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tubestation/devtools/server/tests/unit/test_threadlifetime-05.js

82 lines
2.3 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
/**
* Make sure that releasing a pause-lifetime actorin a releaseMany returns an
* error, but releases all the thread-lifetime actors.
*/
var gDebuggee;
var gClient;
var gThreadClient;
var gPauseGrip;
function run_test() {
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-grips");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-grips",
function (response, tabClient, threadClient) {
gThreadClient = threadClient;
test_thread_lifetime();
});
});
do_test_pending();
}
function arg_grips(frameArgs, onResponse) {
let grips = [];
let handler = function (response) {
if (response.error) {
grips.push(response.error);
} else {
grips.push(response.from);
}
if (grips.length == frameArgs.length) {
onResponse(grips);
}
};
for (let i = 0; i < frameArgs.length; i++) {
gClient.request({ to: frameArgs[i].actor, type: "threadGrip" },
handler);
}
}
function test_thread_lifetime() {
// Get two thread-lifetime grips.
gThreadClient.addOneTimeListener("paused", function (event, packet) {
let frameArgs = [ packet.frame.arguments[0], packet.frame.arguments[1] ];
gPauseGrip = packet.frame.arguments[2];
arg_grips(frameArgs, function (grips) {
release_grips(frameArgs, grips);
});
});
gDebuggee.eval("(" + function () {
function stopMe(arg1, arg2, arg3) {
debugger;
}
stopMe({obj: 1}, {obj: 2}, {obj: 3});
} + ")()");
}
function release_grips(frameArgs, threadGrips) {
// Release all actors with releaseMany...
let release = [threadGrips[0], threadGrips[1], gPauseGrip.actor];
gThreadClient.releaseMany(release, function (response) {
do_check_eq(response.error, "notReleasable");
// Now ask for thread grips again, they should not exist.
arg_grips(frameArgs, function (newGrips) {
for (let i = 0; i < newGrips.length; i++) {
do_check_eq(newGrips[i], "noSuchActor");
}
gThreadClient.resume(function () {
finishClient(gClient);
});
});
});
}