Backed out changeset 9e84285278fe (bug 1428745) Backed out changeset e199f1ccf64c (bug 1428745) Backed out changeset dfb9af93ac53 (bug 1428745) Backed out changeset 1d975770bd9a (bug 1428745) Backed out changeset 1d5dc7dfd429 (bug 1428745) Backed out changeset 4e53f251c5b8 (bug 1428745)
603 lines
19 KiB
C++
603 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ScriptLoader_h
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#define mozilla_dom_ScriptLoader_h
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#include "nsCOMPtr.h"
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#include "nsRefPtrHashtable.h"
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#include "mozilla/Encoding.h"
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#include "nsIScriptElement.h"
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#include "nsCOMArray.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsTArray.h"
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#include "nsAutoPtr.h"
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#include "nsICacheInfoChannel.h"
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#include "nsIDocument.h"
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#include "nsIIncrementalStreamLoader.h"
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#include "nsURIHashKey.h"
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#include "mozilla/CORSMode.h"
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#include "mozilla/dom/ScriptLoadRequest.h"
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#include "mozilla/dom/SRIMetadata.h"
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#include "mozilla/dom/SRICheck.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/net/ReferrerPolicy.h"
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#include "mozilla/Vector.h"
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class nsIURI;
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namespace JS {
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class SourceBufferHolder;
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} // namespace JS
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namespace mozilla {
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namespace dom {
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class AutoJSAPI;
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class ModuleLoadRequest;
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class ModuleScript;
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class ScriptLoadHandler;
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class ScriptRequestProcessor;
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//////////////////////////////////////////////////////////////
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// Script loader implementation
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//////////////////////////////////////////////////////////////
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class ScriptLoader final : public nsISupports
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{
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class MOZ_STACK_CLASS AutoCurrentScriptUpdater
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{
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public:
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AutoCurrentScriptUpdater(ScriptLoader* aScriptLoader,
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nsIScriptElement* aCurrentScript)
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: mOldScript(aScriptLoader->mCurrentScript)
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, mScriptLoader(aScriptLoader)
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{
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mScriptLoader->mCurrentScript = aCurrentScript;
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}
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~AutoCurrentScriptUpdater()
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{
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mScriptLoader->mCurrentScript.swap(mOldScript);
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}
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private:
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nsCOMPtr<nsIScriptElement> mOldScript;
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ScriptLoader* mScriptLoader;
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};
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friend class ModuleLoadRequest;
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friend class ScriptRequestProcessor;
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friend class ScriptLoadHandler;
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friend class AutoCurrentScriptUpdater;
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public:
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explicit ScriptLoader(nsIDocument* aDocument);
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_CLASS(ScriptLoader)
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/**
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* The loader maintains a weak reference to the document with
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* which it is initialized. This call forces the reference to
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* be dropped.
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*/
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void DropDocumentReference()
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{
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mDocument = nullptr;
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}
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/**
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* Add an observer for all scripts loaded through this loader.
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*
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* @param aObserver observer for all script processing.
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*/
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nsresult AddObserver(nsIScriptLoaderObserver* aObserver)
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{
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return mObservers.AppendObject(aObserver) ? NS_OK :
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NS_ERROR_OUT_OF_MEMORY;
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}
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/**
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* Remove an observer.
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*
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* @param aObserver observer to be removed
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*/
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void RemoveObserver(nsIScriptLoaderObserver* aObserver)
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{
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mObservers.RemoveObject(aObserver);
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}
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/**
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* Process a script element. This will include both loading the
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* source of the element if it is not inline and evaluating
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* the script itself.
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*
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* If the script is an inline script that can be executed immediately
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* (i.e. there are no other scripts pending) then ScriptAvailable
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* and ScriptEvaluated will be called before the function returns.
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*
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* If true is returned the script could not be executed immediately.
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* In this case ScriptAvailable is guaranteed to be called at a later
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* point (as well as possibly ScriptEvaluated).
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*
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* @param aElement The element representing the script to be loaded and
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* evaluated.
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*/
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bool ProcessScriptElement(nsIScriptElement* aElement);
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/**
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* Gets the currently executing script. This is useful if you want to
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* generate a unique key based on the currently executing script.
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*/
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nsIScriptElement* GetCurrentScript()
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{
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return mCurrentScript;
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}
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nsIScriptElement* GetCurrentParserInsertedScript()
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{
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return mCurrentParserInsertedScript;
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}
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/**
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* Whether the loader is enabled or not.
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* When disabled, processing of new script elements is disabled.
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* Any call to ProcessScriptElement() will return false. Note that
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* this DOES NOT disable currently loading or executing scripts.
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*/
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bool GetEnabled()
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{
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return mEnabled;
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}
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void SetEnabled(bool aEnabled)
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{
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if (!mEnabled && aEnabled) {
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ProcessPendingRequestsAsync();
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}
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mEnabled = aEnabled;
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}
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/**
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* Add/remove a blocker for parser-blocking scripts (and XSLT
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* scripts). Blockers will stop such scripts from executing, but not from
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* loading.
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*/
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void AddParserBlockingScriptExecutionBlocker()
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{
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++mParserBlockingBlockerCount;
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}
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void RemoveParserBlockingScriptExecutionBlocker()
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{
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if (!--mParserBlockingBlockerCount && ReadyToExecuteScripts()) {
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ProcessPendingRequestsAsync();
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}
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}
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/**
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* Add/remove a blocker for execution of all scripts. Blockers will stop
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* scripts from executing, but not from loading.
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*/
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void AddExecuteBlocker()
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{
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++mBlockerCount;
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}
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void RemoveExecuteBlocker()
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{
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MOZ_ASSERT(mBlockerCount);
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if (!--mBlockerCount) {
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ProcessPendingRequestsAsync();
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}
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}
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/**
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* Convert the given buffer to a UTF-16 string.
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* @param aChannel Channel corresponding to the data. May be null.
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* @param aData The data to convert
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* @param aLength Length of the data
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* @param aHintCharset Hint for the character set (e.g., from a charset
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* attribute). May be the empty string.
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* @param aDocument Document which the data is loaded for. Must not be
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* null.
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* @param aBufOut [out] char16_t array allocated by ConvertToUTF16 and
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* containing data converted to unicode. Caller must
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* js_free() this data when no longer needed.
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* @param aLengthOut [out] Length of array returned in aBufOut in number
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* of char16_t code units.
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*/
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static nsresult ConvertToUTF16(nsIChannel* aChannel, const uint8_t* aData,
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uint32_t aLength,
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const nsAString& aHintCharset,
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nsIDocument* aDocument,
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char16_t*& aBufOut, size_t& aLengthOut);
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static inline nsresult
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ConvertToUTF16(nsIChannel* aChannel, const uint8_t* aData,
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uint32_t aLength, const nsAString& aHintCharset,
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nsIDocument* aDocument,
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JS::UniqueTwoByteChars& aBufOut, size_t& aLengthOut)
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{
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char16_t* bufOut;
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nsresult rv = ConvertToUTF16(aChannel, aData, aLength, aHintCharset,
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aDocument, bufOut, aLengthOut);
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if (NS_SUCCEEDED(rv)) {
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aBufOut.reset(bufOut);
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}
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return rv;
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};
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/**
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* Handle the completion of a stream. This is called by the
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* ScriptLoadHandler object which observes the IncrementalStreamLoader
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* loading the script. The streamed content is expected to be stored on the
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* aRequest argument.
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*/
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nsresult OnStreamComplete(nsIIncrementalStreamLoader* aLoader,
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ScriptLoadRequest* aRequest,
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nsresult aChannelStatus,
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nsresult aSRIStatus,
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SRICheckDataVerifier* aSRIDataVerifier);
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/**
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* Returns wether any request is queued, and not executed yet.
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*/
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bool HasPendingRequests();
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/**
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* Processes any pending requests that are ready for processing.
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*/
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void ProcessPendingRequests();
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/**
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* Starts deferring deferred scripts and puts them in the mDeferredRequests
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* queue instead.
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*/
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void BeginDeferringScripts()
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{
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mDeferEnabled = true;
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if (mDocument) {
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mDocument->BlockOnload();
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}
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}
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/**
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* Notifies the script loader that parsing is done. If aTerminated is true,
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* this will drop any pending scripts that haven't run yet. Otherwise, it
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* will stops deferring scripts and immediately processes the
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* mDeferredRequests queue.
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*
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* WARNING: This function will synchronously execute content scripts, so be
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* prepared that the world might change around you.
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*/
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void ParsingComplete(bool aTerminated);
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/**
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* Returns the number of pending scripts, deferred or not.
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*/
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uint32_t HasPendingOrCurrentScripts()
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{
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return mCurrentScript || mParserBlockingRequest;
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}
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/**
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* Adds aURI to the preload list and starts loading it.
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*
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* @param aURI The URI of the external script.
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* @param aCharset The charset parameter for the script.
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* @param aType The type parameter for the script.
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* @param aCrossOrigin The crossorigin attribute for the script.
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* Void if not present.
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* @param aIntegrity The expect hash url, if avail, of the request
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* @param aScriptFromHead Whether or not the script was a child of head
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*/
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virtual void PreloadURI(nsIURI* aURI, const nsAString& aCharset,
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const nsAString& aType,
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const nsAString& aCrossOrigin,
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const nsAString& aIntegrity,
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bool aScriptFromHead, bool aAsync, bool aDefer,
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const mozilla::net::ReferrerPolicy aReferrerPolicy);
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/**
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* Process a request that was deferred so that the script could be compiled
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* off thread.
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*/
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nsresult ProcessOffThreadRequest(ScriptLoadRequest* aRequest);
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bool AddPendingChildLoader(ScriptLoader* aChild)
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{
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return mPendingChildLoaders.AppendElement(aChild) != nullptr;
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}
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mozilla::dom::DocGroup* GetDocGroup() const
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{
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return mDocument->GetDocGroup();
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}
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/**
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* Register the fact that we saw the load event, and that we need to save the
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* bytecode at the next loop cycle unless new scripts are waiting in the
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* pipeline.
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*/
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void LoadEventFired();
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/**
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* Destroy and prevent the ScriptLoader or the ScriptLoadRequests from owning
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* any references to the JSScript or to the Request which might be used for
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* caching the encoded bytecode.
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*/
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void Destroy()
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{
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GiveUpBytecodeEncoding();
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}
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private:
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virtual ~ScriptLoader();
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ScriptLoadRequest* CreateLoadRequest(ScriptKind aKind,
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nsIURI* aURI,
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nsIScriptElement* aElement,
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ValidJSVersion aValidJSVersion,
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mozilla::CORSMode aCORSMode,
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const SRIMetadata& aIntegrity,
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mozilla::net::ReferrerPolicy aReferrerPolicy);
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/**
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* Unblocks the creator parser of the parser-blocking scripts.
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*/
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void UnblockParser(ScriptLoadRequest* aParserBlockingRequest);
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/**
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* Asynchronously resumes the creator parser of the parser-blocking scripts.
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*/
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void ContinueParserAsync(ScriptLoadRequest* aParserBlockingRequest);
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/**
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* Helper function to check the content policy for a given request.
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*/
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static nsresult CheckContentPolicy(nsIDocument* aDocument,
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nsISupports* aContext,
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nsIURI* aURI,
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const nsAString& aType,
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bool aIsPreLoad);
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/**
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* Start a load for aRequest's URI.
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*/
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nsresult StartLoad(ScriptLoadRequest* aRequest);
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/**
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* Abort the current stream, and re-start with a new load request from scratch
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* without requesting any alternate data. Returns NS_BINDING_RETARGETED on
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* success, as this error code is used to abort the input stream.
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*/
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nsresult RestartLoad(ScriptLoadRequest* aRequest);
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void HandleLoadError(ScriptLoadRequest *aRequest, nsresult aResult);
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/**
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* Process any pending requests asynchronously (i.e. off an event) if there
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* are any. Note that this is a no-op if there aren't any currently pending
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* requests.
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*
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* This function is virtual to allow cross-library calls to SetEnabled()
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*/
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virtual void ProcessPendingRequestsAsync();
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/**
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* If true, the loader is ready to execute parser-blocking scripts, and so are
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* all its ancestors. If the loader itself is ready but some ancestor is not,
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* this function will add an execute blocker and ask the ancestor to remove it
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* once it becomes ready.
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*/
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bool ReadyToExecuteParserBlockingScripts();
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/**
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* Return whether just this loader is ready to execute parser-blocking
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* scripts.
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*/
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bool SelfReadyToExecuteParserBlockingScripts()
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{
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return ReadyToExecuteScripts() && !mParserBlockingBlockerCount;
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}
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/**
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* Return whether this loader is ready to execute scripts in general.
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*/
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bool ReadyToExecuteScripts()
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{
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return mEnabled && !mBlockerCount;
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}
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nsresult VerifySRI(ScriptLoadRequest *aRequest,
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nsIIncrementalStreamLoader* aLoader,
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nsresult aSRIStatus,
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SRICheckDataVerifier* aSRIDataVerifier) const;
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nsresult SaveSRIHash(ScriptLoadRequest *aRequest,
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SRICheckDataVerifier* aSRIDataVerifier) const;
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void ReportErrorToConsole(ScriptLoadRequest *aRequest, nsresult aResult) const;
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nsresult AttemptAsyncScriptCompile(ScriptLoadRequest* aRequest);
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nsresult ProcessRequest(ScriptLoadRequest* aRequest);
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nsresult CompileOffThreadOrProcessRequest(ScriptLoadRequest* aRequest);
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void FireScriptAvailable(nsresult aResult,
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ScriptLoadRequest* aRequest);
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void FireScriptEvaluated(nsresult aResult,
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ScriptLoadRequest* aRequest);
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nsresult EvaluateScript(ScriptLoadRequest* aRequest);
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/**
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* Queue the current script load request to be saved, when the page
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* initialization ends. The page initialization end is defined as being the
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* time when the load event got received, and when no more scripts are waiting
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* to be executed.
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*/
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void RegisterForBytecodeEncoding(ScriptLoadRequest* aRequest);
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/**
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* Check if all conditions are met, i-e that the onLoad event fired and that
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* no more script have to be processed. If all conditions are met, queue an
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* event to encode all the bytecode and save them on the cache.
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*/
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void MaybeTriggerBytecodeEncoding();
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/**
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* Iterate over all script load request and save the bytecode of executed
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* functions on the cache provided by the channel.
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*/
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void EncodeBytecode();
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void EncodeRequestBytecode(JSContext* aCx, ScriptLoadRequest* aRequest);
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void GiveUpBytecodeEncoding();
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already_AddRefed<nsIScriptGlobalObject> GetScriptGlobalObject();
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nsresult FillCompileOptionsForRequest(const mozilla::dom::AutoJSAPI& jsapi,
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ScriptLoadRequest* aRequest,
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JS::Handle<JSObject*> aScopeChain,
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JS::CompileOptions* aOptions);
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uint32_t NumberOfProcessors();
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nsresult PrepareLoadedRequest(ScriptLoadRequest* aRequest,
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nsIIncrementalStreamLoader* aLoader,
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nsresult aStatus);
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void AddDeferRequest(ScriptLoadRequest* aRequest);
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void AddAsyncRequest(ScriptLoadRequest* aRequest);
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bool MaybeRemovedDeferRequests();
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void MaybeMoveToLoadedList(ScriptLoadRequest* aRequest);
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JS::SourceBufferHolder GetScriptSource(ScriptLoadRequest* aRequest,
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nsAutoString& inlineData);
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void SetModuleFetchStarted(ModuleLoadRequest *aRequest);
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void SetModuleFetchFinishedAndResumeWaitingRequests(ModuleLoadRequest* aRequest,
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nsresult aResult);
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bool IsFetchingModule(ModuleLoadRequest* aRequest) const;
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bool ModuleMapContainsURL(nsIURI* aURL) const;
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RefPtr<mozilla::GenericPromise> WaitForModuleFetch(nsIURI* aURL);
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ModuleScript* GetFetchedModule(nsIURI* aURL) const;
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friend bool
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HostResolveImportedModule(JSContext* aCx, unsigned argc, JS::Value* vp);
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// Returns wether we should save the bytecode of this script after the
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// execution of the script.
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static bool
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ShouldCacheBytecode(ScriptLoadRequest* aRequest);
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nsresult CreateModuleScript(ModuleLoadRequest* aRequest);
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nsresult ProcessFetchedModuleSource(ModuleLoadRequest* aRequest);
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void CheckModuleDependenciesLoaded(ModuleLoadRequest* aRequest);
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void ProcessLoadedModuleTree(ModuleLoadRequest* aRequest);
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bool InstantiateModuleTree(ModuleLoadRequest* aRequest);
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JS::Value FindFirstParseError(ModuleLoadRequest* aRequest);
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void StartFetchingModuleDependencies(ModuleLoadRequest* aRequest);
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RefPtr<mozilla::GenericPromise>
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StartFetchingModuleAndDependencies(ModuleLoadRequest* aParent, nsIURI* aURI);
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nsIDocument* mDocument; // [WEAK]
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nsCOMArray<nsIScriptLoaderObserver> mObservers;
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ScriptLoadRequestList mNonAsyncExternalScriptInsertedRequests;
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// mLoadingAsyncRequests holds async requests while they're loading; when they
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// have been loaded they are moved to mLoadedAsyncRequests.
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ScriptLoadRequestList mLoadingAsyncRequests;
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ScriptLoadRequestList mLoadedAsyncRequests;
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ScriptLoadRequestList mDeferRequests;
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ScriptLoadRequestList mXSLTRequests;
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RefPtr<ScriptLoadRequest> mParserBlockingRequest;
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// List of script load request that are holding a buffer which has to be saved
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// on the cache.
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ScriptLoadRequestList mBytecodeEncodingQueue;
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// In mRequests, the additional information here is stored by the element.
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struct PreloadInfo
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{
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RefPtr<ScriptLoadRequest> mRequest;
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nsString mCharset;
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};
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friend void ImplCycleCollectionUnlink(ScriptLoader::PreloadInfo& aField);
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friend void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
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ScriptLoader::PreloadInfo& aField,
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const char* aName, uint32_t aFlags);
|
|
|
|
struct PreloadRequestComparator
|
|
{
|
|
bool Equals(const PreloadInfo& aPi, ScriptLoadRequest* const& aRequest) const
|
|
{
|
|
return aRequest == aPi.mRequest;
|
|
}
|
|
};
|
|
|
|
struct PreloadURIComparator
|
|
{
|
|
bool Equals(const PreloadInfo& aPi, nsIURI* const &aURI) const;
|
|
};
|
|
|
|
nsTArray<PreloadInfo> mPreloads;
|
|
|
|
nsCOMPtr<nsIScriptElement> mCurrentScript;
|
|
nsCOMPtr<nsIScriptElement> mCurrentParserInsertedScript;
|
|
nsTArray< RefPtr<ScriptLoader> > mPendingChildLoaders;
|
|
uint32_t mParserBlockingBlockerCount;
|
|
uint32_t mBlockerCount;
|
|
uint32_t mNumberOfProcessors;
|
|
bool mEnabled;
|
|
bool mDeferEnabled;
|
|
bool mDocumentParsingDone;
|
|
bool mBlockingDOMContentLoaded;
|
|
bool mLoadEventFired;
|
|
bool mGiveUpEncoding;
|
|
|
|
// Module map
|
|
nsRefPtrHashtable<nsURIHashKey, mozilla::GenericPromise::Private> mFetchingModules;
|
|
nsRefPtrHashtable<nsURIHashKey, ModuleScript> mFetchedModules;
|
|
|
|
nsCOMPtr<nsIConsoleReportCollector> mReporter;
|
|
|
|
// Logging
|
|
static LazyLogModule gCspPRLog;
|
|
static LazyLogModule gScriptLoaderLog;
|
|
};
|
|
|
|
class nsAutoScriptLoaderDisabler
|
|
{
|
|
public:
|
|
explicit nsAutoScriptLoaderDisabler(nsIDocument* aDoc)
|
|
{
|
|
mLoader = aDoc->ScriptLoader();
|
|
mWasEnabled = mLoader->GetEnabled();
|
|
if (mWasEnabled) {
|
|
mLoader->SetEnabled(false);
|
|
}
|
|
}
|
|
|
|
~nsAutoScriptLoaderDisabler()
|
|
{
|
|
if (mWasEnabled) {
|
|
mLoader->SetEnabled(true);
|
|
}
|
|
}
|
|
|
|
bool mWasEnabled;
|
|
RefPtr<ScriptLoader> mLoader;
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_dom_ScriptLoader_h
|