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tubestation/servo/components/script/dom/webidls/GamepadEvent.webidl
Imanol Fernandez a0cf2377cc servo: Merge #16260 - Gamepad API implementation (from MortimerGoro:gamepad); r=nox,larsbergstrom
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Gamepad API implementation. Tested with HTC Vive and Daydream controllers ;)

---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #10977

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- [ ] There are tests for these changes OR
- [X] These changes do not require tests because : current gamepad tests are manual (https://github.com/w3c/web-platform-tests/tree/master/gamepad). There is a  open issue about the best way to test WebVR/Gamepad without real devices https://github.com/w3c/webvr/issues/187. We'll work on the testing suite & mock devices/data on a separate issue.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 26c45275ffaccf746e47606a74b3aee519673e54
2017-04-13 16:10:42 -05:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://w3c.github.io/gamepad/#gamepadevent-interface
[Pref="dom.gamepad.enabled", Constructor(DOMString type, GamepadEventInit eventInitDict)]
interface GamepadEvent : Event {
readonly attribute Gamepad gamepad;
};
dictionary GamepadEventInit : EventInit {
required Gamepad gamepad;
};