53 lines
1.4 KiB
JavaScript
53 lines
1.4 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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/**
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* Check a frame actor's arguments property.
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*/
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var gDebuggee;
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var gClient;
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var gThreadClient;
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function run_test() {
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initTestDebuggerServer();
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gDebuggee = addTestGlobal("test-stack");
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gClient = new DebuggerClient(DebuggerServer.connectPipe());
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gClient.connect().then(function () {
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attachTestTabAndResume(gClient, "test-stack",
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function (response, tabClient, threadClient) {
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gThreadClient = threadClient;
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test_pause_frame();
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});
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});
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do_test_pending();
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}
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function test_pause_frame() {
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gThreadClient.addOneTimeListener("paused", function (event, packet) {
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let args = packet.frame.arguments;
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do_check_eq(args.length, 6);
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do_check_eq(args[0], 42);
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do_check_eq(args[1], true);
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do_check_eq(args[2], "nasu");
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do_check_eq(args[3].type, "null");
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do_check_eq(args[4].type, "undefined");
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do_check_eq(args[5].type, "object");
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do_check_eq(args[5].class, "Object");
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do_check_true(!!args[5].actor);
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gThreadClient.resume(function () {
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finishClient(gClient);
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});
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});
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gDebuggee.eval("(" + function () {
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function stopMe(number, bool, string, null_, undef, object) {
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debugger;
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}
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stopMe(42, true, "nasu", null, undefined, { foo: "bar" });
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} + ")()");
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}
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