Files
tubestation/gfx/layers/ipc/ShadowLayers.cpp
Randall Barker c955f482b1 Bug 1335895 - Android GeckoView Dynamic Toolbar Version 3 r=botond,dvander,jchen,kats
This version of the Dynamic Toolbar moves the animation of the toolbar
from the Android UI thread to the compositor thread. All animation for
showing and hiding the toolbar are done with the compositor and a static
snapshot of the real toolbar.

MozReview-Commit-ID: BCe8zpbkWQt
2017-04-20 15:15:14 -07:00

1108 lines
33 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ClientLayerManager.h" // for ClientLayerManager
#include "ShadowLayers.h"
#include <set> // for _Rb_tree_const_iterator, etc
#include <vector> // for vector
#include "GeckoProfiler.h" // for PROFILER_LABEL
#include "ISurfaceAllocator.h" // for IsSurfaceDescriptorValid
#include "Layers.h" // for Layer
#include "RenderTrace.h" // for RenderTraceScope
#include "gfx2DGlue.h" // for Moz2D transition helpers
#include "gfxPlatform.h" // for gfxImageFormat, gfxPlatform
#include "gfxPrefs.h"
//#include "gfxSharedImageSurface.h" // for gfxSharedImageSurface
#include "ipc/IPCMessageUtils.h" // for gfxContentType, null_t
#include "IPDLActor.h"
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
#include "mozilla/dom/TabGroup.h"
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/CompositableClient.h" // for CompositableClient, etc
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/ContentClient.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/LayersMessages.h" // for Edit, etc
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
#include "mozilla/layers/LayersTypes.h" // for MOZ_LAYERS_LOG
#include "mozilla/layers/LayerTransactionChild.h"
#include "mozilla/layers/PTextureChild.h"
#include "ShadowLayerUtils.h"
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "mozilla/mozalloc.h" // for operator new, etc
#include "nsTArray.h" // for AutoTArray, nsTArray, etc
#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
#include "mozilla/ReentrantMonitor.h"
namespace mozilla {
namespace ipc {
class Shmem;
} // namespace ipc
namespace layers {
using namespace mozilla::gfx;
using namespace mozilla::gl;
using namespace mozilla::ipc;
class ClientTiledLayerBuffer;
typedef nsTArray<SurfaceDescriptor> BufferArray;
typedef nsTArray<Edit> EditVector;
typedef nsTHashtable<nsPtrHashKey<ShadowableLayer>> ShadowableLayerSet;
typedef nsTArray<OpDestroy> OpDestroyVector;
typedef nsTArray<ReadLockInit> ReadLockVector;
class Transaction
{
public:
Transaction()
: mReadLockSequenceNumber(0)
, mTargetRotation(ROTATION_0)
, mOpen(false)
, mRotationChanged(false)
{}
void Begin(const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
dom::ScreenOrientationInternal aOrientation)
{
mOpen = true;
mTargetBounds = aTargetBounds;
if (aRotation != mTargetRotation) {
// the first time this is called, mRotationChanged will be false if
// aRotation is 0, but we should be OK because for the first transaction
// we should only compose if it is non-empty. See the caller(s) of
// RotationChanged.
mRotationChanged = true;
}
mTargetRotation = aRotation;
mTargetOrientation = aOrientation;
mReadLockSequenceNumber = 0;
mReadLocks.AppendElement();
}
void AddEdit(const Edit& aEdit)
{
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
mCset.AppendElement(aEdit);
}
void AddEdit(const CompositableOperation& aEdit)
{
AddEdit(Edit(aEdit));
}
void AddNoSwapPaint(const CompositableOperation& aPaint)
{
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
mPaints.AppendElement(Edit(aPaint));
}
void AddMutant(ShadowableLayer* aLayer)
{
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
mMutants.PutEntry(aLayer);
}
void AddSimpleMutant(ShadowableLayer* aLayer)
{
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
mSimpleMutants.PutEntry(aLayer);
}
ReadLockHandle AddReadLock(const ReadLockDescriptor& aReadLock)
{
ReadLockHandle handle(++mReadLockSequenceNumber);
if (mReadLocks.LastElement().Length() >= CompositableForwarder::GetMaxFileDescriptorsPerMessage()) {
mReadLocks.AppendElement();
}
mReadLocks.LastElement().AppendElement(ReadLockInit(aReadLock, handle));
return handle;
}
void End()
{
mCset.Clear();
mPaints.Clear();
mMutants.Clear();
mSimpleMutants.Clear();
mDestroyedActors.Clear();
mReadLocks.Clear();
mOpen = false;
mRotationChanged = false;
}
bool Empty() const {
return mCset.IsEmpty() &&
mPaints.IsEmpty() &&
mMutants.IsEmpty() &&
mSimpleMutants.IsEmpty() &&
mDestroyedActors.IsEmpty();
}
bool RotationChanged() const {
return mRotationChanged;
}
bool Finished() const { return !mOpen && Empty(); }
bool Opened() const { return mOpen; }
EditVector mCset;
nsTArray<CompositableOperation> mPaints;
OpDestroyVector mDestroyedActors;
ShadowableLayerSet mMutants;
ShadowableLayerSet mSimpleMutants;
nsTArray<ReadLockVector> mReadLocks;
uint64_t mReadLockSequenceNumber;
gfx::IntRect mTargetBounds;
ScreenRotation mTargetRotation;
dom::ScreenOrientationInternal mTargetOrientation;
private:
bool mOpen;
bool mRotationChanged;
// disabled
Transaction(const Transaction&);
Transaction& operator=(const Transaction&);
};
struct AutoTxnEnd {
explicit AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
~AutoTxnEnd() { mTxn->End(); }
Transaction* mTxn;
};
void
KnowsCompositor::IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier)
{
mTextureFactoryIdentifier = aIdentifier;
mSyncObject = SyncObject::CreateSyncObject(aIdentifier.mSyncHandle);
}
KnowsCompositor::KnowsCompositor()
: mSerial(++sSerialCounter)
{}
KnowsCompositor::~KnowsCompositor()
{}
ShadowLayerForwarder::ShadowLayerForwarder(ClientLayerManager* aClientLayerManager)
: mClientLayerManager(aClientLayerManager)
, mMessageLoop(MessageLoop::current())
, mDiagnosticTypes(DiagnosticTypes::NO_DIAGNOSTIC)
, mIsFirstPaint(false)
, mWindowOverlayChanged(false)
, mNextLayerHandle(1)
{
mTxn = new Transaction();
if (TabGroup* tabGroup = mClientLayerManager->GetTabGroup()) {
mEventTarget = tabGroup->EventTargetFor(TaskCategory::Other);
}
MOZ_ASSERT(mEventTarget || !XRE_IsContentProcess());
mActiveResourceTracker = MakeUnique<ActiveResourceTracker>(
1000, "CompositableForwarder", mEventTarget);
}
template<typename T>
struct ReleaseOnMainThreadTask : public Runnable
{
UniquePtr<T> mObj;
explicit ReleaseOnMainThreadTask(UniquePtr<T>& aObj)
: mObj(Move(aObj))
{}
NS_IMETHOD Run() override {
mObj = nullptr;
return NS_OK;
}
};
ShadowLayerForwarder::~ShadowLayerForwarder()
{
MOZ_ASSERT(mTxn->Finished(), "unfinished transaction?");
delete mTxn;
if (mShadowManager) {
mShadowManager->SetForwarder(nullptr);
if (NS_IsMainThread()) {
mShadowManager->Destroy();
} else {
if (mEventTarget) {
mEventTarget->Dispatch(
NewRunnableMethod("LayerTransactionChild::Destroy", mShadowManager,
&LayerTransactionChild::Destroy),
nsIEventTarget::DISPATCH_NORMAL);
} else {
NS_DispatchToMainThread(
NewRunnableMethod(mShadowManager, &LayerTransactionChild::Destroy));
}
}
}
if (!NS_IsMainThread()) {
RefPtr<ReleaseOnMainThreadTask<ActiveResourceTracker>> event =
new ReleaseOnMainThreadTask<ActiveResourceTracker>(mActiveResourceTracker);
if (mEventTarget) {
event->SetName("ActiveResourceTracker::~ActiveResourceTracker");
mEventTarget->Dispatch(event.forget(), nsIEventTarget::DISPATCH_NORMAL);
} else {
NS_DispatchToMainThread(event);
}
}
}
void
ShadowLayerForwarder::BeginTransaction(const gfx::IntRect& aTargetBounds,
ScreenRotation aRotation,
dom::ScreenOrientationInternal aOrientation)
{
MOZ_ASSERT(IPCOpen(), "no manager to forward to");
MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
UpdateFwdTransactionId();
mTxn->Begin(aTargetBounds, aRotation, aOrientation);
}
static const LayerHandle&
Shadow(ShadowableLayer* aLayer)
{
return aLayer->GetShadow();
}
template<typename OpCreateT>
static void
CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer)
{
aTxn->AddEdit(OpCreateT(Shadow(aLayer)));
}
void
ShadowLayerForwarder::CreatedPaintedLayer(ShadowableLayer* aThebes)
{
CreatedLayer<OpCreatePaintedLayer>(mTxn, aThebes);
}
void
ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer)
{
CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
}
void
ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage)
{
CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
}
void
ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor)
{
CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
}
void
ShadowLayerForwarder::CreatedTextLayer(ShadowableLayer* aColor)
{
CreatedLayer<OpCreateTextLayer>(mTxn, aColor);
}
void
ShadowLayerForwarder::CreatedBorderLayer(ShadowableLayer* aBorder)
{
CreatedLayer<OpCreateBorderLayer>(mTxn, aBorder);
}
void
ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas)
{
CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
}
void
ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef)
{
CreatedLayer<OpCreateRefLayer>(mTxn, aRef);
}
void
ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant)
{
mTxn->AddMutant(aMutant);
}
void
ShadowLayerForwarder::MutatedSimple(ShadowableLayer* aMutant)
{
mTxn->AddSimpleMutant(aMutant);
}
void
ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot)
{
mTxn->AddEdit(OpSetRoot(Shadow(aRoot)));
}
void
ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
ShadowableLayer* aChild,
ShadowableLayer* aAfter)
{
if (!aChild->HasShadow()) {
return;
}
while (aAfter && !aAfter->HasShadow()) {
aAfter = aAfter->AsLayer()->GetPrevSibling() ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer() : nullptr;
}
if (aAfter) {
mTxn->AddEdit(OpInsertAfter(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
} else {
mTxn->AddEdit(OpPrependChild(Shadow(aContainer), Shadow(aChild)));
}
}
void
ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
ShadowableLayer* aChild)
{
MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n",
aContainer->AsLayer(), aChild->AsLayer()));
if (!aChild->HasShadow()) {
return;
}
mTxn->AddEdit(OpRemoveChild(Shadow(aContainer), Shadow(aChild)));
}
void
ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer,
ShadowableLayer* aChild,
ShadowableLayer* aAfter)
{
if (!aChild->HasShadow()) {
return;
}
while (aAfter && !aAfter->HasShadow()) {
aAfter = aAfter->AsLayer()->GetPrevSibling() ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer() : nullptr;
}
if (aAfter) {
MOZ_LAYERS_LOG(("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p",
aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer()));
mTxn->AddEdit(OpRepositionChild(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
} else {
MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p",
aContainer->AsLayer(), aChild->AsLayer()));
mTxn->AddEdit(OpRaiseToTopChild(Shadow(aContainer), Shadow(aChild)));
}
}
#ifdef DEBUG
void
ShadowLayerForwarder::CheckSurfaceDescriptor(const SurfaceDescriptor* aDescriptor) const
{
if (!aDescriptor) {
return;
}
if (aDescriptor->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer &&
aDescriptor->get_SurfaceDescriptorBuffer().data().type() == MemoryOrShmem::TShmem) {
const Shmem& shmem = aDescriptor->get_SurfaceDescriptorBuffer().data().get_Shmem();
shmem.AssertInvariants();
MOZ_ASSERT(mShadowManager &&
mShadowManager->IsTrackingSharedMemory(shmem.mSegment));
}
}
#endif
void
ShadowLayerForwarder::UseTiledLayerBuffer(CompositableClient* aCompositable,
const SurfaceDescriptorTiles& aTileLayerDescriptor)
{
MOZ_ASSERT(aCompositable);
if (!aCompositable->IsConnected()) {
return;
}
mTxn->AddNoSwapPaint(CompositableOperation(aCompositable->GetIPCHandle(),
OpUseTiledLayerBuffer(aTileLayerDescriptor)));
}
void
ShadowLayerForwarder::UpdateTextureRegion(CompositableClient* aCompositable,
const ThebesBufferData& aThebesBufferData,
const nsIntRegion& aUpdatedRegion)
{
MOZ_ASSERT(aCompositable);
if (!aCompositable->IsConnected()) {
return;
}
mTxn->AddNoSwapPaint(
CompositableOperation(
aCompositable->GetIPCHandle(),
OpPaintTextureRegion(aThebesBufferData, aUpdatedRegion)));
}
void
ShadowLayerForwarder::UseTextures(CompositableClient* aCompositable,
const nsTArray<TimedTextureClient>& aTextures)
{
MOZ_ASSERT(aCompositable);
if (!aCompositable->IsConnected()) {
return;
}
AutoTArray<TimedTexture,4> textures;
for (auto& t : aTextures) {
MOZ_ASSERT(t.mTextureClient);
MOZ_ASSERT(t.mTextureClient->GetIPDLActor());
MOZ_RELEASE_ASSERT(t.mTextureClient->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
ReadLockDescriptor readLock;
ReadLockHandle readLockHandle;
if (t.mTextureClient->SerializeReadLock(readLock)) {
readLockHandle = mTxn->AddReadLock(readLock);
}
textures.AppendElement(TimedTexture(nullptr, t.mTextureClient->GetIPDLActor(),
readLockHandle,
t.mTimeStamp, t.mPictureRect,
t.mFrameID, t.mProducerID));
mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(t.mTextureClient);
}
mTxn->AddEdit(CompositableOperation(aCompositable->GetIPCHandle(),
OpUseTexture(textures)));
}
void
ShadowLayerForwarder::UseComponentAlphaTextures(CompositableClient* aCompositable,
TextureClient* aTextureOnBlack,
TextureClient* aTextureOnWhite)
{
MOZ_ASSERT(aCompositable);
if (!aCompositable->IsConnected()) {
return;
}
MOZ_ASSERT(aTextureOnWhite);
MOZ_ASSERT(aTextureOnBlack);
MOZ_ASSERT(aCompositable->GetIPCHandle());
MOZ_ASSERT(aTextureOnBlack->GetIPDLActor());
MOZ_ASSERT(aTextureOnWhite->GetIPDLActor());
MOZ_ASSERT(aTextureOnBlack->GetSize() == aTextureOnWhite->GetSize());
MOZ_RELEASE_ASSERT(aTextureOnWhite->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
MOZ_RELEASE_ASSERT(aTextureOnBlack->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
ReadLockDescriptor readLockB;
ReadLockHandle readLockHandleB;
ReadLockDescriptor readLockW;
ReadLockHandle readLockHandleW;
if (aTextureOnBlack->SerializeReadLock(readLockB)) {
readLockHandleB = mTxn->AddReadLock(readLockB);
}
if (aTextureOnWhite->SerializeReadLock(readLockW)) {
readLockHandleW = mTxn->AddReadLock(readLockW);
}
mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnBlack);
mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnWhite);
mTxn->AddEdit(
CompositableOperation(
aCompositable->GetIPCHandle(),
OpUseComponentAlphaTextures(
nullptr, aTextureOnBlack->GetIPDLActor(),
nullptr, aTextureOnWhite->GetIPDLActor(),
readLockHandleB, readLockHandleW)
)
);
}
static bool
AddOpDestroy(Transaction* aTxn, const OpDestroy& op)
{
if (!aTxn->Opened()) {
return false;
}
aTxn->mDestroyedActors.AppendElement(op);
return true;
}
bool
ShadowLayerForwarder::DestroyInTransaction(PTextureChild* aTexture)
{
return AddOpDestroy(mTxn, OpDestroy(aTexture));
}
bool
ShadowLayerForwarder::DestroyInTransaction(const CompositableHandle& aHandle)
{
return AddOpDestroy(mTxn, OpDestroy(aHandle));
}
void
ShadowLayerForwarder::RemoveTextureFromCompositable(CompositableClient* aCompositable,
TextureClient* aTexture)
{
MOZ_ASSERT(aCompositable);
MOZ_ASSERT(aTexture);
MOZ_ASSERT(aTexture->GetIPDLActor());
MOZ_RELEASE_ASSERT(aTexture->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
if (!aCompositable->IsConnected() || !aTexture->GetIPDLActor()) {
// We don't have an actor anymore, don't try to use it!
return;
}
mTxn->AddEdit(
CompositableOperation(
aCompositable->GetIPCHandle(),
OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
}
bool
ShadowLayerForwarder::InWorkerThread()
{
return MessageLoop::current() && (GetTextureForwarder()->GetMessageLoop()->id() == MessageLoop::current()->id());
}
void
ShadowLayerForwarder::StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>&
aConfigurations)
{
// Cache new plugin widget configs here until we call update, at which
// point this data will get shipped over to chrome.
mPluginWindowData.Clear();
for (uint32_t idx = 0; idx < aConfigurations.Length(); idx++) {
const nsIWidget::Configuration& configuration = aConfigurations[idx];
mPluginWindowData.AppendElement(PluginWindowData(configuration.mWindowID,
configuration.mClipRegion,
configuration.mBounds,
configuration.mVisible));
}
}
void
ShadowLayerForwarder::SendPaintTime(uint64_t aId, TimeDuration aPaintTime)
{
if (!IPCOpen() ||
!mShadowManager->SendPaintTime(aId, aPaintTime)) {
NS_WARNING("Could not send paint times over IPC");
}
}
bool
ShadowLayerForwarder::EndTransaction(const nsIntRegion& aRegionToClear,
uint64_t aId,
bool aScheduleComposite,
uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction,
const mozilla::TimeStamp& aTransactionStart,
bool* aSent)
{
*aSent = false;
TransactionInfo info;
MOZ_ASSERT(IPCOpen(), "no manager to forward to");
if (!IPCOpen()) {
return false;
}
Maybe<TimeStamp> startTime;
if (gfxPrefs::LayersDrawFPS()) {
startTime = Some(TimeStamp::Now());
}
GetCompositorBridgeChild()->WillEndTransaction();
MOZ_ASSERT(aId);
PROFILER_LABEL("ShadowLayerForwarder", "EndTransaction",
js::ProfileEntry::Category::GRAPHICS);
RenderTraceScope rendertrace("Foward Transaction", "000091");
MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");
DiagnosticTypes diagnostics = gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
if (mDiagnosticTypes != diagnostics) {
mDiagnosticTypes = diagnostics;
mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
}
if (mWindowOverlayChanged) {
mTxn->AddEdit(OpWindowOverlayChanged());
}
AutoTxnEnd _(mTxn);
if (mTxn->Empty() && !mTxn->RotationChanged()) {
MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?) and no rotation event, skipping Update()"));
return true;
}
if (!mTxn->mPaints.IsEmpty()) {
// With some platforms, telling the drawing backend that there will be no more
// drawing for this frame helps with preventing command queues from spanning
// across multiple frames.
gfxPlatform::GetPlatform()->FlushContentDrawing();
}
MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));
MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));
nsTArray<OpSetSimpleLayerAttributes> setSimpleAttrs;
for (ShadowableLayerSet::Iterator it(&mTxn->mSimpleMutants); !it.Done(); it.Next()) {
ShadowableLayer* shadow = it.Get()->GetKey();
if (!shadow->HasShadow()) {
continue;
}
Layer* mutant = shadow->AsLayer();
setSimpleAttrs.AppendElement(OpSetSimpleLayerAttributes(
Shadow(shadow),
mutant->GetSimpleAttributes()));
}
nsTArray<OpSetLayerAttributes> setAttrs;
// We purposely add attribute-change ops to the final changeset
// before we add paint ops. This allows layers to record the
// attribute changes before new pixels arrive, which can be useful
// for setting up back/front buffers.
RenderTraceScope rendertrace2("Foward Transaction", "000092");
for (ShadowableLayerSet::Iterator it(&mTxn->mMutants);
!it.Done(); it.Next()) {
ShadowableLayer* shadow = it.Get()->GetKey();
if (!shadow->HasShadow()) {
continue;
}
Layer* mutant = shadow->AsLayer();
MOZ_ASSERT(!!mutant, "unshadowable layer?");
OpSetLayerAttributes op;
op.layer() = Shadow(shadow);
LayerAttributes& attrs = op.attrs();
CommonLayerAttributes& common = attrs.common();
common.visibleRegion() = mutant->GetVisibleRegion();
common.eventRegions() = mutant->GetEventRegions();
common.useClipRect() = !!mutant->GetClipRect();
common.clipRect() = (common.useClipRect() ?
*mutant->GetClipRect() : ParentLayerIntRect());
if (Layer* maskLayer = mutant->GetMaskLayer()) {
common.maskLayer() = Shadow(maskLayer->AsShadowableLayer());
} else {
common.maskLayer() = LayerHandle();
}
common.compositorAnimations().id() = mutant->GetCompositorAnimationsId();
common.compositorAnimations().animations() = mutant->GetAnimations();
common.invalidRegion() = mutant->GetInvalidRegion().GetRegion();
common.scrollMetadata() = mutant->GetAllScrollMetadata();
for (size_t i = 0; i < mutant->GetAncestorMaskLayerCount(); i++) {
auto layer = Shadow(mutant->GetAncestorMaskLayerAt(i)->AsShadowableLayer());
common.ancestorMaskLayers().AppendElement(layer);
}
nsCString log;
mutant->GetDisplayListLog(log);
common.displayListLog() = log;
attrs.specific() = null_t();
mutant->FillSpecificAttributes(attrs.specific());
MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));
setAttrs.AppendElement(op);
}
if (mTxn->mCset.IsEmpty() &&
mTxn->mPaints.IsEmpty() &&
setAttrs.IsEmpty() &&
!mTxn->RotationChanged())
{
return true;
}
mWindowOverlayChanged = false;
info.cset() = Move(mTxn->mCset);
info.setSimpleAttrs() = Move(setSimpleAttrs);
info.setAttrs() = Move(setAttrs);
info.paints() = Move(mTxn->mPaints);
info.toDestroy() = mTxn->mDestroyedActors;
info.fwdTransactionId() = GetFwdTransactionId();
info.id() = aId;
info.plugins() = mPluginWindowData;
info.isFirstPaint() = mIsFirstPaint;
info.scheduleComposite() = aScheduleComposite;
info.paintSequenceNumber() = aPaintSequenceNumber;
info.isRepeatTransaction() = aIsRepeatTransaction;
info.transactionStart() = aTransactionStart;
TargetConfig targetConfig(mTxn->mTargetBounds,
mTxn->mTargetRotation,
mTxn->mTargetOrientation,
aRegionToClear);
info.targetConfig() = targetConfig;
if (!GetTextureForwarder()->IsSameProcess()) {
MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
PlatformSyncBeforeUpdate();
}
if (startTime) {
mPaintTiming.serializeMs() = (TimeStamp::Now() - startTime.value()).ToMilliseconds();
startTime = Some(TimeStamp::Now());
}
for (ReadLockVector& locks : mTxn->mReadLocks) {
if (locks.Length()) {
if (!mShadowManager->SendInitReadLocks(locks)) {
MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending read locks failed!"));
return false;
}
}
}
MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
RenderTraceScope rendertrace3("Forward Transaction", "000093");
if (!mShadowManager->SendUpdate(info)) {
MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
return false;
}
if (startTime) {
mPaintTiming.sendMs() = (TimeStamp::Now() - startTime.value()).ToMilliseconds();
mShadowManager->SendRecordPaintTimes(mPaintTiming);
}
*aSent = true;
mIsFirstPaint = false;
MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
return true;
}
RefPtr<CompositableClient>
ShadowLayerForwarder::FindCompositable(const CompositableHandle& aHandle)
{
CompositableClient* client = nullptr;
if (!mCompositables.Get(aHandle.Value(), &client)) {
return nullptr;
}
return client;
}
void
ShadowLayerForwarder::SetLayerObserverEpoch(uint64_t aLayerObserverEpoch)
{
if (!IPCOpen()) {
return;
}
Unused << mShadowManager->SendSetLayerObserverEpoch(aLayerObserverEpoch);
}
void
ShadowLayerForwarder::ReleaseLayer(const LayerHandle& aHandle)
{
if (!IPCOpen()) {
return;
}
Unused << mShadowManager->SendReleaseLayer(aHandle);
}
bool
ShadowLayerForwarder::IPCOpen() const
{
return HasShadowManager() && mShadowManager->IPCOpen();
}
/**
* We bail out when we have no shadow manager. That can happen when the
* layer manager is created by the preallocated process.
* See bug 914843 for details.
*/
LayerHandle
ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer)
{
return LayerHandle(mNextLayerHandle++);
}
#if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
/*static*/ void
ShadowLayerForwarder::PlatformSyncBeforeUpdate()
{
}
#endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
void
ShadowLayerForwarder::Connect(CompositableClient* aCompositable,
ImageContainer* aImageContainer)
{
#ifdef GFX_COMPOSITOR_LOGGING
printf("ShadowLayerForwarder::Connect(Compositable)\n");
#endif
MOZ_ASSERT(aCompositable);
MOZ_ASSERT(mShadowManager);
if (!IPCOpen()) {
return;
}
static uint64_t sNextID = 1;
uint64_t id = sNextID++;
mCompositables.Put(id, aCompositable);
CompositableHandle handle(id);
aCompositable->InitIPDL(handle);
mShadowManager->SendNewCompositable(handle, aCompositable->GetTextureInfo());
}
void ShadowLayerForwarder::Attach(CompositableClient* aCompositable,
ShadowableLayer* aLayer)
{
MOZ_ASSERT(aLayer);
MOZ_ASSERT(aCompositable);
mTxn->AddEdit(OpAttachCompositable(Shadow(aLayer), aCompositable->GetIPCHandle()));
}
void ShadowLayerForwarder::AttachAsyncCompositable(const CompositableHandle& aHandle,
ShadowableLayer* aLayer)
{
MOZ_ASSERT(aLayer);
MOZ_ASSERT(aHandle);
mTxn->AddEdit(OpAttachAsyncCompositable(Shadow(aLayer), aHandle));
}
void ShadowLayerForwarder::SetShadowManager(PLayerTransactionChild* aShadowManager)
{
mShadowManager = static_cast<LayerTransactionChild*>(aShadowManager);
mShadowManager->SetForwarder(this);
}
void ShadowLayerForwarder::StopReceiveAsyncParentMessge()
{
if (!IPCOpen()) {
return;
}
mShadowManager->SetForwarder(nullptr);
}
void ShadowLayerForwarder::ClearCachedResources()
{
if (!IPCOpen()) {
return;
}
mShadowManager->SendClearCachedResources();
}
void ShadowLayerForwarder::Composite()
{
if (!IPCOpen()) {
return;
}
mShadowManager->SendForceComposite();
}
bool
IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface)
{
return aSurface.type() != SurfaceDescriptor::T__None &&
aSurface.type() != SurfaceDescriptor::Tnull_t;
}
uint8_t*
GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor)
{
MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
MOZ_RELEASE_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer, "GFX: surface descriptor is not the right type.");
auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
if (memOrShmem.type() == MemoryOrShmem::TShmem) {
return memOrShmem.get_Shmem().get<uint8_t>();
} else {
return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
}
}
already_AddRefed<gfx::DataSourceSurface>
GetSurfaceForDescriptor(const SurfaceDescriptor& aDescriptor)
{
if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
return nullptr;
}
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
auto rgb = aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
rgb.format());
}
already_AddRefed<gfx::DrawTarget>
GetDrawTargetForDescriptor(const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend)
{
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
auto rgb = aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
return gfx::Factory::CreateDrawTargetForData(gfx::BackendType::CAIRO,
data, rgb.size(),
stride, rgb.format());
}
void
DestroySurfaceDescriptor(IShmemAllocator* aAllocator, SurfaceDescriptor* aSurface)
{
MOZ_ASSERT(aSurface);
SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
switch (desc.data().type()) {
case MemoryOrShmem::TShmem: {
aAllocator->DeallocShmem(desc.data().get_Shmem());
break;
}
case MemoryOrShmem::Tuintptr_t: {
uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
GfxMemoryImageReporter::WillFree(ptr);
delete [] ptr;
break;
}
default:
NS_RUNTIMEABORT("surface type not implemented!");
}
*aSurface = SurfaceDescriptor();
}
bool
ShadowLayerForwarder::AllocSurfaceDescriptor(const gfx::IntSize& aSize,
gfxContentType aContent,
SurfaceDescriptor* aBuffer)
{
if (!IPCOpen()) {
return false;
}
return AllocSurfaceDescriptorWithCaps(aSize, aContent, DEFAULT_BUFFER_CAPS, aBuffer);
}
bool
ShadowLayerForwarder::AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
gfxContentType aContent,
uint32_t aCaps,
SurfaceDescriptor* aBuffer)
{
if (!IPCOpen()) {
return false;
}
gfx::SurfaceFormat format =
gfxPlatform::GetPlatform()->Optimal2DFormatForContent(aContent);
size_t size = ImageDataSerializer::ComputeRGBBufferSize(aSize, format);
if (!size) {
return false;
}
MemoryOrShmem bufferDesc;
if (GetTextureForwarder()->IsSameProcess()) {
uint8_t* data = new (std::nothrow) uint8_t[size];
if (!data) {
return false;
}
GfxMemoryImageReporter::DidAlloc(data);
memset(data, 0, size);
bufferDesc = reinterpret_cast<uintptr_t>(data);
} else {
mozilla::ipc::Shmem shmem;
if (!GetTextureForwarder()->AllocUnsafeShmem(size, OptimalShmemType(), &shmem)) {
return false;
}
bufferDesc = shmem;
}
// Use an intermediate buffer by default. Skipping the intermediate buffer is
// only possible in certain configurations so let's keep it simple here for now.
const bool hasIntermediateBuffer = true;
*aBuffer = SurfaceDescriptorBuffer(RGBDescriptor(aSize, format, hasIntermediateBuffer),
bufferDesc);
return true;
}
/* static */ bool
ShadowLayerForwarder::IsShmem(SurfaceDescriptor* aSurface)
{
return aSurface && (aSurface->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer)
&& (aSurface->get_SurfaceDescriptorBuffer().data().type() == MemoryOrShmem::TShmem);
}
void
ShadowLayerForwarder::DestroySurfaceDescriptor(SurfaceDescriptor* aSurface)
{
MOZ_ASSERT(aSurface);
MOZ_ASSERT(IPCOpen());
if (!IPCOpen() || !aSurface) {
return;
}
::mozilla::layers::DestroySurfaceDescriptor(GetTextureForwarder(), aSurface);
}
void
ShadowLayerForwarder::UpdateFwdTransactionId()
{
auto compositorBridge = GetCompositorBridgeChild();
if (compositorBridge) {
compositorBridge->UpdateFwdTransactionId();
}
}
uint64_t
ShadowLayerForwarder::GetFwdTransactionId()
{
auto compositorBridge = GetCompositorBridgeChild();
MOZ_DIAGNOSTIC_ASSERT(compositorBridge);
return compositorBridge ? compositorBridge->GetFwdTransactionId() : 0;
}
CompositorBridgeChild*
ShadowLayerForwarder::GetCompositorBridgeChild()
{
if (mCompositorBridgeChild) {
return mCompositorBridgeChild;
}
if (!mShadowManager) {
return nullptr;
}
mCompositorBridgeChild = static_cast<CompositorBridgeChild*>(mShadowManager->Manager());
return mCompositorBridgeChild;
}
void
ShadowLayerForwarder::SyncWithCompositor()
{
auto compositorBridge = GetCompositorBridgeChild();
if (compositorBridge && compositorBridge->IPCOpen()) {
compositorBridge->SendSyncWithCompositor();
}
}
void
ShadowLayerForwarder::ReleaseCompositable(const CompositableHandle& aHandle)
{
AssertInForwarderThread();
if (!DestroyInTransaction(aHandle)) {
if (!IPCOpen()) {
return;
}
mShadowManager->SendReleaseCompositable(aHandle);
}
mCompositables.Remove(aHandle.Value());
}
ShadowableLayer::~ShadowableLayer()
{
if (mShadow) {
mForwarder->ReleaseLayer(GetShadow());
}
}
} // namespace layers
} // namespace mozilla