Files
tubestation/layout/xul/nsGroupBoxFrame.cpp
Phil Ringnalda a821e6f3f5 Back out 6 changesets (bug 1227327) for Android reftest failures in 942672-1.html, background-position-2b.html and background-position-2c.html
CLOSED TREE

Backed out changeset c9b0ba301426 (bug 1227327)
Backed out changeset c857ad1fa01c (bug 1227327)
Backed out changeset 4ba58cd94310 (bug 1227327)
Backed out changeset 30e394faeb23 (bug 1227327)
Backed out changeset ce7fd04cc749 (bug 1227327)
Backed out changeset e0fe45294034 (bug 1227327)
2016-05-03 21:49:07 -07:00

293 lines
9.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// YY need to pass isMultiple before create called
#include "nsBoxFrame.h"
#include "mozilla/gfx/2D.h"
#include "nsCSSRendering.h"
#include "nsLayoutUtils.h"
#include "nsRenderingContext.h"
#include "nsStyleContext.h"
#include "nsDisplayList.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::image;
class nsGroupBoxFrame : public nsBoxFrame {
public:
NS_DECL_FRAMEARENA_HELPERS
explicit nsGroupBoxFrame(nsStyleContext* aContext):
nsBoxFrame(aContext) {}
virtual nsresult GetXULBorderAndPadding(nsMargin& aBorderAndPadding) override;
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) override;
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override {
return MakeFrameName(NS_LITERAL_STRING("GroupBoxFrame"), aResult);
}
#endif
virtual bool HonorPrintBackgroundSettings() override { return false; }
DrawResult PaintBorderBackground(nsRenderingContext& aRenderingContext,
nsPoint aPt,
const nsRect& aDirtyRect);
// make sure we our kids get our orient and align instead of us.
// our child box has no content node so it will search for a parent with one.
// that will be us.
virtual void GetInitialOrientation(bool& aHorizontal) override { aHorizontal = false; }
virtual bool GetInitialHAlignment(Halignment& aHalign) override { aHalign = hAlign_Left; return true; }
virtual bool GetInitialVAlignment(Valignment& aValign) override { aValign = vAlign_Top; return true; }
virtual bool GetInitialAutoStretch(bool& aStretch) override { aStretch = true; return true; }
nsIFrame* GetCaptionBox(nsRect& aCaptionRect);
};
/*
class nsGroupBoxInnerFrame : public nsBoxFrame {
public:
nsGroupBoxInnerFrame(nsIPresShell* aShell, nsStyleContext* aContext):
nsBoxFrame(aShell, aContext) {}
#ifdef DEBUG_FRAME_DUMP
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("GroupBoxFrameInner", aResult);
}
#endif
// we are always flexible
virtual bool GetDefaultFlex(int32_t& aFlex) { aFlex = 1; return true; }
};
*/
nsIFrame*
NS_NewGroupBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsGroupBoxFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsGroupBoxFrame)
class nsDisplayXULGroupBackground : public nsDisplayItem {
public:
nsDisplayXULGroupBackground(nsDisplayListBuilder* aBuilder,
nsGroupBoxFrame* aFrame) :
nsDisplayItem(aBuilder, aFrame) {
MOZ_COUNT_CTOR(nsDisplayXULGroupBackground);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplayXULGroupBackground() {
MOZ_COUNT_DTOR(nsDisplayXULGroupBackground);
}
#endif
nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) override;
void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion *aInvalidRegion) override;
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) override {
aOutFrames->AppendElement(mFrame);
}
virtual void Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx) override;
NS_DISPLAY_DECL_NAME("XULGroupBackground", TYPE_XUL_GROUP_BACKGROUND)
};
nsDisplayItemGeometry*
nsDisplayXULGroupBackground::AllocateGeometry(nsDisplayListBuilder* aBuilder)
{
return new nsDisplayItemGenericImageGeometry(this, aBuilder);
}
void
nsDisplayXULGroupBackground::ComputeInvalidationRegion(
nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
auto geometry =
static_cast<const nsDisplayItemGenericImageGeometry*>(aGeometry);
if (aBuilder->ShouldSyncDecodeImages() &&
geometry->ShouldInvalidateToSyncDecodeImages()) {
bool snap;
aInvalidRegion->Or(*aInvalidRegion, GetBounds(aBuilder, &snap));
}
nsDisplayItem::ComputeInvalidationRegion(aBuilder, aGeometry, aInvalidRegion);
}
void
nsDisplayXULGroupBackground::Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx)
{
DrawResult result = static_cast<nsGroupBoxFrame*>(mFrame)
->PaintBorderBackground(*aCtx, ToReferenceFrame(), mVisibleRect);
nsDisplayItemGenericImageGeometry::UpdateDrawResult(this, result);
}
void
nsGroupBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// Paint our background and border
if (IsVisibleForPainting(aBuilder)) {
aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayXULGroupBackground(aBuilder, this));
DisplayOutline(aBuilder, aLists);
}
BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists);
}
DrawResult
nsGroupBoxFrame::PaintBorderBackground(nsRenderingContext& aRenderingContext,
nsPoint aPt, const nsRect& aDirtyRect) {
DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();
gfxContext* gfx = aRenderingContext.ThebesContext();
Sides skipSides;
const nsStyleBorder* borderStyleData = StyleBorder();
const nsMargin& border = borderStyleData->GetComputedBorder();
nscoord yoff = 0;
nsPresContext* presContext = PresContext();
nsRect groupRect;
nsIFrame* groupBox = GetCaptionBox(groupRect);
if (groupBox) {
// if the border is smaller than the legend. Move the border down
// to be centered on the legend.
nsMargin groupMargin;
groupBox->StyleMargin()->GetMargin(groupMargin);
groupRect.Inflate(groupMargin);
if (border.top < groupRect.height)
yoff = (groupRect.height - border.top)/2 + groupRect.y;
}
nsRect rect(aPt.x, aPt.y + yoff, mRect.width, mRect.height - yoff);
groupRect += aPt;
DrawResult result =
nsCSSRendering::PaintBackground(presContext, aRenderingContext, this,
aDirtyRect, rect,
nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES);
if (groupBox) {
int32_t appUnitsPerDevPixel = PresContext()->AppUnitsPerDevPixel();
// we should probably use PaintBorderEdges to do this but for now just use clipping
// to achieve the same effect.
// draw left side
nsRect clipRect(rect);
clipRect.width = groupRect.x - rect.x;
clipRect.height = border.top;
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
// draw right side
clipRect = rect;
clipRect.x = groupRect.XMost();
clipRect.width = rect.XMost() - groupRect.XMost();
clipRect.height = border.top;
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
// draw bottom
clipRect = rect;
clipRect.y += border.top;
clipRect.height = mRect.height - (yoff + border.top);
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
} else {
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, nsRect(aPt, GetSize()),
mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
}
return result;
}
nsIFrame*
nsGroupBoxFrame::GetCaptionBox(nsRect& aCaptionRect)
{
// first child is our grouped area
nsIFrame* box = nsBox::GetChildXULBox(this);
// no area fail.
if (!box)
return nullptr;
// get the first child in the grouped area, that is the caption
box = nsBox::GetChildXULBox(box);
// nothing in the area? fail
if (!box)
return nullptr;
// now get the caption itself. It is in the caption frame.
nsIFrame* child = nsBox::GetChildXULBox(box);
if (child) {
// convert to our coordinates.
nsRect parentRect(box->GetRect());
aCaptionRect = child->GetRect();
aCaptionRect.x += parentRect.x;
aCaptionRect.y += parentRect.y;
}
return child;
}
nsresult
nsGroupBoxFrame::GetXULBorderAndPadding(nsMargin& aBorderAndPadding)
{
aBorderAndPadding.SizeTo(0,0,0,0);
return NS_OK;
}