We'll probably want to do something more accurate in the future with a custom clang static analysis pass which validates that XPIDL interfaces have the expected vtable and struct layout, however doing so would be more involved than the string matching done in this patch. In addition to checking for extra virtual methods, we'll likely also want to check for data members on interfaces, and reject them unless the class is marked as `[builtinclass]` in addition to some other attribute which we'll need to add to prevent them from being implemented in Rust (as c++ data members will not be reflected by the rust macro). There were 2 instances of a comment which contained the word 'virtual' within a CDATA block. These comments were moved out of the CDATA block to avoid triggering the error. Differential Revision: https://phabricator.services.mozilla.com/D151068
373 lines
13 KiB
C++
373 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_net_WebSocketChannel_h
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#define mozilla_net_WebSocketChannel_h
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#include "nsISupports.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsIStreamListener.h"
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#include "nsIAsyncInputStream.h"
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#include "nsIAsyncOutputStream.h"
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#include "nsITimer.h"
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#include "nsIDNSListener.h"
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#include "nsINamed.h"
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#include "nsIObserver.h"
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#include "nsIProtocolProxyCallback.h"
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#include "nsIChannelEventSink.h"
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#include "nsIHttpChannelInternal.h"
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#include "mozilla/net/WebSocketConnectionListener.h"
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#include "BaseWebSocketChannel.h"
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#include "nsCOMPtr.h"
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#include "nsString.h"
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#include "nsDeque.h"
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#include "mozilla/Atomics.h"
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class nsIAsyncVerifyRedirectCallback;
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class nsIDashboardEventNotifier;
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class nsIEventTarget;
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class nsIHttpChannel;
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class nsIRandomGenerator;
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class nsISocketTransport;
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class nsIURI;
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namespace mozilla {
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namespace net {
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class OutboundMessage;
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class OutboundEnqueuer;
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class nsWSAdmissionManager;
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class PMCECompression;
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class CallOnMessageAvailable;
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class CallOnStop;
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class CallOnServerClose;
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class CallAcknowledge;
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class WebSocketEventService;
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class WebSocketConnectionBase;
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[[nodiscard]] extern nsresult CalculateWebSocketHashedSecret(
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const nsACString& aKey, nsACString& aHash);
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extern void ProcessServerWebSocketExtensions(const nsACString& aExtensions,
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nsACString& aNegotiatedExtensions);
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// Used to enforce "1 connecting websocket per host" rule, and reconnect delays
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enum wsConnectingState {
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NOT_CONNECTING = 0, // Not yet (or no longer) trying to open connection
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CONNECTING_QUEUED, // Waiting for other ws to same host to finish opening
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CONNECTING_DELAYED, // Delayed by "reconnect after failure" algorithm
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CONNECTING_IN_PROGRESS // Started connection: waiting for result
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};
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class WebSocketChannel : public BaseWebSocketChannel,
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public nsIHttpUpgradeListener,
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public nsIStreamListener,
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public nsIInputStreamCallback,
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public nsIOutputStreamCallback,
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public nsITimerCallback,
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public nsIDNSListener,
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public nsIObserver,
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public nsIProtocolProxyCallback,
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public nsIInterfaceRequestor,
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public nsIChannelEventSink,
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public nsINamed,
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public WebSocketConnectionListener {
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friend class WebSocketFrame;
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIHTTPUPGRADELISTENER
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NS_DECL_NSIREQUESTOBSERVER
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NS_DECL_NSISTREAMLISTENER
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NS_DECL_NSIINPUTSTREAMCALLBACK
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NS_DECL_NSIOUTPUTSTREAMCALLBACK
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NS_DECL_NSITIMERCALLBACK
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NS_DECL_NSIDNSLISTENER
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NS_DECL_NSIPROTOCOLPROXYCALLBACK
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NS_DECL_NSIINTERFACEREQUESTOR
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NS_DECL_NSICHANNELEVENTSINK
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NS_DECL_NSIOBSERVER
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NS_DECL_NSINAMED
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// nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us
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//
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NS_IMETHOD AsyncOpen(nsIURI* aURI, const nsACString& aOrigin,
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JS::HandleValue aOriginAttributes, uint64_t aWindowID,
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nsIWebSocketListener* aListener, nsISupports* aContext,
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JSContext* aCx) override;
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NS_IMETHOD AsyncOpenNative(nsIURI* aURI, const nsACString& aOrigin,
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const OriginAttributes& aOriginAttributes,
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uint64_t aWindowID,
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nsIWebSocketListener* aListener,
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nsISupports* aContext) override;
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NS_IMETHOD Close(uint16_t aCode, const nsACString& aReason) override;
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NS_IMETHOD SendMsg(const nsACString& aMsg) override;
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NS_IMETHOD SendBinaryMsg(const nsACString& aMsg) override;
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NS_IMETHOD SendBinaryStream(nsIInputStream* aStream,
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uint32_t length) override;
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NS_IMETHOD GetSecurityInfo(nsISupports** aSecurityInfo) override;
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WebSocketChannel();
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static void Shutdown();
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// Off main thread URI access.
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void GetEffectiveURL(nsAString& aEffectiveURL) const override;
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bool IsEncrypted() const override;
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nsresult OnTransportAvailableInternal();
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void OnError(nsresult aStatus) override;
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void OnTCPClosed() override;
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nsresult OnDataReceived(uint8_t* aData, uint32_t aCount) override;
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const static uint32_t kControlFrameMask = 0x8;
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// First byte of the header
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const static uint8_t kFinalFragBit = 0x80;
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const static uint8_t kRsvBitsMask = 0x70;
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const static uint8_t kRsv1Bit = 0x40;
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const static uint8_t kRsv2Bit = 0x20;
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const static uint8_t kRsv3Bit = 0x10;
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const static uint8_t kOpcodeBitsMask = 0x0F;
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// Second byte of the header
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const static uint8_t kMaskBit = 0x80;
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const static uint8_t kPayloadLengthBitsMask = 0x7F;
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protected:
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virtual ~WebSocketChannel();
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private:
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friend class OutboundEnqueuer;
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friend class nsWSAdmissionManager;
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friend class FailDelayManager;
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friend class CallOnMessageAvailable;
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friend class CallOnStop;
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friend class CallOnServerClose;
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friend class CallAcknowledge;
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// Common send code for binary + text msgs
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[[nodiscard]] nsresult SendMsgCommon(const nsACString& aMsg, bool isBinary,
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uint32_t length,
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nsIInputStream* aStream = nullptr);
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void EnqueueOutgoingMessage(nsDeque<OutboundMessage>& aQueue,
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OutboundMessage* aMsg);
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void DoEnqueueOutgoingMessage();
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void PrimeNewOutgoingMessage();
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void DeleteCurrentOutGoingMessage();
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void GeneratePong(uint8_t* payload, uint32_t len);
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void GeneratePing();
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[[nodiscard]] nsresult OnNetworkChanged();
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[[nodiscard]] nsresult StartPinging();
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void BeginOpen(bool aCalledFromAdmissionManager);
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void BeginOpenInternal();
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[[nodiscard]] nsresult HandleExtensions();
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[[nodiscard]] nsresult SetupRequest();
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[[nodiscard]] nsresult ApplyForAdmission();
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[[nodiscard]] nsresult DoAdmissionDNS();
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[[nodiscard]] nsresult CallStartWebsocketData();
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[[nodiscard]] nsresult StartWebsocketData();
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uint16_t ResultToCloseCode(nsresult resultCode);
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void ReportConnectionTelemetry(nsresult aStatusCode);
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void StopSession(nsresult reason);
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void DoStopSession(nsresult reason);
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void AbortSession(nsresult reason);
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void ReleaseSession();
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void CleanupConnection();
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void IncrementSessionCount();
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void DecrementSessionCount();
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void EnsureHdrOut(uint32_t size);
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static void ApplyMask(uint32_t mask, uint8_t* data, uint64_t len);
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bool IsPersistentFramePtr();
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[[nodiscard]] nsresult ProcessInput(uint8_t* buffer, uint32_t count);
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[[nodiscard]] bool UpdateReadBuffer(uint8_t* buffer, uint32_t count,
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uint32_t accumulatedFragments,
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uint32_t* available);
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inline void ResetPingTimer() {
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mPingOutstanding = 0;
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if (mPingTimer) {
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if (!mPingInterval) {
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// The timer was created by forced ping and regular pinging is disabled,
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// so cancel and null out mPingTimer.
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mPingTimer->Cancel();
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mPingTimer = nullptr;
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} else {
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mPingTimer->SetDelay(mPingInterval);
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}
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}
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}
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nsCOMPtr<nsIEventTarget> mIOThread;
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// Set in AsyncOpenNative and AsyncOnChannelRedirect, modified in
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// DoStopSession on IO thread (.forget()). Probably ok...
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nsCOMPtr<nsIHttpChannelInternal> mChannel;
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nsCOMPtr<nsIHttpChannel> mHttpChannel;
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nsCOMPtr<nsICancelable> mCancelable GUARDED_BY(mMutex);
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// Mainthread only
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nsCOMPtr<nsIAsyncVerifyRedirectCallback> mRedirectCallback;
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// Set on Mainthread during AsyncOpen, used on IO thread and Mainthread
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nsCOMPtr<nsIRandomGenerator> mRandomGenerator;
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nsCString mHashedSecret; // MainThread only
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// Used as key for connection managment: Initially set to hostname from URI,
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// then to IP address (unless we're leaving DNS resolution to a proxy server)
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// MainThread only
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nsCString mAddress;
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int32_t mPort; // WS server port
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// Secondary key for the connection queue. Used by nsWSAdmissionManager.
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nsCString mOriginSuffix; // MainThread only
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// Used for off main thread access to the URI string.
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// Set on MainThread in AsyncOpenNative, used on TargetThread and IO thread
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nsCString mHost;
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nsString mEffectiveURL;
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// Set on MainThread before multithread use, used on IO thread, cleared on
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// IOThread
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nsCOMPtr<nsISocketTransport> mTransport;
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nsCOMPtr<nsIAsyncInputStream> mSocketIn;
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nsCOMPtr<nsIAsyncOutputStream> mSocketOut;
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RefPtr<WebSocketConnectionBase> mConnection;
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// Only used on IO Thread (accessed when known-to-be-null in DoStopSession
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// on MainThread before mDataStarted)
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nsCOMPtr<nsITimer> mCloseTimer;
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// set in AsyncOpenInternal on MainThread, used on IO thread.
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// No multithread use before it's set, no changes after that.
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uint32_t mCloseTimeout; /* milliseconds */
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nsCOMPtr<nsITimer> mOpenTimer; /* Mainthread only */
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uint32_t mOpenTimeout; /* milliseconds, MainThread only */
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wsConnectingState mConnecting; /* 0 if not connecting, MainThread only */
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// Set on MainThread, deleted on MainThread, used on MainThread or
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// IO Thread (in DoStopSession). Mutex required to access off-main-thread.
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nsCOMPtr<nsITimer> mReconnectDelayTimer GUARDED_BY(mMutex);
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// Only touched on IOThread (DoStopSession reads it on MainThread if
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// we haven't connected yet (mDataStarted==false), and it's always null
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// until mDataStarted=true)
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nsCOMPtr<nsITimer> mPingTimer;
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// Created in DoStopSession on IO thread (mDataStarted=true), accessed
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// only from IO Thread
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nsCOMPtr<nsITimer> mLingeringCloseTimer;
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const static int32_t kLingeringCloseTimeout = 1000;
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const static int32_t kLingeringCloseThreshold = 50;
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RefPtr<WebSocketEventService> mService; // effectively const
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int32_t
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mMaxConcurrentConnections; // only used in AsyncOpenNative on MainThread
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// Set on MainThread in AsyncOpenNative; then used on IO thread
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uint64_t mInnerWindowID;
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// following members are accessed only on the main thread
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uint32_t mGotUpgradeOK : 1;
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uint32_t mRecvdHttpUpgradeTransport : 1;
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uint32_t mAutoFollowRedirects : 1;
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uint32_t mAllowPMCE : 1;
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uint32_t : 0; // ensure these aren't mixed with the next set
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// following members are accessed only on the IO thread
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uint32_t mPingOutstanding : 1;
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uint32_t mReleaseOnTransmit : 1;
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uint32_t : 0;
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Atomic<bool> mDataStarted;
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// All changes to mRequestedClose happen under mutex, but since it's atomic,
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// it can be read anywhere without a lock
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Atomic<bool> mRequestedClose;
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// mServer/ClientClosed are only modified on IOThread
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Atomic<bool> mClientClosed;
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Atomic<bool> mServerClosed;
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// All changes to mStopped happen under mutex, but since it's atomic, it
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// can be read anywhere without a lock
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Atomic<bool> mStopped;
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Atomic<bool> mCalledOnStop;
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Atomic<bool> mTCPClosed;
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Atomic<bool> mOpenedHttpChannel;
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Atomic<bool> mIncrementedSessionCount;
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Atomic<bool> mDecrementedSessionCount;
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int32_t mMaxMessageSize; // set on MainThread in AsyncOpenNative, read on IO
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// thread
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// Set on IOThread, or on MainThread before mDataStarted. Used on IO Thread
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// (after mDataStarted)
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nsresult mStopOnClose;
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uint16_t mServerCloseCode; // only used on IO thread
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nsCString mServerCloseReason; // only used on IO thread
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uint16_t mScriptCloseCode GUARDED_BY(mMutex);
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nsCString mScriptCloseReason GUARDED_BY(mMutex);
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// These are for the read buffers
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const static uint32_t kIncomingBufferInitialSize = 16 * 1024;
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// We're ok with keeping a buffer this size or smaller around for the life of
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// the websocket. If a particular message needs bigger than this we'll
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// increase the buffer temporarily, then drop back down to this size.
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const static uint32_t kIncomingBufferStableSize = 128 * 1024;
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// Set at creation, used/modified only on IO thread
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uint8_t* mFramePtr;
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uint8_t* mBuffer;
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uint8_t mFragmentOpcode;
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uint32_t mFragmentAccumulator;
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uint32_t mBuffered;
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uint32_t mBufferSize;
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// These are for the send buffers
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const static int32_t kCopyBreak = 1000;
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// Only used on IO thread
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OutboundMessage* mCurrentOut;
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uint32_t mCurrentOutSent;
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nsDeque<OutboundMessage> mOutgoingMessages;
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nsDeque<OutboundMessage> mOutgoingPingMessages;
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nsDeque<OutboundMessage> mOutgoingPongMessages;
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uint32_t mHdrOutToSend;
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uint8_t* mHdrOut;
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uint8_t mOutHeader[kCopyBreak + 16]{0};
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// Set on MainThread in OnStartRequest (before mDataStarted), used on IO
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// Thread (after mDataStarted), cleared in DoStopSession on IOThread or
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// on MainThread (if mDataStarted == false)
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UniquePtr<PMCECompression> mPMCECompressor;
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// Used by EnsureHdrOut, which isn't called anywhere
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uint32_t mDynamicOutputSize;
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uint8_t* mDynamicOutput;
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// Set on creation and AsyncOpen, read on both threads
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Atomic<bool> mPrivateBrowsing;
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nsCOMPtr<nsIDashboardEventNotifier>
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mConnectionLogService; // effectively const
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mozilla::Mutex mMutex;
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};
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class WebSocketSSLChannel : public WebSocketChannel {
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public:
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WebSocketSSLChannel() { BaseWebSocketChannel::mEncrypted = true; }
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protected:
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virtual ~WebSocketSSLChannel() = default;
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};
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} // namespace net
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} // namespace mozilla
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#endif // mozilla_net_WebSocketChannel_h
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