Files
tubestation/servo/components/layout/lib.rs
ecoal95 0656a2b904 servo: Merge #6083 - First steps to layerize canvas (from emilio:layerize-canvas); r=pcwalton
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.

I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).

I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.

It's mergeable and doesn't break any tests :P

Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?

cc @jdm @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
2015-05-20 15:42:06 -05:00

100 lines
2.0 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![feature(alloc)]
#![feature(box_syntax)]
#![feature(collections)]
#![feature(core)]
#![feature(filling_drop)]
#![feature(plugin)]
#![feature(rustc_private)]
#![feature(std_misc)]
#![feature(str_char)]
#![feature(thread_local)]
#![feature(unsafe_no_drop_flag)]
#![deny(unsafe_code)]
#![allow(unrooted_must_root)]
#![plugin(string_cache_plugin)]
#![plugin(plugins)]
#[macro_use]
extern crate log;
#[macro_use]
extern crate bitflags;
#[macro_use]
#[no_link]
extern crate plugins as servo_plugins;
extern crate net_traits;
#[macro_use]
extern crate profile_traits;
#[macro_use]
extern crate util;
extern crate rustc_serialize;
extern crate alloc;
extern crate azure;
extern crate canvas_traits;
extern crate clock_ticks;
extern crate collections;
extern crate cssparser;
extern crate encoding;
extern crate geom;
extern crate gfx;
extern crate gfx_traits;
extern crate layout_traits;
extern crate libc;
extern crate msg;
extern crate png;
extern crate script;
extern crate script_traits;
extern crate selectors;
extern crate string_cache;
extern crate style;
extern crate url;
// Listed first because of macro definitions
pub mod layout_debug;
pub mod animation;
pub mod block;
pub mod construct;
pub mod context;
pub mod data;
pub mod display_list_builder;
pub mod floats;
pub mod flow;
pub mod flow_list;
pub mod flow_ref;
pub mod fragment;
pub mod generated_content;
pub mod layout_task;
pub mod incremental;
pub mod inline;
pub mod list_item;
pub mod model;
pub mod multicol;
pub mod opaque_node;
pub mod parallel;
pub mod sequential;
pub mod table_wrapper;
pub mod table;
pub mod table_caption;
pub mod table_colgroup;
pub mod table_rowgroup;
pub mod table_row;
pub mod table_cell;
pub mod text;
pub mod traversal;
pub mod wrapper;
pub mod css {
pub mod matching;
pub mod node_style;
}