Files
tubestation/image/OrientedImage.cpp
Nika Layzell 583cee7bac Bug 1778211 - Reject xpidl CDATA containing 'virtual', r=xpcom-reviewers,necko-reviewers,mccr8,dragana
We'll probably want to do something more accurate in the future with a
custom clang static analysis pass which validates that XPIDL interfaces
have the expected vtable and struct layout, however doing so would be
more involved than the string matching done in this patch.

In addition to checking for extra virtual methods, we'll likely also
want to check for data members on interfaces, and reject them unless the
class is marked as `[builtinclass]` in addition to some other attribute
which we'll need to add to prevent them from being implemented in Rust
(as c++ data members will not be reflected by the rust macro).

There were 2 instances of a comment which contained the word 'virtual'
within a CDATA block. These comments were moved out of the CDATA block
to avoid triggering the error.

Differential Revision: https://phabricator.services.mozilla.com/D151068
2022-07-06 14:53:06 +00:00

351 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "OrientedImage.h"
#include <algorithm>
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
#include "ImageRegion.h"
#include "mozilla/SVGImageContext.h"
using std::swap;
namespace mozilla {
using namespace gfx;
using layers::ImageContainer;
namespace image {
NS_IMETHODIMP
OrientedImage::GetWidth(int32_t* aWidth) {
if (mOrientation.SwapsWidthAndHeight()) {
return InnerImage()->GetHeight(aWidth);
} else {
return InnerImage()->GetWidth(aWidth);
}
}
NS_IMETHODIMP
OrientedImage::GetHeight(int32_t* aHeight) {
if (mOrientation.SwapsWidthAndHeight()) {
return InnerImage()->GetWidth(aHeight);
} else {
return InnerImage()->GetHeight(aHeight);
}
}
nsresult OrientedImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) {
nsresult rv = InnerImage()->GetNativeSizes(aNativeSizes);
if (mOrientation.SwapsWidthAndHeight()) {
auto i = aNativeSizes.Length();
while (i > 0) {
--i;
swap(aNativeSizes[i].width, aNativeSizes[i].height);
}
}
return rv;
}
NS_IMETHODIMP
OrientedImage::GetIntrinsicSize(nsSize* aSize) {
nsresult rv = InnerImage()->GetIntrinsicSize(aSize);
if (mOrientation.SwapsWidthAndHeight()) {
swap(aSize->width, aSize->height);
}
return rv;
}
Maybe<AspectRatio> OrientedImage::GetIntrinsicRatio() {
Maybe<AspectRatio> ratio = InnerImage()->GetIntrinsicRatio();
if (ratio && mOrientation.SwapsWidthAndHeight()) {
ratio = Some(ratio->Inverted());
}
return ratio;
}
already_AddRefed<SourceSurface> OrientedImage::OrientSurface(
Orientation aOrientation, SourceSurface* aSurface) {
MOZ_ASSERT(aSurface);
// If the image does not require any re-orientation, return aSurface itself.
if (aOrientation.IsIdentity()) {
return do_AddRef(aSurface);
}
// Determine the size of the new surface.
nsIntSize originalSize = aSurface->GetSize();
nsIntSize targetSize = originalSize;
if (aOrientation.SwapsWidthAndHeight()) {
swap(targetSize.width, targetSize.height);
}
// Create our drawable.
RefPtr<gfxDrawable> drawable = new gfxSurfaceDrawable(aSurface, originalSize);
// Determine an appropriate format for the surface.
gfx::SurfaceFormat surfaceFormat = IsOpaque(aSurface->GetFormat())
? gfx::SurfaceFormat::OS_RGBX
: gfx::SurfaceFormat::OS_RGBA;
// Create the new surface to draw into.
RefPtr<DrawTarget> target =
gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
targetSize, surfaceFormat);
if (!target || !target->IsValid()) {
NS_ERROR("Could not create a DrawTarget");
return nullptr;
}
// Draw.
RefPtr<gfxContext> ctx = gfxContext::CreateOrNull(target);
MOZ_ASSERT(ctx); // already checked the draw target above
ctx->Multiply(OrientationMatrix(aOrientation, originalSize));
gfxUtils::DrawPixelSnapped(ctx, drawable, SizeDouble(originalSize),
ImageRegion::Create(originalSize), surfaceFormat,
SamplingFilter::LINEAR);
return target->Snapshot();
}
NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
OrientedImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
// Get a SourceSurface for the inner image then orient it according to
// mOrientation.
RefPtr<SourceSurface> innerSurface =
InnerImage()->GetFrame(aWhichFrame, aFlags);
NS_ENSURE_TRUE(innerSurface, nullptr);
return OrientSurface(mOrientation, innerSurface);
}
NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
OrientedImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
uint32_t aFlags) {
// Get a SourceSurface for the inner image then orient it according to
// mOrientation.
IntSize innerSize = aSize;
if (mOrientation.SwapsWidthAndHeight()) {
swap(innerSize.width, innerSize.height);
}
RefPtr<SourceSurface> innerSurface =
InnerImage()->GetFrameAtSize(innerSize, aWhichFrame, aFlags);
NS_ENSURE_TRUE(innerSurface, nullptr);
return OrientSurface(mOrientation, innerSurface);
}
NS_IMETHODIMP_(bool)
OrientedImage::IsImageContainerAvailable(WindowRenderer* aRenderer,
uint32_t aFlags) {
if (mOrientation.IsIdentity()) {
return InnerImage()->IsImageContainerAvailable(aRenderer, aFlags);
}
return false;
}
NS_IMETHODIMP_(ImgDrawResult)
OrientedImage::GetImageProvider(WindowRenderer* aRenderer,
const gfx::IntSize& aSize,
const Maybe<SVGImageContext>& aSVGContext,
const Maybe<ImageIntRegion>& aRegion,
uint32_t aFlags,
WebRenderImageProvider** aProvider) {
// XXX(seth): We currently don't have a way of orienting the result of
// GetImageContainer. We work around this by always returning null, but if it
// ever turns out that OrientedImage is widely used on codepaths that can
// actually benefit from GetImageContainer, it would be a good idea to fix
// that method for performance reasons.
if (mOrientation.IsIdentity()) {
return InnerImage()->GetImageProvider(aRenderer, aSize, aSVGContext,
aRegion, aFlags, aProvider);
}
return ImgDrawResult::NOT_SUPPORTED;
}
struct MatrixBuilder {
explicit MatrixBuilder(bool aInvert) : mInvert(aInvert) {}
gfxMatrix Build() { return mMatrix; }
void Scale(gfxFloat aX, gfxFloat aY) {
if (mInvert) {
mMatrix *= gfxMatrix::Scaling(1.0 / aX, 1.0 / aY);
} else {
mMatrix.PreScale(aX, aY);
}
}
void Rotate(gfxFloat aPhi) {
if (mInvert) {
mMatrix *= gfxMatrix::Rotation(-aPhi);
} else {
mMatrix.PreRotate(aPhi);
}
}
void Translate(gfxPoint aDelta) {
if (mInvert) {
mMatrix *= gfxMatrix::Translation(-aDelta);
} else {
mMatrix.PreTranslate(aDelta);
}
}
private:
gfxMatrix mMatrix;
bool mInvert;
};
gfxMatrix OrientedImage::OrientationMatrix(Orientation aOrientation,
const nsIntSize& aSize,
bool aInvert /* = false */) {
MatrixBuilder builder(aInvert);
// Apply reflection, if present. (For a regular, non-flipFirst reflection,
// this logically happens second, but we apply it first because these
// transformations are all premultiplied.) A translation is necessary to place
// the image back in the first quadrant.
if (aOrientation.flip == Flip::Horizontal && !aOrientation.flipFirst) {
if (aOrientation.SwapsWidthAndHeight()) {
builder.Translate(gfxPoint(aSize.height, 0));
} else {
builder.Translate(gfxPoint(aSize.width, 0));
}
builder.Scale(-1.0, 1.0);
}
// Apply rotation, if present. Again, a translation is used to place the
// image back in the first quadrant.
switch (aOrientation.rotation) {
case Angle::D0:
break;
case Angle::D90:
builder.Translate(gfxPoint(aSize.height, 0));
builder.Rotate(-1.5 * M_PI);
break;
case Angle::D180:
builder.Translate(gfxPoint(aSize.width, aSize.height));
builder.Rotate(-1.0 * M_PI);
break;
case Angle::D270:
builder.Translate(gfxPoint(0, aSize.width));
builder.Rotate(-0.5 * M_PI);
break;
default:
MOZ_ASSERT(false, "Invalid rotation value");
}
// Apply a flipFirst reflection.
if (aOrientation.flip == Flip::Horizontal && aOrientation.flipFirst) {
builder.Translate(gfxPoint(aSize.width, 0.0));
builder.Scale(-1.0, 1.0);
}
return builder.Build();
}
NS_IMETHODIMP_(ImgDrawResult)
OrientedImage::Draw(gfxContext* aContext, const nsIntSize& aSize,
const ImageRegion& aRegion, uint32_t aWhichFrame,
SamplingFilter aSamplingFilter,
const Maybe<SVGImageContext>& aSVGContext, uint32_t aFlags,
float aOpacity) {
if (mOrientation.IsIdentity()) {
return InnerImage()->Draw(aContext, aSize, aRegion, aWhichFrame,
aSamplingFilter, aSVGContext, aFlags, aOpacity);
}
// Update the image size to match the image's coordinate system. (This could
// be done using TransformBounds but since it's only a size a swap is enough.)
nsIntSize size(aSize);
if (mOrientation.SwapsWidthAndHeight()) {
swap(size.width, size.height);
}
// Update the matrix so that we transform the image into the orientation
// expected by the caller before drawing.
gfxMatrix matrix(OrientationMatrix(size));
gfxContextMatrixAutoSaveRestore saveMatrix(aContext);
aContext->Multiply(matrix);
// The region is already in the orientation expected by the caller, but we
// need it to be in the image's coordinate system, so we transform it using
// the inverse of the orientation matrix.
gfxMatrix inverseMatrix(OrientationMatrix(size, /* aInvert = */ true));
ImageRegion region(aRegion);
region.TransformBoundsBy(inverseMatrix);
auto orientViewport = [&](const SVGImageContext& aOldContext) {
SVGImageContext context(aOldContext);
auto oldViewport = aOldContext.GetViewportSize();
if (oldViewport && mOrientation.SwapsWidthAndHeight()) {
// Swap width and height:
CSSIntSize newViewport(oldViewport->height, oldViewport->width);
context.SetViewportSize(Some(newViewport));
}
return context;
};
return InnerImage()->Draw(aContext, size, region, aWhichFrame,
aSamplingFilter, aSVGContext.map(orientViewport),
aFlags, aOpacity);
}
nsIntSize OrientedImage::OptimalImageSizeForDest(const gfxSize& aDest,
uint32_t aWhichFrame,
SamplingFilter aSamplingFilter,
uint32_t aFlags) {
if (!mOrientation.SwapsWidthAndHeight()) {
return InnerImage()->OptimalImageSizeForDest(aDest, aWhichFrame,
aSamplingFilter, aFlags);
}
// Swap the size for the calculation, then swap it back for the caller.
gfxSize destSize(aDest.height, aDest.width);
nsIntSize innerImageSize(InnerImage()->OptimalImageSizeForDest(
destSize, aWhichFrame, aSamplingFilter, aFlags));
return nsIntSize(innerImageSize.height, innerImageSize.width);
}
NS_IMETHODIMP_(nsIntRect)
OrientedImage::GetImageSpaceInvalidationRect(const nsIntRect& aRect) {
nsIntRect rect(InnerImage()->GetImageSpaceInvalidationRect(aRect));
if (mOrientation.IsIdentity()) {
return rect;
}
nsIntSize innerSize;
nsresult rv = InnerImage()->GetWidth(&innerSize.width);
rv = NS_FAILED(rv) ? rv : InnerImage()->GetHeight(&innerSize.height);
if (NS_FAILED(rv)) {
// Fall back to identity if the width and height aren't available.
return rect;
}
// Transform the invalidation rect into the correct orientation.
gfxMatrix matrix(OrientationMatrix(innerSize));
gfxRect invalidRect(matrix.TransformBounds(
gfxRect(rect.X(), rect.Y(), rect.Width(), rect.Height())));
return IntRect::RoundOut(invalidRect.X(), invalidRect.Y(),
invalidRect.Width(), invalidRect.Height());
}
} // namespace image
} // namespace mozilla