We no longer need the concept of "local" transforms after bug 878346. Local transforms that we'd need in the future could be represented via attribute mapping. We still need the viewbox transform shenanigans which applies to children only, tho. Differential Revision: https://phabricator.services.mozilla.com/D220290
447 lines
16 KiB
C++
447 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "SVGForeignObjectFrame.h"
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// Keep others in (case-insensitive) order:
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#include "ImgDrawResult.h"
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#include "gfxContext.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/SVGContainerFrame.h"
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#include "mozilla/SVGObserverUtils.h"
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#include "mozilla/SVGUtils.h"
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#include "mozilla/dom/SVGForeignObjectElement.h"
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#include "nsDisplayList.h"
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#include "nsGkAtoms.h"
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#include "nsNameSpaceManager.h"
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#include "nsLayoutUtils.h"
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#include "nsRegion.h"
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#include "SVGGeometryProperty.h"
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using namespace mozilla::dom;
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using namespace mozilla::image;
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namespace SVGT = SVGGeometryProperty::Tags;
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//----------------------------------------------------------------------
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// Implementation
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nsContainerFrame* NS_NewSVGForeignObjectFrame(mozilla::PresShell* aPresShell,
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mozilla::ComputedStyle* aStyle) {
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return new (aPresShell)
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mozilla::SVGForeignObjectFrame(aStyle, aPresShell->GetPresContext());
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}
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namespace mozilla {
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NS_IMPL_FRAMEARENA_HELPERS(SVGForeignObjectFrame)
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SVGForeignObjectFrame::SVGForeignObjectFrame(ComputedStyle* aStyle,
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nsPresContext* aPresContext)
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: nsContainerFrame(aStyle, aPresContext, kClassID) {
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AddStateBits(NS_FRAME_REFLOW_ROOT | NS_FRAME_MAY_BE_TRANSFORMED |
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NS_FRAME_SVG_LAYOUT | NS_FRAME_FONT_INFLATION_CONTAINER |
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NS_FRAME_FONT_INFLATION_FLOW_ROOT);
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}
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//----------------------------------------------------------------------
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// nsIFrame methods
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NS_QUERYFRAME_HEAD(SVGForeignObjectFrame)
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NS_QUERYFRAME_ENTRY(ISVGDisplayableFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void SVGForeignObjectFrame::Init(nsIContent* aContent,
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nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::foreignObject),
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"Content is not an SVG foreignObject!");
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nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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AddStateBits(aParent->GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD);
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}
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nsresult SVGForeignObjectFrame::AttributeChanged(int32_t aNameSpaceID,
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nsAtom* aAttribute,
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int32_t aModType) {
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if (aNameSpaceID == kNameSpaceID_None) {
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if (aAttribute == nsGkAtoms::transform) {
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// We don't invalidate for transform changes (the layers code does that).
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// Also note that SVGTransformableElement::GetAttributeChangeHint will
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// return nsChangeHint_UpdateOverflow for "transform" attribute changes
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// and cause DoApplyRenderingChangeToTree to make the SchedulePaint call.
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mCanvasTM = nullptr;
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} else if (aAttribute == nsGkAtoms::viewBox ||
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aAttribute == nsGkAtoms::preserveAspectRatio) {
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nsLayoutUtils::PostRestyleEvent(
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mContent->AsElement(), RestyleHint{0},
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nsChangeHint_InvalidateRenderingObservers);
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}
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}
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return NS_OK;
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}
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void SVGForeignObjectFrame::DidSetComputedStyle(
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ComputedStyle* aOldComputedStyle) {
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nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
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if (aOldComputedStyle) {
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if (StyleSVGReset()->mX != aOldComputedStyle->StyleSVGReset()->mX ||
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StyleSVGReset()->mY != aOldComputedStyle->StyleSVGReset()->mY) {
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// Invalidate cached transform matrix.
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mCanvasTM = nullptr;
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SVGUtils::ScheduleReflowSVG(this);
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}
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}
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}
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void SVGForeignObjectFrame::Reflow(nsPresContext* aPresContext,
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ReflowOutput& aDesiredSize,
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const ReflowInput& aReflowInput,
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nsReflowStatus& aStatus) {
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MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
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MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Should not have been called");
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// Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY,
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// so if that bit is still set we still have a resize pending. If we hit
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// this assertion, then we should get the presShell to skip reflow roots
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// that have a dirty parent since a reflow is going to come via the
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// reflow root's parent anyway.
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NS_ASSERTION(!HasAnyStateBits(NS_FRAME_IS_DIRTY),
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"Reflowing while a resize is pending is wasteful");
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// ReflowSVG makes sure mRect is up to date before we're called.
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NS_ASSERTION(!aReflowInput.mParentReflowInput,
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"should only get reflow from being reflow root");
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NS_ASSERTION(aReflowInput.ComputedSize() == GetLogicalSize(),
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"reflow roots should be reflowed at existing size and "
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"svg.css should ensure we have no padding/border/margin");
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DoReflow();
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WritingMode wm = aReflowInput.GetWritingMode();
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LogicalSize finalSize(wm, aReflowInput.ComputedISize(),
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aReflowInput.ComputedBSize());
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aDesiredSize.SetSize(wm, finalSize);
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aDesiredSize.SetOverflowAreasToDesiredBounds();
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}
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void SVGForeignObjectFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (!static_cast<const SVGElement*>(GetContent())->HasValidDimensions()) {
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return;
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}
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nsDisplayList newList(aBuilder);
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nsDisplayListSet set(&newList, &newList, &newList, &newList, &newList,
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&newList);
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DisplayOutline(aBuilder, set);
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BuildDisplayListForNonBlockChildren(aBuilder, set);
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aLists.Content()->AppendNewToTop<nsDisplayForeignObject>(aBuilder, this,
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&newList);
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}
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bool SVGForeignObjectFrame::DoGetParentSVGTransforms(
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Matrix* aFromParentTransform) const {
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return SVGUtils::GetParentSVGTransforms(this, aFromParentTransform);
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}
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void SVGForeignObjectFrame::PaintSVG(gfxContext& aContext,
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const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams) {
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NS_ASSERTION(HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Only painting of non-display SVG should take this code path");
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if (IsDisabled()) {
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return;
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}
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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if (aTransform.IsSingular()) {
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NS_WARNING("Can't render foreignObject element!");
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return;
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}
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gfxClipAutoSaveRestore autoSaveClip(&aContext);
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if (StyleDisplay()->IsScrollableOverflow()) {
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float x, y, width, height;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width,
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SVGT::Height>(
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static_cast<SVGElement*>(GetContent()), &x, &y, &width, &height);
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gfxRect clipRect =
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SVGUtils::GetClipRectForFrame(this, 0.0f, 0.0f, width, height);
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autoSaveClip.TransformedClip(aTransform, clipRect);
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}
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// SVG paints in CSS px, but normally frames paint in dev pixels. Here we
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// multiply a CSS-px-to-dev-pixel factor onto aTransform so our children
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// paint correctly.
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float cssPxPerDevPx = nsPresContext::AppUnitsToFloatCSSPixels(
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PresContext()->AppUnitsPerDevPixel());
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gfxMatrix canvasTMForChildren = aTransform;
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canvasTMForChildren.PreScale(cssPxPerDevPx, cssPxPerDevPx);
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aContext.Multiply(canvasTMForChildren);
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using PaintFrameFlags = nsLayoutUtils::PaintFrameFlags;
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PaintFrameFlags flags = PaintFrameFlags::InTransform;
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if (SVGAutoRenderState::IsPaintingToWindow(aContext.GetDrawTarget())) {
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flags |= PaintFrameFlags::ToWindow;
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}
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if (aImgParams.imageFlags & imgIContainer::FLAG_SYNC_DECODE) {
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flags |= PaintFrameFlags::SyncDecodeImages;
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}
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if (aImgParams.imageFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) {
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flags |= PaintFrameFlags::UseHighQualityScaling;
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}
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nsLayoutUtils::PaintFrame(&aContext, kid, nsRegion(kid->InkOverflowRect()),
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NS_RGBA(0, 0, 0, 0),
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nsDisplayListBuilderMode::Painting, flags);
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}
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nsIFrame* SVGForeignObjectFrame::GetFrameForPoint(const gfxPoint& aPoint) {
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MOZ_ASSERT_UNREACHABLE(
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"A clipPath cannot contain an SVGForeignObject element");
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return nullptr;
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}
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void SVGForeignObjectFrame::ReflowSVG() {
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NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
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"This call is probably a wasteful mistake");
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MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"ReflowSVG mechanism not designed for this");
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if (!SVGUtils::NeedsReflowSVG(this)) {
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return;
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}
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// We update mRect before the DoReflow call so that DoReflow uses the
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// correct dimensions:
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float x, y, w, h;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
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static_cast<SVGElement*>(GetContent()), &x, &y, &w, &h);
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// If mRect's width or height are negative, reflow blows up! We must clamp!
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if (w < 0.0f) w = 0.0f;
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if (h < 0.0f) h = 0.0f;
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mRect = nsLayoutUtils::RoundGfxRectToAppRect(gfxRect(x, y, w, h),
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AppUnitsPerCSSPixel());
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// Fully mark our kid dirty so that it gets resized if necessary
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// (NS_FRAME_HAS_DIRTY_CHILDREN isn't enough in that case):
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nsIFrame* kid = PrincipalChildList().FirstChild();
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kid->MarkSubtreeDirty();
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// Make sure to not allow interrupts if we're not being reflown as a root:
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nsPresContext::InterruptPreventer noInterrupts(PresContext());
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DoReflow();
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if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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// Make sure we have our filter property (if any) before calling
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// FinishAndStoreOverflow (subsequent filter changes are handled off
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// nsChangeHint_UpdateEffects):
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SVGObserverUtils::UpdateEffects(this);
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}
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// If we have a filter, we need to invalidate ourselves because filter
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// output can change even if none of our descendants need repainting.
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if (StyleEffects()->HasFilters()) {
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InvalidateFrame();
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}
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auto* anonKid = PrincipalChildList().FirstChild();
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nsRect overflow = anonKid->InkOverflowRect();
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OverflowAreas overflowAreas(overflow, overflow);
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FinishAndStoreOverflow(overflowAreas, mRect.Size());
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// Now unset the various reflow bits:
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RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
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NS_FRAME_HAS_DIRTY_CHILDREN);
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}
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void SVGForeignObjectFrame::NotifySVGChanged(uint32_t aFlags) {
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MOZ_ASSERT(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
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"Invalidation logic may need adjusting");
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bool needNewBounds = false; // i.e. mRect or ink overflow rect
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bool needReflow = false;
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bool needNewCanvasTM = false;
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if (aFlags & COORD_CONTEXT_CHANGED) {
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// Coordinate context changes affect mCanvasTM if we have a
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// percentage 'x' or 'y'
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if (StyleSVGReset()->mX.HasPercent() || StyleSVGReset()->mY.HasPercent()) {
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needNewBounds = true;
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needNewCanvasTM = true;
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}
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// Our coordinate context's width/height has changed. If we have a
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// percentage width/height our dimensions will change so we must reflow.
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if (StylePosition()->mWidth.HasPercent() ||
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StylePosition()->mHeight.HasPercent()) {
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needNewBounds = true;
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needReflow = true;
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}
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}
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if (aFlags & TRANSFORM_CHANGED) {
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if (mCanvasTM && mCanvasTM->IsSingular()) {
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needNewBounds = true; // old bounds are bogus
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}
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needNewCanvasTM = true;
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// In an ideal world we would reflow when our CTM changes. This is because
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// glyph metrics do not necessarily scale uniformly with change in scale
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// and, as a result, CTM changes may require text to break at different
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// points. The problem would be how to keep performance acceptable when
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// e.g. the transform of an ancestor is animated.
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// We also seem to get some sort of infinite loop post bug 421584 if we
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// reflow.
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}
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if (needNewBounds) {
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// Ancestor changes can't affect how we render from the perspective of
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// any rendering observers that we may have, so we don't need to
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// invalidate them. We also don't need to invalidate ourself, since our
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// changed ancestor will have invalidated its entire area, which includes
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// our area.
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SVGUtils::ScheduleReflowSVG(this);
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}
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// If we're called while the PresShell is handling reflow events then we
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// must have been called as a result of the NotifyViewportChange() call in
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// our SVGOuterSVGFrame's Reflow() method. We must not call RequestReflow
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// at this point (i.e. during reflow) because it could confuse the
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// PresShell and prevent it from reflowing us properly in future. Besides
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// that, SVGOuterSVGFrame::DidReflow will take care of reflowing us
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// synchronously, so there's no need.
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if (needReflow && !PresShell()->IsReflowLocked()) {
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RequestReflow(IntrinsicDirty::None);
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}
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if (needNewCanvasTM) {
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// Do this after calling InvalidateAndScheduleBoundsUpdate in case we
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// change the code and it needs to use it.
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mCanvasTM = nullptr;
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}
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}
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SVGBBox SVGForeignObjectFrame::GetBBoxContribution(
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const Matrix& aToBBoxUserspace, uint32_t aFlags) {
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SVGForeignObjectElement* content =
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static_cast<SVGForeignObjectElement*>(GetContent());
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float x, y, w, h;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
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content, &x, &y, &w, &h);
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if (w < 0.0f) w = 0.0f;
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if (h < 0.0f) h = 0.0f;
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if (aToBBoxUserspace.IsSingular()) {
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// XXX ReportToConsole
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return SVGBBox();
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}
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return aToBBoxUserspace.TransformBounds(gfx::Rect(0.0, 0.0, w, h));
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}
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//----------------------------------------------------------------------
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gfxMatrix SVGForeignObjectFrame::GetCanvasTM() {
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if (!mCanvasTM) {
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NS_ASSERTION(GetParent(), "null parent");
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auto* parent = static_cast<SVGContainerFrame*>(GetParent());
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auto* content = static_cast<SVGForeignObjectElement*>(GetContent());
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gfxMatrix tm = content->PrependLocalTransformsTo(parent->GetCanvasTM());
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mCanvasTM = MakeUnique<gfxMatrix>(tm);
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}
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return *mCanvasTM;
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}
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//----------------------------------------------------------------------
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// Implementation helpers
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void SVGForeignObjectFrame::RequestReflow(IntrinsicDirty aType) {
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if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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// If we haven't had a ReflowSVG() yet, nothing to do.
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return;
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}
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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PresShell()->FrameNeedsReflow(kid, aType, NS_FRAME_IS_DIRTY);
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}
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void SVGForeignObjectFrame::DoReflow() {
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MarkInReflow();
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// Skip reflow if we're zero-sized, unless this is our first reflow.
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if (IsDisabled() && !HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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return;
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}
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nsPresContext* presContext = PresContext();
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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// initiate a synchronous reflow here and now:
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UniquePtr<gfxContext> renderingContext =
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presContext->PresShell()->CreateReferenceRenderingContext();
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WritingMode wm = kid->GetWritingMode();
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ReflowInput reflowInput(presContext, kid, renderingContext.get(),
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LogicalSize(wm, ISize(wm), NS_UNCONSTRAINEDSIZE));
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ReflowOutput desiredSize(reflowInput);
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nsReflowStatus status;
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// We don't use mRect.height above because that tells the child to do
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// page/column breaking at that height.
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NS_ASSERTION(
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reflowInput.ComputedPhysicalBorderPadding() == nsMargin(0, 0, 0, 0) &&
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reflowInput.ComputedPhysicalMargin() == nsMargin(0, 0, 0, 0),
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"style system should ensure that :-moz-svg-foreign-content "
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"does not get styled");
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NS_ASSERTION(reflowInput.ComputedISize() == ISize(wm),
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"reflow input made child wrong size");
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reflowInput.SetComputedBSize(BSize(wm));
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ReflowChild(kid, presContext, desiredSize, reflowInput, 0, 0,
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ReflowChildFlags::NoMoveFrame, status);
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NS_ASSERTION(mRect.width == desiredSize.Width() &&
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mRect.height == desiredSize.Height(),
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"unexpected size");
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FinishReflowChild(kid, presContext, desiredSize, &reflowInput, 0, 0,
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ReflowChildFlags::NoMoveFrame);
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}
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void SVGForeignObjectFrame::AppendDirectlyOwnedAnonBoxes(
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nsTArray<OwnedAnonBox>& aResult) {
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MOZ_ASSERT(PrincipalChildList().FirstChild(), "Must have our anon box");
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aResult.AppendElement(OwnedAnonBox(PrincipalChildList().FirstChild()));
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}
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} // namespace mozilla
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