Files
tubestation/js/xpconnect/loader/ScriptPreloader.cpp
Kris Maglione fe0471ccb4 Bug 1692724: More don't spawn a second save thread if one already exists. r=mccr8
Bug 1610246 handled this for the other caller of StartCacheWrite. The idea
behind not adding an explicit check was that `mSaveComplete` should usually
imply `!mSaveThread`. However, when there's nothing in the cache to save,
`PrepareCacheWriteInternal` sets `mSaveComplete` to true before the save
thread shuts down. And when we have two cache flushes in the same session due
to multiple extension upgrades, that can lead to us hitting the cache flush
codepath in the middle of that critical period.

Differential Revision: https://phabricator.services.mozilla.com/D121130
2022-04-25 20:02:37 +00:00

1298 lines
43 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ScriptPreloader-inl.h"
#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/Monitor.h"
#include "mozilla/ScriptPreloader.h"
#include "mozilla/loader/ScriptCacheActors.h"
#include "mozilla/URLPreloader.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/Components.h"
#include "mozilla/FileUtils.h"
#include "mozilla/IOBuffers.h"
#include "mozilla/Logging.h"
#include "mozilla/ScopeExit.h"
#include "mozilla/Services.h"
#include "mozilla/Telemetry.h"
#include "mozilla/Unused.h"
#include "mozilla/dom/ContentChild.h"
#include "mozilla/dom/ContentParent.h"
#include "mozilla/dom/Document.h"
#include "js/CompileOptions.h" // JS::ReadOnlyCompileOptions
#include "js/experimental/JSStencil.h"
#include "js/Transcoding.h"
#include "MainThreadUtils.h"
#include "nsDebug.h"
#include "nsDirectoryServiceUtils.h"
#include "nsIFile.h"
#include "nsIObserverService.h"
#include "nsJSUtils.h"
#include "nsMemoryReporterManager.h"
#include "nsNetUtil.h"
#include "nsProxyRelease.h"
#include "nsThreadUtils.h"
#include "nsXULAppAPI.h"
#include "xpcpublic.h"
#define STARTUP_COMPLETE_TOPIC "browser-delayed-startup-finished"
#define DOC_ELEM_INSERTED_TOPIC "document-element-inserted"
#define CONTENT_DOCUMENT_LOADED_TOPIC "content-document-loaded"
#define CACHE_WRITE_TOPIC "browser-idle-startup-tasks-finished"
#define XPCOM_SHUTDOWN_TOPIC "xpcom-shutdown"
#define CACHE_INVALIDATE_TOPIC "startupcache-invalidate"
// The maximum time we'll wait for a child process to finish starting up before
// we send its script data back to the parent.
constexpr uint32_t CHILD_STARTUP_TIMEOUT_MS = 8000;
namespace mozilla {
namespace {
static LazyLogModule gLog("ScriptPreloader");
#define LOG(level, ...) MOZ_LOG(gLog, LogLevel::level, (__VA_ARGS__))
} // namespace
using mozilla::dom::AutoJSAPI;
using mozilla::dom::ContentChild;
using mozilla::dom::ContentParent;
using namespace mozilla::loader;
ProcessType ScriptPreloader::sProcessType;
nsresult ScriptPreloader::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize) {
MOZ_COLLECT_REPORT(
"explicit/script-preloader/heap/saved-scripts", KIND_HEAP, UNITS_BYTES,
SizeOfHashEntries<ScriptStatus::Saved>(mScripts, MallocSizeOf),
"Memory used to hold the scripts which have been executed in this "
"session, and will be written to the startup script cache file.");
MOZ_COLLECT_REPORT(
"explicit/script-preloader/heap/restored-scripts", KIND_HEAP, UNITS_BYTES,
SizeOfHashEntries<ScriptStatus::Restored>(mScripts, MallocSizeOf),
"Memory used to hold the scripts which have been restored from the "
"startup script cache file, but have not been executed in this session.");
MOZ_COLLECT_REPORT("explicit/script-preloader/heap/other", KIND_HEAP,
UNITS_BYTES, ShallowHeapSizeOfIncludingThis(MallocSizeOf),
"Memory used by the script cache service itself.");
// Since the mem-mapped cache file is mapped into memory, we want to report
// it as explicit memory somewhere. But since the child cache is shared
// between all processes, we don't want to report it as explicit memory for
// all of them. So we report it as explicit only in the parent process, and
// non-explicit everywhere else.
if (XRE_IsParentProcess()) {
MOZ_COLLECT_REPORT("explicit/script-preloader/non-heap/memmapped-cache",
KIND_NONHEAP, UNITS_BYTES,
mCacheData->nonHeapSizeOfExcludingThis(),
"The memory-mapped startup script cache file.");
} else {
MOZ_COLLECT_REPORT("script-preloader-memmapped-cache", KIND_NONHEAP,
UNITS_BYTES, mCacheData->nonHeapSizeOfExcludingThis(),
"The memory-mapped startup script cache file.");
}
return NS_OK;
}
StaticRefPtr<ScriptPreloader> ScriptPreloader::gScriptPreloader;
StaticRefPtr<ScriptPreloader> ScriptPreloader::gChildScriptPreloader;
UniquePtr<AutoMemMap> ScriptPreloader::gCacheData;
UniquePtr<AutoMemMap> ScriptPreloader::gChildCacheData;
ScriptPreloader& ScriptPreloader::GetSingleton() {
if (!gScriptPreloader) {
if (XRE_IsParentProcess()) {
gCacheData = MakeUnique<AutoMemMap>();
gScriptPreloader = new ScriptPreloader(gCacheData.get());
gScriptPreloader->mChildCache = &GetChildSingleton();
Unused << gScriptPreloader->InitCache();
} else {
gScriptPreloader = &GetChildSingleton();
}
}
return *gScriptPreloader;
}
// The child singleton is available in all processes, including the parent, and
// is used for scripts which are expected to be loaded into child processes
// (such as process and frame scripts), or scripts that have already been loaded
// into a child. The child caches are managed as follows:
//
// - Every startup, we open the cache file from the last session, move it to a
// new location, and begin pre-loading the scripts that are stored in it. There
// is a separate cache file for parent and content processes, but the parent
// process opens both the parent and content cache files.
//
// - Once startup is complete, we write a new cache file for the next session,
// containing only the scripts that were used during early startup, so we
// don't waste pre-loading scripts that may not be needed.
//
// - For content processes, opening and writing the cache file is handled in the
// parent process. The first content process of each type sends back the data
// for scripts that were loaded in early startup, and the parent merges them
// and writes them to a cache file.
//
// - Currently, content processes only benefit from the cache data written
// during the *previous* session. Ideally, new content processes should
// probably use the cache data written during this session if there was no
// previous cache file, but I'd rather do that as a follow-up.
ScriptPreloader& ScriptPreloader::GetChildSingleton() {
if (!gChildScriptPreloader) {
gChildCacheData = MakeUnique<AutoMemMap>();
gChildScriptPreloader = new ScriptPreloader(gChildCacheData.get());
if (XRE_IsParentProcess()) {
Unused << gChildScriptPreloader->InitCache(u"scriptCache-child"_ns);
}
}
return *gChildScriptPreloader;
}
/* static */
void ScriptPreloader::DeleteSingleton() {
gScriptPreloader = nullptr;
gChildScriptPreloader = nullptr;
}
/* static */
void ScriptPreloader::DeleteCacheDataSingleton() {
MOZ_ASSERT(!gScriptPreloader);
MOZ_ASSERT(!gChildScriptPreloader);
gCacheData = nullptr;
gChildCacheData = nullptr;
}
void ScriptPreloader::InitContentChild(ContentParent& parent) {
auto& cache = GetChildSingleton();
cache.mSaveMonitor.AssertOnWritingThread();
// We want startup script data from the first process of a given type.
// That process sends back its script data before it executes any
// untrusted code, and then we never accept further script data for that
// type of process for the rest of the session.
//
// The script data from each process type is merged with the data from the
// parent process's frame and process scripts, and shared between all
// content process types in the next session.
//
// Note that if the first process of a given type crashes or shuts down
// before sending us its script data, we silently ignore it, and data for
// that process type is not included in the next session's cache. This
// should be a sufficiently rare occurrence that it's not worth trying to
// handle specially.
auto processType = GetChildProcessType(parent.GetRemoteType());
bool wantScriptData = !cache.mInitializedProcesses.contains(processType);
cache.mInitializedProcesses += processType;
auto fd = cache.mCacheData->cloneFileDescriptor();
// Don't send original cache data to new processes if the cache has been
// invalidated.
if (fd.IsValid() && !cache.mCacheInvalidated) {
Unused << parent.SendPScriptCacheConstructor(fd, wantScriptData);
} else {
Unused << parent.SendPScriptCacheConstructor(NS_ERROR_FILE_NOT_FOUND,
wantScriptData);
}
}
ProcessType ScriptPreloader::GetChildProcessType(const nsACString& remoteType) {
if (remoteType == EXTENSION_REMOTE_TYPE) {
return ProcessType::Extension;
}
if (remoteType == PRIVILEGEDABOUT_REMOTE_TYPE) {
return ProcessType::PrivilegedAbout;
}
return ProcessType::Web;
}
ScriptPreloader::ScriptPreloader(AutoMemMap* cacheData)
: mCacheData(cacheData),
mMonitor("[ScriptPreloader.mMonitor]"),
mSaveMonitor("[ScriptPreloader.mSaveMonitor]", this) {
// We do not set the process type for child processes here because the
// remoteType in ContentChild is not ready yet.
if (XRE_IsParentProcess()) {
sProcessType = ProcessType::Parent;
}
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
MOZ_RELEASE_ASSERT(obs);
if (XRE_IsParentProcess()) {
// In the parent process, we want to freeze the script cache as soon
// as idle tasks for the first browser window have completed.
obs->AddObserver(this, STARTUP_COMPLETE_TOPIC, false);
obs->AddObserver(this, CACHE_WRITE_TOPIC, false);
}
obs->AddObserver(this, XPCOM_SHUTDOWN_TOPIC, false);
obs->AddObserver(this, CACHE_INVALIDATE_TOPIC, false);
}
ScriptPreloader::~ScriptPreloader() { Cleanup(); }
void ScriptPreloader::Cleanup() {
mScripts.Clear();
UnregisterWeakMemoryReporter(this);
}
void ScriptPreloader::StartCacheWrite() {
MOZ_DIAGNOSTIC_ASSERT(!mSaveThread);
Unused << NS_NewNamedThread("SaveScripts", getter_AddRefs(mSaveThread), this);
nsCOMPtr<nsIAsyncShutdownClient> barrier = GetShutdownBarrier();
barrier->AddBlocker(this, NS_LITERAL_STRING_FROM_CSTRING(__FILE__), __LINE__,
u""_ns);
}
void ScriptPreloader::InvalidateCache() {
{
mMonitor.AssertNotCurrentThreadOwns();
MonitorAutoLock mal(mMonitor);
// Wait for pending off-thread parses to finish, since they depend on the
// memory allocated by our CachedScripts, and can't be canceled
// asynchronously.
FinishPendingParses(mal);
// Pending scripts should have been cleared by the above, and new parses
// should not have been queued.
MOZ_ASSERT(mParsingScripts.empty());
MOZ_ASSERT(mParsingSources.empty());
MOZ_ASSERT(mPendingScripts.isEmpty());
mScripts.Clear();
// If we've already finished saving the cache at this point, start a new
// delayed save operation. This will write out an empty cache file in place
// of any cache file we've already written out this session, which will
// prevent us from falling back to the current session's cache file on the
// next startup.
if (mSaveComplete && !mSaveThread && mChildCache) {
mSaveComplete = false;
StartCacheWrite();
}
}
{
MonitorSingleWriterAutoLock saveMonitorAutoLock(mSaveMonitor);
mCacheInvalidated = true;
}
// If we're waiting on a timeout to finish saving, interrupt it and just save
// immediately.
mSaveMonitor.NotifyAll();
}
nsresult ScriptPreloader::Observe(nsISupports* subject, const char* topic,
const char16_t* data) {
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
if (!strcmp(topic, STARTUP_COMPLETE_TOPIC)) {
obs->RemoveObserver(this, STARTUP_COMPLETE_TOPIC);
MOZ_ASSERT(XRE_IsParentProcess());
mStartupFinished = true;
URLPreloader::GetSingleton().SetStartupFinished();
} else if (!strcmp(topic, CACHE_WRITE_TOPIC)) {
obs->RemoveObserver(this, CACHE_WRITE_TOPIC);
MOZ_ASSERT(mStartupFinished);
MOZ_ASSERT(XRE_IsParentProcess());
if (mChildCache && !mSaveComplete && !mSaveThread) {
StartCacheWrite();
}
} else if (mContentStartupFinishedTopic.Equals(topic)) {
// If this is an uninitialized about:blank viewer or a chrome: document
// (which should always be an XBL binding document), ignore it. We don't
// have to worry about it loading malicious content.
if (nsCOMPtr<dom::Document> doc = do_QueryInterface(subject)) {
nsCOMPtr<nsIURI> uri = doc->GetDocumentURI();
if ((NS_IsAboutBlank(uri) &&
doc->GetReadyStateEnum() == doc->READYSTATE_UNINITIALIZED) ||
uri->SchemeIs("chrome")) {
return NS_OK;
}
}
FinishContentStartup();
} else if (!strcmp(topic, "timer-callback")) {
FinishContentStartup();
} else if (!strcmp(topic, XPCOM_SHUTDOWN_TOPIC)) {
// Wait for any pending parses to finish at this point, to avoid creating
// new stencils during destroying the JS runtime.
MonitorAutoLock mal(mMonitor);
FinishPendingParses(mal);
} else if (!strcmp(topic, CACHE_INVALIDATE_TOPIC)) {
InvalidateCache();
}
return NS_OK;
}
void ScriptPreloader::FinishContentStartup() {
MOZ_ASSERT(XRE_IsContentProcess());
#ifdef DEBUG
if (mContentStartupFinishedTopic.Equals(CONTENT_DOCUMENT_LOADED_TOPIC)) {
MOZ_ASSERT(sProcessType == ProcessType::PrivilegedAbout);
} else {
MOZ_ASSERT(sProcessType != ProcessType::PrivilegedAbout);
}
#endif /* DEBUG */
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
obs->RemoveObserver(this, mContentStartupFinishedTopic.get());
mSaveTimer = nullptr;
mStartupFinished = true;
if (mChildActor) {
mChildActor->SendScriptsAndFinalize(mScripts);
}
#ifdef XP_WIN
// Record the amount of USS at startup. This is Windows-only for now,
// we could turn it on for Linux relatively cheaply. On macOS it can have
// a perf impact. Only record this for non-privileged processes because
// privileged processes record this value at a different time, leading to
// a higher value which skews the telemetry.
if (sProcessType != ProcessType::PrivilegedAbout) {
mozilla::Telemetry::Accumulate(
mozilla::Telemetry::MEMORY_UNIQUE_CONTENT_STARTUP,
nsMemoryReporterManager::ResidentUnique() / 1024);
}
#endif
}
bool ScriptPreloader::WillWriteScripts() {
return !mDataPrepared && (XRE_IsParentProcess() || mChildActor);
}
Result<nsCOMPtr<nsIFile>, nsresult> ScriptPreloader::GetCacheFile(
const nsAString& suffix) {
NS_ENSURE_TRUE(mProfD, Err(NS_ERROR_NOT_INITIALIZED));
nsCOMPtr<nsIFile> cacheFile;
MOZ_TRY(mProfD->Clone(getter_AddRefs(cacheFile)));
MOZ_TRY(cacheFile->AppendNative("startupCache"_ns));
Unused << cacheFile->Create(nsIFile::DIRECTORY_TYPE, 0777);
MOZ_TRY(cacheFile->Append(mBaseName + suffix));
return std::move(cacheFile);
}
static const uint8_t MAGIC[] = "mozXDRcachev002";
Result<Ok, nsresult> ScriptPreloader::OpenCache() {
MOZ_TRY(NS_GetSpecialDirectory("ProfLDS", getter_AddRefs(mProfD)));
nsCOMPtr<nsIFile> cacheFile;
MOZ_TRY_VAR(cacheFile, GetCacheFile(u".bin"_ns));
bool exists;
MOZ_TRY(cacheFile->Exists(&exists));
if (exists) {
MOZ_TRY(cacheFile->MoveTo(nullptr, mBaseName + u"-current.bin"_ns));
} else {
MOZ_TRY(cacheFile->SetLeafName(mBaseName + u"-current.bin"_ns));
MOZ_TRY(cacheFile->Exists(&exists));
if (!exists) {
return Err(NS_ERROR_FILE_NOT_FOUND);
}
}
MOZ_TRY(mCacheData->init(cacheFile));
return Ok();
}
// Opens the script cache file for this session, and initializes the script
// cache based on its contents. See WriteCache for details of the cache file.
Result<Ok, nsresult> ScriptPreloader::InitCache(const nsAString& basePath) {
mSaveMonitor.AssertOnWritingThread();
mCacheInitialized = true;
mBaseName = basePath;
RegisterWeakMemoryReporter(this);
if (!XRE_IsParentProcess()) {
return Ok();
}
// Grab the compilation scope before initializing the URLPreloader, since
// it's not safe to run component loader code during its critical section.
AutoSafeJSAPI jsapi;
JS::RootedObject scope(jsapi.cx(), xpc::CompilationScope());
// Note: Code on the main thread *must not access Omnijar in any way* until
// this AutoBeginReading guard is destroyed.
URLPreloader::AutoBeginReading abr;
MOZ_TRY(OpenCache());
return InitCacheInternal(scope);
}
Result<Ok, nsresult> ScriptPreloader::InitCache(
const Maybe<ipc::FileDescriptor>& cacheFile, ScriptCacheChild* cacheChild) {
mSaveMonitor.AssertOnWritingThread();
MOZ_ASSERT(XRE_IsContentProcess());
mCacheInitialized = true;
mChildActor = cacheChild;
sProcessType =
GetChildProcessType(dom::ContentChild::GetSingleton()->GetRemoteType());
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
MOZ_RELEASE_ASSERT(obs);
if (sProcessType == ProcessType::PrivilegedAbout) {
// Since we control all of the documents loaded in the privileged
// content process, we can increase the window of active time for the
// ScriptPreloader to include the scripts that are loaded until the
// first document finishes loading.
mContentStartupFinishedTopic.AssignLiteral(CONTENT_DOCUMENT_LOADED_TOPIC);
} else {
// In the child process, we need to freeze the script cache before any
// untrusted code has been executed. The insertion of the first DOM
// document element may sometimes be earlier than is ideal, but at
// least it should always be safe.
mContentStartupFinishedTopic.AssignLiteral(DOC_ELEM_INSERTED_TOPIC);
}
obs->AddObserver(this, mContentStartupFinishedTopic.get(), false);
RegisterWeakMemoryReporter(this);
auto cleanup = MakeScopeExit([&] {
// If the parent is expecting cache data from us, make sure we send it
// before it writes out its cache file. For normal proceses, this isn't
// a concern, since they begin loading documents quite early. For the
// preloaded process, we may end up waiting a long time (or, indeed,
// never loading a document), so we need an additional timeout.
if (cacheChild) {
NS_NewTimerWithObserver(getter_AddRefs(mSaveTimer), this,
CHILD_STARTUP_TIMEOUT_MS,
nsITimer::TYPE_ONE_SHOT);
}
});
if (cacheFile.isNothing()) {
return Ok();
}
MOZ_TRY(mCacheData->init(cacheFile.ref()));
return InitCacheInternal();
}
Result<Ok, nsresult> ScriptPreloader::InitCacheInternal(
JS::HandleObject scope) {
auto size = mCacheData->size();
uint32_t headerSize;
if (size < sizeof(MAGIC) + sizeof(headerSize)) {
return Err(NS_ERROR_UNEXPECTED);
}
auto data = mCacheData->get<uint8_t>();
MOZ_RELEASE_ASSERT(JS::IsTranscodingBytecodeAligned(data.get()));
auto end = data + size;
if (memcmp(MAGIC, data.get(), sizeof(MAGIC))) {
return Err(NS_ERROR_UNEXPECTED);
}
data += sizeof(MAGIC);
headerSize = LittleEndian::readUint32(data.get());
data += sizeof(headerSize);
if (data + headerSize > end) {
return Err(NS_ERROR_UNEXPECTED);
}
{
auto cleanup = MakeScopeExit([&]() { mScripts.Clear(); });
LinkedList<CachedStencil> scripts;
Range<uint8_t> header(data, data + headerSize);
data += headerSize;
// Reconstruct alignment padding if required.
size_t currentOffset = data - mCacheData->get<uint8_t>();
data += JS::AlignTranscodingBytecodeOffset(currentOffset) - currentOffset;
InputBuffer buf(header);
size_t offset = 0;
while (!buf.finished()) {
auto script = MakeUnique<CachedStencil>(*this, buf);
MOZ_RELEASE_ASSERT(script);
auto scriptData = data + script->mOffset;
if (!JS::IsTranscodingBytecodeAligned(scriptData.get())) {
return Err(NS_ERROR_UNEXPECTED);
}
if (scriptData + script->mSize > end) {
return Err(NS_ERROR_UNEXPECTED);
}
// Make sure offsets match what we'd expect based on script ordering and
// size, as a basic sanity check.
if (script->mOffset != offset) {
return Err(NS_ERROR_UNEXPECTED);
}
offset += script->mSize;
script->mXDRRange.emplace(scriptData, scriptData + script->mSize);
// Don't pre-decode the script unless it was used in this process type
// during the previous session.
if (script->mOriginalProcessTypes.contains(CurrentProcessType())) {
scripts.insertBack(script.get());
} else {
script->mReadyToExecute = true;
}
const auto& cachePath = script->mCachePath;
mScripts.InsertOrUpdate(cachePath, std::move(script));
}
if (buf.error()) {
return Err(NS_ERROR_UNEXPECTED);
}
mPendingScripts = std::move(scripts);
cleanup.release();
}
DecodeNextBatch(OFF_THREAD_FIRST_CHUNK_SIZE, scope);
return Ok();
}
void ScriptPreloader::PrepareCacheWriteInternal() {
MOZ_ASSERT(NS_IsMainThread());
mMonitor.AssertCurrentThreadOwns();
auto cleanup = MakeScopeExit([&]() {
if (mChildCache) {
mChildCache->PrepareCacheWrite();
}
});
if (mDataPrepared) {
return;
}
AutoSafeJSAPI jsapi;
JSAutoRealm ar(jsapi.cx(), xpc::PrivilegedJunkScope());
bool found = false;
for (auto& script : IterHash(mScripts, Match<ScriptStatus::Saved>())) {
// Don't write any scripts that are also in the child cache. They'll be
// loaded from the child cache in that case, so there's no need to write
// them twice.
CachedStencil* childScript =
mChildCache ? mChildCache->mScripts.Get(script->mCachePath) : nullptr;
if (childScript && !childScript->mProcessTypes.isEmpty()) {
childScript->UpdateLoadTime(script->mLoadTime);
childScript->mProcessTypes += script->mProcessTypes;
script.Remove();
continue;
}
if (!(script->mProcessTypes == script->mOriginalProcessTypes)) {
// Note: EnumSet doesn't support operator!=, hence the weird form above.
found = true;
}
if (!script->mSize && !script->XDREncode(jsapi.cx())) {
script.Remove();
}
}
if (!found) {
mSaveComplete = true;
return;
}
mDataPrepared = true;
}
void ScriptPreloader::PrepareCacheWrite() {
MonitorAutoLock mal(mMonitor);
PrepareCacheWriteInternal();
}
// Writes out a script cache file for the scripts accessed during early
// startup in this session. The cache file is a little-endian binary file with
// the following format:
//
// - A uint32 containing the size of the header block.
//
// - A header entry for each file stored in the cache containing:
// - The URL that the script was originally read from.
// - Its cache key.
// - The offset of its XDR data within the XDR data block.
// - The size of its XDR data in the XDR data block.
// - A bit field describing which process types the script is used in.
//
// - A block of XDR data for the encoded scripts, with each script's data at
// an offset from the start of the block, as specified above.
Result<Ok, nsresult> ScriptPreloader::WriteCache() {
MOZ_ASSERT(!NS_IsMainThread());
mSaveMonitor.AssertCurrentThreadOwns();
if (!mDataPrepared && !mSaveComplete) {
MonitorSingleWriterAutoUnlock mau(mSaveMonitor);
NS_DispatchToMainThread(
NewRunnableMethod("ScriptPreloader::PrepareCacheWrite", this,
&ScriptPreloader::PrepareCacheWrite),
NS_DISPATCH_SYNC);
}
if (mSaveComplete) {
// If we don't have anything we need to save, we're done.
return Ok();
}
nsCOMPtr<nsIFile> cacheFile;
MOZ_TRY_VAR(cacheFile, GetCacheFile(u"-new.bin"_ns));
bool exists;
MOZ_TRY(cacheFile->Exists(&exists));
if (exists) {
MOZ_TRY(cacheFile->Remove(false));
}
{
AutoFDClose fd;
MOZ_TRY(cacheFile->OpenNSPRFileDesc(PR_WRONLY | PR_CREATE_FILE, 0644,
&fd.rwget()));
// We also need to hold mMonitor while we're touching scripts in
// mScripts, or they may be freed before we're done with them.
mMonitor.AssertNotCurrentThreadOwns();
MonitorAutoLock mal(mMonitor);
nsTArray<CachedStencil*> scripts;
for (auto& script : IterHash(mScripts, Match<ScriptStatus::Saved>())) {
scripts.AppendElement(script);
}
// Sort scripts by load time, with async loaded scripts before sync scripts.
// Since async scripts are always loaded immediately at startup, it helps to
// have them stored contiguously.
scripts.Sort(CachedStencil::Comparator());
OutputBuffer buf;
size_t offset = 0;
for (auto script : scripts) {
script->mOffset = offset;
MOZ_DIAGNOSTIC_ASSERT(
JS::IsTranscodingBytecodeOffsetAligned(script->mOffset));
script->Code(buf);
offset += script->mSize;
MOZ_DIAGNOSTIC_ASSERT(
JS::IsTranscodingBytecodeOffsetAligned(script->mSize));
}
uint8_t headerSize[4];
LittleEndian::writeUint32(headerSize, buf.cursor());
MOZ_TRY(Write(fd, MAGIC, sizeof(MAGIC)));
MOZ_TRY(Write(fd, headerSize, sizeof(headerSize)));
MOZ_TRY(Write(fd, buf.Get(), buf.cursor()));
// Align the start of the scripts section to the transcode alignment.
size_t written = sizeof(MAGIC) + sizeof(headerSize) + buf.cursor();
size_t padding = JS::AlignTranscodingBytecodeOffset(written) - written;
if (padding) {
MOZ_TRY(WritePadding(fd, padding));
written += padding;
}
for (auto script : scripts) {
MOZ_DIAGNOSTIC_ASSERT(JS::IsTranscodingBytecodeOffsetAligned(written));
MOZ_TRY(Write(fd, script->Range().begin().get(), script->mSize));
written += script->mSize;
// We can only free the XDR data if the stencil isn't borrowing data from
// it.
if (script->mStencil && !JS::StencilIsBorrowed(script->mStencil)) {
script->FreeData();
}
}
}
MOZ_TRY(cacheFile->MoveTo(nullptr, mBaseName + u".bin"_ns));
return Ok();
}
nsresult ScriptPreloader::GetName(nsACString& aName) {
aName.AssignLiteral("ScriptPreloader");
return NS_OK;
}
// Runs in the mSaveThread thread, and writes out the cache file for the next
// session after a reasonable delay.
nsresult ScriptPreloader::Run() {
MonitorSingleWriterAutoLock mal(mSaveMonitor);
// Ideally wait about 10 seconds before saving, to avoid unnecessary IO
// during early startup. But only if the cache hasn't been invalidated,
// since that can trigger a new write during shutdown, and we don't want to
// cause shutdown hangs.
if (!mCacheInvalidated) {
mal.Wait(TimeDuration::FromSeconds(10));
}
auto result = URLPreloader::GetSingleton().WriteCache();
Unused << NS_WARN_IF(result.isErr());
result = WriteCache();
Unused << NS_WARN_IF(result.isErr());
{
MonitorSingleWriterAutoLock lock(mChildCache->mSaveMonitor);
result = mChildCache->WriteCache();
}
Unused << NS_WARN_IF(result.isErr());
NS_DispatchToMainThread(
NewRunnableMethod("ScriptPreloader::CacheWriteComplete", this,
&ScriptPreloader::CacheWriteComplete),
NS_DISPATCH_NORMAL);
return NS_OK;
}
void ScriptPreloader::CacheWriteComplete() {
mSaveThread->AsyncShutdown();
mSaveThread = nullptr;
mSaveComplete = true;
nsCOMPtr<nsIAsyncShutdownClient> barrier = GetShutdownBarrier();
barrier->RemoveBlocker(this);
}
void ScriptPreloader::NoteStencil(const nsCString& url,
const nsCString& cachePath,
JS::Stencil* stencil, bool isRunOnce) {
if (!Active()) {
if (isRunOnce) {
if (auto script = mScripts.Get(cachePath)) {
script->mIsRunOnce = true;
script->MaybeDropStencil();
}
}
return;
}
// Don't bother trying to cache any URLs with cache-busting query
// parameters.
if (cachePath.FindChar('?') >= 0) {
return;
}
// Don't bother caching files that belong to the mochitest harness.
constexpr auto mochikitPrefix = "chrome://mochikit/"_ns;
if (StringHead(url, mochikitPrefix.Length()) == mochikitPrefix) {
return;
}
auto* script =
mScripts.GetOrInsertNew(cachePath, *this, url, cachePath, stencil);
if (isRunOnce) {
script->mIsRunOnce = true;
}
if (!script->MaybeDropStencil() && !script->mStencil) {
MOZ_ASSERT(stencil);
script->mStencil = stencil;
script->mReadyToExecute = true;
}
script->UpdateLoadTime(TimeStamp::Now());
script->mProcessTypes += CurrentProcessType();
}
void ScriptPreloader::NoteStencil(const nsCString& url,
const nsCString& cachePath,
ProcessType processType,
nsTArray<uint8_t>&& xdrData,
TimeStamp loadTime) {
// After data has been prepared, there's no point in noting further scripts,
// since the cache either has already been written, or is about to be
// written. Any time prior to the data being prepared, we can safely mutate
// mScripts without locking. After that point, the save thread is free to
// access it, and we can't alter it without locking.
if (mDataPrepared) {
return;
}
auto* script =
mScripts.GetOrInsertNew(cachePath, *this, url, cachePath, nullptr);
if (!script->HasRange()) {
MOZ_ASSERT(!script->HasArray());
script->mSize = xdrData.Length();
script->mXDRData.construct<nsTArray<uint8_t>>(
std::forward<nsTArray<uint8_t>>(xdrData));
auto& data = script->Array();
script->mXDRRange.emplace(data.Elements(), data.Length());
}
if (!script->mSize && !script->mStencil) {
// If the content process is sending us an entry for a stencil
// which was in the cache at startup, it expects us to already have this
// script data, so it doesn't send it.
//
// However, the cache may have been invalidated at this point (usually
// due to the add-on manager installing or uninstalling a legacy
// extension during very early startup), which means we may no longer
// have an entry for this script. Since that means we have no data to
// write to the new cache, and no JSScript to generate it from, we need
// to discard this entry.
mScripts.Remove(cachePath);
return;
}
script->UpdateLoadTime(loadTime);
script->mProcessTypes += processType;
}
/* static */
void ScriptPreloader::FillCompileOptionsForCachedStencil(
JS::CompileOptions& options) {
// Users of the cache do not require return values, so inform the JS parser in
// order for it to generate simpler bytecode.
options.setNoScriptRval(true);
// The ScriptPreloader trades off having bytecode available but not source
// text. This means the JS syntax-only parser is not used. If `toString` is
// called on functions in these scripts, the source-hook will fetch it over,
// so using `toString` of functions should be avoided in chrome js.
options.setSourceIsLazy(true);
}
/* static */
void ScriptPreloader::FillDecodeOptionsForCachedStencil(
JS::DecodeOptions& options) {
// ScriptPreloader's XDR buffer is alive during the Stencil is alive.
// The decoded stencil can borrow from it.
//
// NOTE: The XDR buffer is alive during the entire browser lifetime only
// when it's mmapped.
options.borrowBuffer = true;
}
already_AddRefed<JS::Stencil> ScriptPreloader::GetCachedStencil(
JSContext* cx, const JS::DecodeOptions& options, const nsCString& path) {
MOZ_RELEASE_ASSERT(
!(XRE_IsContentProcess() && !mCacheInitialized),
"ScriptPreloader must be initialized before getting cached "
"scripts in the content process.");
// If a script is used by both the parent and the child, it's stored only
// in the child cache.
if (mChildCache) {
RefPtr<JS::Stencil> stencil =
mChildCache->GetCachedStencilInternal(cx, options, path);
if (stencil) {
Telemetry::AccumulateCategorical(
Telemetry::LABELS_SCRIPT_PRELOADER_REQUESTS::HitChild);
return stencil.forget();
}
}
RefPtr<JS::Stencil> stencil = GetCachedStencilInternal(cx, options, path);
Telemetry::AccumulateCategorical(
stencil ? Telemetry::LABELS_SCRIPT_PRELOADER_REQUESTS::Hit
: Telemetry::LABELS_SCRIPT_PRELOADER_REQUESTS::Miss);
return stencil.forget();
}
already_AddRefed<JS::Stencil> ScriptPreloader::GetCachedStencilInternal(
JSContext* cx, const JS::DecodeOptions& options, const nsCString& path) {
auto* cachedScript = mScripts.Get(path);
if (cachedScript) {
return WaitForCachedStencil(cx, options, cachedScript);
}
return nullptr;
}
already_AddRefed<JS::Stencil> ScriptPreloader::WaitForCachedStencil(
JSContext* cx, const JS::DecodeOptions& options, CachedStencil* script) {
// Always check for finished operations so that we can move on to decoding the
// next batch as soon as possible after the pending batch is ready. If we wait
// until we hit an unfinished script, we wind up having at most one batch of
// buffered scripts, and occasionally under-running that buffer.
if (JS::OffThreadToken* token = mToken.exchange(nullptr)) {
FinishOffThreadDecode(token);
}
if (!script->mReadyToExecute) {
LOG(Info, "Must wait for async script load: %s\n", script->mURL.get());
auto start = TimeStamp::Now();
// If script is small enough, we'd rather recompile on main-thread than wait
// for a decode task to complete.
if (script->mSize < MAX_MAINTHREAD_DECODE_SIZE) {
LOG(Info, "Script is small enough to recompile on main thread\n");
script->mReadyToExecute = true;
Telemetry::ScalarAdd(
Telemetry::ScalarID::SCRIPT_PRELOADER_MAINTHREAD_RECOMPILE, 1);
} else {
MonitorAutoLock mal(mMonitor);
// Process script batches until our target is found.
while (!script->mReadyToExecute) {
if (JS::OffThreadToken* token = mToken.exchange(nullptr)) {
MonitorAutoUnlock mau(mMonitor);
FinishOffThreadDecode(token);
} else {
MOZ_ASSERT(!mParsingScripts.empty());
mWaitingForDecode = true;
mal.Wait();
mWaitingForDecode = false;
}
}
}
double waitedMS = (TimeStamp::Now() - start).ToMilliseconds();
Telemetry::Accumulate(Telemetry::SCRIPT_PRELOADER_WAIT_TIME, int(waitedMS));
LOG(Debug, "Waited %fms\n", waitedMS);
}
return script->GetStencil(cx, options);
}
/* static */
void ScriptPreloader::OffThreadDecodeCallback(JS::OffThreadToken* token,
void* context) {
auto cache = static_cast<ScriptPreloader*>(context);
// Make the token available to main-thread asynchronously. The lock below is
// used for Wait/Notify machinery and isn't needed to update the token itself.
MOZ_ALWAYS_FALSE(cache->mToken.exchange(token));
cache->mMonitor.AssertNotCurrentThreadOwns();
MonitorAutoLock mal(cache->mMonitor);
if (cache->mWaitingForDecode) {
// Wake up the blocked main thread.
mal.Notify();
} else if (!cache->mFinishDecodeRunnablePending) {
// Issue a Runnable to ensure batches continue to decode even if the next
// WaitForCachedScript call has not happened yet.
cache->mFinishDecodeRunnablePending = true;
NS_DispatchToMainThread(
NewRunnableMethod("ScriptPreloader::DoFinishOffThreadDecode", cache,
&ScriptPreloader::DoFinishOffThreadDecode));
}
}
void ScriptPreloader::FinishPendingParses(MonitorAutoLock& aMal) {
mMonitor.AssertCurrentThreadOwns();
// Clear out scripts that we have not issued batch for yet.
mPendingScripts.clear();
// Process any pending decodes that are in flight.
while (!mParsingScripts.empty()) {
if (JS::OffThreadToken* token = mToken.exchange(nullptr)) {
MonitorAutoUnlock mau(mMonitor);
FinishOffThreadDecode(token);
} else {
mWaitingForDecode = true;
aMal.Wait();
mWaitingForDecode = false;
}
}
}
void ScriptPreloader::DoFinishOffThreadDecode() {
{
MonitorAutoLock mal(mMonitor);
mFinishDecodeRunnablePending = false;
}
if (JS::OffThreadToken* token = mToken.exchange(nullptr)) {
FinishOffThreadDecode(token);
}
}
void ScriptPreloader::FinishOffThreadDecode(JS::OffThreadToken* token) {
mMonitor.AssertNotCurrentThreadOwns();
MOZ_ASSERT(token);
auto cleanup = MakeScopeExit([&]() {
mParsingSources.clear();
mParsingScripts.clear();
DecodeNextBatch(OFF_THREAD_CHUNK_SIZE);
});
AutoSafeJSAPI jsapi;
JSContext* cx = jsapi.cx();
JSAutoRealm ar(cx, xpc::CompilationScope());
Vector<RefPtr<JS::Stencil>> stencils;
// If this fails, we still need to mark the scripts as finished. Any that
// weren't successfully compiled in this operation (which should never
// happen under ordinary circumstances) will be re-decoded on the main
// thread, and raise the appropriate errors when they're executed.
//
// The exception from the off-thread decode operation will be reported when
// we pop the AutoJSAPI off the stack.
Unused << JS::FinishDecodeMultiStencilsOffThread(cx, token, &stencils);
unsigned i = 0;
for (auto script : mParsingScripts) {
LOG(Debug, "Finished off-thread decode of %s\n", script->mURL.get());
if (i < stencils.length()) {
script->mStencil = stencils[i++].forget();
}
script->mReadyToExecute = true;
}
}
void ScriptPreloader::DecodeNextBatch(size_t chunkSize,
JS::HandleObject scope) {
MOZ_ASSERT(mParsingSources.length() == 0);
MOZ_ASSERT(mParsingScripts.length() == 0);
auto cleanup = MakeScopeExit([&]() {
mParsingScripts.clearAndFree();
mParsingSources.clearAndFree();
});
auto start = TimeStamp::Now();
LOG(Debug, "Off-thread decoding scripts...\n");
size_t size = 0;
for (CachedStencil* next = mPendingScripts.getFirst(); next;) {
auto* script = next;
next = script->getNext();
MOZ_ASSERT(script->IsMemMapped());
// Skip any scripts that we decoded on the main thread rather than
// waiting for an off-thread operation to complete.
if (script->mReadyToExecute) {
script->remove();
continue;
}
// If we have enough data for one chunk and this script would put us
// over our chunk size limit, we're done.
if (size > SMALL_SCRIPT_CHUNK_THRESHOLD &&
size + script->mSize > chunkSize) {
break;
}
if (!mParsingScripts.append(script) ||
!mParsingSources.emplaceBack(script->Range(), script->mURL.get(), 0)) {
break;
}
LOG(Debug, "Beginning off-thread decode of script %s (%u bytes)\n",
script->mURL.get(), script->mSize);
script->remove();
size += script->mSize;
}
if (size == 0 && mPendingScripts.isEmpty()) {
return;
}
AutoSafeJSAPI jsapi;
JSContext* cx = jsapi.cx();
JSAutoRealm ar(cx, scope ? scope : xpc::CompilationScope());
JS::CompileOptions options(cx);
FillCompileOptionsForCachedStencil(options);
// All XDR buffers are mmapped and live longer than JS runtime.
// The bytecode can be borrowed from the buffer.
options.borrowBuffer = true;
options.usePinnedBytecode = true;
JS::DecodeOptions decodeOptions(options);
if (!JS::CanDecodeOffThread(cx, decodeOptions, size) ||
!JS::DecodeMultiStencilsOffThread(cx, decodeOptions, mParsingSources,
OffThreadDecodeCallback,
static_cast<void*>(this))) {
// If we fail here, we don't move on to process the next batch, so make
// sure we don't have any other scripts left to process.
MOZ_ASSERT(mPendingScripts.isEmpty());
for (auto script : mPendingScripts) {
script->mReadyToExecute = true;
}
LOG(Info, "Can't decode %lu bytes of scripts off-thread",
(unsigned long)size);
for (auto script : mParsingScripts) {
script->mReadyToExecute = true;
}
return;
}
cleanup.release();
LOG(Debug, "Initialized decoding of %u scripts (%u bytes) in %fms\n",
(unsigned)mParsingSources.length(), (unsigned)size,
(TimeStamp::Now() - start).ToMilliseconds());
}
ScriptPreloader::CachedStencil::CachedStencil(ScriptPreloader& cache,
InputBuffer& buf)
: mCache(cache) {
Code(buf);
// Swap the mProcessTypes and mOriginalProcessTypes values, since we want to
// start with an empty set of processes loaded into for this session, and
// compare against last session's values later.
mOriginalProcessTypes = mProcessTypes;
mProcessTypes = {};
}
bool ScriptPreloader::CachedStencil::XDREncode(JSContext* cx) {
auto cleanup = MakeScopeExit([&]() { MaybeDropStencil(); });
mXDRData.construct<JS::TranscodeBuffer>();
JS::TranscodeResult code = JS::EncodeStencil(cx, mStencil, Buffer());
if (code == JS::TranscodeResult::Ok) {
mXDRRange.emplace(Buffer().begin(), Buffer().length());
mSize = Range().length();
return true;
}
mXDRData.destroy();
JS_ClearPendingException(cx);
return false;
}
already_AddRefed<JS::Stencil> ScriptPreloader::CachedStencil::GetStencil(
JSContext* cx, const JS::DecodeOptions& options) {
MOZ_ASSERT(mReadyToExecute);
if (mStencil) {
return do_AddRef(mStencil);
}
if (!HasRange()) {
// We've already executed the script, and thrown it away. But it wasn't
// in the cache at startup, so we don't have any data to decode. Give
// up.
return nullptr;
}
// If we have no script at this point, the script was too small to decode
// off-thread, or it was needed before the off-thread compilation was
// finished, and is small enough to decode on the main thread rather than
// wait for the off-thread decoding to finish. In either case, we decode
// it synchronously the first time it's needed.
auto start = TimeStamp::Now();
LOG(Info, "Decoding stencil %s on main thread...\n", mURL.get());
RefPtr<JS::Stencil> stencil;
if (JS::DecodeStencil(cx, options, Range(), getter_AddRefs(stencil)) ==
JS::TranscodeResult::Ok) {
// Lock the monitor here to avoid data races on mScript
// from other threads like the cache writing thread.
//
// It is possible that we could end up decoding the same
// script twice, because DecodeScript isn't being guarded
// by the monitor; however, to encourage off-thread decode
// to proceed for other scripts we don't hold the monitor
// while doing main thread decode, merely while updating
// mScript.
mCache.mMonitor.AssertNotCurrentThreadOwns();
MonitorAutoLock mal(mCache.mMonitor);
mStencil = stencil.forget();
if (mCache.mSaveComplete) {
// We can only free XDR data if the stencil isn't borrowing data out of
// it.
if (!JS::StencilIsBorrowed(mStencil)) {
FreeData();
}
}
}
LOG(Debug, "Finished decoding in %fms",
(TimeStamp::Now() - start).ToMilliseconds());
return do_AddRef(mStencil);
}
// nsIAsyncShutdownBlocker
nsresult ScriptPreloader::GetName(nsAString& aName) {
aName.AssignLiteral(u"ScriptPreloader: Saving bytecode cache");
return NS_OK;
}
nsresult ScriptPreloader::GetState(nsIPropertyBag** aState) {
*aState = nullptr;
return NS_OK;
}
nsresult ScriptPreloader::BlockShutdown(
nsIAsyncShutdownClient* aBarrierClient) {
// If we're waiting on a timeout to finish saving, interrupt it and just save
// immediately.
mSaveMonitor.NotifyAll();
return NS_OK;
}
already_AddRefed<nsIAsyncShutdownClient> ScriptPreloader::GetShutdownBarrier() {
nsCOMPtr<nsIAsyncShutdownService> svc = components::AsyncShutdown::Service();
MOZ_RELEASE_ASSERT(svc);
nsCOMPtr<nsIAsyncShutdownClient> barrier;
Unused << svc->GetXpcomWillShutdown(getter_AddRefs(barrier));
MOZ_RELEASE_ASSERT(barrier);
return barrier.forget();
}
NS_IMPL_ISUPPORTS(ScriptPreloader, nsIObserver, nsIRunnable, nsIMemoryReporter,
nsINamed, nsIAsyncShutdownBlocker)
#undef LOG
} // namespace mozilla