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tubestation/servo/components/script/dom/webidls/HTMLCanvasElement.webidl
ecoal95 eabccfe7ae servo: Merge #5863 - Refactor WebGL implementation (reopens #5769) (from emilio:webgl-refactor); r=jdm
GitHub doesn't allow me to reopen #5769, so I created this.

Sorry about the merge fail, my bad :/

cc/ @jdm @dmarcos

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This PR uses customized GL context creation code, right now only working under Linux, so I expect the clearcolor test to fail on other platforms.

It addresses some other problems:

* Propagates context creation error to the top, returning null if not found.
* Uses GLContextAttributes, which will allow us to write WebGLContextAttributes easily.
* Doesn't allow a 2d context and a WebGL context coexist.
* Panics when resizing the context to larger dimensions (to be fixed soon, but better than blindly allowing it).
    Removes some unused dependencies

Source-Repo: https://github.com/servo/servo
Source-Revision: 9f2ad9376eaf598898387ea2c26f48c3ceb0330d
2015-04-26 21:28:35 -05:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.whatwg.org/html/#htmlcanvaselement
typedef (CanvasRenderingContext2D or WebGLRenderingContext) RenderingContext;
interface HTMLCanvasElement : HTMLElement {
[Pure]
attribute unsigned long width;
[Pure]
attribute unsigned long height;
RenderingContext? getContext(DOMString contextId);
//boolean probablySupportsContext(DOMString contextId, any... arguments);
//void setContext(RenderingContext context);
//CanvasProxy transferControlToProxy();
//DOMString toDataURL(optional DOMString type, any... arguments);
//void toBlob(FileCallback? _callback, optional DOMString type, any... arguments);
};