In a following patch, all DevTools moz.build files will use DevToolsModules to install JS modules at a path that corresponds directly to their source tree location. Here we rewrite all require and import calls to match the new location that these files are installed to.
67 lines
2.1 KiB
JavaScript
67 lines
2.1 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const Ci = Components.interfaces;
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const Cc = Components.classes;
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const Cu = Components.utils;
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const { Services } = Cu.import("resource://gre/modules/Services.jsm", {});
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const { DevToolsLoader } = Cu.import("resource://gre/modules/devtools/shared/Loader.jsm", {});
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this.EXPORTED_SYMBOLS = ["init"];
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var started = false;
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function init(msg) {
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if (started) {
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return;
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}
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started = true;
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// Init a custom, invisible DebuggerServer, in order to not pollute
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// the debugger with all devtools modules, nor break the debugger itself with using it
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// in the same process.
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let devtools = new DevToolsLoader();
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devtools.invisibleToDebugger = true;
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devtools.main("devtools/server/main");
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let { DebuggerServer, ActorPool } = devtools;
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if (!DebuggerServer.initialized) {
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DebuggerServer.init();
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DebuggerServer.isInChildProcess = true;
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}
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// In case of apps being loaded in parent process, DebuggerServer is already
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// initialized, but child specific actors are not registered.
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// Otherwise, for child process, we need to load actors the first
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// time we load child.js
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DebuggerServer.addChildActors();
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let mm = msg.target;
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mm.QueryInterface(Ci.nsISyncMessageSender);
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let prefix = msg.data.prefix;
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// Connect both parent/child processes debugger servers RDP via message managers
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let conn = DebuggerServer.connectToParent(prefix, mm);
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conn.parentMessageManager = mm;
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let { ChildProcessActor } = devtools.require("devtools/server/actors/child-process");
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let actor = new ChildProcessActor(conn);
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let actorPool = new ActorPool(conn);
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actorPool.addActor(actor);
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conn.addActorPool(actorPool);
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let response = {actor: actor.form()};
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mm.sendAsyncMessage("debug:content-process-actor", response);
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mm.addMessageListener("debug:content-process-destroy", function onDestroy() {
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mm.removeMessageListener("debug:content-process-destroy", onDestroy);
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DebuggerServer.destroy();
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started = false;
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});
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}
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