655 lines
23 KiB
JavaScript
655 lines
23 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Google Safe Browsing.
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*
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* The Initial Developer of the Original Code is Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fritz Schneider <fritz@google.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// Implementation of the warning message we show users when we
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// notice navigation to a phishing page after it has loaded. The
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// browser view encapsulates all the hide/show logic, so the displayer
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// doesn't need to know when to display itself, only how.
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//
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// Displayers implement the following interface:
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//
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// start() -- fired to initialize the displayer (to make it active). When
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// called, this displayer starts listening for and responding to
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// events. At most one displayer per tab should be active at a
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// time, and start() should be called at most once.
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// declineAction() -- fired when the user declines the warning.
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// acceptAction() -- fired when the user declines the warning
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// explicitShow() -- fired when the user wants to see the warning again
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// browserSelected() -- the browser is the top tab
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// browserUnselected() -- the browser is no long the top tab
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// done() -- clean up. May be called once (even if the displayer wasn't
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// activated).
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//
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// At the moment, all displayers share access to the same xul in
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// safebrowsing-overlay.xul. Hence the need for at most one displayer
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// to be active per tab at a time.
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/**
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* Factory that knows how to create a displayer appropriate to the
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* user's platform. We use a clunky canvas-based displayer for all
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* platforms until such time as we can overlay semi-transparent
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* areas over browser content.
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*
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* See the base object for a description of the constructor args
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*
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* @constructor
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*/
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function PROT_PhishMsgDisplayer(msgDesc, browser, doc, url) {
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// TODO: Change this to return a PhishMsgDisplayerTransp on windows
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// (and maybe other platforms) when Firefox 2.0 hits.
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return new PROT_PhishMsgDisplayerCanvas(msgDesc, browser, doc, url);
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}
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/**
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* Base class that implements most of the plumbing required to hide
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* and show a phishing warning. Subclasses implement the actual
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* showMessage and hideMessage methods.
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*
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* This class is not meant to be instantiated directly.
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*
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* @param msgDesc String describing the kind of warning this is
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* @param browser Reference to the browser over which we display the msg
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* @param doc Reference to the document in which browser is found
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* @param url String containing url of the problem document
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* @constructor
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*/
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function PROT_PhishMsgDisplayerBase(msgDesc, browser, doc, url) {
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this.debugZone = "phisdisplayer";
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this.msgDesc_ = msgDesc; // currently unused
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this.browser_ = browser;
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this.doc_ = doc;
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this.url_ = url;
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// We'll need to manipulate the XUL in safebrowsing-overlay.xul
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this.messageId_ = "safebrowsing-palm-message";
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this.messageTailId_ = "safebrowsing-palm-message-tail-container";
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this.messageContentId_ = "safebrowsing-palm-message-content";
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this.extendedMessageId_ = "safebrowsing-palm-extended-message";
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this.showmoreLinkId_ = "safebrowsing-palm-showmore-link";
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this.urlbarIconId_ = "safebrowsing-urlbar-icon";
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this.refElementId_ = this.urlbarIconId_;
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// We use this to report user actions to the server
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this.reporter_ = new PROT_Reporter();
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// The active UI elements in our warning send these commands; bind them
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// to their handlers but don't register the commands until we start
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// (because another displayer might be active)
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this.commandHandlers_ = {
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"safebrowsing-palm-showmore":
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BindToObject(this.showMore_, this),
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"safebrowsing-palm-phishingorg":
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BindToObject(this.showURL_, this, PROT_GlobalStore.getAntiPhishingURL()),
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"safebrowsing-palm-phishingfaq":
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BindToObject(this.showURL_, this, PROT_GlobalStore.getPhishingFaqURL()),
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"safebrowsing-palm-fraudpage" :
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BindToObject(this.showURL_, this, PROT_GlobalStore.getHomePageURL()),
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"safebrowsing-palm-falsepositive":
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BindToObject(this.showURL_, this, PROT_GlobalStore.getFalsePositiveURL()),
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};
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this.windowWatcher_ =
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Components.classes["@mozilla.org/embedcomp/window-watcher;1"]
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.getService(Components.interfaces.nsIWindowWatcher);
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}
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/**
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* @returns The default background color of the browser
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*/
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PROT_PhishMsgDisplayerBase.prototype.getBackgroundColor_ = function() {
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var pref = Components.classes["@mozilla.org/preferences-service;1"].
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getService(Components.interfaces.nsIPrefBranch);
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return pref.getCharPref("browser.display.background_color");
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}
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/**
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* Fired when the user declines our warning. Report it!
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*/
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PROT_PhishMsgDisplayerBase.prototype.declineAction = function() {
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G_Debug(this, "User declined warning.");
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G_Assert(this, this.started_, "Decline on a non-active displayer?");
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this.reporter_.report("phishdecline", this.url_);
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this.messageShouldShow_ = false;
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if (this.messageShowing_)
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this.hideMessage_();
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}
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/**
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* Fired when the user accepts our warning
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*/
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PROT_PhishMsgDisplayerBase.prototype.acceptAction = function() {
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G_Assert(this, this.started_, "Accept on an unstarted displayer?");
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G_Assert(this, this.done_, "Accept on a finished displayer?");
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G_Debug(this, "User accepted warning.");
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this.reporter_.report("phishaccept", this.url_);
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var url = PROT_GlobalStore.getGetMeOutOfHereURL();
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this.browser_.loadURI(url);
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}
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/**
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* Invoked when the browser is resized
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*/
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PROT_PhishMsgDisplayerBase.prototype.onBrowserResized_ = function(event) {
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G_Debug(this, "Got resize for " + event.target);
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if (event.target == this.doc_.defaultView) {
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G_Debug(this, "User resized browser.");
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if (this.messageShowing_) {
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this.hideMessage_();
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this.showMessage_();
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}
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}
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}
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/**
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* Invoked by the browser view when our browser is switched to
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*/
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PROT_PhishMsgDisplayerBase.prototype.browserSelected = function() {
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G_Assert(this, this.started_, "Displayer selected before being started???");
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// If messageshowing hasn't been set, then this is the first time this
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// problematic browser tab has been on top, so do our setup and show
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// the warning.
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if (this.messageShowing_ === undefined) {
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this.messageShouldShow_ = true;
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this.ensureNavBarShowing_();
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}
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this.hideLockIcon_(); // Comes back when we are unselected or unloaded
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this.addWarningInUrlbar_(); // Goes away when we are unselected or unloaded
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// messageShouldShow might be false if the user dismissed the warning,
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// switched tabs, and then switched back. We're still active, but don't
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// want to show the warning again. The user can cause it to show by
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// clicking our icon in the urlbar.
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if (this.messageShouldShow_)
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this.showMessage_();
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}
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/**
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* Invoked to display the warning message explicitly, for example if the user
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* clicked the url warning icon.
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*/
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PROT_PhishMsgDisplayerBase.prototype.explicitShow = function() {
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this.messageShouldShow_ = true;
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if (!this.messageShowing_)
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this.showMessage_();
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}
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/**
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* Invoked by the browser view when our browser is switched away from
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*/
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PROT_PhishMsgDisplayerBase.prototype.browserUnselected = function() {
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this.removeWarningInUrlbar_();
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this.unhideLockIcon_();
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if (this.messageShowing_)
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this.hideMessage_();
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}
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/**
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* Invoked to make this displayer active. The displayer will now start
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* responding to notifications such as commands and resize events. We
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* can't do this in the constructor because there might be many
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* displayers instantiated waiting in the problem queue for a particular
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* browser (e.g., a page has multiple framed problem pages), and we
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* don't want them all responding to commands!
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*
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* Invoked zero (the page we're a warning for was nav'd away from
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* before it reaches the head of the problem queue) or one (we're
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* displaying this warning) times by the browser view.
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*/
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PROT_PhishMsgDisplayerBase.prototype.start = function() {
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G_Assert(this, this.started_ == undefined, "Displayer started twice?");
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this.started_ = true;
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this.commandController_ = new PROT_CommandController(this.commandHandlers_);
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this.doc_.defaultView.controllers.appendController(this.commandController_);
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// Load the overlay if we haven't already.
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var stack = this.doc_.getElementById('safebrowsing-content-stack');
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if (!stack) {
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this.doc_.loadOverlay(
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"chrome://browser/content/safebrowsing/warning-overlay.xul",
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null);
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}
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this.resizeHandler_ = BindToObject(this.onBrowserResized_, this);
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this.doc_.defaultView.addEventListener("resize",
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this.resizeHandler_,
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true);
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}
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/**
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* @returns Boolean indicating whether this displayer is currently
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* active
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*/
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PROT_PhishMsgDisplayerBase.prototype.isActive = function() {
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return !!this.started_;
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}
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/**
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* Invoked by the browser view to clean up after the user is done
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* interacting with the message. Should be called once by the browser
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* view.
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*/
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PROT_PhishMsgDisplayerBase.prototype.done = function() {
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G_Assert(this, !this.done_, "Called done more than once?");
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this.done_ = true;
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// If the Document we're showing the warning for was nav'd away from
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// before we had a chance to get started, we have nothing to do.
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if (this.started_) {
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// If we were started, we must be the current problem, so these things
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// must be showing
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this.removeWarningInUrlbar_();
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this.unhideLockIcon_();
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// Could be though that they've closed the warning dialog
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if (this.messageShowing_)
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this.hideMessage_();
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if (this.resizeHandler_) {
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this.doc_.defaultView.removeEventListener("resize",
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this.resizeHandler_,
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true);
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this.resizeHandler_ = null;
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}
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var win = this.doc_.defaultView;
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win.controllers.removeController(this.commandController_);
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this.commandController_ = null;
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}
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}
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/**
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* Helper function to remove a substring from inside a string.
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*
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* @param orig String to remove substring from
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*
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* @param toRemove String to remove (if it is present)
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*
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* @returns String with the substring removed
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*/
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PROT_PhishMsgDisplayerBase.prototype.removeIfExists_ = function(orig,
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toRemove) {
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var pos = orig.indexOf(toRemove);
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if (pos != -1)
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orig = orig.substring(0, pos) + orig.substring(pos + toRemove.length);
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return orig;
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}
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/**
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* Our message is displayed relative to an icon in the urlbar. However
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* it could be the case that the urlbar isn't showing, in which case
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* we would show the warning message some place crazy, such as
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* offscreen. So here we put it back if it's not there. This is a
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* good thing anyway: the user should be able to see the URL of the
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* site if we think it is suspicious.
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*/
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PROT_PhishMsgDisplayerBase.prototype.ensureNavBarShowing_ = function() {
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// Could be that the navbar was unselected in the Toolbars menu; fix it
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var navbar = this.doc_.getElementById("nav-bar");
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navbar.setAttribute("collapsed", false);
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// Now for the more complicated case: a popup window with toolbar=no. This
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// adds toolbar and location (among other things) to the chromhidden
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// attribute on the window. We need to undo this, and manually fill in the
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// location.
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var win = this.doc_.getElementById("main-window");
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var hidden = win.getAttribute("chromehidden");
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G_Debug(this, "Old chromehidden string: " + hidden);
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var newHidden = this.removeIfExists_(hidden, "toolbar");
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newHidden = this.removeIfExists_(newHidden, "location");
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if (newHidden != hidden) {
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G_Debug(this, "New chromehidden string: " + newHidden);
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win.setAttribute("chromehidden", newHidden);
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// Now manually reflect the location
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var urlbar = this.doc_.getElementById("urlbar");
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urlbar.value = this.doc_.getElementById("content")
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.contentDocument.location.href;
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}
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}
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/**
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* We don't want to confuse users if they land on a phishy page that uses
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* SSL, so ensure that the lock icon never shows when we're showing our
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* warning.
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*/
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PROT_PhishMsgDisplayerBase.prototype.hideLockIcon_ = function() {
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var lockIcon = this.doc_.getElementById("lock-icon");
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lockIcon.hidden = true;
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}
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/**
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* Ensure they can see it after our warning is finished.
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*/
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PROT_PhishMsgDisplayerBase.prototype.unhideLockIcon_ = function() {
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var lockIcon = this.doc_.getElementById("lock-icon");
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lockIcon.hidden = false;
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}
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/**
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* This method makes our warning icon visible in the location bar. It will
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* be removed only when the problematic document is navigated awy from
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* (i.e., when done() is called), and not when the warning is dismissed.
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*/
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PROT_PhishMsgDisplayerBase.prototype.addWarningInUrlbar_ = function() {
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var urlbarIcon = this.doc_.getElementById(this.urlbarIconId_);
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urlbarIcon.setAttribute('level', 'warn');
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}
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/**
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* Hides our urlbar icon
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*/
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PROT_PhishMsgDisplayerBase.prototype.removeWarningInUrlbar_ = function() {
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var urlbarIcon = this.doc_.getElementById(this.urlbarIconId_);
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urlbarIcon.setAttribute('level', 'safe');
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}
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/**
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* VIRTUAL -- Displays the warning message
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*/
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PROT_PhishMsgDisplayerBase.prototype.showMessage_ = function() { };
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/**
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* VIRTUAL -- Hide the warning message from the user.
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*/
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PROT_PhishMsgDisplayerBase.prototype.hideMessage_ = function() { };
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/**
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* Reposition the message relative to refElement in the parent window
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*
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* @param message Reference to the element to position
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* @param tail Reference to the message tail
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* @param refElement Reference to element relative to which we position
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* ourselves
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*/
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PROT_PhishMsgDisplayerBase.prototype.adjustLocation_ = function(message,
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tail,
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refElement) {
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var refX = refElement.boxObject.x;
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var refY = refElement.boxObject.y;
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var refHeight = refElement.boxObject.height;
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var refWidth = refElement.boxObject.width;
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G_Debug(this, "Ref element is at [window-relative] (" + refX + ", " +
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refY + ")");
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var pixelsIntoRefY = -2;
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var tailY = refY + refHeight - pixelsIntoRefY;
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var tailPixelsLeftOfRefX = tail.boxObject.width;
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var tailPixelsIntoRefX = Math.round(refWidth / 2);
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var tailX = refX - tailPixelsLeftOfRefX + tailPixelsIntoRefX;
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var messageY = tailY + tail.boxObject.height + 3;
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var messagePixelsLeftOfRefX = 375;
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var messageX = refX - messagePixelsLeftOfRefX;
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G_Debug(this, "Message is at [window-relative] (" + messageX + ", " +
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messageY + ")");
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G_Debug(this, "Tail is at [window-relative] (" + tailX + ", " +
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tailY + ")");
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tail.style.top = tailY + "px";
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tail.style.left = tailX + "px";
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message.style.top = messageY + "px";
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message.style.left = messageX + "px";
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}
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/**
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* Show the extended warning message
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*/
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PROT_PhishMsgDisplayerBase.prototype.showMore_ = function() {
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this.doc_.getElementById(this.extendedMessageId_).hidden = false;
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this.doc_.getElementById(this.showmoreLinkId_).style.display = "none";
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}
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/**
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* The user clicked on one of the links in the buble. Display the
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* corresponding page in a new window with all the chrome enabled.
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*
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* @param url The URL to display in a new window
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*/
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PROT_PhishMsgDisplayerBase.prototype.showURL_ = function(url) {
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this.windowWatcher_.openWindow(this.windowWatcher_.activeWindow,
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url,
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"_blank",
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null,
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null);
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}
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/**
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* A specific implementation of the dislpayer using a canvas. This
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* class is meant for use on platforms that don't support transparent
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* elements over browser content (currently: all platforms).
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*
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* The main ugliness is the fact that we're hiding the content area and
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* painting the page to canvas. As a result, we must periodically
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* re-paint the canvas to reflect updates to the page. Otherwise if
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* the page was half-loaded when we showed our warning, it would
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* stay that way even though the page actually finished loading.
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*
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* See base constructor for full details of constructor args.
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*
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* @constructor
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*/
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function PROT_PhishMsgDisplayerCanvas(msgDesc, browser, doc, url) {
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PROT_PhishMsgDisplayerBase.call(this, msgDesc, browser, doc, url);
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this.dimAreaId_ = "safebrowsing-dim-area-canvas";
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this.contentStackId_ = "safebrowsing-content-stack";
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this.pageCanvasId_ = "safebrowsing-page-canvas";
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this.xhtmlNS_ = "http://www.w3.org/1999/xhtml"; // we create html:canvas
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}
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PROT_PhishMsgDisplayerCanvas.inherits(PROT_PhishMsgDisplayerBase);
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/**
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* Displays the warning message.
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*/
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PROT_PhishMsgDisplayerCanvas.prototype.showMessage_ = function() {
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G_Debug(this, "Showing message.");
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this.messageShowing_ = true;
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// Unhide our stack. Order here is significant, but don't ask me why
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// for some of these. You need to:
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// 1. add canvas to the stack in a hidden state
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// 2. unhide the stack
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// 3. get browser dimensions
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// 4. unhide stack contents
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// 5. display to the canvas
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// 6. unhide the warning message
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// 7. focus the warning message
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// (1)
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// We add the canvas dynamically and remove it when we're done because
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// leaving it hanging around consumes a lot of memory.
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var pageCanvas = this.doc_.createElementNS(this.xhtmlNS_, "html:canvas");
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pageCanvas.id = this.pageCanvasId_;
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pageCanvas.hidden = "true";
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var contentStack = this.doc_.getElementById(this.contentStackId_);
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contentStack.insertBefore(pageCanvas, contentStack.firstChild);
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// (2)
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contentStack.hidden = false;
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// (3)
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var w = this.browser_.boxObject.width;
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G_Debug(this, "browser w=" + w);
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var h = this.browser_.boxObject.height;
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G_Debug(this, "browser h=" + h);
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var win = this.browser_.contentWindow;
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var scrollX = win.scrollX;
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G_Debug(this, "win scrollx=" + scrollX);
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var scrollY = win.scrollY;
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G_Debug(this, "win scrolly=" + scrollY);
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// (4)
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var dimarea = this.doc_.getElementById(this.dimAreaId_);
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dimarea.hidden = false;
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this.browser_.parentNode.collapsed = true; // And now hide the browser
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// (5)
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pageCanvas.setAttribute("width", w);
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pageCanvas.setAttribute("height", h);
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var bgcolor = this.getBackgroundColor_();
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var cx = pageCanvas.getContext("2d");
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cx.drawWindow(win, scrollX, scrollY, w, h, bgcolor);
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// Now repaint the window every so often in case the content hasn't fully
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// loaded at this point.
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var debZone = this.debugZone;
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function repaint() {
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G_Debug(debZone, "Repainting canvas...");
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cx.drawWindow(win, scrollX, scrollY, w, h, bgcolor);
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};
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this.repainter_ = new PROT_PhishMsgCanvasRepainter(repaint);
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// (6)
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var refElement = this.doc_.getElementById(this.refElementId_);
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var message = this.doc_.getElementById(this.messageId_);
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var tail = this.doc_.getElementById(this.messageTailId_);
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message.hidden = false;
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message.style.display = "block";
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tail.hidden = false;
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tail.style.display = "block";
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this.adjustLocation_(message, tail, refElement);
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// (7)
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this.doc_.getElementById(this.messageContentId_).focus();
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}
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/**
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* Hide the warning message from the user.
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*/
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PROT_PhishMsgDisplayerCanvas.prototype.hideMessage_ = function() {
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G_Debug(this, "Hiding phishing warning.");
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G_Assert(this, this.messageShowing_, "Hide message called but not showing?");
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this.messageShowing_ = false;
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this.repainter_.cancel();
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this.repainter_ = null;
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var message = this.doc_.getElementById(this.messageId_);
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message.hidden = true;
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message.style.display = "none";
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var tail = this.doc_.getElementById(this.messageTailId_);
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tail.hidden = true;
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tail.style.display = "none";
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this.browser_.parentNode.collapsed = false;
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var contentStack = this.doc_.getElementById(this.contentStackId_);
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contentStack.hidden = true;
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var dimarea = this.doc_.getElementById(this.dimAreaId_);
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dimarea.hidden = true;
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var pageCanvas = this.doc_.getElementById(this.pageCanvasId_);
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contentStack.removeChild(pageCanvas);
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}
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/**
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* Helper class that periodically repaints the canvas. We repaint
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* frequently at first, and then back off to a less frequent schedule
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* at "steady state," and finally just stop altogether. We have to do
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* this because we're not sure if the page has finished loading when
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* we first paint the canvas, and because we want to reflect any
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* dynamically written content into the canvas as it appears in the
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* page after load.
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*
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* @param repaintFunc Function to call to repaint browser.
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*
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* @constructor
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*/
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function PROT_PhishMsgCanvasRepainter(repaintFunc) {
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this.count_ = 0;
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this.repaintFunc_ = repaintFunc;
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this.initPeriodMS_ = 500; // Initially repaint every 500ms
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this.steadyStateAtMS_ = 10 * 1000; // Go slowly after 10 seconds,
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this.steadyStatePeriodMS_ = 3 * 1000; // repainting every 3 seconds, and
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this.quitAtMS_ = 20 * 1000; // stop after 20 seconds
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this.startMS_ = (new Date).getTime();
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this.alarm_ = new G_Alarm(BindToObject(this.repaint, this),
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this.initPeriodMS_);
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}
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/**
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* Called periodically to repaint the canvas
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*/
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PROT_PhishMsgCanvasRepainter.prototype.repaint = function() {
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this.repaintFunc_();
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var nextRepaint;
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// If we're in "steady state", use the slow repaint rate, else fast
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if ((new Date).getTime() - this.startMS_ > this.steadyStateAtMS_)
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nextRepaint = this.steadyStatePeriodMS_;
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else
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nextRepaint = this.initPeriodMS_;
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if (!((new Date).getTime() - this.startMS_ > this.quitAtMS_))
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this.alarm_ = new G_Alarm(BindToObject(this.repaint, this), nextRepaint);
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}
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/**
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* Called to stop repainting the canvas
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*/
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PROT_PhishMsgCanvasRepainter.prototype.cancel = function() {
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if (this.alarm_) {
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this.alarm_.cancel();
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this.alarm_ = null;
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}
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this.repaintFunc_ = null;
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}
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