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tubestation/devtools/server/tests/unit/test_threadlifetime-04.js

56 lines
1.5 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/* eslint-disable no-shadow, max-nested-callbacks */
"use strict";
/**
* Check that requesting a thread-lifetime actor twice for the same
* value returns the same actor.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test() {
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-grips");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-grips",
function (response, tabClient, threadClient) {
gThreadClient = threadClient;
test_thread_lifetime();
});
});
do_test_pending();
}
function test_thread_lifetime() {
gThreadClient.addOneTimeListener("paused", function (event, packet) {
let pauseGrip = packet.frame.arguments[0];
gClient.request({ to: pauseGrip.actor, type: "threadGrip" }, function (response) {
// Successful promotion won't return an error.
do_check_eq(response.error, undefined);
let threadGrip1 = response.from;
gClient.request({ to: pauseGrip.actor, type: "threadGrip" }, function (response) {
do_check_eq(threadGrip1, response.from);
gThreadClient.resume(function () {
finishClient(gClient);
});
});
});
});
gDebuggee.eval("(" + function () {
function stopMe(arg1) {
debugger;
}
stopMe({obj: true});
} + ")()");
}