Files
tubestation/servo/components/script_layout_interface/lib.rs
Emilio Cobos Álvarez b74b91ac7e servo: Merge #19842 - style: Cleanup a bit the cascade (from emilio:cascade-cleanup); r=nox,jryans
This makes an element available in StyleAdjuster, and uses it to replace some of our CascadeFlags (the ones that don't represent restrictions on what's actually cascaded, actually).

That fixes handwaviness in the handling of those flags from style reparenting,
and code duplication to handle tricky stuff like :visited.

There are a number of other changes that are worth noticing:

 * skip_root_and_item_based_display_fixup is renamed to skip_item_display_fixup:

   TElement::is_root() already implies being the document element, which by
   definition is not native anonymous and not a pseudo-element.

   Thus, you never get fixed-up if your NAC or a pseudo, which is what the code
   tried to avoid, so the only fixup with a point is the item one, which is
   necessary.

 * The pseudo-element probing code was refactored to return early a
   Option::<CascadeInputs>::None, which is nicer than what it was doing.

 * The visited_links_enabled check has moved to selector-matching time. The rest
   of the checks aren't based on whether the element is a link, or are properly
   guarded by parent_style.visited_style().is_some() or visited_rules.is_some().

   Thus you can transitively infer that no element will end up with a :visited
   style, not even from style reparenting.

Anyway, the underlying reason why I want the element in StyleAdjuster is because
we're going to implement an adjustment in there depending on the tag of the
element (converting display: contents to display: none depending on the tag), so
computing that information eagerly, including a hash lookup, wouldn't be nice.

See each commit for details.

Source-Repo: https://github.com/servo/servo
Source-Revision: 02331617b9bd7a379b05f7daa7ad09a44c27504c
2018-01-23 06:30:51 -06:00

167 lines
4.5 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! This module contains traits in script used generically in the rest of Servo.
//! The traits are here instead of in script so that these modules won't have
//! to depend on script.
#![deny(unsafe_code)]
#![feature(associated_type_defaults)]
extern crate app_units;
extern crate atomic_refcell;
extern crate canvas_traits;
extern crate cssparser;
extern crate euclid;
extern crate gfx_traits;
#[macro_use] extern crate html5ever;
extern crate ipc_channel;
extern crate libc;
#[macro_use]
extern crate log;
extern crate malloc_size_of;
#[macro_use] extern crate malloc_size_of_derive;
extern crate metrics;
extern crate msg;
extern crate net_traits;
extern crate profile_traits;
extern crate range;
extern crate script_traits;
extern crate selectors;
extern crate servo_arc;
extern crate servo_atoms;
extern crate servo_url;
extern crate style;
extern crate webrender_api;
pub mod message;
pub mod reporter;
pub mod rpc;
pub mod wrapper_traits;
use atomic_refcell::AtomicRefCell;
use canvas_traits::canvas::CanvasMsg;
use ipc_channel::ipc::IpcSender;
use libc::c_void;
use net_traits::image_cache::PendingImageId;
use script_traits::UntrustedNodeAddress;
use servo_url::ServoUrl;
use std::ptr::NonNull;
use std::sync::atomic::AtomicIsize;
use style::data::ElementData;
#[repr(C)]
pub struct StyleData {
/// Data that the style system associates with a node. When the
/// style system is being used standalone, this is all that hangs
/// off the node. This must be first to permit the various
/// transmutations between ElementData and PersistentLayoutData.
pub element_data: AtomicRefCell<ElementData>,
/// Information needed during parallel traversals.
pub parallel: DomParallelInfo,
}
impl StyleData {
pub fn new() -> Self {
Self {
element_data: AtomicRefCell::new(ElementData::default()),
parallel: DomParallelInfo::new(),
}
}
}
#[derive(Clone, Copy, MallocSizeOf)]
pub struct OpaqueStyleAndLayoutData {
// NB: We really store a `StyleAndLayoutData` here, so be careful!
#[ignore_malloc_size_of = "TODO(#6910) Box value that should be counted but \
the type lives in layout"]
pub ptr: NonNull<StyleData>,
}
#[allow(unsafe_code)]
unsafe impl Send for OpaqueStyleAndLayoutData {}
/// Information that we need stored in each DOM node.
#[derive(MallocSizeOf)]
pub struct DomParallelInfo {
/// The number of children remaining to process during bottom-up traversal.
pub children_to_process: AtomicIsize,
}
impl DomParallelInfo {
pub fn new() -> DomParallelInfo {
DomParallelInfo {
children_to_process: AtomicIsize::new(0),
}
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum LayoutNodeType {
Element(LayoutElementType),
Text,
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum LayoutElementType {
Element,
HTMLCanvasElement,
HTMLIFrameElement,
HTMLImageElement,
HTMLInputElement,
HTMLObjectElement,
HTMLTableCellElement,
HTMLTableColElement,
HTMLTableElement,
HTMLTableRowElement,
HTMLTableSectionElement,
HTMLTextAreaElement,
SVGSVGElement,
}
pub enum HTMLCanvasDataSource {
WebGL(webrender_api::ImageKey),
Image(Option<IpcSender<CanvasMsg>>)
}
pub struct HTMLCanvasData {
pub source: HTMLCanvasDataSource,
pub width: u32,
pub height: u32,
}
pub struct SVGSVGData {
pub width: u32,
pub height: u32,
}
/// The address of a node known to be valid. These are sent from script to layout.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct TrustedNodeAddress(pub *const c_void);
#[allow(unsafe_code)]
unsafe impl Send for TrustedNodeAddress {}
pub fn is_image_data(uri: &str) -> bool {
static TYPES: &'static [&'static str] = &["data:image/png", "data:image/gif", "data:image/jpeg"];
TYPES.iter().any(|&type_| uri.starts_with(type_))
}
/// Whether the pending image needs to be fetched or is waiting on an existing fetch.
pub enum PendingImageState {
Unrequested(ServoUrl),
PendingResponse,
}
/// The data associated with an image that is not yet present in the image cache.
/// Used by the script thread to hold on to DOM elements that need to be repainted
/// when an image fetch is complete.
pub struct PendingImage {
pub state: PendingImageState,
pub node: UntrustedNodeAddress,
pub id: PendingImageId,
}