This is intended to be used to mark messages which do nothing on the receiving side other than setting up state for future IPC messages, meaning that the send can be delayed until other more important work is complete, or until a non-LazySend IPC message is sent. This does not break any message ordering guarantees, as the lazy messages will be sent in order before any non-lazy messages are sent. Differential Revision: https://phabricator.services.mozilla.com/D164274
888 lines
30 KiB
C++
888 lines
30 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=4 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ipc_glue_MessageChannel_h
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#define ipc_glue_MessageChannel_h 1
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#include "ipc/EnumSerializer.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/BaseProfilerMarkers.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/Vector.h"
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#if defined(OS_WIN)
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# include "mozilla/ipc/Neutering.h"
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#endif // defined(OS_WIN)
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#include <functional>
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#include <map>
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#include <stack>
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#include <vector>
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#include "MessageLink.h" // for HasResultCodes
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#include "mozilla/ipc/ScopedPort.h"
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#include "nsITargetShutdownTask.h"
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#ifdef FUZZING_SNAPSHOT
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# include "mozilla/fuzzing/IPCFuzzController.h"
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#endif
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class MessageLoop;
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namespace IPC {
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template <typename T>
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struct ParamTraits;
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}
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namespace mozilla {
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namespace ipc {
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class IToplevelProtocol;
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class ActorLifecycleProxy;
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class RefCountedMonitor : public Monitor {
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public:
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RefCountedMonitor() : Monitor("mozilla.ipc.MessageChannel.mMonitor") {}
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void AssertSameMonitor(const RefCountedMonitor& aOther) const
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MOZ_REQUIRES(*this) MOZ_ASSERT_CAPABILITY(aOther) {
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MOZ_ASSERT(this == &aOther);
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}
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedMonitor)
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private:
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~RefCountedMonitor() = default;
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};
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enum class MessageDirection {
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eSending,
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eReceiving,
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};
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enum class MessagePhase {
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Endpoint,
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TransferStart,
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TransferEnd,
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};
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enum class SyncSendError {
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SendSuccess,
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PreviousTimeout,
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SendingCPOWWhileDispatchingSync,
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SendingCPOWWhileDispatchingUrgent,
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NotConnectedBeforeSend,
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DisconnectedDuringSend,
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CancelledBeforeSend,
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CancelledAfterSend,
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TimedOut,
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ReplyError,
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};
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enum class ResponseRejectReason {
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SendError,
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ChannelClosed,
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HandlerRejected,
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ActorDestroyed,
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ResolverDestroyed,
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EndGuard_,
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};
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template <typename T>
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using ResolveCallback = std::function<void(T&&)>;
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using RejectCallback = std::function<void(ResponseRejectReason)>;
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enum ChannelState {
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ChannelClosed,
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ChannelConnected,
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ChannelTimeout,
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ChannelClosing,
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ChannelError
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};
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class AutoEnterTransaction;
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class MessageChannel : HasResultCodes {
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friend class PortLink;
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#ifdef FUZZING
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friend class ProtocolFuzzerHelper;
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#endif
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typedef mozilla::Monitor Monitor;
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public:
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using Message = IPC::Message;
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struct UntypedCallbackHolder {
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UntypedCallbackHolder(int32_t aActorId, Message::msgid_t aReplyMsgId,
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RejectCallback&& aReject)
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: mActorId(aActorId),
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mReplyMsgId(aReplyMsgId),
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mReject(std::move(aReject)) {}
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virtual ~UntypedCallbackHolder() = default;
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void Reject(ResponseRejectReason&& aReason) { mReject(std::move(aReason)); }
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int32_t mActorId;
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Message::msgid_t mReplyMsgId;
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RejectCallback mReject;
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};
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template <typename Value>
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struct CallbackHolder : public UntypedCallbackHolder {
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CallbackHolder(int32_t aActorId, Message::msgid_t aReplyMsgId,
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ResolveCallback<Value>&& aResolve, RejectCallback&& aReject)
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: UntypedCallbackHolder(aActorId, aReplyMsgId, std::move(aReject)),
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mResolve(std::move(aResolve)) {}
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void Resolve(Value&& aReason) { mResolve(std::move(aReason)); }
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ResolveCallback<Value> mResolve;
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};
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private:
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static Atomic<size_t> gUnresolvedResponses;
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friend class PendingResponseReporter;
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public:
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static constexpr int32_t kNoTimeout = INT32_MIN;
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using ScopedPort = mozilla::ipc::ScopedPort;
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explicit MessageChannel(const char* aName, IToplevelProtocol* aListener);
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~MessageChannel();
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IToplevelProtocol* Listener() const { return mListener; }
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// Returns the event target which the worker lives on and must be used for
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// operations on the current thread. Only safe to access after the
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// MessageChannel has been opened.
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nsISerialEventTarget* GetWorkerEventTarget() const { return mWorkerThread; }
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// "Open" a connection using an existing ScopedPort. The ScopedPort must be
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// valid and connected to a remote.
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//
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// The `aEventTarget` parameter must be on the current thread.
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bool Open(ScopedPort aPort, Side aSide, const nsID& aMessageChannelId,
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nsISerialEventTarget* aEventTarget = nullptr);
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// "Open" a connection to another thread in the same process.
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//
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// Returns true if the transport layer was successfully connected,
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// i.e., mChannelState == ChannelConnected.
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//
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// For more details on the process of opening a channel between
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// threads, see the extended comment on this function
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// in MessageChannel.cpp.
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bool Open(MessageChannel* aTargetChan, nsISerialEventTarget* aEventTarget,
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Side aSide);
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// "Open" a connection to an actor on the current thread.
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//
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// Returns true if the transport layer was successfully connected,
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// i.e., mChannelState == ChannelConnected.
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//
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// Same-thread channels may not perform synchronous or blocking message
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// sends, to avoid deadlocks.
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bool OpenOnSameThread(MessageChannel* aTargetChan, Side aSide);
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/**
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* This sends a special message that is processed on the IO thread, so that
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* other actors can know that the process will soon shutdown.
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*/
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void NotifyImpendingShutdown() MOZ_EXCLUDES(*mMonitor);
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// Close the underlying transport channel.
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void Close() MOZ_EXCLUDES(*mMonitor);
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// Force the channel to behave as if a channel error occurred. Valid
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// for process links only, not thread links.
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void CloseWithError() MOZ_EXCLUDES(*mMonitor);
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void CloseWithTimeout() MOZ_EXCLUDES(*mMonitor);
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void SetAbortOnError(bool abort) MOZ_EXCLUDES(*mMonitor) {
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MonitorAutoLock lock(*mMonitor);
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mAbortOnError = abort;
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}
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// Call aInvoke for each pending message until it returns false.
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// XXX: You must get permission from an IPC peer to use this function
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// since it requires custom deserialization and re-orders events.
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void PeekMessages(const std::function<bool(const Message& aMsg)>& aInvoke)
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MOZ_EXCLUDES(*mMonitor);
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// Misc. behavioral traits consumers can request for this channel
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enum ChannelFlags {
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REQUIRE_DEFAULT = 0,
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// Windows: if this channel operates on the UI thread, indicates
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// WindowsMessageLoop code should enable deferred native message
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// handling to prevent deadlocks. Should only be used for protocols
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// that manage child processes which might create native UI, like
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// plugins.
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REQUIRE_DEFERRED_MESSAGE_PROTECTION = 1 << 0,
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// Windows: When this flag is specified, any wait that occurs during
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// synchronous IPC will be alertable, thus allowing a11y code in the
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// chrome process to reenter content while content is waiting on a
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// synchronous call.
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REQUIRE_A11Y_REENTRY = 1 << 1,
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};
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void SetChannelFlags(ChannelFlags aFlags) { mFlags = aFlags; }
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ChannelFlags GetChannelFlags() { return mFlags; }
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// Asynchronously send a message to the other side of the channel
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bool Send(UniquePtr<Message> aMsg) MOZ_EXCLUDES(*mMonitor);
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// Asynchronously send a message to the other side of the channel
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// and wait for asynchronous reply.
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template <typename Value>
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void Send(UniquePtr<Message> aMsg, int32_t aActorId,
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Message::msgid_t aReplyMsgId, ResolveCallback<Value>&& aResolve,
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RejectCallback&& aReject) MOZ_EXCLUDES(*mMonitor) {
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int32_t seqno = NextSeqno();
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aMsg->set_seqno(seqno);
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if (!Send(std::move(aMsg))) {
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aReject(ResponseRejectReason::SendError);
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return;
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}
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UniquePtr<UntypedCallbackHolder> callback =
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MakeUnique<CallbackHolder<Value>>(
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aActorId, aReplyMsgId, std::move(aResolve), std::move(aReject));
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mPendingResponses.insert(std::make_pair(seqno, std::move(callback)));
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gUnresolvedResponses++;
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}
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bool SendBuildIDsMatchMessage(const char* aParentBuildID)
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MOZ_EXCLUDES(*mMonitor);
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bool DoBuildIDsMatch() MOZ_EXCLUDES(*mMonitor) {
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MonitorAutoLock lock(*mMonitor);
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return mBuildIDsConfirmedMatch;
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}
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// Synchronously send |aMsg| (i.e., wait for |aReply|)
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bool Send(UniquePtr<Message> aMsg, UniquePtr<Message>* aReply)
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MOZ_EXCLUDES(*mMonitor);
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bool CanSend() const MOZ_EXCLUDES(*mMonitor);
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// Remove and return a callback that needs reply
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UniquePtr<UntypedCallbackHolder> PopCallback(const Message& aMsg,
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int32_t aActorId);
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// Used to reject and remove pending responses owned by the given
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// actor when it's about to be destroyed.
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void RejectPendingResponsesForActor(int32_t aActorId);
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// If sending a sync message returns an error, this function gives a more
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// descriptive error message.
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SyncSendError LastSendError() const {
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AssertWorkerThread();
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return mLastSendError;
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}
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void SetReplyTimeoutMs(int32_t aTimeoutMs);
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bool IsOnCxxStack() const { return mOnCxxStack; }
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void CancelCurrentTransaction() MOZ_EXCLUDES(*mMonitor);
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// IsClosed and NumQueuedMessages are safe to call from any thread, but
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// may provide an out-of-date value.
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bool IsClosed() MOZ_EXCLUDES(*mMonitor) {
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MonitorAutoLock lock(*mMonitor);
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return IsClosedLocked();
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}
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bool IsClosedLocked() const MOZ_REQUIRES(*mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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return mLink ? mLink->IsClosed() : true;
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}
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static bool IsPumpingMessages() { return sIsPumpingMessages; }
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static void SetIsPumpingMessages(bool aIsPumping) {
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sIsPumpingMessages = aIsPumping;
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}
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/**
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* Does this MessageChannel currently cross process boundaries?
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*/
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bool IsCrossProcess() const MOZ_REQUIRES(*mMonitor);
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void SetIsCrossProcess(bool aIsCrossProcess) MOZ_REQUIRES(*mMonitor);
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nsID GetMessageChannelId() const {
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MonitorAutoLock lock(*mMonitor);
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return mMessageChannelId;
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}
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#ifdef FUZZING_SNAPSHOT
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Maybe<mojo::core::ports::PortName> GetPortName() {
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MonitorAutoLock lock(*mMonitor);
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return mLink ? mLink->GetPortName() : Nothing();
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}
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#endif
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#ifdef OS_WIN
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struct MOZ_STACK_CLASS SyncStackFrame {
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explicit SyncStackFrame(MessageChannel* channel);
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~SyncStackFrame();
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bool mSpinNestedEvents;
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bool mListenerNotified;
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MessageChannel* mChannel;
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// The previous stack frame for this channel.
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SyncStackFrame* mPrev;
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// The previous stack frame on any channel.
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SyncStackFrame* mStaticPrev;
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};
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friend struct MessageChannel::SyncStackFrame;
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static bool IsSpinLoopActive() {
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for (SyncStackFrame* frame = sStaticTopFrame; frame; frame = frame->mPrev) {
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if (frame->mSpinNestedEvents) return true;
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}
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return false;
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}
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protected:
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// The deepest sync stack frame for this channel.
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SyncStackFrame* mTopFrame = nullptr;
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bool mIsSyncWaitingOnNonMainThread = false;
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// The deepest sync stack frame on any channel.
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static SyncStackFrame* sStaticTopFrame;
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public:
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void ProcessNativeEventsInInterruptCall();
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static void NotifyGeckoEventDispatch();
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private:
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void SpinInternalEventLoop();
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# if defined(ACCESSIBILITY)
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bool WaitForSyncNotifyWithA11yReentry();
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# endif // defined(ACCESSIBILITY)
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#endif // defined(OS_WIN)
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private:
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void PostErrorNotifyTask() MOZ_REQUIRES(*mMonitor);
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void OnNotifyMaybeChannelError() MOZ_EXCLUDES(*mMonitor);
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void ReportConnectionError(const char* aFunctionName,
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const uint32_t aMsgTyp) const
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MOZ_REQUIRES(*mMonitor);
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void ReportMessageRouteError(const char* channelName) const
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MOZ_EXCLUDES(*mMonitor);
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bool MaybeHandleError(Result code, const Message& aMsg,
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const char* channelName) MOZ_EXCLUDES(*mMonitor);
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void Clear() MOZ_REQUIRES(*mMonitor);
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bool HasPendingEvents() MOZ_REQUIRES(*mMonitor);
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void ProcessPendingRequests(ActorLifecycleProxy* aProxy,
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AutoEnterTransaction& aTransaction)
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MOZ_REQUIRES(*mMonitor);
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bool ProcessPendingRequest(ActorLifecycleProxy* aProxy,
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UniquePtr<Message> aUrgent)
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MOZ_REQUIRES(*mMonitor);
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void EnqueuePendingMessages() MOZ_REQUIRES(*mMonitor);
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// Dispatches an incoming message to its appropriate handler.
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void DispatchMessage(ActorLifecycleProxy* aProxy, UniquePtr<Message> aMsg)
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MOZ_REQUIRES(*mMonitor);
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// DispatchMessage will route to one of these functions depending on the
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// protocol type of the message.
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void DispatchSyncMessage(ActorLifecycleProxy* aProxy, const Message& aMsg,
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UniquePtr<Message>& aReply) MOZ_EXCLUDES(*mMonitor);
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void DispatchAsyncMessage(ActorLifecycleProxy* aProxy, const Message& aMsg)
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MOZ_EXCLUDES(*mMonitor);
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// Return true if the wait ended because a notification was received.
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//
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// Return false if the time elapsed from when we started the process of
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// waiting until afterwards exceeded the currently allotted timeout.
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// That *DOES NOT* mean false => "no event" (== timeout); there are many
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// circumstances that could cause the measured elapsed time to exceed the
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// timeout EVEN WHEN we were notified.
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//
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// So in sum: true is a meaningful return value; false isn't,
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// necessarily.
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bool WaitForSyncNotify(bool aHandleWindowsMessages) MOZ_REQUIRES(*mMonitor);
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bool WaitResponse(bool aWaitTimedOut);
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bool ShouldContinueFromTimeout() MOZ_REQUIRES(*mMonitor);
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void EndTimeout() MOZ_REQUIRES(*mMonitor);
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void CancelTransaction(int transaction) MOZ_REQUIRES(*mMonitor);
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void RepostAllMessages() MOZ_REQUIRES(*mMonitor);
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int32_t NextSeqno() {
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AssertWorkerThread();
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return (mSide == ChildSide) ? --mNextSeqno : ++mNextSeqno;
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}
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void DebugAbort(const char* file, int line, const char* cond, const char* why,
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bool reply = false) MOZ_REQUIRES(*mMonitor);
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void AddProfilerMarker(const IPC::Message& aMessage,
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MessageDirection aDirection) MOZ_REQUIRES(*mMonitor);
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private:
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// Returns true if we're dispatching an async message's callback.
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bool DispatchingAsyncMessage() const {
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AssertWorkerThread();
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return mDispatchingAsyncMessage;
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}
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int DispatchingAsyncMessageNestedLevel() const {
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AssertWorkerThread();
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return mDispatchingAsyncMessageNestedLevel;
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}
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bool Connected() const MOZ_REQUIRES(*mMonitor);
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private:
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// Executed on the IO thread.
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void NotifyWorkerThread() MOZ_REQUIRES(*mMonitor);
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// Return true if |aMsg| is a special message targeted at the IO
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// thread, in which case it shouldn't be delivered to the worker.
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bool MaybeInterceptSpecialIOMessage(const Message& aMsg)
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MOZ_REQUIRES(*mMonitor);
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// Tell the IO thread to close the channel and wait for it to ACK.
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void SynchronouslyClose() MOZ_REQUIRES(*mMonitor);
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// Returns true if ShouldDeferMessage(aMsg) is guaranteed to return true.
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// Otherwise, the result of ShouldDeferMessage(aMsg) may be true or false,
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// depending on context.
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static bool IsAlwaysDeferred(const Message& aMsg);
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// Helper for sending a message via the link. If the message is [LazySend], it
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// will be queued, and if the message is not-[LazySend], it will flush any
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// pending [LazySend] messages.
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void SendMessageToLink(UniquePtr<Message> aMsg) MOZ_REQUIRES(*mMonitor);
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// Called to flush [LazySend] messages to the link.
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void FlushLazySendMessages() MOZ_REQUIRES(*mMonitor);
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bool WasTransactionCanceled(int transaction);
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bool ShouldDeferMessage(const Message& aMsg) MOZ_REQUIRES(*mMonitor);
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void OnMessageReceivedFromLink(UniquePtr<Message> aMsg)
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MOZ_REQUIRES(*mMonitor);
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void OnChannelErrorFromLink() MOZ_REQUIRES(*mMonitor);
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private:
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// Clear this channel, and notify the listener that the channel has either
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// closed or errored.
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//
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// These methods must be called on the worker thread, passing in a
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// `ReleasableMonitorAutoLock`. This lock guard will be reset before the
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// listener is called, allowing for the monitor to be unlocked before the
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// MessageChannel is potentially destroyed.
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void NotifyChannelClosed(ReleasableMonitorAutoLock& aLock)
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MOZ_REQUIRES(*mMonitor);
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void NotifyMaybeChannelError(ReleasableMonitorAutoLock& aLock)
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MOZ_REQUIRES(*mMonitor);
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private:
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void AssertWorkerThread() const {
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MOZ_ASSERT(mWorkerThread, "Channel hasn't been opened yet");
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MOZ_RELEASE_ASSERT(mWorkerThread && mWorkerThread->IsOnCurrentThread(),
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"not on worker thread!");
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}
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private:
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class MessageTask : public CancelableRunnable,
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public LinkedListElement<RefPtr<MessageTask>>,
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public nsIRunnablePriority,
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public nsIRunnableIPCMessageType {
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|
public:
|
|
explicit MessageTask(MessageChannel* aChannel, UniquePtr<Message> aMessage);
|
|
MessageTask() = delete;
|
|
MessageTask(const MessageTask&) = delete;
|
|
|
|
NS_DECL_ISUPPORTS_INHERITED
|
|
|
|
NS_IMETHOD Run() override;
|
|
nsresult Cancel() override;
|
|
NS_IMETHOD GetPriority(uint32_t* aPriority) override;
|
|
NS_DECL_NSIRUNNABLEIPCMESSAGETYPE
|
|
void Post() MOZ_REQUIRES(*mMonitor);
|
|
|
|
bool IsScheduled() const MOZ_REQUIRES(*mMonitor) {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
return mScheduled;
|
|
}
|
|
|
|
UniquePtr<Message>& Msg() MOZ_REQUIRES(*mMonitor) {
|
|
MOZ_DIAGNOSTIC_ASSERT(mMessage, "message was moved");
|
|
return mMessage;
|
|
}
|
|
const UniquePtr<Message>& Msg() const MOZ_REQUIRES(*mMonitor) {
|
|
MOZ_DIAGNOSTIC_ASSERT(mMessage, "message was moved");
|
|
return mMessage;
|
|
}
|
|
|
|
void AssertMonitorHeld(const RefCountedMonitor& aMonitor)
|
|
MOZ_REQUIRES(aMonitor) MOZ_ASSERT_CAPABILITY(*mMonitor) {
|
|
aMonitor.AssertSameMonitor(*mMonitor);
|
|
}
|
|
|
|
private:
|
|
~MessageTask();
|
|
|
|
MessageChannel* Channel() MOZ_REQUIRES(*mMonitor) {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
MOZ_RELEASE_ASSERT(isInList());
|
|
return mChannel;
|
|
}
|
|
|
|
// The connected MessageChannel's monitor. Guards `mChannel` and
|
|
// `mScheduled`.
|
|
RefPtr<RefCountedMonitor> const mMonitor;
|
|
// The channel which this MessageTask is associated with. Only valid while
|
|
// `mMonitor` is held, and this MessageTask `isInList()`.
|
|
MessageChannel* const mChannel;
|
|
UniquePtr<Message> mMessage MOZ_GUARDED_BY(*mMonitor);
|
|
uint32_t const mPriority;
|
|
bool mScheduled : 1 MOZ_GUARDED_BY(*mMonitor);
|
|
#ifdef FUZZING_SNAPSHOT
|
|
const bool mIsFuzzMsg;
|
|
bool mFuzzStopped MOZ_GUARDED_BY(*mMonitor);
|
|
#endif
|
|
};
|
|
|
|
bool ShouldRunMessage(const Message& aMsg) MOZ_REQUIRES(*mMonitor);
|
|
void RunMessage(ActorLifecycleProxy* aProxy, MessageTask& aTask)
|
|
MOZ_REQUIRES(*mMonitor);
|
|
|
|
class WorkerTargetShutdownTask final : public nsITargetShutdownTask {
|
|
public:
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
|
|
WorkerTargetShutdownTask(nsISerialEventTarget* aTarget,
|
|
MessageChannel* aChannel);
|
|
|
|
void TargetShutdown() override;
|
|
void Clear();
|
|
|
|
private:
|
|
~WorkerTargetShutdownTask() = default;
|
|
|
|
const nsCOMPtr<nsISerialEventTarget> mTarget;
|
|
// Cleared by MessageChannel before it is destroyed.
|
|
MessageChannel* MOZ_NON_OWNING_REF mChannel;
|
|
};
|
|
|
|
class FlushLazySendMessagesRunnable final : public CancelableRunnable {
|
|
public:
|
|
explicit FlushLazySendMessagesRunnable(MessageChannel* aChannel);
|
|
|
|
NS_DECL_ISUPPORTS_INHERITED
|
|
|
|
NS_IMETHOD Run() override;
|
|
nsresult Cancel() override;
|
|
|
|
void PushMessage(UniquePtr<Message> aMsg);
|
|
nsTArray<UniquePtr<Message>> TakeMessages();
|
|
|
|
private:
|
|
~FlushLazySendMessagesRunnable() = default;
|
|
|
|
// Cleared by MessageChannel before it is destroyed.
|
|
MessageChannel* MOZ_NON_OWNING_REF mChannel;
|
|
|
|
// LazySend messages which haven't been sent yet, but will be sent as soon
|
|
// as a non-LazySend message is sent, or this runnable is executed.
|
|
nsTArray<UniquePtr<Message>> mQueue;
|
|
};
|
|
|
|
typedef LinkedList<RefPtr<MessageTask>> MessageQueue;
|
|
typedef std::map<size_t, UniquePtr<UntypedCallbackHolder>> CallbackMap;
|
|
typedef IPC::Message::msgid_t msgid_t;
|
|
|
|
private:
|
|
// This will be a string literal, so lifetime is not an issue.
|
|
const char* const mName;
|
|
|
|
// ID for each MessageChannel. Set when it is opened, and never cleared
|
|
// afterwards.
|
|
//
|
|
// This ID is only intended for diagnostics, debugging, and reporting
|
|
// purposes, and shouldn't be used for message routing or permissions checks.
|
|
nsID mMessageChannelId MOZ_GUARDED_BY(*mMonitor) = {};
|
|
|
|
// Based on presumption the listener owns and overlives the channel,
|
|
// this is never nullified.
|
|
IToplevelProtocol* const mListener;
|
|
|
|
// This monitor guards all state in this MessageChannel, except where
|
|
// otherwise noted. It is refcounted so a reference to it can be shared with
|
|
// IPC listener objects which need to access weak references to this
|
|
// `MessageChannel`.
|
|
RefPtr<RefCountedMonitor> const mMonitor;
|
|
|
|
ChannelState mChannelState MOZ_GUARDED_BY(*mMonitor) = ChannelClosed;
|
|
Side mSide = UnknownSide;
|
|
bool mIsCrossProcess MOZ_GUARDED_BY(*mMonitor) = false;
|
|
UniquePtr<MessageLink> mLink MOZ_GUARDED_BY(*mMonitor);
|
|
|
|
// NotifyMaybeChannelError runnable
|
|
RefPtr<CancelableRunnable> mChannelErrorTask MOZ_GUARDED_BY(*mMonitor);
|
|
|
|
// Thread we are allowed to send and receive on. Set in Open(); never
|
|
// changed, and we can only call Open() once. We shouldn't be accessing
|
|
// from multiple threads before Open().
|
|
nsCOMPtr<nsISerialEventTarget> mWorkerThread;
|
|
|
|
// Shutdown task to close the channel before mWorkerThread goes away.
|
|
RefPtr<WorkerTargetShutdownTask> mShutdownTask MOZ_GUARDED_BY(*mMonitor);
|
|
|
|
// Task to force sending lazy messages when mQueuedLazyMessages is non-empty.
|
|
RefPtr<FlushLazySendMessagesRunnable> mFlushLazySendTask
|
|
MOZ_GUARDED_BY(*mMonitor);
|
|
|
|
// Timeout periods are broken up in two to prevent system suspension from
|
|
// triggering an abort. This method (called by WaitForEvent with a 'did
|
|
// timeout' flag) decides if we should wait again for half of mTimeoutMs
|
|
// or give up.
|
|
// only accessed on WorkerThread
|
|
int32_t mTimeoutMs = kNoTimeout;
|
|
bool mInTimeoutSecondHalf = false;
|
|
|
|
// Worker-thread only; sequence numbers for messages that require
|
|
// replies.
|
|
int32_t mNextSeqno = 0;
|
|
|
|
static bool sIsPumpingMessages;
|
|
|
|
// If ::Send returns false, this gives a more descriptive error.
|
|
SyncSendError mLastSendError = SyncSendError::SendSuccess;
|
|
|
|
template <class T>
|
|
class AutoSetValue {
|
|
public:
|
|
explicit AutoSetValue(T& var, const T& newValue)
|
|
: mVar(var), mPrev(var), mNew(newValue) {
|
|
mVar = newValue;
|
|
}
|
|
~AutoSetValue() {
|
|
// The value may have been zeroed if the transaction was
|
|
// canceled. In that case we shouldn't return it to its previous
|
|
// value.
|
|
if (mVar == mNew) {
|
|
mVar = mPrev;
|
|
}
|
|
}
|
|
|
|
private:
|
|
T& mVar;
|
|
T mPrev;
|
|
T mNew;
|
|
};
|
|
|
|
bool mDispatchingAsyncMessage = false;
|
|
int mDispatchingAsyncMessageNestedLevel = 0;
|
|
|
|
// When we send an urgent request from the parent process, we could race
|
|
// with an RPC message that was issued by the child beforehand. In this
|
|
// case, if the parent were to wake up while waiting for the urgent reply,
|
|
// and process the RPC, it could send an additional urgent message. The
|
|
// child would wake up to process the urgent message (as it always will),
|
|
// then send a reply, which could be received by the parent out-of-order
|
|
// with respect to the first urgent reply.
|
|
//
|
|
// To address this problem, urgent or RPC requests are associated with a
|
|
// "transaction". Whenever one side of the channel wishes to start a
|
|
// chain of RPC/urgent messages, it allocates a new transaction ID. Any
|
|
// messages the parent receives, not apart of this transaction, are
|
|
// deferred. When issuing RPC/urgent requests on top of a started
|
|
// transaction, the initiating transaction ID is used.
|
|
//
|
|
// To ensure IDs are unique, we use sequence numbers for transaction IDs,
|
|
// which grow in opposite directions from child to parent.
|
|
|
|
friend class AutoEnterTransaction;
|
|
AutoEnterTransaction* mTransactionStack MOZ_GUARDED_BY(*mMonitor) = nullptr;
|
|
|
|
int32_t CurrentNestedInsideSyncTransaction() const MOZ_REQUIRES(*mMonitor);
|
|
|
|
bool AwaitingSyncReply() const MOZ_REQUIRES(*mMonitor);
|
|
int AwaitingSyncReplyNestedLevel() const MOZ_REQUIRES(*mMonitor);
|
|
|
|
bool DispatchingSyncMessage() const MOZ_REQUIRES(*mMonitor);
|
|
int DispatchingSyncMessageNestedLevel() const MOZ_REQUIRES(*mMonitor);
|
|
|
|
#ifdef DEBUG
|
|
void AssertMaybeDeferredCountCorrect() MOZ_REQUIRES(*mMonitor);
|
|
#else
|
|
void AssertMaybeDeferredCountCorrect() MOZ_REQUIRES(*mMonitor) {}
|
|
#endif
|
|
|
|
// If a sync message times out, we store its sequence number here. Any
|
|
// future sync messages will fail immediately. Once the reply for original
|
|
// sync message is received, we allow sync messages again.
|
|
//
|
|
// When a message times out, nothing is done to inform the other side. The
|
|
// other side will eventually dispatch the message and send a reply. Our
|
|
// side is responsible for replying to all sync messages sent by the other
|
|
// side when it dispatches the timed out message. The response is always an
|
|
// error.
|
|
//
|
|
// A message is only timed out if it initiated a transaction. This avoids
|
|
// hitting a lot of corner cases with message nesting that we don't really
|
|
// care about.
|
|
int32_t mTimedOutMessageSeqno MOZ_GUARDED_BY(*mMonitor) = 0;
|
|
int mTimedOutMessageNestedLevel MOZ_GUARDED_BY(*mMonitor) = 0;
|
|
|
|
// Queue of all incoming messages.
|
|
//
|
|
// If both this side and the other side are functioning correctly, the other
|
|
// side can send as many async messages as it wants before sending us a
|
|
// blocking message. After sending a blocking message, the other side must be
|
|
// blocked, and thus can't send us any more messages until we process the sync
|
|
// in-msg.
|
|
//
|
|
MessageQueue mPending MOZ_GUARDED_BY(*mMonitor);
|
|
|
|
// The number of messages in mPending for which IsAlwaysDeferred is false
|
|
// (i.e., the number of messages that might not be deferred, depending on
|
|
// context).
|
|
size_t mMaybeDeferredPendingCount MOZ_GUARDED_BY(*mMonitor) = 0;
|
|
|
|
// Is there currently MessageChannel logic for this channel on the C++ stack?
|
|
// This member is only accessed on the worker thread, and so is not protected
|
|
// by mMonitor.
|
|
bool mOnCxxStack = false;
|
|
|
|
// Map of async Callbacks that are still waiting replies.
|
|
CallbackMap mPendingResponses;
|
|
|
|
#ifdef OS_WIN
|
|
HANDLE mEvent;
|
|
#endif
|
|
|
|
// Should the channel abort the process from the I/O thread when
|
|
// a channel error occurs?
|
|
bool mAbortOnError MOZ_GUARDED_BY(*mMonitor) = false;
|
|
|
|
// True if the listener has already been notified of a channel close or
|
|
// error.
|
|
bool mNotifiedChannelDone MOZ_GUARDED_BY(*mMonitor) = false;
|
|
|
|
// See SetChannelFlags
|
|
ChannelFlags mFlags = REQUIRE_DEFAULT;
|
|
|
|
bool mBuildIDsConfirmedMatch MOZ_GUARDED_BY(*mMonitor) = false;
|
|
|
|
// If this is true, both ends of this message channel have event targets
|
|
// on the same thread.
|
|
bool mIsSameThreadChannel = false;
|
|
};
|
|
|
|
void CancelCPOWs();
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|
|
|
|
namespace IPC {
|
|
template <>
|
|
struct ParamTraits<mozilla::ipc::ResponseRejectReason>
|
|
: public ContiguousEnumSerializer<
|
|
mozilla::ipc::ResponseRejectReason,
|
|
mozilla::ipc::ResponseRejectReason::SendError,
|
|
mozilla::ipc::ResponseRejectReason::EndGuard_> {};
|
|
} // namespace IPC
|
|
|
|
namespace geckoprofiler::markers {
|
|
|
|
struct IPCMarker {
|
|
static constexpr mozilla::Span<const char> MarkerTypeName() {
|
|
return mozilla::MakeStringSpan("IPC");
|
|
}
|
|
static void StreamJSONMarkerData(
|
|
mozilla::baseprofiler::SpliceableJSONWriter& aWriter,
|
|
mozilla::TimeStamp aStart, mozilla::TimeStamp aEnd, int32_t aOtherPid,
|
|
int32_t aMessageSeqno, IPC::Message::msgid_t aMessageType,
|
|
mozilla::ipc::Side aSide, mozilla::ipc::MessageDirection aDirection,
|
|
mozilla::ipc::MessagePhase aPhase, bool aSync,
|
|
mozilla::MarkerThreadId aOriginThreadId) {
|
|
using namespace mozilla::ipc;
|
|
// This payload still streams a startTime and endTime property because it
|
|
// made the migration to MarkerTiming on the front-end easier.
|
|
aWriter.TimeProperty("startTime", aStart);
|
|
aWriter.TimeProperty("endTime", aEnd);
|
|
|
|
aWriter.IntProperty("otherPid", aOtherPid);
|
|
aWriter.IntProperty("messageSeqno", aMessageSeqno);
|
|
aWriter.StringProperty(
|
|
"messageType",
|
|
mozilla::MakeStringSpan(IPC::StringFromIPCMessageType(aMessageType)));
|
|
aWriter.StringProperty("side", IPCSideToString(aSide));
|
|
aWriter.StringProperty("direction",
|
|
aDirection == MessageDirection::eSending
|
|
? mozilla::MakeStringSpan("sending")
|
|
: mozilla::MakeStringSpan("receiving"));
|
|
aWriter.StringProperty("phase", IPCPhaseToString(aPhase));
|
|
aWriter.BoolProperty("sync", aSync);
|
|
if (!aOriginThreadId.IsUnspecified()) {
|
|
// Tech note: If `ToNumber()` returns a uint64_t, the conversion to
|
|
// int64_t is "implementation-defined" before C++20. This is acceptable
|
|
// here, because this is a one-way conversion to a unique identifier
|
|
// that's used to visually separate data by thread on the front-end.
|
|
aWriter.IntProperty(
|
|
"threadId",
|
|
static_cast<int64_t>(aOriginThreadId.ThreadId().ToNumber()));
|
|
}
|
|
}
|
|
static mozilla::MarkerSchema MarkerTypeDisplay() {
|
|
return mozilla::MarkerSchema::SpecialFrontendLocation{};
|
|
}
|
|
|
|
private:
|
|
static mozilla::Span<const char> IPCSideToString(mozilla::ipc::Side aSide) {
|
|
switch (aSide) {
|
|
case mozilla::ipc::ParentSide:
|
|
return mozilla::MakeStringSpan("parent");
|
|
case mozilla::ipc::ChildSide:
|
|
return mozilla::MakeStringSpan("child");
|
|
case mozilla::ipc::UnknownSide:
|
|
return mozilla::MakeStringSpan("unknown");
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid IPC side");
|
|
return mozilla::MakeStringSpan("<invalid IPC side>");
|
|
}
|
|
}
|
|
|
|
static mozilla::Span<const char> IPCPhaseToString(
|
|
mozilla::ipc::MessagePhase aPhase) {
|
|
switch (aPhase) {
|
|
case mozilla::ipc::MessagePhase::Endpoint:
|
|
return mozilla::MakeStringSpan("endpoint");
|
|
case mozilla::ipc::MessagePhase::TransferStart:
|
|
return mozilla::MakeStringSpan("transferStart");
|
|
case mozilla::ipc::MessagePhase::TransferEnd:
|
|
return mozilla::MakeStringSpan("transferEnd");
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid IPC phase");
|
|
return mozilla::MakeStringSpan("<invalid IPC phase>");
|
|
}
|
|
}
|
|
};
|
|
|
|
} // namespace geckoprofiler::markers
|
|
|
|
#endif // ifndef ipc_glue_MessageChannel_h
|