The main change here is that EngineSessionHolder can now hold an EngineState and this state is used when we need to create an EngineSession (which will clear the state). This has the following advantages: * When restoring we can just attach the EngineState and do not need to create the EngineSession immediately. With that we do not load all the EngineSessions and everything at once. Initially only the selected EngineSession will be created and loaded. That will make the restore faster and use less resources when restoring a lot of sessions. * (Not in this commit, for a follow-up) It allows us to close EngineSession instances and just keep the EngineState around until we need the EngineSession again. That's something we could do in low memory situations or when there are just too many sessions/tabs open to be performant (e.g. only keep the last recently used EngineSession instances around).
Android Components > Browser > Engine-System
Engine implementation based on the system's WebView.
Usage
See concept-engine for a documentation of the abstract engine API this component implements.
Setting up the dependency
Use Gradle to download the library from maven.mozilla.org (Setup repository):
implementation "org.mozilla.components:browser-engine-system:{latest-version}"
Initializing
It is recommended t create only one SystemEngine instance per app.
// Create default settings (optional) and enable tracking protection for all future sessions.
val defaultSettings = DefaultSettings().apply {
trackingProtectionPolicy = EngineSession.TrackingProtectionPolicy.all()
}
// Create an engine instance to be used by other components.
val engine = SystemEngine(defaultSettings)
Integration
Usually it is not needed to interact with the Engine component directly. The browser-session component will take care of making the state accessible and link a Session to an EngineSession internally. The feature-session component will provide "use cases" to perform actions like loading URLs and takes care of rendering the selected Session on an EngineView.
View
SystemEngineView is the Gecko-based implementation of EngineView in order to render web content.
<mozilla.components.browser.engine.system.SystemEngineView
android:id="@+id/engineView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
SystemEngineView can render any SystemEngineSession using the render() method.
val engineSession = engine.createSession()
val engineView = view.findViewById<SystemEngineView>(R.id.engineView)
engineView.render(engineSession)
License
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/