* DecodeMultiOffThreadStencils => DecodeMultiStencilsOffThread * FinishMultiOffThreadStencilDecoder => FinishDecodeMultiStencilsOffThread * CancelMultiOffThreadScriptsDecoder => CancelDecodeMultiStencilsOffThread Also make JS::DecodeMultiStencilsOffThread to receive JS::DecodeOptions, and make ScriptPreloader to call JS::CanDecodeOffThread. Differential Revision: https://phabricator.services.mozilla.com/D133056
59 lines
1.9 KiB
C++
59 lines
1.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Types and functions related to the compilation of JavaScript off the
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* direct JSAPI-using thread.
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*/
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#ifndef js_OffThreadScriptCompilation_h
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#define js_OffThreadScriptCompilation_h
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#include <stddef.h> // size_t
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#include "jstypes.h" // JS_PUBLIC_API
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#include "js/CompileOptions.h" // JS::DecodeOptions, JS::ReadOnlyCompileOptions
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struct JS_PUBLIC_API JSContext;
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namespace JS {
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class OffThreadToken;
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using OffThreadCompileCallback = void (*)(OffThreadToken* token,
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void* callbackData);
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/*
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* Off thread compilation control flow.
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*
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* (See also js/public/experimental/JSStencil.h)
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*
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* After successfully triggering an off thread compile of a script, the
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* callback will eventually be invoked with the specified data and a token
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* for the compilation. The callback will be invoked while off thread,
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* so must ensure that its operations are thread safe. Afterwards, one of the
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* following functions must be invoked on the runtime's main thread:
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*
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* - FinishCompileToStencilOffThread, to get the result stencil (or nullptr on
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* failure).
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* - CancelCompileToStencilOffThread, to free the resources without creating a
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* stencil.
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*
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* The characters passed in to CompileToStencilOffThread must remain live until
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* the callback is invoked.
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*/
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extern JS_PUBLIC_API bool CanCompileOffThread(
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JSContext* cx, const ReadOnlyCompileOptions& options, size_t length);
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extern JS_PUBLIC_API bool CanDecodeOffThread(JSContext* cx,
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const DecodeOptions& options,
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size_t length);
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} // namespace JS
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#endif /* js_OffThreadScriptCompilation_h */
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