaChildren(bool* aNeedsSurfaceCopy)
{
if (!(GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT) ||
!Manager()->AreComponentAlphaLayersEnabled()) {
mSupportsComponentAlphaChildren = false;
if (aNeedsSurfaceCopy) {
*aNeedsSurfaceCopy = false;
}
return;
}
mSupportsComponentAlphaChildren = false;
bool needsSurfaceCopy = false;
CompositionOp blendMode = GetEffectiveMixBlendMode();
if (UseIntermediateSurface()) {
if (GetEffectiveVisibleRegion().GetNumRects() == 1 &&
(GetContentFlags() & Layer::CONTENT_OPAQUE))
{
mSupportsComponentAlphaChildren = true;
} else {
gfx::Matrix transform;
if (HasOpaqueAncestorLayer(this) &&
GetEffectiveTransform().Is2D(&transform) &&
!gfx::ThebesMatrix(transform).HasNonIntegerTranslation() &&
blendMode == gfx::CompositionOp::OP_OVER) {
mSupportsComponentAlphaChildren = true;
needsSurfaceCopy = true;
}
}
} else if (blendMode == gfx::CompositionOp::OP_OVER) {
mSupportsComponentAlphaChildren =
(GetContentFlags() & Layer::CONTENT_OPAQUE) ||
(GetParent() && GetParent()->SupportsComponentAlphaChildren());
}
if (aNeedsSurfaceCopy) {
*aNeedsSurfaceCopy = mSupportsComponentAlphaChildren && needsSurfaceCopy;
}
}
void
ContainerLayer::ComputeEffectiveTransformsForChildren(const Matrix4x4& aTransformToSurface)
{
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
l->ComputeEffectiveTransforms(aTransformToSurface);
}
}
/* static */ bool
ContainerLayer::HasOpaqueAncestorLayer(Layer* aLayer)
{
for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
if (l->GetContentFlags() & Layer::CONTENT_OPAQUE)
return true;
}
return false;
}
void
ContainerLayer::DidRemoveChild(Layer* aLayer)
{
PaintedLayer* tl = aLayer->AsPaintedLayer();
if (tl && tl->UsedForReadback()) {
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
if (l->GetType() == TYPE_READBACK) {
static_cast<ReadbackLayer*>(l)->NotifyPaintedLayerRemoved(tl);
}
}
}
if (aLayer->GetType() == TYPE_READBACK) {
static_cast<ReadbackLayer*>(aLayer)->NotifyRemoved();
}
}
void
ContainerLayer::DidInsertChild(Layer* aLayer)
{
if (aLayer->GetType() == TYPE_READBACK) {
mMayHaveReadbackChild = true;
}
}
void
RefLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
{
aAttrs = RefLayerAttributes(GetReferentId(), mEventRegionsOverride);
}
/**
* StartFrameTimeRecording, together with StopFrameTimeRecording
* enable recording of frame intervals.
*
* To allow concurrent consumers, a cyclic array is used which serves all
* consumers, practically stateless with regard to consumers.
*
* To save resources, the buffer is allocated on first call to StartFrameTimeRecording
* and recording is paused if no consumer which called StartFrameTimeRecording is able
* to get valid results (because the cyclic buffer was overwritten since that call).
*
* To determine availability of the data upon StopFrameTimeRecording:
* - mRecording.mNextIndex increases on each PostPresent, and never resets.
* - Cyclic buffer position is realized as mNextIndex % bufferSize.
* - StartFrameTimeRecording returns mNextIndex. When StopFrameTimeRecording is called,
* the required start index is passed as an arg, and we're able to calculate the required
* length. If this length is bigger than bufferSize, it means data was overwritten.
* otherwise, we can return the entire sequence.
* - To determine if we need to pause, mLatestStartIndex is updated to mNextIndex
* on each call to StartFrameTimeRecording. If this index gets overwritten,
* it means that all earlier start indices obtained via StartFrameTimeRecording
* were also overwritten, hence, no point in recording, so pause.
* - mCurrentRunStartIndex indicates the oldest index of the recording after which
* the recording was not paused. If StopFrameTimeRecording is invoked with a start index
* older than this, it means that some frames were not recorded, so data is invalid.
*/
uint32_t
LayerManager::StartFrameTimeRecording(int32_t aBufferSize)
{
if (mRecording.mIsPaused) {
mRecording.mIsPaused = false;
if (!mRecording.mIntervals.Length()) { // Initialize recording buffers
mRecording.mIntervals.SetLength(aBufferSize);
}
// After being paused, recent values got invalid. Update them to now.
mRecording.mLastFrameTime = TimeStamp::Now();
// Any recording which started before this is invalid, since we were paused.
mRecording.mCurrentRunStartIndex = mRecording.mNextIndex;
}
// If we'll overwrite this index, there are no more consumers with aStartIndex
// for which we're able to provide the full recording, so no point in keep recording.
mRecording.mLatestStartIndex = mRecording.mNextIndex;
return mRecording.mNextIndex;
}
void
LayerManager::RecordFrame()
{
if (!mRecording.mIsPaused) {
TimeStamp now = TimeStamp::Now();
uint32_t i = mRecording.mNextIndex % mRecording.mIntervals.Length();
mRecording.mIntervals[i] = static_cast<float>((now - mRecording.mLastFrameTime)
.ToMilliseconds());
mRecording.mNextIndex++;
mRecording.mLastFrameTime = now;
if (mRecording.mNextIndex > (mRecording.mLatestStartIndex + mRecording.mIntervals.Length())) {
// We've just overwritten the most recent recording start -> pause.
mRecording.mIsPaused = true;
}
}
}
void
LayerManager::PostPresent()
{
if (!mTabSwitchStart.IsNull()) {
Telemetry::Accumulate(Telemetry::FX_TAB_SWITCH_TOTAL_MS,
uint32_t((TimeStamp::Now() - mTabSwitchStart).ToMilliseconds()));
mTabSwitchStart = TimeStamp();
}
}
void
LayerManager::StopFrameTimeRecording(uint32_t aStartIndex,
nsTArray<float>& aFrameIntervals)
{
uint32_t bufferSize = mRecording.mIntervals.Length();
uint32_t length = mRecording.mNextIndex - aStartIndex;
if (mRecording.mIsPaused || length > bufferSize || aStartIndex < mRecording.mCurrentRunStartIndex) {
// aStartIndex is too old. Also if aStartIndex was issued before mRecordingNextIndex overflowed (uint32_t)
// and stopped after the overflow (would happen once every 828 days of constant 60fps).
length = 0;
}
if (!length) {
aFrameIntervals.Clear();
return; // empty recording, return empty arrays.
}
// Set length in advance to avoid possibly repeated reallocations
aFrameIntervals.SetLength(length);
uint32_t cyclicPos = aStartIndex % bufferSize;
for (uint32_t i = 0; i < length; i++, cyclicPos++) {
if (cyclicPos == bufferSize) {
cyclicPos = 0;
}
aFrameIntervals[i] = mRecording.mIntervals[cyclicPos];
}
}
void
LayerManager::BeginTabSwitch()
{
mTabSwitchStart = TimeStamp::Now();
}
static void PrintInfo(std::stringstream& aStream, LayerComposite* aLayerComposite);
#ifdef MOZ_DUMP_PAINTING
template <typename T>
void WriteSnapshotLinkToDumpFile(T* aObj, std::stringstream& aStream)
{
if (!aObj) {
return;
}
nsCString string(aObj->Name());
string.Append('-');
string.AppendInt((uint64_t)aObj);
aStream << nsPrintfCString("href=\"javascript:ViewImage('%s')\"", string.BeginReading()).get();
}
template <typename T>
void WriteSnapshotToDumpFile_internal(T* aObj, DataSourceSurface* aSurf)
{
nsCString string(aObj->Name());
string.Append('-');
string.AppendInt((uint64_t)aObj);
if (gfxUtils::sDumpPaintFile != stderr) {
fprintf_stderr(gfxUtils::sDumpPaintFile, "array[\"%s\"]=\"", string.BeginReading());
}
gfxUtils::DumpAsDataURI(aSurf, gfxUtils::sDumpPaintFile);
if (gfxUtils::sDumpPaintFile != stderr) {
fprintf_stderr(gfxUtils::sDumpPaintFile, "\";");
}
}
void WriteSnapshotToDumpFile(Layer* aLayer, DataSourceSurface* aSurf)
{
WriteSnapshotToDumpFile_internal(aLayer, aSurf);
}
void WriteSnapshotToDumpFile(LayerManager* aManager, DataSourceSurface* aSurf)
{
WriteSnapshotToDumpFile_internal(aManager, aSurf);
}
void WriteSnapshotToDumpFile(Compositor* aCompositor, DrawTarget* aTarget)
{
RefPtr<SourceSurface> surf = aTarget->Snapshot();
RefPtr<DataSourceSurface> dSurf = surf->GetDataSurface();
WriteSnapshotToDumpFile_internal(aCompositor, dSurf);
}
#endif
void
Layer::Dump(std::stringstream& aStream, const char* aPrefix, bool aDumpHtml)
{
if (aDumpHtml) {
aStream << nsPrintfCString("<li><a id=\"%p\" ", this).get();
#ifdef MOZ_DUMP_PAINTING
if (GetType() == TYPE_CONTAINER || GetType() == TYPE_PAINTED) {
WriteSnapshotLinkToDumpFile(this, aStream);
}
#endif
aStream << ">";
}
DumpSelf(aStream, aPrefix);
#ifdef MOZ_DUMP_PAINTING
if (gfxUtils::sDumpCompositorTextures && AsLayerComposite() && AsLayerComposite()->GetCompositableHost()) {
AsLayerComposite()->GetCompositableHost()->Dump(aStream, aPrefix, aDumpHtml);
}
#endif
if (aDumpHtml) {
aStream << "</a>";
}
if (Layer* mask = GetMaskLayer()) {
aStream << nsPrintfCString("%s Mask layer:\n", aPrefix).get();
nsAutoCString pfx(aPrefix);
pfx += " ";
mask->Dump(aStream, pfx.get(), aDumpHtml);
}
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
aStream << nsPrintfCString("%s Ancestor mask layer %d:\n", aPrefix, uint32_t(i)).get();
nsAutoCString pfx(aPrefix);
pfx += " ";
GetAncestorMaskLayerAt(i)->Dump(aStream, pfx.get(), aDumpHtml);
}
#ifdef MOZ_DUMP_PAINTING
for (size_t i = 0; i < mExtraDumpInfo.Length(); i++) {
const nsCString& str = mExtraDumpInfo[i];
aStream << aPrefix << " Info:\n" << str.get();
}
#endif
if (Layer* kid = GetFirstChild()) {
nsAutoCString pfx(aPrefix);
pfx += " ";
if (aDumpHtml) {
aStream << "<ul>";
}
kid->Dump(aStream, pfx.get(), aDumpHtml);
if (aDumpHtml) {
aStream << "</ul>";
}
}
if (aDumpHtml) {
aStream << "</li>";
}
if (Layer* next = GetNextSibling())
next->Dump(aStream, aPrefix, aDumpHtml);
}
void
Layer::DumpSelf(std::stringstream& aStream, const char* aPrefix)
{
PrintInfo(aStream, aPrefix);
aStream << "\n";
}
void
Layer::Dump(layerscope::LayersPacket* aPacket, const void* aParent)
{
DumpPacket(aPacket, aParent);
if (Layer* kid = GetFirstChild()) {
kid->Dump(aPacket, this);
}
if (Layer* next = GetNextSibling()) {
next->Dump(aPacket, aParent);
}
}
void
Layer::SetDisplayListLog(const char* log)
{
if (gfxUtils::DumpDisplayList()) {
mDisplayListLog = log;
}
}
void
Layer::GetDisplayListLog(nsCString& log)
{
log.SetLength(0);
if (gfxUtils::DumpDisplayList()) {
// This function returns a plain text string which consists of two things
// 1. DisplayList log.
// 2. Memory address of this layer.
// We know the target layer of each display item by information in #1.
// Here is an example of a Text display item line log in #1
// Text p=0xa9850c00 f=0x0xaa405b00(.....
// f keeps the address of the target client layer of a display item.
// For LayerScope, display-item-to-client-layer mapping is not enough since
// LayerScope, which lives in the chrome process, knows only composite layers.
// As so, we need display-item-to-client-layer-to-layer-composite
// mapping. That's the reason we insert #2 into the log
log.AppendPrintf("0x%p\n%s",(void*) this, mDisplayListLog.get());
}
}
void
Layer::Log(const char* aPrefix)
{
if (!IsLogEnabled())
return;
LogSelf(aPrefix);
if (Layer* kid = GetFirstChild()) {
nsAutoCString pfx(aPrefix);
pfx += " ";
kid->Log(pfx.get());
}
if (Layer* next = GetNextSibling())
next->Log(aPrefix);
}
void
Layer::LogSelf(const char* aPrefix)
{
if (!IsLogEnabled())
return;
std::stringstream ss;
PrintInfo(ss, aPrefix);
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
if (mMaskLayer) {
nsAutoCString pfx(aPrefix);
pfx += " \\ MaskLayer ";
mMaskLayer->LogSelf(pfx.get());
}
}
void
Layer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
aStream << aPrefix;
aStream << nsPrintfCString("%s%s (0x%p)", mManager->Name(), Name(), this).get();
layers::PrintInfo(aStream, AsLayerComposite());
if (mClipRect) {
AppendToString(aStream, *mClipRect, " [clip=", "]");
}
if (1.0 != mPostXScale || 1.0 != mPostYScale) {
aStream << nsPrintfCString(" [postScale=%g, %g]", mPostXScale, mPostYScale).get();
}
if (!mTransform.IsIdentity()) {
AppendToString(aStream, mTransform, " [transform=", "]");
}
if (!mLayerBounds.IsEmpty()) {
AppendToString(aStream, mLayerBounds, " [bounds=", "]");
}
if (!mVisibleRegion.IsEmpty()) {
AppendToString(aStream, mVisibleRegion, " [visible=", "]");
} else {
aStream << " [not visible]";
}
if (!mEventRegions.IsEmpty()) {
AppendToString(aStream, mEventRegions, " ", "");
}
if (1.0 != mOpacity) {
aStream << nsPrintfCString(" [opacity=%g]", mOpacity).get();
}
if (GetContentFlags() & CONTENT_OPAQUE) {
aStream << " [opaqueContent]";
}
if (GetContentFlags() & CONTENT_COMPONENT_ALPHA) {
aStream << " [componentAlpha]";
}
if (GetScrollbarDirection() == VERTICAL) {
aStream << nsPrintfCString(" [vscrollbar=%lld]", GetScrollbarTargetContainerId()).get();
}
if (GetScrollbarDirection() == HORIZONTAL) {
aStream << nsPrintfCString(" [hscrollbar=%lld]", GetScrollbarTargetContainerId()).get();
}
if (GetIsFixedPosition()) {
LayerPoint anchor = GetFixedPositionAnchor();
aStream << nsPrintfCString(" [isFixedPosition scrollId=%lld anchor=%s%s]",
GetFixedPositionScrollContainerId(),
ToString(anchor).c_str(),
IsClipFixed() ? "" : " scrollingClip").get();
}
if (GetIsStickyPosition()) {
aStream << nsPrintfCString(" [isStickyPosition scrollId=%d outer=%f,%f %fx%f "
"inner=%f,%f %fx%f]", mStickyPositionData->mScrollId,
mStickyPositionData->mOuter.x, mStickyPositionData->mOuter.y,
mStickyPositionData->mOuter.width, mStickyPositionData->mOuter.height,
mStickyPositionData->mInner.x, mStickyPositionData->mInner.y,
mStickyPositionData->mInner.width, mStickyPositionData->mInner.height).get();
}
if (mMaskLayer) {
aStream << nsPrintfCString(" [mMaskLayer=%p]", mMaskLayer.get()).get();
}
for (uint32_t i = 0; i < mFrameMetrics.Length(); i++) {
if (!mFrameMetrics[i].IsDefault()) {
aStream << nsPrintfCString(" [metrics%d=", i).get();
AppendToString(aStream, mFrameMetrics[i], "", "]");
}
}
}
// The static helper function sets the transform matrix into the packet
static void
DumpTransform(layerscope::LayersPacket::Layer::Matrix* aLayerMatrix, const Matrix4x4& aMatrix)
{
aLayerMatrix->set_is2d(aMatrix.Is2D());
if (aMatrix.Is2D()) {
Matrix m = aMatrix.As2D();
aLayerMatrix->set_isid(m.IsIdentity());
if (!m.IsIdentity()) {
aLayerMatrix->add_m(m._11), aLayerMatrix->add_m(m._12);
aLayerMatrix->add_m(m._21), aLayerMatrix->add_m(m._22);
aLayerMatrix->add_m(m._31), aLayerMatrix->add_m(m._32);
}
} else {
aLayerMatrix->add_m(aMatrix._11), aLayerMatrix->add_m(aMatrix._12);
aLayerMatrix->add_m(aMatrix._13), aLayerMatrix->add_m(aMatrix._14);
aLayerMatrix->add_m(aMatrix._21), aLayerMatrix->add_m(aMatrix._22);
aLayerMatrix->add_m(aMatrix._23), aLayerMatrix->add_m(aMatrix._24);
aLayerMatrix->add_m(aMatrix._31), aLayerMatrix->add_m(aMatrix._32);
aLayerMatrix->add_m(aMatrix._33), aLayerMatrix->add_m(aMatrix._34);
aLayerMatrix->add_m(aMatrix._41), aLayerMatrix->add_m(aMatrix._42);
aLayerMatrix->add_m(aMatrix._43), aLayerMatrix->add_m(aMatrix._44);
}
}
// The static helper function sets the IntRect into the packet
template <typename T, typename Sub, typename Point, typename SizeT, typename MarginT>
static void
DumpRect(layerscope::LayersPacket::Layer::Rect* aLayerRect,
const BaseRect<T, Sub, Point, SizeT, MarginT>& aRect)
{
aLayerRect->set_x(aRect.x);
aLayerRect->set_y(aRect.y);
aLayerRect->set_w(aRect.width);
aLayerRect->set_h(aRect.height);
}
// The static helper function sets the nsIntRegion into the packet
static void
DumpRegion(layerscope::LayersPacket::Layer::Region* aLayerRegion, const nsIntRegion& aRegion)
{
nsIntRegionRectIterator it(aRegion);
while (const IntRect* sr = it.Next()) {
DumpRect(aLayerRegion->add_r(), *sr);
}
}
void
Layer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
// Add a new layer (UnknownLayer)
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->add_layer();
// Basic information
layer->set_type(LayersPacket::Layer::UnknownLayer);
layer->set_ptr(reinterpret_cast<uint64_t>(this));
layer->set_parentptr(reinterpret_cast<uint64_t>(aParent));
// Shadow
if (LayerComposite* lc = AsLayerComposite()) {
LayersPacket::Layer::Shadow* s = layer->mutable_shadow();
if (const Maybe<ParentLayerIntRect>& clipRect = lc->GetShadowClipRect()) {
DumpRect(s->mutable_clip(), *clipRect);
}
if (!lc->GetShadowTransform().IsIdentity()) {
DumpTransform(s->mutable_transform(), lc->GetShadowTransform());
}
if (!lc->GetShadowVisibleRegion().IsEmpty()) {
DumpRegion(s->mutable_vregion(), lc->GetShadowVisibleRegion());
}
}
// Clip
if (mClipRect) {
DumpRect(layer->mutable_clip(), *mClipRect);
}
// Transform
if (!mTransform.IsIdentity()) {
DumpTransform(layer->mutable_transform(), mTransform);
}
// Visible region
if (!mVisibleRegion.IsEmpty()) {
DumpRegion(layer->mutable_vregion(), mVisibleRegion);
}
// EventRegions
if (!mEventRegions.IsEmpty()) {
const EventRegions &e = mEventRegions;
if (!e.mHitRegion.IsEmpty()) {
DumpRegion(layer->mutable_hitregion(), e.mHitRegion);
}
if (!e.mDispatchToContentHitRegion.IsEmpty()) {
DumpRegion(layer->mutable_dispatchregion(), e.mDispatchToContentHitRegion);
}
if (!e.mNoActionRegion.IsEmpty()) {
DumpRegion(layer->mutable_noactionregion(), e.mNoActionRegion);
}
if (!e.mHorizontalPanRegion.IsEmpty()) {
DumpRegion(layer->mutable_hpanregion(), e.mHorizontalPanRegion);
}
if (!e.mVerticalPanRegion.IsEmpty()) {
DumpRegion(layer->mutable_vpanregion(), e.mVerticalPanRegion);
}
}
// Opacity
layer->set_opacity(mOpacity);
// Content opaque
layer->set_copaque(static_cast<bool>(GetContentFlags() & CONTENT_OPAQUE));
// Component alpha
layer->set_calpha(static_cast<bool>(GetContentFlags() & CONTENT_COMPONENT_ALPHA));
// Vertical or horizontal bar
if (GetScrollbarDirection() != NONE) {
layer->set_direct(GetScrollbarDirection() == VERTICAL ?
LayersPacket::Layer::VERTICAL :
LayersPacket::Layer::HORIZONTAL);
layer->set_barid(GetScrollbarTargetContainerId());
}
// Mask layer
if (mMaskLayer) {
layer->set_mask(reinterpret_cast<uint64_t>(mMaskLayer.get()));
}
// DisplayList log.
if (mDisplayListLog.Length() > 0) {
layer->set_displaylistloglength(mDisplayListLog.Length());
auto compressedData =
MakeUnique<char[]>(LZ4::maxCompressedSize(mDisplayListLog.Length()));
int compressedSize = LZ4::compress((char*)mDisplayListLog.get(),
mDisplayListLog.Length(),
compressedData.get());
layer->set_displaylistlog(compressedData.get(), compressedSize);
}
}
bool
Layer::IsBackfaceHidden()
{
if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
Layer* container = AsContainerLayer() ? this : GetParent();
if (container) {
// The effective transform can include non-preserve-3d parent
// transforms, since we don't always require an intermediate.
if (container->Extend3DContext() || container->Is3DContextLeaf()) {
return container->GetEffectiveTransform().IsBackfaceVisible();
}
return container->GetBaseTransform().IsBackfaceVisible();
}
}
return false;
}
void
PaintedLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
if (!mValidRegion.IsEmpty()) {
AppendToString(aStream, mValidRegion, " [valid=", "]");
}
}
void
PaintedLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::PaintedLayer);
if (!mValidRegion.IsEmpty()) {
DumpRegion(layer->mutable_valid(), mValidRegion);
}
}
void
ContainerLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
if (UseIntermediateSurface()) {
aStream << " [usesTmpSurf]";
}
if (1.0 != mPreXScale || 1.0 != mPreYScale) {
aStream << nsPrintfCString(" [preScale=%g, %g]", mPreXScale, mPreYScale).get();
}
if (mScaleToResolution) {
aStream << nsPrintfCString(" [presShellResolution=%g]", mPresShellResolution).get();
}
if (mEventRegionsOverride & EventRegionsOverride::ForceDispatchToContent) {
aStream << " [force-dtc]";
}
if (mEventRegionsOverride & EventRegionsOverride::ForceEmptyHitRegion) {
aStream << " [force-ehr]";
}
if (mHMDInfo) {
aStream << nsPrintfCString(" [hmd=%p]", mHMDInfo.get()).get();
}
}
void
ContainerLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::ContainerLayer);
}
void
ColorLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
AppendToString(aStream, mColor, " [color=", "]");
AppendToString(aStream, mBounds, " [bounds=", "]");
}
void
ColorLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::ColorLayer);
layer->set_color(mColor.ToABGR());
}
void
CanvasLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
if (mFilter != GraphicsFilter::FILTER_GOOD) {
AppendToString(aStream, mFilter, " [filter=", "]");
}
}
// This help function is used to assign the correct enum value
// to the packet
static void
DumpFilter(layerscope::LayersPacket::Layer* aLayer, const GraphicsFilter& aFilter)
{
using namespace layerscope;
switch (aFilter) {
case GraphicsFilter::FILTER_FAST:
aLayer->set_filter(LayersPacket::Layer::FILTER_FAST);
break;
case GraphicsFilter::FILTER_GOOD:
aLayer->set_filter(LayersPacket::Layer::FILTER_GOOD);
break;
case GraphicsFilter::FILTER_BEST:
aLayer->set_filter(LayersPacket::Layer::FILTER_BEST);
break;
case GraphicsFilter::FILTER_NEAREST:
aLayer->set_filter(LayersPacket::Layer::FILTER_NEAREST);
break;
case GraphicsFilter::FILTER_BILINEAR:
aLayer->set_filter(LayersPacket::Layer::FILTER_BILINEAR);
break;
case GraphicsFilter::FILTER_GAUSSIAN:
aLayer->set_filter(LayersPacket::Layer::FILTER_GAUSSIAN);
break;
default:
// ignore it
break;
}
}
void
CanvasLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::CanvasLayer);
DumpFilter(layer, mFilter);
}
void
ImageLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
if (mFilter != GraphicsFilter::FILTER_GOOD) {
AppendToString(aStream, mFilter, " [filter=", "]");
}
}
void
ImageLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::ImageLayer);
DumpFilter(layer, mFilter);
}
void
RefLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
ContainerLayer::PrintInfo(aStream, aPrefix);
if (0 != mId) {
AppendToString(aStream, mId, " [id=", "]");
}
}
void
RefLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::RefLayer);
layer->set_refid(mId);
}
void
ReadbackLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
Layer::PrintInfo(aStream, aPrefix);
AppendToString(aStream, mSize, " [size=", "]");
if (mBackgroundLayer) {
AppendToString(aStream, mBackgroundLayer, " [backgroundLayer=", "]");
AppendToString(aStream, mBackgroundLayerOffset, " [backgroundOffset=", "]");
} else if (mBackgroundColor.a == 1.f) {
AppendToString(aStream, mBackgroundColor, " [backgroundColor=", "]");
} else {
aStream << " [nobackground]";
}
}
void
ReadbackLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
{
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
layer->set_type(LayersPacket::Layer::ReadbackLayer);
LayersPacket::Layer::Size* size = layer->mutable_size();
size->set_w(mSize.width);
size->set_h(mSize.height);
}
//--------------------------------------------------
// LayerManager
void
LayerManager::Dump(std::stringstream& aStream, const char* aPrefix, bool aDumpHtml)
{
#ifdef MOZ_DUMP_PAINTING
if (aDumpHtml) {
aStream << "<ul><li><a ";
WriteSnapshotLinkToDumpFile(this, aStream);
aStream << ">";
}
#endif
DumpSelf(aStream, aPrefix);
#ifdef MOZ_DUMP_PAINTING
if (aDumpHtml) {
aStream << "</a>";
}
#endif
nsAutoCString pfx(aPrefix);
pfx += " ";
if (!GetRoot()) {
aStream << nsPrintfCString("%s(null)", pfx.get()).get();
if (aDumpHtml) {
aStream << "</li></ul>";
}
return;
}
if (aDumpHtml) {
aStream << "<ul>";
}
GetRoot()->Dump(aStream, pfx.get(), aDumpHtml);
if (aDumpHtml) {
aStream << "</ul></li></ul>";
}
aStream << "\n";
}
void
LayerManager::DumpSelf(std::stringstream& aStream, const char* aPrefix)
{
PrintInfo(aStream, aPrefix);
aStream << "\n";
}
void
LayerManager::Dump()
{
std::stringstream ss;
Dump(ss);
print_stderr(ss);
}
void
LayerManager::Dump(layerscope::LayersPacket* aPacket)
{
DumpPacket(aPacket);
if (GetRoot()) {
GetRoot()->Dump(aPacket, this);
}
}
void
LayerManager::Log(const char* aPrefix)
{
if (!IsLogEnabled())
return;
LogSelf(aPrefix);
nsAutoCString pfx(aPrefix);
pfx += " ";
if (!GetRoot()) {
MOZ_LAYERS_LOG(("%s(null)", pfx.get()));
return;
}
GetRoot()->Log(pfx.get());
}
void
LayerManager::LogSelf(const char* aPrefix)
{
nsAutoCString str;
std::stringstream ss;
PrintInfo(ss, aPrefix);
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
}
void
LayerManager::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
aStream << aPrefix << nsPrintfCString("%sLayerManager (0x%p)", Name(), this).get();
}
void
LayerManager::DumpPacket(layerscope::LayersPacket* aPacket)
{
using namespace layerscope;
// Add a new layer data (LayerManager)
LayersPacket::Layer* layer = aPacket->add_layer();
layer->set_type(LayersPacket::Layer::LayerManager);
layer->set_ptr(reinterpret_cast<uint64_t>(this));
// Layer Tree Root
layer->set_parentptr(0);
}
/*static*/ void
LayerManager::InitLog()
{
if (!sLog)
sLog = PR_NewLogModule("Layers");
}
/*static*/ bool
LayerManager::IsLogEnabled()
{
MOZ_ASSERT(!!sLog,
"layer manager must be created before logging is allowed");
return MOZ_LOG_TEST(sLog, LogLevel::Debug);
}
void
PrintInfo(std::stringstream& aStream, LayerComposite* aLayerComposite)
{
if (!aLayerComposite) {
return;
}
if (const Maybe<ParentLayerIntRect>& clipRect = aLayerComposite->GetShadowClipRect()) {
AppendToString(aStream, *clipRect, " [shadow-clip=", "]");
}
if (!aLayerComposite->GetShadowTransform().IsIdentity()) {
AppendToString(aStream, aLayerComposite->GetShadowTransform(), " [shadow-transform=", "]");
}
if (!aLayerComposite->GetShadowVisibleRegion().IsEmpty()) {
AppendToString(aStream, aLayerComposite->GetShadowVisibleRegion(), " [shadow-visible=", "]");
}
}
void
SetAntialiasingFlags(Layer* aLayer, DrawTarget* aTarget)
{
bool permitSubpixelAA = !(aLayer->GetContentFlags() & Layer::CONTENT_DISABLE_SUBPIXEL_AA);
if (aTarget->GetFormat() != SurfaceFormat::B8G8R8A8) {
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
return;
}
const IntRect& bounds = aLayer->GetVisibleRegion().GetBounds();
gfx::Rect transformedBounds = aTarget->GetTransform().TransformBounds(gfx::Rect(Float(bounds.x), Float(bounds.y),
Float(bounds.width), Float(bounds.height)));
transformedBounds.RoundOut();
IntRect intTransformedBounds;
transformedBounds.ToIntRect(&intTransformedBounds);
permitSubpixelAA &= !(aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) ||
aTarget->GetOpaqueRect().Contains(intTransformedBounds);
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
}
IntRect
ToOutsideIntRect(const gfxRect &aRect)
{
gfxRect r = aRect;
r.RoundOut();
return IntRect(r.X(), r.Y(), r.Width(), r.Height());
}
PRLogModuleInfo* LayerManager::sLog;
} // namespace layers
} // namespace mozilla