Files
tubestation/servo/components/script/dom/forcetouchevent.rs
Cullen Rhodes 44dc9f68ea servo: Merge #11329 - Report use statements that use {} with only one entry (from c-rhodes:11320); r=jdm
Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data:
- [X ] `./mach build -d` does not report any errors
- [X ] `./mach test-tidy --faster` does not report any errors
- [X ] These changes fix #11320  (github issue number if applicable).

Either:
- [X] There are tests for these changes OR
- [ ] These changes do not require tests because _____

Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process.

Source-Repo: https://github.com/servo/servo
Source-Revision: 2f9796fa696e9514280777398467696dd4f004b3
2016-05-27 07:11:17 -05:00

60 lines
1.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::codegen::Bindings::ForceTouchEventBinding;
use dom::bindings::codegen::Bindings::ForceTouchEventBinding::ForceTouchEventMethods;
use dom::bindings::codegen::Bindings::UIEventBinding::UIEventMethods;
use dom::bindings::global::GlobalRef;
use dom::bindings::inheritance::Castable;
use dom::bindings::js::Root;
use dom::bindings::num::Finite;
use dom::bindings::reflector::reflect_dom_object;
use dom::bindings::str::DOMString;
use dom::uievent::UIEvent;
use dom::window::Window;
#[dom_struct]
pub struct ForceTouchEvent {
uievent: UIEvent,
force: f32,
}
impl ForceTouchEvent {
fn new_inherited(force: f32) -> ForceTouchEvent {
ForceTouchEvent {
uievent: UIEvent::new_inherited(),
force: force,
}
}
pub fn new(window: &Window,
type_: DOMString,
force: f32) -> Root<ForceTouchEvent> {
let event = box ForceTouchEvent::new_inherited(force);
let ev = reflect_dom_object(event, GlobalRef::Window(window), ForceTouchEventBinding::Wrap);
ev.upcast::<UIEvent>().InitUIEvent(type_, true, true, Some(window), 0);
ev
}
}
impl<'a> ForceTouchEventMethods for &'a ForceTouchEvent {
fn ServoForce(&self) -> Finite<f32> {
Finite::wrap(self.force)
}
fn SERVO_FORCE_AT_MOUSE_DOWN(&self) -> Finite<f32> {
Finite::wrap(1.0)
}
fn SERVO_FORCE_AT_FORCE_MOUSE_DOWN(&self) -> Finite<f32> {
Finite::wrap(2.0)
}
// https://dom.spec.whatwg.org/#dom-event-istrusted
fn IsTrusted(&self) -> bool {
self.uievent.IsTrusted()
}
}