For simple rules like function spacing, we can auto-fix these across the code base so they are followed in a consistent way. To generate this patch, I ran: ./mach eslint devtools --no-ignore --fix After this, I reverted any changes to third party files that we really do want to ignore. MozReview-Commit-ID: 6Q8BApkAW20
129 lines
4.0 KiB
JavaScript
129 lines
4.0 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const constants = require("../constants");
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const Immutable = require("devtools/client/shared/vendor/seamless-immutable");
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const { mergeIn, setIn } = require("../utils");
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const initialState = Immutable({
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sources: {},
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selectedSource: null,
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selectedSourceOpts: null,
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sourcesText: {}
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});
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function update(state = initialState, action, emitChange) {
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switch (action.type) {
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case constants.ADD_SOURCE:
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emitChange("source", action.source);
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return mergeIn(state, ["sources", action.source.actor], action.source);
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case constants.LOAD_SOURCES:
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if (action.status === "done") {
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const sources = action.value;
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if (!sources) {
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return state;
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}
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const sourcesByActor = {};
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sources.forEach(source => {
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if (!state.sources[source.actor]) {
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emitChange("source", source);
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}
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sourcesByActor[source.actor] = source;
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});
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return mergeIn(state, ["sources"], state.sources.merge(sourcesByActor));
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}
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break;
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case constants.SELECT_SOURCE:
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emitChange("source-selected", action.source);
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return state.merge({
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selectedSource: action.source.actor,
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selectedSourceOpts: action.opts
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});
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case constants.LOAD_SOURCE_TEXT: {
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const s = _updateText(state, action);
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emitChange("source-text-loaded", s.sources[action.source.actor]);
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return s;
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}
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case constants.BLACKBOX:
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if (action.status === "done") {
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const s = mergeIn(state,
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["sources", action.source.actor, "isBlackBoxed"],
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action.value.isBlackBoxed);
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emitChange("blackboxed", s.sources[action.source.actor]);
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return s;
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}
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break;
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case constants.TOGGLE_PRETTY_PRINT:
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let s = state;
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if (action.status === "error") {
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s = mergeIn(state, ["sourcesText", action.source.actor], {
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loading: false
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});
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// If it errored, just display the source as it was before, but
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// only if there is existing text already. If auto-prettifying
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// is on, the original text may still be coming in and we don't
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// have it yet. If we try to set empty text we confuse the
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// editor because it thinks it's already displaying the source's
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// text and won't load the text when it actually comes in.
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if (s.sourcesText[action.source.actor].text != null) {
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emitChange("prettyprinted", s.sources[action.source.actor]);
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}
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}
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else {
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s = _updateText(state, action);
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// Don't do this yet, the progress bar is still imperatively shown
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// from the source view. We will fix in the next iteration.
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// emitChange('source-text-loaded', s.sources[action.source.actor]);
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if (action.status === "done") {
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s = mergeIn(s,
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["sources", action.source.actor, "isPrettyPrinted"],
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action.value.isPrettyPrinted);
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emitChange("prettyprinted", s.sources[action.source.actor]);
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}
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}
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return s;
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case constants.UNLOAD:
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// Reset the entire state to just the initial state, a blank state
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// if you will.
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return initialState;
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}
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return state;
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}
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function _updateText(state, action) {
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const { source } = action;
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if (action.status === "start") {
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// Merge this in, don't set it. That way the previous value is
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// still stored here, and we can retrieve it if whatever we're
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// doing fails.
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return mergeIn(state, ["sourcesText", source.actor], {
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loading: true
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});
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}
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else if (action.status === "error") {
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return setIn(state, ["sourcesText", source.actor], {
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error: action.error
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});
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}
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else {
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return setIn(state, ["sourcesText", source.actor], {
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text: action.value.text,
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contentType: action.value.contentType
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});
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}
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}
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module.exports = update;
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