This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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#define MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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#ifdef GL_PROVIDER_GLX
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#include "mozilla/layers/CompositorOGL.h"
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#include "mozilla/layers/TextureHostOGL.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace layers {
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// TextureSource for Xlib-backed surfaces.
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class X11TextureSourceOGL
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: public TextureSourceOGL
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, public TextureSource
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{
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public:
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X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface);
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~X11TextureSourceOGL();
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virtual X11TextureSourceOGL* AsSourceOGL() override { return this; }
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virtual bool IsValid() const override { return !!gl(); } ;
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virtual void BindTexture(GLenum aTextureUnit, gfx::Filter aFilter) override;
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virtual gfx::IntSize GetSize() const override;
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virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; }
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virtual gfx::SurfaceFormat GetFormat() const override;
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virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; }
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virtual void DeallocateDeviceData() override;
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virtual void SetCompositor(Compositor* aCompositor) override;
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gl::GLContext* gl() const;
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static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
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protected:
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RefPtr<CompositorOGL> mCompositor;
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nsRefPtr<gfxXlibSurface> mSurface;
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RefPtr<gfx::SourceSurface> mSourceSurface;
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GLuint mTexture;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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#endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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