This removes all the code for add-on performance watching from the perfmonitoring component. This should mean that for add-on compartments, we no longer trigger jank or CPOW monitoring in the JS engine. This should result in minor performance improvements. As a result, about:performance no longer reports on add-on performance (but still reports on web page performance). It also removes the AddonWatchers.jsm module and the related Nightly- only UI (disabled in the parent commit) and strings. This UI wasn't ready for release, there wasn't sufficient data it was creating value for users, and there was some evidence that it didn't always correctly identify the cause of performance issues, thus potentially leading to user confusion or annoyance. Removing it therefore seemed the right thing to do. MozReview-Commit-ID: LsRwuaUtq6L
790 lines
23 KiB
C++
790 lines
23 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsPerformanceStats_h
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#define nsPerformanceStats_h
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#include "jsapi.h"
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#include "nsHashKeys.h"
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#include "nsTHashtable.h"
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#include "nsIObserver.h"
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#include "nsPIDOMWindow.h"
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#include "nsIPerformanceStats.h"
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class nsPerformanceGroup;
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class nsPerformanceGroupDetails;
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typedef mozilla::Vector<RefPtr<nsPerformanceGroup>, 8> GroupVector;
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/**
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* A data structure for registering observers interested in
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* performance alerts.
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*
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* Each performance group owns a single instance of this class.
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* Additionally, the service owns instances designed to observe the
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* performance alerts in all webpages.
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*/
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class nsPerformanceObservationTarget final: public nsIPerformanceObservable {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIPERFORMANCEOBSERVABLE
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/**
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* `true` if this target has at least once performance observer
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* registered, `false` otherwise.
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*/
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bool HasObservers() const;
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/**
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* Notify all the observers that jank has happened.
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*/
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void NotifyJankObservers(nsIPerformanceGroupDetails* source, nsIPerformanceAlert* gravity);
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/**
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* Set the details on the group being observed.
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*/
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void SetTarget(nsPerformanceGroupDetails* details);
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private:
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~nsPerformanceObservationTarget() {}
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// The observers for this target. We hold them as a vector, despite
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// the linear removal cost, as we expect that the typical number of
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// observers will be lower than 3, and that (un)registrations will
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// be fairly infrequent.
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mozilla::Vector<nsCOMPtr<nsIPerformanceObserver>> mObservers;
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// Details on the group being observed. May be `nullptr`.
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RefPtr<nsPerformanceGroupDetails> mDetails;
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};
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/**
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* The base class for entries of maps from window id to
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* performance group.
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*
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* Performance observers may be registered before their group is
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* created (e.g., one may register an observer for a webpage before all
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* its iframes are loaded). This class serves to hold the observation
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* target until the performance group may be created, and then to
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* associate the observation target and the performance group.
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*/
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class nsGroupHolder {
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public:
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nsGroupHolder()
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: mGroup(nullptr)
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, mPendingObservationTarget(nullptr)
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{ }
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/**
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* Get the observation target, creating it if necessary.
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*/
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nsPerformanceObservationTarget* ObservationTarget();
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/**
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* Get the group, if it has been created.
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*
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* May return `null` if the group hasn't been created yet.
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*/
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class nsPerformanceGroup* GetGroup();
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/**
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* Set the group.
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*
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* Once this method has been called, calling
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* `this->ObservationTarget()` and `group->ObservationTarget()` is equivalent.
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*
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* Must only be called once.
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*/
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void SetGroup(class nsPerformanceGroup*);
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private:
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// The group. Initially `nullptr`, until we have called `SetGroup`.
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class nsPerformanceGroup* mGroup;
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// The observation target. Instantiated by the first call to
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// `ObservationTarget()`.
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RefPtr<nsPerformanceObservationTarget> mPendingObservationTarget;
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};
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/**
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* An implementation of the nsIPerformanceStatsService.
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*
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* Note that this implementation is not thread-safe.
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*/
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class nsPerformanceStatsService final : public nsIPerformanceStatsService,
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public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIPERFORMANCESTATSSERVICE
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NS_DECL_NSIOBSERVER
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nsPerformanceStatsService();
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nsresult Init();
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private:
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nsresult InitInternal();
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void Dispose();
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~nsPerformanceStatsService();
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protected:
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friend nsPerformanceGroup;
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/**
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* `false` until `Init()` and after `Dispose()`, `true` inbetween.
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*/
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bool mIsAvailable;
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/**
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* `true` once we have called `Dispose()`.
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*/
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bool mDisposed;
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/**
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* A unique identifier for the process.
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*
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* Process HANDLE under Windows, pid under Unix.
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*/
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const uint64_t mProcessId;
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/**
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* The JS Context for the main thread.
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*/
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JSContext* const mContext;
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/**
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* Generate unique identifiers.
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*/
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uint64_t GetNextId();
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uint64_t mUIdCounter;
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/**
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* Extract a snapshot of performance statistics from a performance group.
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*/
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static nsIPerformanceStats* GetStatsForGroup(const js::PerformanceGroup* group);
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static nsIPerformanceStats* GetStatsForGroup(const nsPerformanceGroup* group);
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/**
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* Get the performance groups associated to a given JS compartment.
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*
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* A compartment is typically associated to the following groups:
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* - the top group, shared by the entire process;
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* - the window group, if the code is executed in a window, shared
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* by all compartments for that window (typically, all frames);
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* - the compartment's own group.
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*
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* Pre-condition: the VM must have entered the JS compartment.
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*
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* The caller is expected to cache the results of this method, as
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* calling it more than once may not return the same instances of
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* performance groups.
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*/
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bool GetPerformanceGroups(JSContext* cx, js::PerformanceGroupVector&);
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static bool GetPerformanceGroupsCallback(JSContext* cx, js::PerformanceGroupVector&, void* closure);
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/**********************************************************
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*
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* Sets of all performance groups, indexed by several keys.
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*
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* These sets do not keep the performance groups alive. Rather, a
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* performance group is inserted in the relevant sets upon
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* construction and removed from the sets upon destruction or when
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* we Dispose() of the service.
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*
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* A `nsPerformanceGroup` is typically kept alive (as a
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* `js::PerformanceGroup`) by the JSCompartment to which it is
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* associated. It may also temporarily be kept alive by the JS
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* stack, in particular in case of nested event loops.
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*/
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/**
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* Set of performance groups associated to windows, indexed by outer
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* window id. Each item is shared by all the compartments that
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* belong to the window.
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*/
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struct WindowIdToGroup: public nsUint64HashKey,
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public nsGroupHolder {
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explicit WindowIdToGroup(const uint64_t* key)
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: nsUint64HashKey(key)
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{}
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};
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nsTHashtable<WindowIdToGroup> mWindowIdToGroup;
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/**
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* Set of all performance groups.
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*/
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struct Groups: public nsPtrHashKey<nsPerformanceGroup> {
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explicit Groups(const nsPerformanceGroup* key)
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: nsPtrHashKey<nsPerformanceGroup>(key)
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{}
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};
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nsTHashtable<Groups> mGroups;
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/**
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* The performance group representing the runtime itself. All
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* compartments are associated to this group.
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*/
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RefPtr<nsPerformanceGroup> mTopGroup;
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/**********************************************************
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*
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* Measuring and recording the CPU use of the system.
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*
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*/
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/**
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* Get the OS-reported time spent in userland/systemland, in
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* microseconds. On most platforms, this data is per-thread,
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* but on some platforms we need to fall back to per-process.
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*
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* Data is not guaranteed to be monotonic.
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*/
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nsresult GetResources(uint64_t* userTime, uint64_t* systemTime) const;
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/**
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* Amount of user/system CPU time used by the thread (or process,
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* for platforms that don't support per-thread measure) since start.
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* Updated by `StopwatchStart` at most once per event.
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*
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* Unit: microseconds.
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*/
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uint64_t mUserTimeStart;
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uint64_t mSystemTimeStart;
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bool mIsHandlingUserInput;
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/**
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* The number of user inputs since the start of the process. Used to
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* determine whether the current iteration has triggered a
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* (JS-implemented) user input.
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*/
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uint64_t mUserInputCount;
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/**********************************************************
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*
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* Callbacks triggered by the JS VM when execution of JavaScript
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* code starts/completes.
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*
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* As measures of user CPU time/system CPU time have low resolution
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* (and are somewhat slow), we measure both only during the calls to
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* `StopwatchStart`/`StopwatchCommit` and we make the assumption
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* that each group's user/system CPU time is proportional to the
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* number of clock cycles spent executing code in the group between
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* `StopwatchStart`/`StopwatchCommit`.
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*
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* The results may be skewed by the thread being rescheduled to a
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* different CPU during the measure, but we expect that on average,
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* the skew will have limited effects, and will generally tend to
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* make already-slow executions appear slower.
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*/
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/**
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* Execution of JavaScript code has started. This may happen several
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* times in succession if the JavaScript code contains nested event
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* loops, in which case only the innermost call will receive
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* `StopwatchCommitCallback`.
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*
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* @param iteration The number of times we have started executing
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* JavaScript code.
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*/
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static bool StopwatchStartCallback(uint64_t iteration, void* closure);
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bool StopwatchStart(uint64_t iteration);
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/**
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* Execution of JavaScript code has reached completion (including
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* enqueued microtasks). In cse of tested event loops, any ongoing
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* measurement on outer loops is silently cancelled without any call
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* to this method.
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*
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* @param iteration The number of times we have started executing
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* JavaScript code.
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* @param recentGroups The groups that have seen activity during this
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* event.
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*/
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static bool StopwatchCommitCallback(uint64_t iteration,
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js::PerformanceGroupVector& recentGroups,
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void* closure);
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bool StopwatchCommit(uint64_t iteration, js::PerformanceGroupVector& recentGroups);
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/**
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* The number of times we have started executing JavaScript code.
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*/
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uint64_t mIteration;
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/**
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* Commit performance measures of a single group.
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*
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* Data is transfered from `group->recent*` to `group->data`.
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*
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*
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* @param iteration The current iteration.
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* @param userTime The total user CPU time for this thread (or
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* process, if per-thread data is not available) between the
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* calls to `StopwatchStart` and `StopwatchCommit`.
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* @param systemTime The total system CPU time for this thread (or
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* process, if per-thread data is not available) between the
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* calls to `StopwatchStart` and `StopwatchCommit`.
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* @param cycles The total number of cycles for this thread
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* between the calls to `StopwatchStart` and `StopwatchCommit`.
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* @param isJankVisible If `true`, expect that the user will notice
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* any slowdown.
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* @param group The group containing the data to commit.
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*/
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void CommitGroup(uint64_t iteration,
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uint64_t userTime, uint64_t systemTime, uint64_t cycles,
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bool isJankVisible,
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nsPerformanceGroup* group);
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/**********************************************************
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*
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* To check whether our algorithm makes sense, we keep count of the
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* number of times the process has been rescheduled to another CPU
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* while we were monitoring the performance of a group and we upload
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* this data through Telemetry.
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*/
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nsresult UpdateTelemetry();
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uint64_t mProcessStayed;
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uint64_t mProcessMoved;
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uint32_t mProcessUpdateCounter;
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/**********************************************************
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*
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* Options controlling measurements.
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*/
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/**
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* Determine if we are measuring the performance of every individual
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* compartment (in particular, every individual module, frame,
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* sandbox). Note that this makes measurements noticeably slower.
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*/
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bool mIsMonitoringPerCompartment;
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/**********************************************************
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*
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* Determining whether jank is user-visible.
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*/
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/**
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* `true` if we believe that any slowdown can cause a noticeable
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* delay in handling user-input.
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*
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* In the current implementation, we return `true` if the latest
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* user input was less than MAX_DURATION_OF_INTERACTION_MS ago. This
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* includes all inputs (mouse, keyboard, other devices), with the
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* exception of mousemove.
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*/
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bool IsHandlingUserInput();
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public:
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/**********************************************************
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*
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* Letting observers register themselves to watch for performance
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* alerts.
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*
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* To avoid saturating clients with alerts (or even creating loops
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* of alerts), each alert is buffered. At the end of each iteration
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* of the event loop, groups that have caused performance alerts
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* are registered in a set of pending alerts, and the collection
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* timer hasn't been started yet, it is started. Once the timer
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* firers, we gather all the pending alerts, empty the set and
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* dispatch to observers.
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*/
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/**
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* Clear the set of pending alerts and dispatch the pending alerts
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* to observers.
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*/
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void NotifyJankObservers(const mozilla::Vector<uint64_t>& previousJankLevels);
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private:
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/**
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* The set of groups for which we know that an alert should be
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* raised. This set is cleared once `mPendingAlertsCollector`
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* fires.
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*
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* Invariant: no group may appear twice in this vector.
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*/
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GroupVector mPendingAlerts;
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/**
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* A timer callback in charge of collecting the groups in
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* `mPendingAlerts` and triggering `NotifyJankObservers` to dispatch
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* performance alerts.
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*/
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RefPtr<class PendingAlertsCollector> mPendingAlertsCollector;
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/**
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* Observation targets that are not attached to a specific group.
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*/
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struct UniversalTargets {
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UniversalTargets();
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/**
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* A target for observers interested in watching all windows.
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*/
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RefPtr<nsPerformanceObservationTarget> mWindows;
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};
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UniversalTargets mUniversalTargets;
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/**
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* The threshold, in microseconds, above which a performance group is
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* considered "slow" and should raise performance alerts.
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*/
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uint64_t mJankAlertThreshold;
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/**
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* A buffering delay, in milliseconds, used by the service to
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* regroup performance alerts, before observers are actually
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* noticed. Higher delays let the system avoid redundant
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* notifications for the same group, and are generally better for
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* performance.
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*/
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uint32_t mJankAlertBufferingDelay;
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/**
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* The threshold above which jank, as reported by the refresh drivers,
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* is considered user-visible.
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*
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* A value of n means that any jank above 2^n ms will be considered
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* user visible.
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*/
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short mJankLevelVisibilityThreshold;
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/**
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* The number of microseconds during which we assume that a
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* user-interaction can keep the code jank-critical. Any user
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* interaction that lasts longer than this duration is expected to
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* either have already caused jank or have caused a nested event
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* loop.
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*
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* In either case, we consider that monitoring
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* jank-during-interaction after this duration is useless.
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*/
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uint64_t mMaxExpectedDurationOfInteractionUS;
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};
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/**
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* Container for performance data.
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*
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* All values are monotonic.
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*
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* All values are updated after running to completion.
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*/
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struct PerformanceData {
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/**
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* Number of times we have spent at least 2^n consecutive
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* milliseconds executing code in this group.
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* durations[0] is increased whenever we spend at least 1 ms
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* executing code in this group
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* durations[1] whenever we spend 2ms+
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* ...
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* durations[i] whenever we spend 2^ims+
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*/
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uint64_t mDurations[10];
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/**
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* Total amount of time spent executing code in this group, in
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* microseconds.
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*/
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uint64_t mTotalUserTime;
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uint64_t mTotalSystemTime;
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uint64_t mTotalCPOWTime;
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/**
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* Total number of times code execution entered this group, since
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* process launch. This may be greater than the number of times we
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* have entered the event loop.
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*/
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uint64_t mTicks;
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PerformanceData();
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PerformanceData(const PerformanceData& from) = default;
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PerformanceData& operator=(const PerformanceData& from) = default;
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};
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/**
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* Identification information for an item that can hold performance
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* data.
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*/
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class nsPerformanceGroupDetails final: public nsIPerformanceGroupDetails {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIPERFORMANCEGROUPDETAILS
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nsPerformanceGroupDetails(const nsAString& aName,
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const nsAString& aGroupId,
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const uint64_t aWindowId,
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const uint64_t aProcessId,
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const bool aIsSystem)
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: mName(aName)
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, mGroupId(aGroupId)
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, mWindowId(aWindowId)
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, mProcessId(aProcessId)
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, mIsSystem(aIsSystem)
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{ }
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public:
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const nsAString& Name() const;
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const nsAString& GroupId() const;
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uint64_t WindowId() const;
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uint64_t ProcessId() const;
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bool IsWindow() const;
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bool IsSystem() const;
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bool IsContentProcess() const;
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private:
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~nsPerformanceGroupDetails() {}
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const nsString mName;
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const nsString mGroupId;
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const uint64_t mWindowId;
|
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const uint64_t mProcessId;
|
|
const bool mIsSystem;
|
|
};
|
|
|
|
/**
|
|
* The kind of compartments represented by this group.
|
|
*/
|
|
enum class PerformanceGroupScope {
|
|
/**
|
|
* This group represents the entire runtime (i.e. the thread).
|
|
*/
|
|
RUNTIME,
|
|
|
|
/**
|
|
* This group represents all the compartments executed in a window.
|
|
*/
|
|
WINDOW,
|
|
|
|
/**
|
|
* This group represents a single compartment.
|
|
*/
|
|
COMPARTMENT,
|
|
};
|
|
|
|
/**
|
|
* A concrete implementation of `js::PerformanceGroup`, also holding
|
|
* performance data. Instances may represent individual compartments,
|
|
* windows or the entire runtime.
|
|
*
|
|
* This class is intended to be the sole implementation of
|
|
* `js::PerformanceGroup`.
|
|
*/
|
|
class nsPerformanceGroup final: public js::PerformanceGroup {
|
|
public:
|
|
|
|
// Ideally, we would define the enum class in nsPerformanceGroup,
|
|
// but this seems to choke some versions of gcc.
|
|
typedef PerformanceGroupScope GroupScope;
|
|
|
|
/**
|
|
* Construct a performance group.
|
|
*
|
|
* @param cx The container context. Used to generate a unique identifier.
|
|
* @param service The performance service. Used during destruction to
|
|
* cleanup the hash tables.
|
|
* @param name A name for the group, designed mostly for debugging purposes,
|
|
* so it should be at least somewhat human-readable.
|
|
* @param windowId The identifier of the window. Should be 0 when the
|
|
* group is not part of a window.
|
|
* @param processId A unique identifier for the process.
|
|
* @param isSystem `true` if the code of the group is executed with
|
|
* system credentials, `false` otherwise.
|
|
* @param scope the scope of this group.
|
|
*/
|
|
static nsPerformanceGroup*
|
|
Make(JSContext* cx,
|
|
nsPerformanceStatsService* service,
|
|
const nsAString& name,
|
|
uint64_t windowId,
|
|
uint64_t processId,
|
|
bool isSystem,
|
|
GroupScope scope);
|
|
|
|
/**
|
|
* Utility: type-safer conversion from js::PerformanceGroup to nsPerformanceGroup.
|
|
*/
|
|
static inline nsPerformanceGroup* Get(js::PerformanceGroup* self) {
|
|
return static_cast<nsPerformanceGroup*>(self);
|
|
}
|
|
static inline const nsPerformanceGroup* Get(const js::PerformanceGroup* self) {
|
|
return static_cast<const nsPerformanceGroup*>(self);
|
|
}
|
|
|
|
/**
|
|
* The performance data committed to this group.
|
|
*/
|
|
PerformanceData data;
|
|
|
|
/**
|
|
* The scope of this group. Used to determine whether the group
|
|
* should be (de)activated.
|
|
*/
|
|
GroupScope Scope() const;
|
|
|
|
/**
|
|
* Identification details for this group.
|
|
*/
|
|
nsPerformanceGroupDetails* Details() const;
|
|
|
|
/**
|
|
* Cleanup any references.
|
|
*/
|
|
void Dispose();
|
|
|
|
/**
|
|
* Set the observation target for this group.
|
|
*
|
|
* This method must be called exactly once, when the performance
|
|
* group is attached to its `nsGroupHolder`.
|
|
*/
|
|
void SetObservationTarget(nsPerformanceObservationTarget*);
|
|
|
|
|
|
/**
|
|
* `true` if we have already noticed that a performance alert should
|
|
* be raised for this group but we have not dispatched it yet,
|
|
* `false` otherwise.
|
|
*/
|
|
bool HasPendingAlert() const;
|
|
void SetHasPendingAlert(bool value);
|
|
|
|
protected:
|
|
nsPerformanceGroup(nsPerformanceStatsService* service,
|
|
const nsAString& name,
|
|
const nsAString& groupId,
|
|
uint64_t windowId,
|
|
uint64_t processId,
|
|
bool isSystem,
|
|
GroupScope scope);
|
|
|
|
|
|
/**
|
|
* Virtual implementation of `delete`, to make sure that objects are
|
|
* destoyed with an implementation of `delete` compatible with the
|
|
* implementation of `new` used to allocate them.
|
|
*
|
|
* Called by SpiderMonkey.
|
|
*/
|
|
virtual void Delete() override {
|
|
delete this;
|
|
}
|
|
~nsPerformanceGroup();
|
|
|
|
private:
|
|
/**
|
|
* Identification details for this group.
|
|
*/
|
|
RefPtr<nsPerformanceGroupDetails> mDetails;
|
|
|
|
/**
|
|
* The stats service. Used to perform cleanup during destruction.
|
|
*/
|
|
RefPtr<nsPerformanceStatsService> mService;
|
|
|
|
/**
|
|
* The scope of this group. Used to determine whether the group
|
|
* should be (de)activated.
|
|
*/
|
|
const GroupScope mScope;
|
|
|
|
// Observing performance alerts.
|
|
|
|
public:
|
|
/**
|
|
* The observation target, used to register observers.
|
|
*/
|
|
nsPerformanceObservationTarget* ObservationTarget() const;
|
|
|
|
/**
|
|
* Record a jank duration.
|
|
*
|
|
* Update the highest recent jank if necessary.
|
|
*/
|
|
void RecordJank(uint64_t jank);
|
|
uint64_t HighestRecentJank();
|
|
|
|
/**
|
|
* Record a CPOW duration.
|
|
*
|
|
* Update the highest recent CPOW if necessary.
|
|
*/
|
|
void RecordCPOW(uint64_t cpow);
|
|
uint64_t HighestRecentCPOW();
|
|
|
|
/**
|
|
* Record that this group has recently been involved in handling
|
|
* user input. Note that heuristics are involved here, so the
|
|
* result is not 100% accurate.
|
|
*/
|
|
void RecordUserInput();
|
|
bool HasRecentUserInput();
|
|
|
|
/**
|
|
* Reset recent values (recent highest CPOW and jank, involvement in
|
|
* user input).
|
|
*/
|
|
void ResetRecent();
|
|
private:
|
|
/**
|
|
* The target used by observers to register for watching slow
|
|
* performance alerts caused by this group.
|
|
*
|
|
* May be nullptr for groups that cannot be watched (the top group).
|
|
*/
|
|
RefPtr<class nsPerformanceObservationTarget> mObservationTarget;
|
|
|
|
/**
|
|
* The highest jank encountered since jank observers for this group
|
|
* were last called, in microseconds.
|
|
*/
|
|
uint64_t mHighestJank;
|
|
|
|
/**
|
|
* The highest CPOW encountered since jank observers for this group
|
|
* were last called, in microseconds.
|
|
*/
|
|
uint64_t mHighestCPOW;
|
|
|
|
/**
|
|
* `true` if this group has been involved in handling user input,
|
|
* `false` otherwise.
|
|
*
|
|
* Note that we use heuristics to determine whether a group is
|
|
* involved in handling user input, so this value is not 100%
|
|
* accurate.
|
|
*/
|
|
bool mHasRecentUserInput;
|
|
|
|
/**
|
|
* `true` if this group has caused a performance alert and this alert
|
|
* hasn't been dispatched yet.
|
|
*
|
|
* We use this as part of the buffering of performance alerts. If
|
|
* the group generates several alerts several times during the
|
|
* buffering delay, we only wish to add the group once to the list
|
|
* of alerts.
|
|
*/
|
|
bool mHasPendingAlert;
|
|
};
|
|
|
|
#endif
|