281 lines
8.3 KiB
JavaScript
281 lines
8.3 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { extend } = require("resource://devtools/shared/extend.js");
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var { Pool } = require("resource://devtools/shared/protocol/Pool.js");
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/**
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* Keep track of which actorSpecs have been created. If a replica of a spec
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* is created, it can be caught, and specs which inherit from other specs will
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* not overwrite eachother.
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*/
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var actorSpecs = new WeakMap();
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exports.actorSpecs = actorSpecs;
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/**
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* An actor in the actor tree.
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*
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* @param optional conn
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* Either a DevToolsServerConnection or a DevToolsClient. Must have
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* addActorPool, removeActorPool, and poolFor.
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* conn can be null if the subclass provides a conn property.
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* @constructor
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*/
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class Actor extends Pool {
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// Existing Actors extending this class expect initialize to contain constructor logic.
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initialize(conn) {
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// Repeat Pool.constructor here as we can't call it from initialize
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// This is to be removed once actors switch to es classes and are able to call
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// Actor's contructor.
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if (conn) {
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this.conn = conn;
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}
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// Will contain the actor's ID
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this.actorID = null;
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this._actorSpec = actorSpecs.get(Object.getPrototypeOf(this));
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// Forward events to the connection.
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if (this._actorSpec && this._actorSpec.events) {
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for (const [name, request] of this._actorSpec.events.entries()) {
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this.on(name, (...args) => {
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this._sendEvent(name, request, ...args);
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});
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}
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}
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}
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toString() {
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return "[Actor " + this.typeName + "/" + this.actorID + "]";
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}
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_sendEvent(name, request, ...args) {
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if (this.isDestroyed()) {
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console.error(
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`Tried to send a '${name}' event on an already destroyed actor` +
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` '${this.typeName}'`
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);
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return;
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}
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let packet;
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try {
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packet = request.write(args, this);
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} catch (ex) {
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console.error("Error sending event: " + name);
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throw ex;
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}
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packet.from = packet.from || this.actorID;
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this.conn.send(packet);
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// This can really be a hot path, even computing the marker label can
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// have some performance impact.
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// Guard against missing `Services.profiler` because Services is mocked to
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// an empty object in the worker loader.
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if (Services.profiler?.IsActive()) {
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ChromeUtils.addProfilerMarker(
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"DevTools:RDP Actor",
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null,
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`${this.typeName}.${name}`
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);
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}
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}
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destroy() {
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super.destroy();
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this.actorID = null;
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this._isDestroyed = true;
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}
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/**
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* Override this method in subclasses to serialize the actor.
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* @param [optional] string hint
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* Optional string to customize the form.
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* @returns A jsonable object.
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*/
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form(hint) {
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return { actor: this.actorID };
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}
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writeError(error, typeName, method) {
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console.error(
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`Error while calling actor '${typeName}'s method '${method}'`,
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error.message || error
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);
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// Also log the error object as-is in order to log the server side stack
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// nicely in the console, while the previous log will log the client side stack only.
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if (error.stack) {
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console.error(error);
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}
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// Do not try to send the error if the actor is destroyed
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// as the connection is probably also destroyed and may throw.
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if (this.isDestroyed()) {
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return;
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}
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this.conn.send({
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from: this.actorID,
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// error.error -> errors created using the throwError() helper
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// error.name -> errors created using `new Error` or Components.exception
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// typeof(error)=="string" -> a method thrown like this `throw "a string"`
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error:
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error.error ||
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error.name ||
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(typeof error == "string" ? error : "unknownError"),
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message: error.message,
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// error.fileName -> regular Error instances
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// error.filename -> errors created using Components.exception
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fileName: error.fileName || error.filename,
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lineNumber: error.lineNumber,
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columnNumber: error.columnNumber,
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});
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}
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_queueResponse(create) {
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const pending = this._pendingResponse || Promise.resolve(null);
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const response = create(pending);
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this._pendingResponse = response;
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}
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/**
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* Throw an error with the passed message and attach an `error` property to the Error
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* object so it can be consumed by the writeError function.
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* @param {String} error: A string (usually a single word serving as an id) that will
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* be assign to error.error.
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* @param {String} message: The string that will be passed to the Error constructor.
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* @throws This always throw.
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*/
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throwError(error, message) {
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const err = new Error(message);
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err.error = error;
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throw err;
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}
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}
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exports.Actor = Actor;
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/**
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* Generates request handlers as described by the given actor specification on
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* the given actor prototype. Returns the actor prototype.
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*/
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var generateRequestHandlers = function(actorSpec, actorProto) {
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actorProto.typeName = actorSpec.typeName;
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// Generate request handlers for each method definition
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actorProto.requestTypes = Object.create(null);
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actorSpec.methods.forEach(spec => {
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const handler = function(packet, conn) {
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try {
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const startTime = isWorker ? null : Cu.now();
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let args;
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try {
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args = spec.request.read(packet, this);
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} catch (ex) {
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console.error("Error reading request: " + packet.type);
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throw ex;
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}
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if (!this[spec.name]) {
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throw new Error(
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`Spec for '${actorProto.typeName}' specifies a '${spec.name}'` +
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` method that isn't implemented by the actor`
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);
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}
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const ret = this[spec.name].apply(this, args);
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const sendReturn = retToSend => {
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if (spec.oneway) {
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// No need to send a response.
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return;
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}
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if (this.isDestroyed()) {
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console.error(
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`Tried to send a '${spec.name}' method reply on an already destroyed actor` +
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` '${this.typeName}'`
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);
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return;
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}
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let response;
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try {
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response = spec.response.write(retToSend, this);
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} catch (ex) {
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console.error("Error writing response to: " + spec.name);
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throw ex;
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}
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response.from = this.actorID;
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// If spec.release has been specified, destroy the object.
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if (spec.release) {
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try {
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this.destroy();
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} catch (e) {
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this.writeError(e, actorProto.typeName, spec.name);
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return;
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}
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}
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conn.send(response);
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ChromeUtils.addProfilerMarker(
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"DevTools:RDP Actor",
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startTime,
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`${actorSpec.typeName}:${spec.name}()`
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);
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};
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this._queueResponse(p => {
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return p
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.then(() => ret)
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.then(sendReturn)
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.catch(e => this.writeError(e, actorProto.typeName, spec.name));
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});
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} catch (e) {
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this._queueResponse(p => {
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return p.then(() =>
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this.writeError(e, actorProto.typeName, spec.name)
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);
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});
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}
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};
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actorProto.requestTypes[spec.request.type] = handler;
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});
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return actorProto;
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};
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/**
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* Create an actor class for the given actor specification and prototype.
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*
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* @param object actorSpec
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* The actor specification. Must have a 'typeName' property.
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* @param object actorProto
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* The actor prototype. Should have method definitions, can have event
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* definitions.
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*/
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var ActorClassWithSpec = function(actorSpec, actorProto) {
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if (!actorSpec.typeName) {
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throw Error("Actor specification must have a typeName member.");
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}
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// Existing Actors are relying on the initialize instead of constructor methods.
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const cls = function() {
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const instance = Object.create(cls.prototype);
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instance.initialize.apply(instance, arguments);
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return instance;
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};
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cls.prototype = extend(
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Actor.prototype,
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generateRequestHandlers(actorSpec, actorProto)
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);
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actorSpecs.set(cls.prototype, actorSpec);
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return cls;
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};
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exports.ActorClassWithSpec = ActorClassWithSpec;
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