Files
tubestation/layout/generic/nsTextFrame.cpp
troy@netscape.com a3c0996996 Optimized Reflow() some more. In the case where we're not measuring text but
we need to peek ahead and so we need to know the length of the last word, if
there's only one word in the text run then we can avoid measuring
1999-09-19 04:42:54 +00:00

3257 lines
103 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsCOMPtr.h"
#include "nsHTMLParts.h"
#include "nsCRT.h"
#include "nsSplittableFrame.h"
#include "nsLineLayout.h"
#include "nsString.h"
#include "nsIPresContext.h"
#include "nsIContent.h"
#include "nsStyleConsts.h"
#include "nsIStyleContext.h"
#include "nsCoord.h"
#include "nsIFontMetrics.h"
#include "nsIRenderingContext.h"
#include "nsHTMLIIDs.h"
#include "nsIPresShell.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsITimerCallback.h"
#include "nsITimer.h"
#include "prtime.h"
#include "nsVoidArray.h"
#include "prprf.h"
#include "nsIDOMText.h"
#include "nsIDocument.h"
#include "nsIDeviceContext.h"
#include "nsIFocusTracker.h"
#include "nsICaret.h"
#include "nsXIFConverter.h"
#include "nsHTMLAtoms.h"
#include "nsILineBreaker.h"
#include "nsIWordBreaker.h"
#include "nsITextContent.h"
#include "nsTextRun.h"
#include "nsTextFragment.h"
#include "nsTextTransformer.h"
#include "nsLayoutAtoms.h"
#include "nsIFrameSelection.h"
#include "nsIDOMSelection.h"
#include "nsIDOMRange.h"
#include "nsILineIterator.h"
#ifndef PR_ABS
#define PR_ABS(x) (x < 0 ? -x : x)
#endif
static NS_DEFINE_IID(kIDOMTextIID, NS_IDOMTEXT_IID);
#ifdef NS_DEBUG
#undef NOISY_BLINK
#undef DEBUG_WORD_WRAPPING
#undef NOISY_REFLOW
#else
#undef NOISY_BLINK
#undef DEBUG_WORD_WRAPPING
#undef NOISY_REFLOW
#endif
// #define DEBUGWORDJUMP
#define WORD_BUF_SIZE 100
#define TEXT_BUF_SIZE 1000
// Helper class for managing blinking text
class nsBlinkTimer : public nsITimerCallback {
public:
nsBlinkTimer();
virtual ~nsBlinkTimer();
NS_DECL_ISUPPORTS
void AddFrame(nsIFrame* aFrame);
PRBool RemoveFrame(nsIFrame* aFrame);
PRInt32 FrameCount();
void Start();
void Stop();
virtual void Notify(nsITimer *timer);
nsITimer* mTimer;
nsVoidArray mFrames;
};
static PRBool gBlinkTextOff;
static nsBlinkTimer* gTextBlinker;
#ifdef NOISY_BLINK
static PRTime gLastTick;
#endif
nsBlinkTimer::nsBlinkTimer()
{
NS_INIT_REFCNT();
mTimer = nsnull;
}
nsBlinkTimer::~nsBlinkTimer()
{
Stop();
}
void nsBlinkTimer::Start()
{
nsresult rv = NS_NewTimer(&mTimer);
if (NS_OK == rv) {
mTimer->Init(this, 750);
}
}
void nsBlinkTimer::Stop()
{
if (nsnull != mTimer) {
mTimer->Cancel();
NS_RELEASE(mTimer);
}
}
static NS_DEFINE_IID(kITimerCallbackIID, NS_ITIMERCALLBACK_IID);
NS_IMPL_ISUPPORTS(nsBlinkTimer, kITimerCallbackIID);
void nsBlinkTimer::AddFrame(nsIFrame* aFrame) {
mFrames.AppendElement(aFrame);
if (1 == mFrames.Count()) {
Start();
}
}
PRBool nsBlinkTimer::RemoveFrame(nsIFrame* aFrame) {
PRBool rv = mFrames.RemoveElement(aFrame);
if (0 == mFrames.Count()) {
Stop();
}
return rv;
}
PRInt32 nsBlinkTimer::FrameCount() {
return mFrames.Count();
}
void nsBlinkTimer::Notify(nsITimer *timer)
{
// Toggle blink state bit so that text code knows whether or not to
// render. All text code shares the same flag so that they all blink
// in unison.
gBlinkTextOff = PRBool(!gBlinkTextOff);
// XXX hack to get auto-repeating timers; restart before doing
// expensive work so that time between ticks is more even
Stop();
Start();
#ifdef NOISY_BLINK
PRTime now = PR_Now();
char buf[50];
PRTime delta;
LL_SUB(delta, now, gLastTick);
gLastTick = now;
PR_snprintf(buf, sizeof(buf), "%lldusec", delta);
printf("%s\n", buf);
#endif
PRInt32 i, n = mFrames.Count();
for (i = 0; i < n; i++) {
nsIFrame* text = (nsIFrame*) mFrames.ElementAt(i);
// Determine damaged area and tell view manager to redraw it
nsPoint offset;
nsRect bounds;
text->GetRect(bounds);
nsIView* view;
text->GetOffsetFromView(offset, &view);
nsIViewManager* vm;
view->GetViewManager(vm);
bounds.x = offset.x;
bounds.y = offset.y;
vm->UpdateView(view, bounds, 0);
NS_RELEASE(vm);
}
}
//----------------------------------------------------------------------
class nsTextFrame : public nsSplittableFrame {
public:
nsTextFrame();
// nsIFrame
NS_IMETHOD Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
NS_IMETHOD GetCursor(nsIPresContext& aPresContext,
nsPoint& aPoint,
PRInt32& aCursor);
NS_IMETHOD ContentChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsISupports* aSubContent);
NS_IMETHOD List(FILE* out, PRInt32 aIndent) const;
/**
* Get the "type" of the frame
*
* @see nsLayoutAtoms::textFrame
*/
NS_IMETHOD GetFrameType(nsIAtom** aType) const;
NS_IMETHOD GetFrameName(nsString& aResult) const;
#ifdef DEBUG
NS_IMETHOD SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
#endif
NS_IMETHOD GetPosition(nsIPresContext& aCX,
nscoord aXCoord,
nsIContent ** aNewContent,
PRInt32& aContentOffset,
PRInt32& aContentOffsetEnd);
NS_IMETHOD GetPositionSlowly(nsIPresContext& aCX,
nsIRenderingContext * aRendContext,
nscoord aXCoord,
nsIContent ** aNewContent,
PRInt32& aOffset);
NS_IMETHOD SetSelected(nsIDOMRange *aRange,PRBool aSelected, nsSpread aSpread);
NS_IMETHOD PeekOffset(nsPeekOffsetStruct *aPos);
NS_IMETHOD HandleMultiplePress(nsIPresContext& aPresContext,
nsGUIEvent * aEvent,
nsEventStatus& aEventStatus);
NS_IMETHOD GetOffsets(PRInt32 &start, PRInt32 &end)const;
NS_IMETHOD GetPointFromOffset(nsIPresContext* inPresContext,
nsIRenderingContext* inRendContext,
PRInt32 inOffset,
nsPoint* outPoint);
NS_IMETHOD GetChildFrameContainingOffset(PRInt32 inContentOffset,
PRBool inHint,
PRInt32* outFrameContentOffset,
nsIFrame* *outChildFrame);
// nsIHTMLReflow
NS_IMETHOD FindTextRuns(nsLineLayout& aLineLayout);
NS_IMETHOD Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aMetrics,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
NS_IMETHOD AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace);
NS_IMETHOD TrimTrailingWhiteSpace(nsIPresContext* aPresContext,
nsIRenderingContext& aRC,
nscoord& aDeltaWidth);
struct TextStyle {
const nsStyleFont* mFont;
const nsStyleText* mText;
const nsStyleColor* mColor;
nsIFontMetrics* mNormalFont;
nsIFontMetrics* mSmallFont;
nsIFontMetrics* mLastFont;
PRBool mSmallCaps;
nscoord mWordSpacing;
nscoord mLetterSpacing;
nscolor mSelectionTextColor;
nscolor mSelectionBGColor;
nscoord mSpaceWidth;
PRBool mJustifying;
PRBool mPreformatted;
PRIntn mNumSpaces;
nscoord mExtraSpacePerSpace;
nscoord mRemainingExtraSpace;
TextStyle(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* sc)
{
// Get style data
mColor = (const nsStyleColor*) sc->GetStyleData(eStyleStruct_Color);
mFont = (const nsStyleFont*) sc->GetStyleData(eStyleStruct_Font);
mText = (const nsStyleText*) sc->GetStyleData(eStyleStruct_Text);
// Cache the original decorations and reuse the current font
// to query metrics, rather than creating a new font which is expensive.
nsFont* plainFont = (nsFont *)&mFont->mFont; //XXX: Change to use a CONST_CAST macro.
PRUint8 originalDecorations = plainFont->decorations;
plainFont->decorations = NS_FONT_DECORATION_NONE;
aPresContext->GetMetricsFor(*plainFont, &mNormalFont);
aRenderingContext.SetFont(mNormalFont);
aRenderingContext.GetWidth(' ', mSpaceWidth);
mLastFont = mNormalFont;
// Get the small-caps font if needed
mSmallCaps = NS_STYLE_FONT_VARIANT_SMALL_CAPS == plainFont->variant;
if (mSmallCaps) {
nscoord originalSize = plainFont->size;
plainFont->size = nscoord(0.7 * plainFont->size);
aPresContext->GetMetricsFor(*plainFont, &mSmallFont);
// Reset to the size value saved earlier.
plainFont->size = originalSize;
}
else {
mSmallFont = nsnull;
}
// Reset to the decoration saved earlier
plainFont->decorations = originalDecorations;
// XXX Get these from style
mSelectionBGColor = NS_RGB(0, 0, 0);
mSelectionTextColor = NS_RGB(255, 255, 255);
// Get the word and letter spacing
mWordSpacing = 0;
mLetterSpacing = 0;
PRIntn unit = mText->mWordSpacing.GetUnit();
if (eStyleUnit_Coord == unit) {
mWordSpacing = mText->mWordSpacing.GetCoordValue();
}
unit = mText->mLetterSpacing.GetUnit();
if (eStyleUnit_Coord == unit) {
mLetterSpacing = mText->mLetterSpacing.GetCoordValue();
}
mNumSpaces = 0;
mRemainingExtraSpace = 0;
mExtraSpacePerSpace = 0;
mPreformatted = (NS_STYLE_WHITESPACE_PRE == mText->mWhiteSpace) ||
(NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == mText->mWhiteSpace);
}
~TextStyle() {
NS_RELEASE(mNormalFont);
NS_IF_RELEASE(mSmallFont);
}
};
nsIDocument* GetDocument(nsIPresContext* aPresContext);
PRIntn PrepareUnicodeText(nsTextTransformer& aTransformer,
PRInt32* aIndicies,
PRUnichar* aBuffer,
PRInt32* aTextLen);
void PaintTextDecorations(nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aStyle,
nscoord aX, nscoord aY, nscoord aWidth,
PRUnichar* aText = nsnull,
SelectionDetails *aDetails = nsnull,
PRUint32 aIndex = 0,
PRUint32 aLength = 0,
const nscoord* aSpacing = nsnull);
void PaintTextSlowly(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aStyle,
nscoord aX, nscoord aY);
void RenderString(nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aStyle,
PRUnichar* aBuffer, PRInt32 aLength,
nscoord aX, nscoord aY,
nscoord aWidth,
SelectionDetails *aDetails = nsnull);
void MeasureSmallCapsText(const nsHTMLReflowState& aReflowState,
TextStyle& aStyle,
PRUnichar* aWord,
PRInt32 aWordLength,
nscoord* aWidthResult);
void GetWidth(nsIRenderingContext& aRenderingContext,
TextStyle& aStyle,
PRUnichar* aBuffer, PRInt32 aLength,
nscoord* aWidthResult);
void PaintUnicodeText(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aStyle,
nscoord dx, nscoord dy);
void PaintAsciiText(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aStyle,
nscoord dx, nscoord dy);
nscoord ComputeTotalWordWidth(nsIPresContext* aPresContext,
nsILineBreaker* aLineBreaker,
nsLineLayout& aLineLayout,
const nsHTMLReflowState& aReflowState,
nsIFrame* aNextFrame,
nscoord aBaseWidth,
const PRUnichar* aWordBuf,
PRUint32 aWordBufLen,
PRUint32 aWordBufSize);
nscoord ComputeWordFragmentWidth(nsIPresContext* aPresContext,
nsILineBreaker* aLineBreaker,
nsLineLayout& aLineLayout,
const nsHTMLReflowState& aReflowState,
nsIFrame* aNextFrame,
nsIContent* aContent,
nsITextContent* aText,
PRBool* aStop,
const PRUnichar* aWordBuf,
PRUint32 &aWordBufLen,
PRUint32 aWordBufSize);
void ToCString(nsString& aBuf, PRInt32* aContentLength) const;
protected:
virtual ~nsTextFrame();
PRInt32 mContentOffset;
PRInt32 mContentLength;
PRInt32 mColumn;
nscoord mComputedWidth;
};
// Flag information used by rendering code. This information is
// computed by the ResizeReflow code. The flags are stored in the
// mState variable in the frame class private section.
// Flag indicating that whitespace was skipped
#define TEXT_SKIP_LEADING_WS 0x01000000
#define TEXT_HAS_MULTIBYTE 0x02000000
#define TEXT_IN_WORD 0x04000000
#define TEXT_TRIMMED_WS 0x08000000
// This bit is set on the first frame in a continuation indicating
// that it was chopped short because of :first-letter style.
#define TEXT_FIRST_LETTER 0x10000000
// Bits in mState used for reflow flags
#define TEXT_REFLOW_FLAGS 0x1F000000
#define TEXT_OPTIMIZE_RESIZE 0x40000000
#define TEXT_BLINK_ON 0x80000000
//----------------------------------------------------------------------
nsresult
NS_NewTextFrame(nsIFrame** aNewFrame)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsTextFrame* it = new nsTextFrame;
if (nsnull == it) {
return NS_ERROR_OUT_OF_MEMORY;
}
*aNewFrame = it;
return NS_OK;
}
nsTextFrame::nsTextFrame()
: nsSplittableFrame()
{
if (nsnull == gTextBlinker) {
// Create text timer the first time out
gTextBlinker = new nsBlinkTimer();
}
NS_ADDREF(gTextBlinker);
}
nsTextFrame::~nsTextFrame()
{
if (0 != (mState & TEXT_BLINK_ON)) {
NS_ASSERTION(nsnull != gTextBlinker, "corrupted blinker");
gTextBlinker->RemoveFrame(this);
}
if (0 == gTextBlinker->Release()) {
// Release text timer when the last text frame is gone
gTextBlinker = nsnull;
}
}
nsIDocument*
nsTextFrame::GetDocument(nsIPresContext* aPresContext)
{
nsIDocument* result = nsnull;
if (mContent) {
mContent->GetDocument(result);
}
if (!result && aPresContext) {
nsIPresShell* shell;
aPresContext->GetShell(&shell);
if (shell) {
shell->GetDocument(&result);
NS_RELEASE(shell);
}
}
return result;
}
NS_IMETHODIMP
nsTextFrame::GetCursor(nsIPresContext& aPresContext,
nsPoint& aPoint,
PRInt32& aCursor)
{
const nsStyleColor* styleColor;
GetStyleData(eStyleStruct_Color, (const nsStyleStruct*&)styleColor);
aCursor = styleColor->mCursor;
if (NS_STYLE_CURSOR_AUTO == aCursor && nsnull != mParent) {
mParent->GetCursor(aPresContext, aPoint, aCursor);
if (NS_STYLE_CURSOR_AUTO == aCursor) {
aCursor = NS_STYLE_CURSOR_TEXT;
}
}
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::ContentChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsISupports* aSubContent)
{
// Generate a reflow command with this frame as the target frame
nsIReflowCommand* cmd;
nsresult rv;
rv = NS_NewHTMLReflowCommand(&cmd, this, nsIReflowCommand::ContentChanged);
if (NS_SUCCEEDED(rv)) {
nsCOMPtr<nsIPresShell> shell;
rv = aPresContext->GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell) {
shell->AppendReflowCommand(cmd);
NS_RELEASE(cmd);
}
}
return rv;
}
NS_IMETHODIMP
nsTextFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
if (NS_FRAME_PAINT_LAYER_FOREGROUND != aWhichLayer) {
return NS_OK;
}
if ((0 != (mState & TEXT_BLINK_ON)) && gBlinkTextOff) {
return NS_OK;
}
nsIStyleContext* sc = mStyleContext;
const nsStyleDisplay* disp = (const nsStyleDisplay*)
sc->GetStyleData(eStyleStruct_Display);
if (disp->mVisible) {
TextStyle ts(&aPresContext, aRenderingContext, mStyleContext);
if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) ||
((NS_STYLE_TEXT_ALIGN_JUSTIFY == ts.mText->mTextAlign) &&
(mRect.width > mComputedWidth))) {
PaintTextSlowly(&aPresContext, aRenderingContext, sc, ts, 0, 0);
}
else {
// Choose rendering pathway based on rendering context
// performance hint.
PRUint32 hints = 0;
aRenderingContext.GetHints(hints);
if ((TEXT_HAS_MULTIBYTE & mState) ||
(0 == (hints & NS_RENDERING_HINT_FAST_8BIT_TEXT))) {
// Use PRUnichar rendering routine
PaintUnicodeText(&aPresContext, aRenderingContext, sc, ts, 0, 0);
}
else {
// Use char rendering routine
PaintAsciiText(&aPresContext, aRenderingContext, sc, ts, 0, 0);
}
}
}
return NS_OK;
}
/**
* Prepare the text in the content for rendering. If aIndexes is not nsnull
* then fill in aIndexes's with the mapping from the original input to
* the prepared output.
*/
PRIntn
nsTextFrame::PrepareUnicodeText(nsTextTransformer& aTX,
PRInt32* aIndexes,
PRUnichar* aBuffer,
PRInt32* aTextLen)
{
PRIntn numSpaces = 0;
PRUnichar* dst = aBuffer;
// Setup transform to operate starting in the content at our content
// offset
aTX.Init(this, mContent, mContentOffset);
PRInt32 strInx = mContentOffset;
// Skip over the leading whitespace
PRInt32 n = mContentLength;
if (0 != (mState & TEXT_SKIP_LEADING_WS)) {
PRBool isWhitespace;
PRInt32 wordLen, contentLen;
aTX.GetNextWord(PR_FALSE, wordLen, contentLen, isWhitespace);
NS_ASSERTION(isWhitespace, "mState and content are out of sync");
if (isWhitespace) {
if (nsnull != aIndexes) {
// Point mapping indicies at the same content index since
// all of the compressed whitespace maps down to the same
// renderable character.
PRInt32 i = contentLen;
while (--i >= 0) {
*aIndexes++ = strInx;
}
}
n -= contentLen;
NS_ASSERTION(n >= 0, "whoops");
}
}
// Rescan the content and transform it. Stop when we have consumed
// mContentLength characters.
PRBool inWord = (TEXT_IN_WORD & mState) ? PR_TRUE : PR_FALSE;
PRInt32 column = mColumn;
PRInt32 textLength = 0;
while (0 != n) {
PRUnichar* bp;
PRBool isWhitespace;
PRInt32 wordLen, contentLen;
// Get the next word
bp = aTX.GetNextWord(inWord, wordLen, contentLen, isWhitespace);
if (nsnull == bp) {
break;
}
if (contentLen > n) {
contentLen = n;
}
if (wordLen > n) {
wordLen = n;
}
inWord = PR_FALSE;
if (isWhitespace) {
numSpaces++;
if ('\t' == bp[0]) {
PRInt32 spaces = 8 - (7 & column);
PRUnichar* tp = bp;
wordLen = spaces;
while (--spaces >= 0) {
*tp++ = ' ';
}
// XXX This is a one to many mapping that I think isn't handled well
if (nsnull != aIndexes) {
*aIndexes++ = strInx;
strInx += wordLen;
}
}
else if (0 == wordLen) {
if (nsnull != aIndexes)
*aIndexes++ = strInx;
break;
}
else if (nsnull != aIndexes) {
// Point mapping indicies at the same content index since
// all of the compressed whitespace maps down to the same
// renderable character.
PRInt32 i = contentLen;
while (--i >= 0) {
*aIndexes++ = strInx;
}
strInx++;
}
}
else {
if (nsnull != aIndexes) {
// Point mapping indicies at each content index in the word
PRInt32 i = contentLen;
while (--i >= 0) {
*aIndexes++ = strInx++;
}
}
}
column += wordLen;
textLength += wordLen;
n -= contentLen;
nsCRT::memcpy(dst, bp, sizeof(PRUnichar) * wordLen);
dst += wordLen;
}
// Remove trailing whitespace if it was trimmed after reflow
if (TEXT_TRIMMED_WS & mState) {
if (--dst >= aBuffer) {
PRUnichar ch = *dst;
if (XP_IS_SPACE(ch)) {
textLength--;
}
}
numSpaces--;
}
*aTextLen = textLength;
return numSpaces;
}
//#define SHOW_SELECTION_CURSOR // should be turned off when the caret code is activated
#ifdef SHOW_SELECTION_CURSOR
// XXX This clearly needs to be done by the container, *somehow*
#define CURSOR_COLOR NS_RGB(0,0,255)
static void
RenderSelectionCursor(nsIRenderingContext& aRenderingContext,
nscoord dx, nscoord dy, nscoord aHeight,
nscolor aCursorColor)
{
nsPoint pnts[4];
nscoord ox = aHeight / 4;
nscoord oy = ox;
nscoord x0 = dx;
nscoord y0 = dy + aHeight;
pnts[0].x = x0 - ox;
pnts[0].y = y0;
pnts[1].x = x0;
pnts[1].y = y0 - oy;
pnts[2].x = x0 + ox;
pnts[2].y = y0;
pnts[3].x = x0 - ox;
pnts[3].y = y0;
// Draw little blue triangle
aRenderingContext.SetColor(aCursorColor);
aRenderingContext.FillPolygon(pnts, 4);
}
#endif
// XXX letter-spacing
// XXX word-spacing
void
nsTextFrame::PaintTextDecorations(nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aTextStyle,
nscoord aX, nscoord aY, nscoord aWidth,
PRUnichar *aText, /*=nsnull*/
SelectionDetails *aDetails,/*= nsnull*/
PRUint32 aIndex, /*= 0*/
PRUint32 aLength, /*= 0*/
const nscoord* aSpacing /* = nsnull*/ )
{
nscolor overColor;
nscolor underColor;
nscolor strikeColor;
nsIStyleContext* context = aStyleContext;
PRUint8 decorations = aTextStyle.mFont->mFont.decorations;
PRUint8 decorMask = decorations;
NS_ADDREF(context);
do { // find decoration colors
const nsStyleText* styleText =
(const nsStyleText*)context->GetStyleData(eStyleStruct_Text);
if (decorMask & styleText->mTextDecoration) { // a decoration defined here
const nsStyleColor* styleColor =
(const nsStyleColor*)context->GetStyleData(eStyleStruct_Color);
if (NS_STYLE_TEXT_DECORATION_UNDERLINE & decorMask & styleText->mTextDecoration) {
underColor = styleColor->mColor;
decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE;
}
if (NS_STYLE_TEXT_DECORATION_OVERLINE & decorMask & styleText->mTextDecoration) {
overColor = styleColor->mColor;
decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE;
}
if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & decorMask & styleText->mTextDecoration) {
strikeColor = styleColor->mColor;
decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
}
}
if (0 != decorMask) {
nsIStyleContext* lastContext = context;
context = context->GetParent();
NS_RELEASE(lastContext);
}
} while ((nsnull != context) && (0 != decorMask));
NS_IF_RELEASE(context);
nscoord offset;
nscoord size;
nscoord baseline;
aTextStyle.mNormalFont->GetMaxAscent(baseline);
if (decorations & (NS_FONT_DECORATION_OVERLINE | NS_FONT_DECORATION_UNDERLINE)) {
aTextStyle.mNormalFont->GetUnderline(offset, size);
if (decorations & NS_FONT_DECORATION_OVERLINE) {
aRenderingContext.SetColor(overColor);
aRenderingContext.FillRect(aX, aY, aWidth, size);
}
if (decorations & NS_FONT_DECORATION_UNDERLINE) {
aRenderingContext.SetColor(underColor);
aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
}
}
if (decorations & NS_FONT_DECORATION_LINE_THROUGH) {
aTextStyle.mNormalFont->GetStrikeout(offset, size);
aRenderingContext.SetColor(strikeColor);
aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
}
if (aDetails){
nsRect rect;
GetRect(rect);
PRInt32 startOffset = 0;
PRInt32 textWidth = 0;
while(aDetails){
PRInt32 start = PR_MAX(0,(aDetails->mStart - (PRInt32)aIndex));
PRInt32 end = PR_MIN((PRInt32)aLength,(aDetails->mEnd - (PRInt32)aIndex));
PRInt32 i;
if (start < end && (aLength - start) > 0)
{
//aDetails allready processed to have offsets from frame start not content offsets
if (start < end){
if (aLength == 1)
textWidth = aWidth;
else {
if (aDetails->mStart > 0){
if (aSpacing)
{
for (i = 0; i < start;i ++){
startOffset += *aSpacing ++;
}
}
else
aRenderingContext.GetWidth(aText, start, startOffset);
}
if (aSpacing){
for (i = start; i < end;i ++){
textWidth += *aSpacing ++;
}
}
else
aRenderingContext.GetWidth(aText + start,
PRUint32(end - start), textWidth);
}
switch (aDetails->mType)
{
case SELECTION_NORMAL:{
//
// XOR InvertRect is currently implemented only in the unix and windows
// rendering contexts. When other platforms implement InvertRect(), they
// can be added here. Eventually this #ifdef should die.
//
// For platforms that dont implement InvertRect(), the selection will be
// a non-filled rectangle.
#if defined(XP_PC) || defined(XP_UNIX) || defined(XP_MAC)
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height);
#else
aRenderingContext.SetColor(NS_RGB(0,0,0));
aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height);
#endif
}break;
case SELECTION_SPELLCHECK:{
aTextStyle.mNormalFont->GetUnderline(offset, size);
aRenderingContext.SetColor(NS_RGB(255,0,0));
aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
}break;
case SELECTION_IME_SOLID:{
aTextStyle.mNormalFont->GetUnderline(offset, size);
aRenderingContext.SetColor(NS_RGB(0,0,255));
aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
}break;
case SELECTION_IME_DASHED:{
aTextStyle.mNormalFont->GetUnderline(offset, size);
aRenderingContext.SetColor(NS_RGB(128,0,255));
aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
}break;
default:
NS_ASSERTION(0,"what type of selection do i not know about?");
break;
}
}
}
aDetails = aDetails->mNext;
}
}
}
void
nsTextFrame::PaintUnicodeText(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aTextStyle,
nscoord dx, nscoord dy)
{
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(aPresContext)));
PRBool displaySelection;
displaySelection = doc->GetDisplaySelection();
// Make enough space to transform
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRInt32* ip = indicies;
PRUnichar* paintBuf = paintBufMem;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
nscoord width = mRect.width;
PRInt32 textLength;
// Transform text from content into renderable form
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
// nsCOMPtr<nsIWordBreaker> wb;
// doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE,lb,nsnull);
PrepareUnicodeText(tx, (displaySelection ? ip : nsnull),
paintBuf, &textLength);
PRUnichar* text = paintBuf;
nsFrameState frameState;
PRBool isSelected;
GetFrameState(&frameState);
isSelected = (frameState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;
if (0 != textLength) {
if (!displaySelection || !isSelected ) {
// When there is no selection showing, use the fastest and
// simplest rendering approach
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy);
PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle,
dx, dy, width);
}
else {
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength) {
//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
}
SelectionDetails *details = nsnull;
nsCOMPtr<nsIPresShell> shell;
nsCOMPtr<nsIFrameSelection> frameSelection;
nsresult rv = aPresContext->GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell){
rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
if (NS_SUCCEEDED(rv) && frameSelection){
nsCOMPtr<nsIContent> content;
rv = GetContent(getter_AddRefs(content));
if (NS_SUCCEEDED(rv) && content){
rv = frameSelection->LookUpSelection(content, mContentOffset,
mContentLength , &details);// last param notused
}
}
}
//where are the selection points "really"
SelectionDetails *sdptr = details;
while (sdptr){
sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset;
sdptr = sdptr->mNext;
}
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy);
PaintTextDecorations(aRenderingContext, aStyleContext,
aTextStyle, dx, dy, width, text, details,0,(PRUint32)textLength);
sdptr = details;
if (details){
while ((sdptr = details->mNext) != nsnull) {
delete details;
details = sdptr;
}
delete details;
}
}
}
// Cleanup
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
if (ip != indicies) {
delete [] ip;
}
}
//measure Spaced Textvoid
nsresult
nsTextFrame::GetPositionSlowly(nsIPresContext& aPresContext,
nsIRenderingContext* aRendContext,
nscoord aXCoord,
nsIContent** aNewContent,
PRInt32& aOffset)
{
if (!aRendContext || !aNewContent) {
return NS_ERROR_NULL_POINTER;
}
TextStyle ts(&aPresContext, *aRendContext, mStyleContext);
if (!ts.mSmallCaps && !ts.mWordSpacing && !ts.mLetterSpacing) {
return NS_ERROR_INVALID_ARG;
}
nsIView * view;
nsPoint origin;
GetView(&view);
GetOffsetFromView(origin, &view);
if (aXCoord - origin.x <0)
{
*aNewContent = mContent;
aOffset =0;
}
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(&aPresContext)));
// Make enough space to transform
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRInt32* ip = indicies;
PRUnichar* paintBuf = paintBufMem;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
PRInt32 textLength;
PRInt32 actualLength;
// Transform text from content into renderable form
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE, lb,nsnull);
PrepareUnicodeText(tx, ip, paintBuf, &textLength);
if (textLength <= 0)
return NS_ERROR_FAILURE;
actualLength = textLength;
nscoord charWidth,widthsofar = 0;
PRInt32 indx = 0;
PRBool found = PR_FALSE;
PRUnichar* startBuf = paintBuf;
nsIFontMetrics* lastFont = ts.mLastFont;
for (; --textLength >= 0; paintBuf++,indx++) {
nsIFontMetrics* nextFont;
nscoord glyphWidth;
PRUnichar ch = *paintBuf;
if (ts.mSmallCaps && nsCRT::IsLower(ch)) {
nextFont = ts.mSmallFont;
ch = nsCRT::ToUpper(ch);
if (lastFont != ts.mSmallFont) {
aRendContext->SetFont(ts.mSmallFont);
aRendContext->GetWidth(ch, charWidth);
aRendContext->SetFont(ts.mNormalFont);
}
else {
aRendContext->GetWidth(ch, charWidth);
}
glyphWidth = charWidth + ts.mLetterSpacing;
}
else if (ch == ' ') {
nextFont = lastFont;
glyphWidth = ts.mSpaceWidth + ts.mWordSpacing;
nscoord extra = ts.mExtraSpacePerSpace;
if (--ts.mNumSpaces == 0) {
extra += ts.mRemainingExtraSpace;
}
glyphWidth += extra;
}
else {
nextFont = lastFont;
aRendContext->GetWidth(ch, charWidth);
glyphWidth = charWidth + ts.mLetterSpacing;
}
if ((aXCoord - origin.x) >= widthsofar && (aXCoord - origin.x) <= (widthsofar + glyphWidth)){
if ( ((aXCoord - origin.x) - widthsofar) <= (glyphWidth /2)){
aOffset = indx;
found = PR_TRUE;
break;
}
else{
aOffset = indx+1;
found = PR_TRUE;
break;
}
}
if (nextFont != lastFont)
lastFont = nextFont;
widthsofar += glyphWidth;
}
paintBuf = startBuf;
if (!found){
aOffset = textLength;
if (aOffset <0)
aOffset = actualLength;//max length before textlength was reduced
}
aOffset += mContentOffset;//offset;//((nsTextFrame *)aNewFrame)->mContentOffset;
PRInt32 i;
for (i = 0;i <= mContentLength; i ++){
if (ip[i] == aOffset){ //reverse mapping
aOffset = i + mContentOffset;
break;
}
}
// Cleanup
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
if (ip != indicies) {
delete [] ip;
}
*aNewContent = mContent;
if (*aNewContent)
(*aNewContent)->AddRef();
return NS_OK;
}
void
nsTextFrame::RenderString(nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aTextStyle,
PRUnichar* aBuffer, PRInt32 aLength,
nscoord aX, nscoord aY,
nscoord aWidth,
SelectionDetails *aDetails /*=nsnull*/)
{
PRUnichar buf[TEXT_BUF_SIZE];
PRUnichar* bp0 = buf;
if (aLength > TEXT_BUF_SIZE) {
bp0 = new PRUnichar[aLength];
}
PRUnichar* bp = bp0;
PRBool spacing = (0 != aTextStyle.mLetterSpacing) ||
(0 != aTextStyle.mWordSpacing) || (mRect.width > mComputedWidth);
nscoord spacingMem[TEXT_BUF_SIZE];
PRIntn* sp0 = spacingMem;
if (spacing && (aLength > TEXT_BUF_SIZE)) {
sp0 = new nscoord[aLength];
}
PRIntn* sp = sp0;
nscoord smallY = aY;
if (aTextStyle.mSmallCaps) {
nscoord normalAscent, smallAscent;
aTextStyle.mNormalFont->GetMaxAscent(normalAscent);
aTextStyle.mSmallFont->GetMaxAscent(smallAscent);
if (normalAscent > smallAscent) {
smallY = aY + normalAscent - smallAscent;
}
}
nsIFontMetrics* lastFont = aTextStyle.mLastFont;
nscoord lastY = aY;
if (lastFont == aTextStyle.mSmallFont) {
lastY = smallY;
}
PRInt32 pendingCount;
PRUnichar* runStart = bp;
nscoord charWidth, width = 0;
PRInt32 countSoFar = 0;
for (; --aLength >= 0; aBuffer++) {
nsIFontMetrics* nextFont;
nscoord nextY, glyphWidth;
PRUnichar ch = *aBuffer;
if (aTextStyle.mSmallCaps && nsCRT::IsLower(ch)) {
nextFont = aTextStyle.mSmallFont;
nextY = smallY;
ch = nsCRT::ToUpper(ch);
if (lastFont != aTextStyle.mSmallFont) {
aRenderingContext.SetFont(aTextStyle.mSmallFont);
aRenderingContext.GetWidth(ch, charWidth);
aRenderingContext.SetFont(aTextStyle.mNormalFont);
}
else {
aRenderingContext.GetWidth(ch, charWidth);
}
glyphWidth = charWidth + aTextStyle.mLetterSpacing;
}
else if (ch == ' ') {
nextFont = aTextStyle.mNormalFont;
nextY = aY;
glyphWidth = aTextStyle.mSpaceWidth + aTextStyle.mWordSpacing;
nscoord extra = aTextStyle.mExtraSpacePerSpace;
if (--aTextStyle.mNumSpaces == 0) {
extra += aTextStyle.mRemainingExtraSpace;
}
glyphWidth += extra;
}
else {
if (lastFont != aTextStyle.mNormalFont) {
aRenderingContext.SetFont(aTextStyle.mNormalFont);
aRenderingContext.GetWidth(ch, charWidth);
aRenderingContext.SetFont(aTextStyle.mSmallFont);
}
else {
aRenderingContext.GetWidth(ch, charWidth);
}
nextFont = aTextStyle.mNormalFont;
nextY = aY;
glyphWidth = charWidth + aTextStyle.mLetterSpacing;
}
if (nextFont != lastFont) {
pendingCount = bp - runStart;
if (0 != pendingCount) {
// Measure previous run of characters using the previous font
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(runStart, pendingCount,
aX, lastY, -1,
spacing ? sp0 : nsnull);
// Note: use aY not small-y so that decorations are drawn with
// respect to the normal-font not the current font.
PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle,
aX, aY, width, runStart, aDetails,countSoFar,pendingCount, spacing ? sp0 : nsnull);
countSoFar += pendingCount;
aWidth -= width;
aX += width;
runStart = bp = bp0;
sp = sp0;
width = 0;
}
aRenderingContext.SetFont(nextFont);
lastFont = nextFont;
lastY = nextY;
}
*bp++ = ch;
*sp++ = glyphWidth;
width += glyphWidth;
}
pendingCount = bp - runStart;
if (0 != pendingCount) {
// Measure previous run of characters using the previous font
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(runStart, pendingCount, aX, lastY, -1,
spacing ? sp0 : nsnull);
// Note: use aY not small-y so that decorations are drawn with
// respect to the normal-font not the current font.
PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle,
aX, aY, aWidth, runStart, aDetails,countSoFar,pendingCount,
spacing ? sp0 : nsnull);
}
aTextStyle.mLastFont = lastFont;
if (bp0 != buf) {
delete [] bp0;
}
if (sp0 != spacingMem) {
delete [] sp0;
}
}
inline void
nsTextFrame::MeasureSmallCapsText(const nsHTMLReflowState& aReflowState,
TextStyle& aTextStyle,
PRUnichar* aWord,
PRInt32 aWordLength,
nscoord* aWidthResult)
{
nsIRenderingContext& rc = *aReflowState.rendContext;
GetWidth(rc, aTextStyle, aWord, aWordLength, aWidthResult);
if (aTextStyle.mLastFont != aTextStyle.mNormalFont) {
rc.SetFont(aTextStyle.mNormalFont);
aTextStyle.mLastFont = aTextStyle.mNormalFont;
}
}
// XXX factor in logic from RenderString into here; gaps, justification, etc.
void
nsTextFrame::GetWidth(nsIRenderingContext& aRenderingContext,
TextStyle& aTextStyle,
PRUnichar* aBuffer, PRInt32 aLength,
nscoord* aWidthResult)
{
PRUnichar buf[TEXT_BUF_SIZE];
PRUnichar* bp0 = buf;
if (aLength > TEXT_BUF_SIZE) {
bp0 = new PRUnichar[aLength];
}
PRUnichar* bp = bp0;
nsIFontMetrics* lastFont = aTextStyle.mLastFont;
nscoord sum = 0;
nscoord charWidth;
for (; --aLength >= 0; aBuffer++) {
nscoord glyphWidth;
PRUnichar ch = *aBuffer;
if (aTextStyle.mSmallCaps && nsCRT::IsLower(ch)) {
ch = nsCRT::ToUpper(ch);
if (lastFont != aTextStyle.mSmallFont) {
lastFont = aTextStyle.mSmallFont;
aRenderingContext.SetFont(lastFont);
}
aRenderingContext.GetWidth(ch, charWidth);
glyphWidth = charWidth + aTextStyle.mLetterSpacing;
}
else if (ch == ' ') {
glyphWidth = aTextStyle.mSpaceWidth + aTextStyle.mWordSpacing;
nscoord extra = aTextStyle.mExtraSpacePerSpace;
if (--aTextStyle.mNumSpaces == 0) {
extra += aTextStyle.mRemainingExtraSpace;
}
glyphWidth += extra;
}
else {
if (lastFont != aTextStyle.mNormalFont) {
lastFont = aTextStyle.mNormalFont;
aRenderingContext.SetFont(lastFont);
}
aRenderingContext.GetWidth(ch, charWidth);
glyphWidth = charWidth + aTextStyle.mLetterSpacing;
}
sum += glyphWidth;
*bp++ = ch;
}
if (bp0 != buf) {
delete [] bp0;
}
aTextStyle.mLastFont = lastFont;
*aWidthResult = sum;
}
void
nsTextFrame::PaintTextSlowly(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aTextStyle,
nscoord dx, nscoord dy)
{
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(aPresContext)));
PRBool displaySelection;
displaySelection = doc->GetDisplaySelection();
// Make enough space to transform
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRInt32* ip = indicies;
PRUnichar* paintBuf = paintBufMem;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
nscoord width = mRect.width;
PRInt32 textLength;
// Transform text from content into renderable form
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE, lb,nsnull);
aTextStyle.mNumSpaces = PrepareUnicodeText(tx,
displaySelection ? ip : nsnull,
paintBuf, &textLength);
if (mRect.width > mComputedWidth) {
if (0 != aTextStyle.mNumSpaces) {
nscoord extra = mRect.width - mComputedWidth;
#if XXX
nscoord adjustPerSpace =
aTextStyle.mExtraSpacePerSpace = extra / aTextStyle.mNumSpaces;
#endif
aTextStyle.mRemainingExtraSpace = extra -
(aTextStyle.mExtraSpacePerSpace * aTextStyle.mNumSpaces);
}
else {
// We have no whitespace but were given some extra space. There
// are two plausible places to put the extra space: to the left
// and to the right. If this is anywhere but the last place on
// the line then the correct answer is to the right.
}
}
PRUnichar* text = paintBuf;
nsFrameState frameState;
PRBool isSelected;
GetFrameState(&frameState);
isSelected = (frameState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;
if (0 != textLength) {
if (!displaySelection || !isSelected) {
// When there is no selection showing, use the fastest and
// simplest rendering approach
RenderString(aRenderingContext, aStyleContext, aTextStyle,
text, textLength, dx, dy, width);
}
else {
SelectionDetails *details = nsnull;
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength) {
//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
}
nsCOMPtr<nsIPresShell> shell;
nsCOMPtr<nsIFrameSelection> frameSelection;
nsresult rv = aPresContext->GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell){
rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
if (NS_SUCCEEDED(rv) && frameSelection){
nsCOMPtr<nsIContent> content;
rv = GetContent(getter_AddRefs(content));
if (NS_SUCCEEDED(rv)){
rv = frameSelection->LookUpSelection(content, mContentOffset,
mContentLength , &details);// last param notused
}
}
}
//where are the selection points "really"
SelectionDetails *sdptr = details;
while (sdptr){
sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset;
sdptr = sdptr->mNext;
}
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
RenderString(aRenderingContext,aStyleContext, aTextStyle, text,
PRUint32(textLength), dx, dy, width, details);
sdptr = details;
if (details){
while ((sdptr = details->mNext) != nsnull) {
delete details;
details = sdptr;
}
delete details;
}
}
}
// Cleanup
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
if (ip != indicies) {
delete [] ip;
}
}
void
nsTextFrame::PaintAsciiText(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
nsIStyleContext* aStyleContext,
TextStyle& aTextStyle,
nscoord dx, nscoord dy)
{
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(aPresContext)));
PRBool displaySelection;
displaySelection = doc->GetDisplaySelection();
// Make enough space to transform
PRUnichar wordBufMem[WORD_BUF_SIZE];
char paintBufMem[TEXT_BUF_SIZE];
PRUnichar rawPaintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRInt32* ip = indicies;
char* paintBuf = paintBufMem;
PRUnichar* rawPaintBuf = rawPaintBufMem;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength];
paintBuf = new char[mContentLength];
rawPaintBuf = new PRUnichar[mContentLength];
}
nscoord width = mRect.width;
PRInt32 textLength;
// Transform text from content into renderable form
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE,lb,nsnull);
PrepareUnicodeText(tx, (displaySelection ? ip : nsnull),
rawPaintBuf, &textLength);
// Translate unicode data into ascii for rendering
char* dst = paintBuf;
char* end = dst + textLength;
PRUnichar* src = rawPaintBuf;
while (dst < end) {
*dst++ = (char) ((unsigned char) *src++);
}
char* text = paintBuf;
nsFrameState frameState;
PRBool isSelected;
GetFrameState(&frameState);
isSelected = (frameState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;
if (0 != textLength) {
if (!displaySelection || !isSelected) {
//if selection is > content length then selection has "slid off"
// When there is no selection showing, use the fastest and
// simplest rendering approach
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy);
PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle,
dx, dy, width);
}
else {
SelectionDetails *details;
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength) {
//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
}
nsCOMPtr<nsIPresShell> shell;
nsCOMPtr<nsIFrameSelection> frameSelection;
nsresult rv = aPresContext->GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell){
rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
if (NS_SUCCEEDED(rv) && frameSelection){
nsCOMPtr<nsIContent> content;
rv = GetContent(getter_AddRefs(content));
if (NS_SUCCEEDED(rv)){
rv = frameSelection->LookUpSelection(content, mContentOffset,
mContentLength , &details);// last param notused
}
}
}
//where are the selection points "really"
SelectionDetails *sdptr = details;
while (sdptr){
sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset;
sdptr = sdptr->mNext;
}
aRenderingContext.SetColor(aTextStyle.mColor->mColor);
aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy);
PaintTextDecorations(aRenderingContext, aStyleContext,
aTextStyle, dx, dy, width, rawPaintBuf, details,0,textLength);
sdptr = details;
if (details){
while ((sdptr = details->mNext) != nsnull) {
delete details;
details = sdptr;
}
delete details;
}
}
}
// Cleanup
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
if (ip != indicies) {
delete [] ip;
}
}
NS_IMETHODIMP
nsTextFrame::FindTextRuns(nsLineLayout& aLineLayout)
{
if (nsnull == mPrevInFlow) {
aLineLayout.AddText(this);
}
return NS_OK;
}
//---------------------------------------------------
// Uses a binary search for find where the cursor falls in the line of text
// It also keeps track of the part of the string that has already been measured
// so it doesn't have to keep measuring the same text over and over
//
// Param "aBaseWidth" contains the width in twips of the portion
// of the text that has already been measured, and aBaseInx contains
// the index of the text that has already been measured.
//
// aTextWidth returns the (in twips) the length of the text that falls before the cursor
// aIndex contains the index of the text where the cursor falls
static PRBool
BinarySearchForPosition(nsIRenderingContext* acx,
PRUnichar* aText,
PRInt32 aBaseWidth,
PRInt32 aBaseInx,
PRInt32 aStartInx,
PRInt32 aEndInx,
PRInt32 aCursorPos,
PRInt32& aIndex,
PRInt32& aTextWidth)
{
PRInt32 range = aEndInx - aStartInx;
if (range == 1) {
aIndex = aStartInx + aBaseInx;
acx->GetWidth(aText, aIndex, aTextWidth);
return PR_TRUE;
}
PRInt32 inx = aStartInx + (range / 2);
PRInt32 textWidth = 0;
acx->GetWidth(aText, inx, textWidth);
PRInt32 fullWidth = aBaseWidth + textWidth;
if (fullWidth == aCursorPos) {
aTextWidth = textWidth;
aIndex = inx;
return PR_TRUE;
} else if (aCursorPos < fullWidth) {
aTextWidth = aBaseWidth;
if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
} else {
aTextWidth = fullWidth;
if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
}
return PR_FALSE;
}
//---------------------------------------------------------------------------
// Uses a binary search to find the position of the cursor in the text.
// The "indices array is used to map from the compressed text back to the
// un-compressed text, selection is based on the un-compressed text, the visual
// display of selection is based on the compressed text.
//---------------------------------------------------------------------------
NS_IMETHODIMP
nsTextFrame::GetPosition(nsIPresContext& aCX,
nscoord aXCoord,
nsIContent ** aNewContent,
PRInt32& aContentOffset,
PRInt32& aContentOffsetEnd)
{
nsCOMPtr<nsIPresShell> shell;
nsresult rv = aCX.GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell) {
nsCOMPtr<nsIRenderingContext> acx;
rv = shell->CreateRenderingContext(this, getter_AddRefs(acx));
if (NS_SUCCEEDED(rv)) {
TextStyle ts(&aCX, *acx, mStyleContext);
if (ts.mSmallCaps || ts.mWordSpacing || ts.mLetterSpacing) {
nsresult result = GetPositionSlowly(aCX, acx, aXCoord, aNewContent,
aContentOffset);
aContentOffsetEnd = aContentOffset;
return result;
}
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRInt32* ip = indicies;
PRUnichar* paintBuf = paintBufMem;
if (mContentLength >= TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
PRInt32 textLength;
// Find the font metrics for this text
nsIStyleContext* styleContext;
GetStyleContext(&styleContext);
const nsStyleFont *font = (const nsStyleFont*)
styleContext->GetStyleData(eStyleStruct_Font);
NS_RELEASE(styleContext);
nsCOMPtr<nsIFontMetrics> fm;
aCX.GetMetricsFor(font->mFont, getter_AddRefs(fm));
acx->SetFont(fm);
// Get the document
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(&aCX)));
// Get the renderable form of the text
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE,lb,nsnull);
PrepareUnicodeText(tx, ip, paintBuf, &textLength);
if (textLength <=0) //invalid frame to get position on
return NS_ERROR_FAILURE;
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength) {
//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
}
PRInt32 indx;
PRInt32 textWidth = 0;
PRUnichar* text = paintBuf;
nsPoint origin;
nsIView * view;
GetOffsetFromView(origin, &view);
PRBool found = BinarySearchForPosition(acx, text, origin.x, 0, 0,
PRInt32(textLength),
PRInt32(aXCoord) , //go to local coordinates
indx, textWidth);
if (found) {
PRInt32 charWidth;
acx->GetWidth(text[indx], charWidth);
charWidth /= 2;
if (PR_ABS(PRInt32(aXCoord) - origin.x) > textWidth+charWidth) {
indx++;
}
}
if (ip != indicies) {
delete [] ip;
}
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
aContentOffset = indx + mContentOffset;
//reusing wordBufMem
PRInt32 i;
for (i = 0;i <= mContentLength; i ++){
if (ip[i] == aContentOffset){ //reverse mapping
aContentOffset = i + mContentOffset;
break;
}
}
aContentOffsetEnd = aContentOffset;
NS_ASSERTION(i<= mContentLength, "offset we got from binary search is messed up");
*aNewContent = mContent;
if (*aNewContent) {
(*aNewContent)->AddRef();
}
}
}
return NS_OK;
}
// [HACK] Foward Declarations
void ForceDrawFrame(nsFrame * aFrame);
//null range means the whole thing
NS_IMETHODIMP
nsTextFrame::SetSelected(nsIDOMRange *aRange,PRBool aSelected, nsSpread aSpread)
{
nsresult result;
if (aSelected && ParentDisablesSelection())
return NS_OK;
if (aSpread == eSpreadDown)
{
nsIFrame *frame = GetPrevInFlow();
while(frame){
frame->SetSelected(aRange,aSelected,eSpreadNone);
result = frame->GetPrevInFlow(&frame);
if (NS_FAILED(result))
break;
}
frame = GetNextInFlow();
while (frame){
frame->SetSelected(aRange,aSelected,eSpreadNone);
result = frame->GetNextInFlow(&frame);
if (NS_FAILED(result))
break;
}
}
nsFrameState frameState;
GetFrameState(&frameState);
PRBool isSelected = ((frameState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT);
if (!aSelected && !isSelected) //already set thanks
{
return NS_OK;
}
PRBool found = PR_FALSE;
if (aRange) {
//lets see if the range contains us, if so we must redraw!
nsCOMPtr<nsIDOMNode> endNode;
PRInt32 endOffset;
nsCOMPtr<nsIDOMNode> startNode;
PRInt32 startOffset;
aRange->GetEndParent(getter_AddRefs(endNode));
aRange->GetEndOffset(&endOffset);
aRange->GetStartParent(getter_AddRefs(startNode));
aRange->GetStartOffset(&startOffset);
nsCOMPtr<nsIContent> content;
result = GetContent(getter_AddRefs(content));
nsCOMPtr<nsIDOMNode> thisNode;
thisNode = do_QueryInterface(content);
if (thisNode == startNode){
if ((mContentOffset + mContentLength) >= startOffset){
found = PR_TRUE;
if (thisNode == endNode){ //special case
if (endOffset == startOffset) //no need to redraw since drawing takes place with cursor
found = PR_FALSE;
if (mContentOffset > endOffset)
found = PR_FALSE;
}
}
}
else if (thisNode == endNode){
if (mContentOffset < endOffset)
found = PR_TRUE;
else
found = PR_FALSE;
}
else
found = PR_TRUE;
}
else {
if ( aSelected != (PRBool)(frameState | NS_FRAME_SELECTED_CONTENT) ){
found = PR_TRUE;
}
}
if ( aSelected )
frameState |= NS_FRAME_SELECTED_CONTENT;
else
frameState &= ~NS_FRAME_SELECTED_CONTENT;
SetFrameState(frameState);
if (found){ //if range contains this frame...
nsRect frameRect;
GetRect(frameRect);
nsRect rect(0, 0, frameRect.width, frameRect.height);
Invalidate(rect, PR_FALSE);
// ForceDrawFrame(this);
}
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetPointFromOffset(nsIPresContext* aPresContext,
nsIRenderingContext* inRendContext,
PRInt32 inOffset,
nsPoint* outPoint)
{
if (!aPresContext || !inRendContext || !outPoint)
return NS_ERROR_NULL_POINTER;
if (mContentLength <= 0) {
outPoint->x = 0;
outPoint->y = 0;
return NS_OK;
}
inOffset-=mContentOffset;
if (inOffset < 0){
NS_ASSERTION(0,"offset less than this frame has in GetPointFromOffset");
inOffset = 0;
}
TextStyle ts(aPresContext, *inRendContext, mStyleContext);
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRUnichar* paintBuf = paintBufMem;
PRInt32* ip = indicies;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
nscoord width = mRect.width;
PRInt32 textLength;
// Get the document
nsCOMPtr<nsIDocument> doc(getter_AddRefs(GetDocument(aPresContext)));
// Transform text from content into renderable form
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE, lb,nsnull);
PrepareUnicodeText(tx, ip, paintBuf, &textLength);
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength)//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
if (inOffset > mContentLength){
NS_ASSERTION(0, "invalid offset passed to GetPointFromOffset");
inOffset = mContentLength;
}
GetWidth(*inRendContext, ts,
paintBuf, ip[inOffset]-mContentOffset,
&width);
(*outPoint).x = width;
(*outPoint).y = 0;
if (paintBuf != paintBufMem)
delete [] paintBuf;
if (ip != indicies) {
delete [] ip;
}
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetChildFrameContainingOffset(PRInt32 inContentOffset,
PRBool inHint,
PRInt32* outFrameContentOffset,
nsIFrame **outChildFrame)
{
if (nsnull == outChildFrame)
return NS_ERROR_NULL_POINTER;
nsresult result;
PRInt32 contentOffset = inContentOffset;
if (contentOffset != -1) //-1 signified the end of the current content
contentOffset = inContentOffset - mContentOffset;
if ((contentOffset > mContentLength) || ((contentOffset == mContentLength) && inHint) )
{
//this is not the frame we are looking for.
nsIFrame *nextInFlow;
nextInFlow = GetNextInFlow();
if (nextInFlow)
{
return nextInFlow->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame);
}
else if (contentOffset != mContentLength) //that condition was only for when there is a choice
return NS_ERROR_FAILURE;
}
if (inContentOffset < mContentOffset) //could happen with floaters!
{
result = GetPrevInFlow(outChildFrame);
if (NS_SUCCEEDED(result) && outChildFrame)
return (*outChildFrame)->GetChildFrameContainingOffset(inContentOffset, inHint,
outFrameContentOffset,outChildFrame);
else
return result;
}
*outFrameContentOffset = contentOffset;
*outChildFrame = this;
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::PeekOffset(nsPeekOffsetStruct *aPos)
{
if (!aPos || !mContent)
return NS_ERROR_NULL_POINTER;
if (aPos->mStartOffset < 0 )
aPos->mStartOffset = mContentLength + mContentOffset;
if (aPos->mStartOffset < mContentOffset){
aPos->mStartOffset = mContentOffset;
}
if (aPos->mStartOffset > (mContentOffset + mContentLength)){
nsIFrame *nextInFlow;
nextInFlow = GetNextInFlow();
if (!nextInFlow){
NS_ASSERTION(PR_FALSE,"nsTextFrame::PeekOffset no more flow \n");
return NS_ERROR_INVALID_ARG;
}
return nextInFlow->PeekOffset(aPos);
}
if (aPos->mAmount == eSelectLine || aPos->mAmount == eSelectBeginLine
|| aPos->mAmount == eSelectEndLine)
{
return nsFrame::PeekOffset(aPos);
}
PRUnichar wordBufMem[WORD_BUF_SIZE];
PRUnichar paintBufMem[TEXT_BUF_SIZE];
PRInt32 indicies[TEXT_BUF_SIZE];
PRInt32* ip = indicies;
PRUnichar* paintBuf = paintBufMem;
if (mContentLength > TEXT_BUF_SIZE) {
ip = new PRInt32[mContentLength+1];
paintBuf = new PRUnichar[mContentLength];
}
PRInt32 textLength;
nsresult result(NS_OK);
aPos->mResultContent = mContent;//do this right off
switch (aPos->mAmount){
case eSelectNoAmount : {
aPos->mContentOffset = aPos->mStartOffset;
}
break;
case eSelectCharacter : {
// Transform text from content into renderable form
nsIDocument* doc;
result = mContent->GetDocument(doc);
if (NS_FAILED(result) || !doc)
return result;
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
//nsCOMPtr<nsIWordBreaker> wb;
//doc->GetWordBreaker(getter_AddRefs(wb));
NS_RELEASE(doc);
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE,lb,nsnull);
PrepareUnicodeText(tx, ip, paintBuf, &textLength);
ip[mContentLength] = ip[mContentLength-1];
if ((ip[mContentLength]-mContentOffset) < textLength)//must set up last one for selection beyond edge if in boundary
ip[mContentLength]++;
nsIFrame *frameUsed = nsnull;
PRInt32 start;
PRBool found = PR_TRUE;
if (aPos->mDirection == eDirPrevious){
aPos->mContentOffset = 0;
PRInt32 i;
for (i = aPos->mStartOffset -1 - mContentOffset; i >=0; i--){
if (ip[i] < ip[aPos->mStartOffset - mContentOffset]){
aPos->mContentOffset = i + mContentOffset;
break;
}
}
if (i <0){
found = PR_FALSE;
frameUsed = GetPrevInFlow();
start = mContentOffset;
}
}
else if (aPos->mDirection == eDirNext){
PRInt32 i;
aPos->mContentOffset = mContentLength;
for (i = aPos->mStartOffset +1 - mContentOffset; i <= mContentLength; i++){
if (ip[i] > ip[aPos->mStartOffset - mContentOffset]){
aPos->mContentOffset = i + mContentOffset;
break;
}
}
/* if (aStartOffset == 0 && (mState & TEXT_SKIP_LEADING_WS))
i--; //back up because we just skipped over some white space. why skip over the char also?
*/
if (i > mContentLength){
found = PR_FALSE;
frameUsed = GetNextInFlow();
start = mContentOffset + mContentLength;
}
}
if (!found){
if (frameUsed){
result = frameUsed->PeekOffset(aPos);
}
else {//reached end ask the frame for help
result = nsFrame::PeekOffset(aPos);
}
}
else {
aPos->mResultContent = mContent;
}
}
break;
case eSelectWord : {
// Transform text from content into renderable form
nsIDocument* doc;
result = mContent->GetDocument(doc);
if (NS_FAILED(result) || !doc)
return result;
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
nsCOMPtr<nsIWordBreaker> wb;
doc->GetWordBreaker(getter_AddRefs(wb));
NS_RELEASE(doc);
nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE,lb,wb);
PrepareUnicodeText(tx, ip, paintBuf, &textLength);
nsIFrame *frameUsed = nsnull;
PRBool keepSearching; //if you run out of chars before you hit the end of word, maybe next frame has more text to select?
PRInt32 start;
PRBool found = PR_FALSE;
PRBool isWhitespace;
PRInt32 wordLen, contentLen;
if (aPos->mDirection == eDirPrevious){
keepSearching = PR_TRUE;
tx.Init(this, mContent, aPos->mStartOffset);
if (tx.GetPrevWord(PR_FALSE, wordLen, contentLen, isWhitespace, PR_FALSE)){
if ((aPos->mEatingWS && !isWhitespace) || !aPos->mEatingWS){
aPos->mContentOffset = aPos->mStartOffset - contentLen;
//check for whitespace next.
if (aPos->mContentOffset > mContentOffset)
keepSearching = PR_FALSE;//reached the beginning of a word
aPos->mEatingWS = !isWhitespace;//nowhite space, just eat chars.
while (isWhitespace && tx.GetPrevWord(PR_FALSE, wordLen, contentLen, isWhitespace, PR_FALSE)){
aPos->mContentOffset -= contentLen;
aPos->mEatingWS = PR_FALSE;
}
keepSearching = aPos->mContentOffset <= mContentOffset;
if (!isWhitespace){
if (!keepSearching)
found = PR_TRUE;
else
aPos->mEatingWS = PR_TRUE;
}
}
else {
aPos->mContentOffset = mContentLength + mContentOffset;
found = PR_TRUE;
}
}
frameUsed = GetPrevInFlow();
start = -1; //start at end
}
else if (aPos->mDirection == eDirNext){
tx.Init(this, mContent, aPos->mStartOffset );
#ifdef DEBUGWORDJUMP
printf("Next- Start=%d aPos->mEatingWS=%s\n", aPos->mStartOffset, aPos->mEatingWS ? "TRUE" : "FALSE");
#endif
if (tx.GetNextWord(PR_FALSE, wordLen, contentLen, isWhitespace, PR_FALSE)){
#ifdef DEBUGWORDJUMP
printf("GetNextWord return non null, wordLen%d, contentLen%d isWhitespace=%s\n",
wordLen, contentLen, isWhitespace ? "WS" : "NOT WS");
#endif
if ((aPos->mEatingWS && isWhitespace) || !aPos->mEatingWS){
aPos->mContentOffset = aPos->mStartOffset + contentLen;
//check for whitespace next.
keepSearching = PR_TRUE;
isWhitespace = PR_TRUE;
while (tx.GetNextWord(PR_FALSE, wordLen, contentLen, isWhitespace, PR_FALSE) && isWhitespace){
#ifdef DEBUGWORDJUMP
printf("2-GetNextWord return non null, wordLen%d, contentLen%d isWhitespace=%s\n",
wordLen, contentLen, isWhitespace ? "WS" : "NOT WS");
#endif
aPos->mContentOffset += contentLen;
keepSearching = PR_FALSE;
isWhitespace = PR_FALSE;
}
}
else if (aPos->mEatingWS)
aPos->mContentOffset = mContentOffset;
if (!isWhitespace){
found = PR_TRUE;
aPos->mEatingWS = PR_FALSE;
}
else if (!keepSearching) //we have found the "whole" word so just looking for WS
aPos->mEatingWS = PR_TRUE;
}
frameUsed = GetNextInFlow();
start = 0;
}
#ifdef DEBUGWORDJUMP
printf("aEatingWS = %s\n" , aPos->mEatingWS ? "TRUE" : "FALSE");
#endif
if (!found || (aPos->mContentOffset > (mContentOffset + mContentLength)) || (aPos->mContentOffset < mContentOffset)){ //gone too far
if (frameUsed){
aPos->mStartOffset = start;
result = frameUsed->PeekOffset(aPos);
}
else {//reached end ask the frame for help
result = nsFrame::PeekOffset(aPos);
}
}
else {
aPos->mResultContent = mContent;
}
}
break;
default: result = NS_ERROR_FAILURE; break;
}
// Cleanup
if (paintBuf != paintBufMem) {
delete [] paintBuf;
}
if (ip != indicies) {
delete [] ip;
}
if (NS_FAILED(result)){
aPos->mResultContent = mContent;
//aPos->mContentOffset = aPos->mStartOffset;
result = NS_OK;
}
aPos->mResultFrame = this;
return result;
}
NS_IMETHODIMP
nsTextFrame::HandleMultiplePress(nsIPresContext& aPresContext,
nsGUIEvent* aEvent,
nsEventStatus& aEventStatus)
{
if (!DisplaySelection(aPresContext)) {
return NS_OK;
}
nsMouseEvent *me = (nsMouseEvent *)aEvent;
if (me->clickCount > 2)
return nsFrame::HandleMultiplePress(aPresContext,aEvent,aEventStatus);
nsCOMPtr<nsIPresShell> shell;
nsresult rv = aPresContext.GetShell(getter_AddRefs(shell));
if (NS_SUCCEEDED(rv) && shell) {
nsCOMPtr<nsIRenderingContext> acx;
nsCOMPtr<nsIFocusTracker> tracker;
tracker = do_QueryInterface(shell, &rv);
if (NS_FAILED(rv) || !tracker)
return rv;
rv = shell->CreateRenderingContext(this, getter_AddRefs(acx));
if (NS_SUCCEEDED(rv)){
PRInt32 startPos = 0;
PRInt32 contentOffsetEnd = 0;
nsCOMPtr<nsIContent> newContent;
if (NS_SUCCEEDED(GetPosition(aPresContext, aEvent->point.x,
getter_AddRefs(newContent), startPos, contentOffsetEnd))){
//find which word needs to be selected! use peek offset one way then the other
nsCOMPtr<nsIContent> startContent;
nsCOMPtr<nsIDOMNode> startNode;
nsCOMPtr<nsIContent> endContent;
nsCOMPtr<nsIDOMNode> endNode;
//peeks{}
nsPeekOffsetStruct startpos;
startpos.SetData(tracker,
0,
eSelectWord,
eDirPrevious,
startPos,
PR_FALSE,
PR_TRUE);
rv = PeekOffset(&startpos);
if (NS_FAILED(rv))
return rv;
nsPeekOffsetStruct endpos;
endpos.SetData(tracker,
0,
eSelectWord,
eDirNext,
startPos,
PR_FALSE,
PR_FALSE);
rv = PeekOffset(&endpos);
if (NS_FAILED(rv))
return rv;
endNode = do_QueryInterface(endpos.mResultContent,&rv);
if (NS_FAILED(rv))
return rv;
startNode = do_QueryInterface(startpos.mResultContent,&rv);
if (NS_FAILED(rv))
return rv;
nsCOMPtr<nsIDOMSelection> selection;
if (NS_SUCCEEDED(shell->GetSelection(SELECTION_NORMAL, getter_AddRefs(selection)))){
rv = selection->Collapse(startNode,startpos.mContentOffset);
if (NS_FAILED(rv))
return rv;
rv = selection->Extend(endNode,endpos.mContentOffset);
if (NS_FAILED(rv))
return rv;
}
//no release
}
}
}
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetOffsets(PRInt32 &start, PRInt32 &end) const
{
start = mContentOffset;
end = mContentOffset+mContentLength;
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aMetrics,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": BeginReflow: availableSize=%d,%d\n",
aReflowState.availableWidth, aReflowState.availableHeight);
#endif
// XXX If there's no line layout, we shouldn't even have created this
// frame. This may happen if, for example, this is text inside a table
// but not inside a cell. For now, just don't reflow.
if (nsnull == aReflowState.mLineLayout) {
// XXX Add a method to aMetrics that does this; we do it several places
aMetrics.width = 0;
aMetrics.height = 0;
aMetrics.ascent = 0;
aMetrics.descent = 0;
if (nsnull != aMetrics.maxElementSize) {
aMetrics.maxElementSize->width = 0;
aMetrics.maxElementSize->height = 0;
}
return NS_OK;
}
// Get starting offset into the content
PRInt32 startingOffset = 0;
if (nsnull != mPrevInFlow) {
nsTextFrame* prev = (nsTextFrame*) mPrevInFlow;
startingOffset = prev->mContentOffset + prev->mContentLength;
// If our starting offset doesn't agree with mContentOffset, then our
// prev-in-flow has changed the number of characters it maps and so we
// need to measure text and not try and optimize a resize reflow
if (startingOffset != mContentOffset) {
mState &= ~TEXT_OPTIMIZE_RESIZE;
}
}
nsLineLayout& lineLayout = *aReflowState.mLineLayout;
TextStyle ts(&aPresContext, *aReflowState.rendContext, mStyleContext);
// Clear out the reflow state flags in mState (without destroying
// the TEXT_BLINK_ON bit).
mState &= ~TEXT_REFLOW_FLAGS;
if (ts.mFont->mFont.decorations & NS_STYLE_TEXT_DECORATION_BLINK) {
if (0 == (mState & TEXT_BLINK_ON)) {
mState |= TEXT_BLINK_ON;
gTextBlinker->AddFrame(this);
}
}
else {
if (0 != (mState & TEXT_BLINK_ON)) {
mState &= ~TEXT_BLINK_ON;
gTextBlinker->RemoveFrame(this);
}
}
PRBool wrapping = (NS_STYLE_WHITESPACE_NORMAL == ts.mText->mWhiteSpace) ||
(NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == ts.mText->mWhiteSpace);
PRBool firstLetterOK = lineLayout.GetFirstLetterStyleOK();
PRBool justDidFirstLetter = PR_FALSE;
// Set whitespace skip flag
PRBool skipWhitespace = PR_FALSE;
if (!ts.mPreformatted) {
if (lineLayout.GetEndsInWhiteSpace()) {
skipWhitespace = PR_TRUE;
}
}
nscoord x = 0;
nscoord maxWidth = aReflowState.availableWidth;
nscoord maxWordWidth = 0;
nscoord prevMaxWordWidth = 0;
PRBool endsInWhitespace = PR_FALSE;
PRBool endsInNewline = PR_FALSE;
nsCOMPtr<nsIDocument> doc;
mContent->GetDocument(*getter_AddRefs(doc));
// Setup text transformer to transform this frames text content
PRUnichar wordBuf[WORD_BUF_SIZE];
nsCOMPtr<nsILineBreaker> lb;
doc->GetLineBreaker(getter_AddRefs(lb));
nsTextTransformer tx(wordBuf, WORD_BUF_SIZE,lb,nsnull);
nsresult rv = tx.Init(this, mContent, startingOffset);
if (NS_OK != rv) {
return rv;
}
PRInt32 contentLength = tx.GetContentLength();
// Offset tracks how far along we are in the content
PRInt32 offset = startingOffset;
PRInt32 prevOffset = -1;
nscoord lastWordWidth = 0;
// Loop over words and whitespace in content and measure. Set inWord
// to true if we are part of a previous piece of text's word. This
// is only valid for one pass through the measuring loop.
PRBool inWord = lineLayout.InWord() ||
((nsnull != mPrevInFlow) &&
(((nsTextFrame*)mPrevInFlow)->mState & TEXT_FIRST_LETTER));
if (inWord) {
mState |= TEXT_IN_WORD;
}
mState &= ~TEXT_FIRST_LETTER;
PRInt32 column = lineLayout.GetColumn();
PRInt32 prevColumn = column;
mColumn = column;
PRBool breakable = lineLayout.LineIsBreakable();
PRInt32 lastWordLen;
PRUnichar* bp = nsnull;
PRBool measureText = PR_TRUE;
// We can avoid actually measuring the text if:
// - this is a resize reflow
// - we don't have a next in flow
// - the previous reflow successfully reflowed all text in the available space
// - the available width is at least as big as our current frame width
// - we aren't computing the max element size (that requires we measure
// text)
// - we're not preformatted text or we're at the same column as before (this
// is an issue for tabbed text)
if (eReflowReason_Resize == aReflowState.reason) {
if (!mNextInFlow && (mState & TEXT_OPTIMIZE_RESIZE) &&
(maxWidth >= mRect.width) && !aMetrics.maxElementSize &&
(!ts.mPreformatted || (prevColumn == column))) {
// We can skip measuring of text and use the value from our previous reflow
measureText = PR_FALSE;
}
}
for (;;) {
// Get next word/whitespace from the text
PRBool isWhitespace;
PRInt32 wordLen, contentLen;
bp = tx.GetNextWord(inWord, wordLen, contentLen, isWhitespace);
if (nsnull == bp) {
break;
}
lastWordLen = wordLen;
inWord = PR_FALSE;
// Measure the word/whitespace
nscoord width;
if (isWhitespace) {
if (0 == wordLen) {
// We hit a newline. Stop looping.
prevOffset = offset;
offset++;
endsInWhitespace = PR_TRUE;
if (ts.mPreformatted) {
endsInNewline = PR_TRUE;
}
break;
}
if (skipWhitespace) {
offset += contentLen;
skipWhitespace = PR_FALSE;
// Only set flag when we actually do skip whitespace
mState |= TEXT_SKIP_LEADING_WS;
continue;
}
if ('\t' == bp[0]) {
// Expand tabs to the proper width
wordLen = 8 - (7 & column);
width = ts.mSpaceWidth * wordLen;
}
else {
width = ts.mSpaceWidth + ts.mWordSpacing;/* XXX simplistic */
}
breakable = PR_TRUE;
firstLetterOK = PR_FALSE;
} else {
if (firstLetterOK) {
// XXX need a lookup function here; plus look ahead using the
// text-runs
if ((bp[0] == '\'') || (bp[0] == '\"')) {
wordLen = 2;
contentLen = 2;
}
else {
wordLen = 1;
contentLen = 1;
}
justDidFirstLetter = PR_TRUE;
}
if (measureText) {
if (ts.mSmallCaps) {
MeasureSmallCapsText(aReflowState, ts, bp, wordLen, &width);
}
else {
aReflowState.rendContext->GetWidth(bp, wordLen, width);
if (ts.mLetterSpacing) {
width += ts.mLetterSpacing * wordLen;
}
}
lastWordWidth = width;
}
skipWhitespace = PR_FALSE;
}
// See if there is room for the text
if (measureText) {
if ((0 != x) && wrapping && (x + width > maxWidth)) {
// The text will not fit.
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": won't fit (at offset=%d) x=%d width=%d maxWidth=%d\n",
offset, x, width, maxWidth);
#endif
break;
}
x += width;
prevMaxWordWidth = maxWordWidth;
if (width > maxWordWidth) {
maxWordWidth = width;
}
}
prevColumn = column;
column += wordLen;
endsInWhitespace = isWhitespace;
prevOffset = offset;
offset += contentLen;
if (!isWhitespace && justDidFirstLetter) {
// Time to stop
break;
}
}
if (tx.HasMultibyte()) {
mState |= TEXT_HAS_MULTIBYTE;
}
// If we didn't actually measure any text, then make sure it looks
// like we did
if (!measureText) {
x = mRect.width;
}
// Post processing logic to deal with word-breaking that spans
// multiple frames.
if (lineLayout.InWord()) {
// We are already in a word. This means a text frame prior to this
// one had a fragment of a nbword that is joined with this
// frame. It also means that the prior frame already found this
// frame and recorded it as part of the word.
#ifdef DEBUG_WORD_WRAPPING
ListTag(stdout);
printf(": in word; skipping\n");
#endif
lineLayout.ForgetWordFrame(this);
}
if (!lineLayout.InWord()) {
// There is no currently active word. This frame may contain the
// start of one.
if (endsInWhitespace) {
// Nope, this frame doesn't start a word.
lineLayout.ForgetWordFrames();
}
else if ((offset == contentLength) && (prevOffset >= 0)) {
// Force breakable to false when we aren't wrapping (this
// guarantees that the combined word will stay together)
if (!wrapping) {
breakable = PR_FALSE;
}
// This frame does start a word. However, there is no point
// messing around with it if we are already out of room. We
// always have room if we are not breakable.
if (!breakable || (x <= maxWidth)) {
// There is room for this word fragment. It's possible that
// this word fragment is the end of the text-run. If it's not
// then we continue with the look-ahead processing.
nsIFrame* next = lineLayout.FindNextText(this);
if (nsnull != next) {
#ifdef DEBUG_WORD_WRAPPING
nsAutoString tmp(tx.GetTextAt(0), offset-prevOffset);
ListTag(stdout);
printf(": start='");
fputs(tmp, stdout);
printf("' baseWidth=%d [%d,%d] next=",
lastWordWidth, prevOffset, offset);
ListTag(stdout, next);
printf("\n");
#endif
PRUnichar* pWordBuf = wordBuf;
PRUint32 aWordBufLen = WORD_BUF_SIZE;
if((nsnull !=bp) && (bp != wordBuf))
{
pWordBuf = bp;
// XXX To Do:
// make the aWordBufLen equal to mBufferLength of nsTextTransformer here
}
// Look ahead in the text-run and compute the final word
// width, taking into account any style changes and stopping
// at the first breakable point.
if (!measureText) {
// We didn't measure any text so we don't know lastWordWidth.
// We have to compute it now
if (prevOffset == startingOffset) {
// There's only one word, so we don't have to measure after all
lastWordWidth = x;
}
else if (ts.mSmallCaps) {
MeasureSmallCapsText(aReflowState, ts, tx.GetTextAt(prevOffset),
lastWordLen, &lastWordWidth);
}
else {
aReflowState.rendContext->GetWidth(tx.GetTextAt(prevOffset),
lastWordLen, lastWordWidth);
if (ts.mLetterSpacing) {
lastWordWidth += ts.mLetterSpacing * lastWordLen;
}
}
}
nscoord wordWidth = ComputeTotalWordWidth(&aPresContext, lb, lineLayout,
aReflowState, next,
lastWordWidth,
pWordBuf,
lastWordLen,
aWordBufLen
);
if (!breakable || (x - lastWordWidth + wordWidth <= maxWidth)) {
// The fully joined word has fit. Account for the joined
// word's affect on the max-element-size here (since the
// joined word is large than it's pieces, the right effect
// will occur from the perspective of the container
// reflowing this frame)
if (wordWidth > maxWordWidth) {
maxWordWidth = wordWidth;
}
}
else {
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": look-ahead (didn't fit) x=%d wordWidth=%d lastWordWidth=%d\n",
x, wordWidth, lastWordWidth);
#endif
// The fully joined word won't fit. We need to reduce our
// size by the lastWordWidth.
x -= lastWordWidth;
maxWordWidth = prevMaxWordWidth;
offset = prevOffset;
column = prevColumn;
#ifdef DEBUG_WORD_WRAPPING
printf(" x=%d maxWordWidth=%d len=%d\n", x, maxWordWidth,
offset - startingOffset);
#endif
lineLayout.ForgetWordFrames();
}
}
}
}
}
lineLayout.SetColumn(column);
// Inform line layout of how this piece of text ends in whitespace
// (only text objects do this). Note that if x is zero then this
// text object collapsed into nothingness which means it shouldn't
// effect the current setting of the ends-in-whitespace flag.
lineLayout.SetUnderstandsWhiteSpace(PR_TRUE);
if (0 != x) {
lineLayout.SetEndsInWhiteSpace(endsInWhitespace);
}
if (justDidFirstLetter) {
lineLayout.SetFirstLetterFrame(this);
lineLayout.SetFirstLetterStyleOK(PR_FALSE);
mState |= TEXT_FIRST_LETTER;
}
// Setup metrics for caller; store final max-element-size information
aMetrics.width = x;
mComputedWidth = x;
if ((0 == x) && !ts.mPreformatted) {
aMetrics.height = 0;
aMetrics.ascent = 0;
aMetrics.descent = 0;
}
else {
ts.mNormalFont->GetHeight(aMetrics.height);
ts.mNormalFont->GetMaxAscent(aMetrics.ascent);
ts.mNormalFont->GetMaxDescent(aMetrics.descent);
}
if (!wrapping) {
maxWordWidth = x;
}
if (nsnull != aMetrics.maxElementSize) {
aMetrics.maxElementSize->width = maxWordWidth;
aMetrics.maxElementSize->height = aMetrics.height;
}
// Set content offset and length
mContentOffset = startingOffset;
mContentLength = offset - startingOffset;
// If it's an incremental reflow command, then invalidate our existing
// bounds.
// XXX We need a finer granularity than this, but it isn't clear what
// has actually changed...
if (eReflowReason_Incremental == aReflowState.reason) {
Invalidate(mRect);
}
//go to selection and ask if we are selected here. and where!!
nsReflowStatus rs = (offset == contentLength)
? NS_FRAME_COMPLETE
: NS_FRAME_NOT_COMPLETE;
if (endsInNewline) {
rs = NS_INLINE_LINE_BREAK_AFTER(rs);
}
else if ((offset != contentLength) && (offset == startingOffset)) {
// Break-before a long-word that doesn't fit here
rs = NS_INLINE_LINE_BREAK_BEFORE();
}
aStatus = rs;
// For future resize reflows we would like to avoid measuring the text.
// We can only do this if after this reflow we're:
// - complete. If we're not complete then our desired width doesn't
// represent our total size
// - we fit in the available space. We may be complete, but if we
// return a larger desired width than is available we may get pushed
// and our frame width won't get set
if ((NS_FRAME_COMPLETE == aStatus) && (aMetrics.width <= maxWidth)) {
mState |= TEXT_OPTIMIZE_RESIZE;
mRect.width = aMetrics.width;
}
else {
mState &= ~TEXT_OPTIMIZE_RESIZE;
}
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": desiredSize=%d,%d(a=%d/d=%d) status=%x\n",
aMetrics.width, aMetrics.height, aMetrics.ascent, aMetrics.descent,
aStatus);
#endif
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace)
{
// Get the text fragments that make up our content
const nsTextFragment* frag;
PRInt32 numFrags;
nsITextContent* tc;
if (NS_OK == mContent->QueryInterface(kITextContentIID, (void**) &tc)) {
tc->GetText(frag, numFrags);
NS_RELEASE(tc);
// Find fragment that contains the end of the mapped content
PRInt32 endIndex = mContentOffset + mContentLength;
PRInt32 offset = 0;
const nsTextFragment* lastFrag = frag + numFrags;
while (frag < lastFrag) {
PRInt32 fragLen = frag->GetLength();
if (endIndex <= offset + fragLen) {
offset = mContentOffset - offset;
if (frag->Is2b()) {
const PRUnichar* cp = frag->Get2b() + offset;
const PRUnichar* end = cp + mContentLength;
while (cp < end) {
PRUnichar ch = *cp++;
if (XP_IS_SPACE(ch)) {
aUsedSpace = aExtraSpace;
mRect.width += aExtraSpace;
return NS_OK;
}
}
}
else {
const unsigned char* cp =
((const unsigned char*)frag->Get1b()) + offset;
const unsigned char* end = cp + mContentLength;
while (cp < end) {
PRUnichar ch = PRUnichar(*cp++);
if (XP_IS_SPACE(ch)) {
aUsedSpace = aExtraSpace;
mRect.width += aExtraSpace;
return NS_OK;
}
}
}
break;
}
offset += fragLen;
frag++;
}
}
aUsedSpace = 0;
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::TrimTrailingWhiteSpace(nsIPresContext* aPresContext,
nsIRenderingContext& aRC,
nscoord& aDeltaWidth)
{
nscoord dw = 0;
const nsStyleText* textStyle = (const nsStyleText*)
mStyleContext->GetStyleData(eStyleStruct_Text);
if ((NS_STYLE_WHITESPACE_PRE != textStyle->mWhiteSpace) &&
(NS_STYLE_WHITESPACE_MOZ_PRE_WRAP != textStyle->mWhiteSpace)) {
// Get font metrics for a space so we can adjust the width by the
// right amount.
const nsStyleFont* fontStyle = (const nsStyleFont*)
mStyleContext->GetStyleData(eStyleStruct_Font);
nscoord spaceWidth;
aRC.SetFont(fontStyle->mFont);
aRC.GetWidth(' ', spaceWidth);
// Get the text fragments that make up our content
const nsTextFragment* frag;
PRInt32 numFrags;
nsITextContent* tc;
if (NS_OK == mContent->QueryInterface(kITextContentIID, (void**) &tc)) {
tc->GetText(frag, numFrags);
NS_RELEASE(tc);
// Find fragment that contains the end of the mapped content
PRInt32 endIndex = mContentOffset + mContentLength;
PRInt32 offset = 0;
const nsTextFragment* lastFrag = frag + numFrags;
while (frag < lastFrag) {
PRInt32 fragLen = frag->GetLength();
if (endIndex <= offset + fragLen) {
// Look inside the fragments last few characters and see if they
// are whitespace. If so, count how much width was supplied by
// them.
offset = mContentOffset - offset;
if (frag->Is2b()) {
// XXX If by chance the last content fragment is *all*
// whitespace then this won't back up far enough.
const PRUnichar* cp = frag->Get2b() + offset;
const PRUnichar* end = cp + mContentLength;
if (--end >= cp) {
PRUnichar ch = *end;
if (XP_IS_SPACE(ch)) {
dw = spaceWidth;
}
}
}
else {
const unsigned char* cp =
((const unsigned char*)frag->Get1b()) + offset;
const unsigned char* end = cp + mContentLength;
if (--end >= cp) {
PRUnichar ch = PRUnichar(*end);
if (XP_IS_SPACE(ch)) {
dw = spaceWidth;
}
}
}
break;
}
offset += fragLen;
frag++;
}
}
if (mRect.width > dw) {
mRect.width -= dw;
}
else {
dw = mRect.width;
mRect.width = 0;
}
mComputedWidth -= dw;
}
if (0 != dw) {
mState |= TEXT_TRIMMED_WS;
}
else {
mState &= ~TEXT_TRIMMED_WS;
}
aDeltaWidth = dw;
return NS_OK;
}
nscoord
nsTextFrame::ComputeTotalWordWidth(nsIPresContext* aPresContext,
nsILineBreaker* aLineBreaker,
nsLineLayout& aLineLayout,
const nsHTMLReflowState& aReflowState,
nsIFrame* aNextFrame,
nscoord aBaseWidth,
const PRUnichar* aWordBuf,
PRUint32 aWordBufLen,
PRUint32 aWordBufSize)
{
nscoord addedWidth = 0;
while (nsnull != aNextFrame) {
nsIContent* content = nsnull;
if ((NS_OK == aNextFrame->GetContent(&content)) && (nsnull != content)) {
#ifdef DEBUG_WORD_WRAPPING
printf(" next textRun=");
nsFrame::ListTag(stdout, aNextFrame);
printf("\n");
#endif
nsITextContent* tc;
if (NS_OK == content->QueryInterface(kITextContentIID, (void**)&tc)) {
PRBool stop;
nscoord moreWidth = ComputeWordFragmentWidth(aPresContext,
aLineBreaker,
aLineLayout,
aReflowState,
aNextFrame, content, tc,
&stop,
aWordBuf,
aWordBufLen,
aWordBufSize);
NS_RELEASE(tc);
NS_RELEASE(content);
addedWidth += moreWidth;
#ifdef DEBUG_WORD_WRAPPING
printf(" moreWidth=%d (addedWidth=%d) stop=%c\n", moreWidth,
addedWidth, stop?'T':'F');
#endif
if (stop) {
goto done;
}
}
else {
// It claimed it was text but it doesn't implement the
// nsITextContent API. Therefore I don't know what to do with it
// and can't look inside it. Oh well.
NS_RELEASE(content);
goto done;
}
}
// Move on to the next frame in the text-run
aNextFrame = aLineLayout.FindNextText(aNextFrame);
}
done:;
#ifdef DEBUG_WORD_WRAPPING
printf(" total word width=%d\n", aBaseWidth + addedWidth);
#endif
return aBaseWidth + addedWidth;
}
#if 0
nsIStyleContext*
nsTextFrame::GetCorrectStyleContext(nsIPresContext* aPresContext,
nsLineLayout& aLineLayout,
const nsHTMLReflowState& aReflowState,
nsIFrame* aTextFrame)
{
}
#endif
nscoord
nsTextFrame::ComputeWordFragmentWidth(nsIPresContext* aPresContext,
nsILineBreaker* aLineBreaker,
nsLineLayout& aLineLayout,
const nsHTMLReflowState& aReflowState,
nsIFrame* aTextFrame,
nsIContent* aContent,
nsITextContent* aText,
PRBool* aStop,
const PRUnichar* aWordBuf,
PRUint32 &aWordBufLen,
PRUint32 aWordBufSize)
{
PRUnichar buf[TEXT_BUF_SIZE];
nsTextTransformer tx(buf, TEXT_BUF_SIZE,aLineBreaker,nsnull);
tx.Init(aTextFrame, aContent, 0);
PRBool isWhitespace;
PRInt32 wordLen, contentLen;
PRUnichar* bp = tx.GetNextWord(PR_TRUE, wordLen, contentLen, isWhitespace);
if ((nsnull == bp) || isWhitespace) {
// Don't bother measuring nothing
*aStop = PR_TRUE;
return 0;
}
*aStop = contentLen < tx.GetContentLength();
// we need to adjust the length by look at the two pieces together
PRUint32 copylen = 2*( ((wordLen + aWordBufLen) > aWordBufSize) ?
(aWordBufSize - aWordBufLen) :
wordLen
);
if((aWordBufSize > aWordBufLen) && (copylen > 0))
{
nsCRT::memcpy((void*)&(aWordBuf[aWordBufLen]), buf, copylen);
PRUint32 breakP=0;
PRBool needMore=PR_TRUE;
nsresult lres = aLineBreaker->Next(aWordBuf, aWordBufLen+wordLen, 0, &breakP, &needMore);
if(NS_SUCCEEDED(lres))
{
// when we look at two pieces text together, we might decide to break
// eariler than if we only look at the 2nd pieces of text
if(!needMore && (breakP < (aWordBufLen + wordLen)))
{
wordLen = breakP - aWordBufLen;
if(wordLen < 0)
wordLen = 0;
*aStop = PR_TRUE;
}
}
// if we don't stop, we need to extent the buf so the next
// one can see this part otherwise, it does not matter since we will stop anyway
if(! *aStop)
aWordBufLen += wordLen;
}
if((*aStop) && (wordLen == 0))
return 0;
nsIStyleContext* sc;
if ((NS_OK == aTextFrame->GetStyleContext(&sc)) &&
(nsnull != sc)) {
// Measure the piece of text. Note that we have to select the
// appropriate font into the text first because the rendering
// context has our font in it, not the font that aText is using.
nscoord width;
nsIRenderingContext& rc = *aReflowState.rendContext;
nsIFontMetrics* oldfm;
rc.GetFontMetrics(oldfm);
TextStyle ts(&aLineLayout.mPresContext, rc, sc);
if (ts.mSmallCaps) {
MeasureSmallCapsText(aReflowState, ts, buf, wordLen, &width);
}
else {
rc.GetWidth(buf, wordLen, width);
}
rc.SetFont(oldfm);
NS_IF_RELEASE(oldfm);
NS_RELEASE(sc);
#ifdef DEBUG_WORD_WRAPPING
nsAutoString tmp(bp, wordLen);
printf(" fragment='");
fputs(tmp, stdout);
printf("' width=%d [wordLen=%d contentLen=%d ContentLength=%d]\n",
width, wordLen, contentLen, tx.GetContentLength());
#endif
// Remember the text frame for later so that we don't bother doing
// the word look ahead.
aLineLayout.RecordWordFrame(aTextFrame);
return width;
}
*aStop = PR_TRUE;
return 0;
}
// Translate the mapped content into a string that's printable
void
nsTextFrame::ToCString(nsString& aBuf, PRInt32* aContentLength) const
{
const nsTextFragment* frag;
PRInt32 numFrags;
// Get the frames text content
nsITextContent* tc;
if (NS_OK != mContent->QueryInterface(kITextContentIID, (void**) &tc)) {
return;
}
tc->GetText(frag, numFrags);
NS_RELEASE(tc);
// Compute the total length of the text content.
PRInt32 sum = 0;
PRInt32 i, n = numFrags;
for (i = 0; i < n; i++) {
sum += frag[i].GetLength();
}
*aContentLength = sum;
// Set current fragment and current fragment offset
PRInt32 fragOffset = 0, offset = 0;
n = numFrags;
while (--n >= 0) {
if (mContentOffset < offset + frag->GetLength()) {
fragOffset = mContentOffset - offset;
break;
}
offset += frag->GetLength();
frag++;
}
if (0 == mContentLength) {
return;
}
n = mContentLength;
for (;;) {
PRUnichar ch = frag->CharAt(fragOffset);
if (ch == '\r') {
aBuf.Append("\\r");
} else if (ch == '\n') {
aBuf.Append("\\n");
} else if (ch == '\t') {
aBuf.Append("\\t");
} else if ((ch < ' ') || (ch >= 127)) {
aBuf.Append("\\0");
aBuf.Append((PRInt32)ch, 8);
} else {
aBuf.Append(ch);
}
if (--n == 0) {
break;
}
if (++fragOffset == frag->GetLength()) {
frag++;
fragOffset = 0;
}
}
}
NS_IMETHODIMP
nsTextFrame::GetFrameType(nsIAtom** aType) const
{
NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer");
*aType = nsLayoutAtoms::textFrame;
NS_ADDREF(*aType);
return NS_OK;
}
#ifdef DEBUG
NS_IMETHODIMP
nsTextFrame::SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const
{
if (!aResult) {
return NS_ERROR_NULL_POINTER;
}
*aResult = sizeof(*this);
return NS_OK;
}
#endif
NS_IMETHODIMP
nsTextFrame::GetFrameName(nsString& aResult) const
{
return MakeFrameName("Text", aResult);
}
NS_IMETHODIMP
nsTextFrame::List(FILE* out, PRInt32 aIndent) const
{
// Output the tag
IndentBy(out, aIndent);
ListTag(out);
nsIView* view;
GetView(&view);
if (nsnull != view) {
fprintf(out, " [view=%p]", view);
}
PRInt32 contentLength;
nsAutoString tmp;
ToCString(tmp, &contentLength);
// Output the first/last content offset and prev/next in flow info
PRBool isComplete = (mContentOffset + mContentLength) == contentLength;
fprintf(out, "[%d,%d,%c] ",
mContentOffset, mContentOffset+mContentLength-1,
isComplete ? 'T':'F');
if (nsnull != mNextSibling) {
fprintf(out, " next=%p", mNextSibling);
}
if (nsnull != mPrevInFlow) {
fprintf(out, "prev-in-flow=%p ", mPrevInFlow);
}
if (nsnull != mNextInFlow) {
fprintf(out, "next-in-flow=%p ", mNextInFlow);
}
// Output the rect and state
fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fprintf(out, " sc=%p<\n", mStyleContext);
// Output the text
aIndent++;
IndentBy(out, aIndent);
fputs("\"", out);
fputs(tmp, out);
fputs("\"\n", out);
aIndent--;
IndentBy(out, aIndent);
fputs(">\n", out);
return NS_OK;
}
//STORAGE FOR LATER MAYBE
#if 0
nsTextFrame *frame = this;
while(frame = (nsTextFrame *)frame->GetPrevInFlow()){
result = NS_OK;
nsPoint futurecoord;
frame->GetOffsetFromView(futurecoord, &view);
if (view == nsnull) return NS_ERROR_UNEXPECTED;
nscoord x,y;
do {
view->GetPosition(&x, &y);
futurecoord.x += x;
futurecoord.y += y;
view->GetParent(view);
} while (view);
if (coord.y > futurecoord.y)
{
if (coord.x < futurecoord.x)
{//keep going back until y is up again or coord.x is greater than future coord.x
nsTextFrame *lookahead = nsnull;
while(lookahead = (nsTextFrame *)frame->GetPrevInFlow()){
result = NS_OK;
nsPoint futurecoord2;
lookahead->GetOffsetFromView(futurecoord2, &view);
if (view == nsnull) return NS_ERROR_UNEXPECTED;
do {
view->GetPosition(&x, &y);
futurecoord2.x += x;
futurecoord2.y += y;
view->GetParent(view);
} while (view);
if (futurecoord.y > futurecoord2.y)//gone too far
break;
frame = lookahead;
futurecoord = futurecoord2;
if (coord.x >=futurecoord2.x)
break;
}
}
//definately this one then
nscoord newcoord;
newcoord = coord.x ;//- futurecoord.x;
#endif