In modern C++, static constexpr member variables are automatically inline (aka weak) so the template trick is not needed. This also avoid duplication and reduces the amount of parsed code. No impact on generated binary (actually: smaller debuginfo, close to identical binary). Differential Revision: https://phabricator.services.mozilla.com/D247825
236 lines
7.6 KiB
C++
236 lines
7.6 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef CacheFileChunk__h__
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#define CacheFileChunk__h__
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#include "CacheFileIOManager.h"
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#include "CacheStorageService.h"
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#include "CacheHashUtils.h"
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#include "CacheFileUtils.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/UniquePtr.h"
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namespace mozilla {
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namespace net {
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constexpr int32_t kChunkSize = 256 * 1024;
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constexpr size_t kEmptyChunkHash = 0x1826;
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class CacheFileChunk;
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class CacheFile;
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class CacheFileChunkBuffer {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CacheFileChunkBuffer)
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explicit CacheFileChunkBuffer(CacheFileChunk* aChunk);
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nsresult EnsureBufSize(uint32_t aBufSize);
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void CopyFrom(CacheFileChunkBuffer* aOther);
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nsresult FillInvalidRanges(CacheFileChunkBuffer* aOther,
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CacheFileUtils::ValidityMap* aMap);
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size_t SizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
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char* Buf() const { return mBuf; }
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void SetDataSize(uint32_t aDataSize);
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uint32_t DataSize() const { return mDataSize; }
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uint32_t ReadHandlesCount() const { return mReadHandlesCount; }
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bool WriteHandleExists() const { return mWriteHandleExists; }
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private:
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friend class CacheFileChunkHandle;
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friend class CacheFileChunkReadHandle;
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friend class CacheFileChunkWriteHandle;
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~CacheFileChunkBuffer();
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void AssertOwnsLock() const;
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void RemoveReadHandle();
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void RemoveWriteHandle();
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// We keep a weak reference to the chunk to not create a reference cycle. The
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// buffer is referenced only by chunk and handles. Handles are always
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// destroyed before the chunk so it is guaranteed that mChunk is a valid
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// pointer for the whole buffer's lifetime.
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CacheFileChunk* mChunk;
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char* mBuf;
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uint32_t mBufSize;
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uint32_t mDataSize;
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uint32_t mReadHandlesCount;
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bool mWriteHandleExists;
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};
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class CacheFileChunkHandle {
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public:
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uint32_t DataSize();
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uint32_t Offset();
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protected:
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RefPtr<CacheFileChunkBuffer> mBuf;
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};
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class CacheFileChunkReadHandle : public CacheFileChunkHandle {
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public:
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explicit CacheFileChunkReadHandle(CacheFileChunkBuffer* aBuf);
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~CacheFileChunkReadHandle();
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const char* Buf();
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};
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class CacheFileChunkWriteHandle : public CacheFileChunkHandle {
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public:
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explicit CacheFileChunkWriteHandle(CacheFileChunkBuffer* aBuf);
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~CacheFileChunkWriteHandle();
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char* Buf();
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void UpdateDataSize(uint32_t aOffset, uint32_t aLen);
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};
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#define CACHEFILECHUNKLISTENER_IID \
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{/* baf16149-2ab5-499c-a9c2-5904eb95c288 */ \
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0xbaf16149, \
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0x2ab5, \
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0x499c, \
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{0xa9, 0xc2, 0x59, 0x04, 0xeb, 0x95, 0xc2, 0x88}}
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class CacheFileChunkListener : public nsISupports {
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public:
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NS_INLINE_DECL_STATIC_IID(CACHEFILECHUNKLISTENER_IID)
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NS_IMETHOD OnChunkRead(nsresult aResult, CacheFileChunk* aChunk) = 0;
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NS_IMETHOD OnChunkWritten(nsresult aResult, CacheFileChunk* aChunk) = 0;
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NS_IMETHOD OnChunkAvailable(nsresult aResult, uint32_t aChunkIdx,
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CacheFileChunk* aChunk) = 0;
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NS_IMETHOD OnChunkUpdated(CacheFileChunk* aChunk) = 0;
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};
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class ChunkListenerItem {
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public:
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MOZ_COUNTED_DEFAULT_CTOR(ChunkListenerItem)
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MOZ_COUNTED_DTOR(ChunkListenerItem)
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nsCOMPtr<nsIEventTarget> mTarget;
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nsCOMPtr<CacheFileChunkListener> mCallback;
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};
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class ChunkListeners {
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public:
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MOZ_COUNTED_DEFAULT_CTOR(ChunkListeners)
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MOZ_COUNTED_DTOR(ChunkListeners)
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nsTArray<ChunkListenerItem*> mItems;
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};
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class CacheFileChunk final : public CacheFileIOListener,
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public CacheMemoryConsumer {
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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bool DispatchRelease();
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CacheFileChunk(CacheFile* aFile, uint32_t aIndex, bool aInitByWriter);
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void InitNew();
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nsresult Read(CacheFileHandle* aHandle, uint32_t aLen,
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CacheHash::Hash16_t aHash, CacheFileChunkListener* aCallback);
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nsresult Write(CacheFileHandle* aHandle, CacheFileChunkListener* aCallback);
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void WaitForUpdate(CacheFileChunkListener* aCallback);
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void CancelWait(CacheFileChunkListener* aCallback);
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nsresult NotifyUpdateListeners();
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uint32_t Index() const;
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CacheHash::Hash16_t Hash() const;
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uint32_t DataSize() const;
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NS_IMETHOD OnFileOpened(CacheFileHandle* aHandle, nsresult aResult) override;
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NS_IMETHOD OnDataWritten(CacheFileHandle* aHandle, const char* aBuf,
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nsresult aResult) override;
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NS_IMETHOD OnDataRead(CacheFileHandle* aHandle, char* aBuf,
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nsresult aResult) override;
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NS_IMETHOD OnFileDoomed(CacheFileHandle* aHandle, nsresult aResult) override;
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NS_IMETHOD OnEOFSet(CacheFileHandle* aHandle, nsresult aResult) override;
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NS_IMETHOD OnFileRenamed(CacheFileHandle* aHandle, nsresult aResult) override;
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virtual bool IsKilled() override;
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bool IsReady() const;
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bool IsDirty() const;
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nsresult GetStatus();
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void SetError(nsresult aStatus);
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CacheFileChunkReadHandle GetReadHandle();
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CacheFileChunkWriteHandle GetWriteHandle(uint32_t aEnsuredBufSize);
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// Memory reporting
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size_t SizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
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size_t SizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
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private:
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friend class CacheFileChunkBuffer;
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friend class CacheFileChunkWriteHandle;
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friend class CacheFileInputStream;
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friend class CacheFileOutputStream;
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friend class CacheFile;
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virtual ~CacheFileChunk();
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void AssertOwnsLock() const;
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void UpdateDataSize(uint32_t aOffset, uint32_t aLen);
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void Truncate(uint32_t aOffset);
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bool CanAllocate(uint32_t aSize) const;
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void BuffersAllocationChanged(uint32_t aFreed, uint32_t aAllocated);
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mozilla::Atomic<uint32_t, ReleaseAcquire>& ChunksMemoryUsage() const;
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enum EState { INITIAL = 0, READING = 1, WRITING = 2, READY = 3 };
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uint32_t mIndex;
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EState mState;
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nsresult mStatus;
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Atomic<bool> mActiveChunk; // Is true iff the chunk is in CacheFile::mChunks.
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// Adding/removing chunk to/from mChunks as well
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// as changing this member happens under the
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// CacheFile's lock.
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bool mIsDirty : 1;
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bool mDiscardedChunk : 1;
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uint32_t mBuffersSize;
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bool const mLimitAllocation : 1; // Whether this chunk respects limit for
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// disk chunks memory usage.
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bool const mIsPriority : 1;
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// Buffer containing the chunk data. Multiple read handles can access the same
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// buffer. When write handle is created and some read handle exists a new copy
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// of the buffer is created. This prevents invalidating the buffer when
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// CacheFileInputStream::ReadSegments calls the handler outside the lock.
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RefPtr<CacheFileChunkBuffer> mBuf;
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// We need to keep pointers of the old buffers for memory reporting.
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nsTArray<RefPtr<CacheFileChunkBuffer>> mOldBufs;
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// Read handle that is used during writing the chunk to the disk.
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UniquePtr<CacheFileChunkReadHandle> mWritingStateHandle;
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// Buffer that is used to read the chunk from the disk. It is allowed to write
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// a new data to chunk while we wait for the data from the disk. In this case
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// this buffer is merged with mBuf in OnDataRead().
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RefPtr<CacheFileChunkBuffer> mReadingStateBuf;
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CacheHash::Hash16_t mExpectedHash;
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RefPtr<CacheFile> mFile; // is null if chunk is cached to
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// prevent reference cycles
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nsCOMPtr<CacheFileChunkListener> mListener;
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nsTArray<ChunkListenerItem*> mUpdateListeners;
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CacheFileUtils::ValidityMap mValidityMap;
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};
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} // namespace net
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} // namespace mozilla
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#endif
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