YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information. So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other. The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary. Differential Revision: https://phabricator.services.mozilla.com/D25347
246 lines
8.8 KiB
C++
246 lines
8.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MacIOSurfaceTextureHostOGL.h"
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#include "mozilla/gfx/MacIOSurface.h"
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#include "mozilla/webrender/RenderMacIOSurfaceTextureHostOGL.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "GLContextCGL.h"
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namespace mozilla {
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namespace layers {
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MacIOSurfaceTextureHostOGL::MacIOSurfaceTextureHostOGL(
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TextureFlags aFlags, const SurfaceDescriptorMacIOSurface& aDescriptor)
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: TextureHost(aFlags) {
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MOZ_COUNT_CTOR(MacIOSurfaceTextureHostOGL);
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mSurface = MacIOSurface::LookupSurface(aDescriptor.surfaceId(),
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aDescriptor.scaleFactor(),
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!aDescriptor.isOpaque());
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}
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MacIOSurfaceTextureHostOGL::~MacIOSurfaceTextureHostOGL() {
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MOZ_COUNT_DTOR(MacIOSurfaceTextureHostOGL);
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}
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GLTextureSource* MacIOSurfaceTextureHostOGL::CreateTextureSourceForPlane(
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size_t aPlane) {
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MOZ_ASSERT(mSurface);
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GLuint textureHandle;
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gl::GLContext* gl = mProvider->GetGLContext();
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gl->fGenTextures(1, &textureHandle);
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gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, textureHandle);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_T,
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LOCAL_GL_CLAMP_TO_EDGE);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_S,
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LOCAL_GL_CLAMP_TO_EDGE);
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gfx::SurfaceFormat readFormat = gfx::SurfaceFormat::UNKNOWN;
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mSurface->CGLTexImageIOSurface2D(
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gl, gl::GLContextCGL::Cast(gl)->GetCGLContext(), aPlane, &readFormat);
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// With compositorOGL, we doesn't support the yuv interleaving format yet.
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MOZ_ASSERT(readFormat != gfx::SurfaceFormat::YUV422);
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return new GLTextureSource(
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mProvider, textureHandle, LOCAL_GL_TEXTURE_RECTANGLE_ARB,
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gfx::IntSize(mSurface->GetDevicePixelWidth(aPlane),
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mSurface->GetDevicePixelHeight(aPlane)),
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// XXX: This isn't really correct (but isn't used), we should be using the
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// format of the individual plane, not of the whole buffer.
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mSurface->GetFormat());
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}
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bool MacIOSurfaceTextureHostOGL::Lock() {
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if (!gl() || !gl()->MakeCurrent() || !mSurface) {
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return false;
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}
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if (!mTextureSource) {
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mTextureSource = CreateTextureSourceForPlane(0);
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RefPtr<TextureSource> prev = mTextureSource;
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for (size_t i = 1; i < mSurface->GetPlaneCount(); i++) {
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RefPtr<TextureSource> next = CreateTextureSourceForPlane(i);
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prev->SetNextSibling(next);
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prev = next;
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}
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}
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return true;
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}
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void MacIOSurfaceTextureHostOGL::SetTextureSourceProvider(
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TextureSourceProvider* aProvider) {
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if (!aProvider || !aProvider->GetGLContext()) {
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mTextureSource = nullptr;
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mProvider = nullptr;
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return;
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}
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if (mProvider != aProvider) {
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// Cannot share GL texture identifiers across compositors.
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mTextureSource = nullptr;
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}
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mProvider = aProvider;
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}
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gfx::SurfaceFormat MacIOSurfaceTextureHostOGL::GetFormat() const {
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if (!mSurface) {
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return gfx::SurfaceFormat::UNKNOWN;
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}
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return mSurface->GetFormat();
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}
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gfx::SurfaceFormat MacIOSurfaceTextureHostOGL::GetReadFormat() const {
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if (!mSurface) {
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return gfx::SurfaceFormat::UNKNOWN;
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}
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return mSurface->GetReadFormat();
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}
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gfx::IntSize MacIOSurfaceTextureHostOGL::GetSize() const {
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if (!mSurface) {
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return gfx::IntSize();
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}
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return gfx::IntSize(mSurface->GetDevicePixelWidth(),
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mSurface->GetDevicePixelHeight());
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}
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gl::GLContext* MacIOSurfaceTextureHostOGL::gl() const {
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return mProvider ? mProvider->GetGLContext() : nullptr;
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}
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void MacIOSurfaceTextureHostOGL::CreateRenderTexture(
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const wr::ExternalImageId& aExternalImageId) {
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RefPtr<wr::RenderTextureHost> texture =
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new wr::RenderMacIOSurfaceTextureHostOGL(GetMacIOSurface());
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wr::RenderThread::Get()->RegisterExternalImage(wr::AsUint64(aExternalImageId),
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texture.forget());
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}
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uint32_t MacIOSurfaceTextureHostOGL::NumSubTextures() const {
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switch (GetFormat()) {
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case gfx::SurfaceFormat::R8G8B8X8:
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case gfx::SurfaceFormat::R8G8B8A8:
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case gfx::SurfaceFormat::B8G8R8A8:
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case gfx::SurfaceFormat::B8G8R8X8:
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case gfx::SurfaceFormat::YUV422: {
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return 1;
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}
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case gfx::SurfaceFormat::NV12: {
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return 2;
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}
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default: {
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MOZ_ASSERT_UNREACHABLE("unexpected format");
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return 1;
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}
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}
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}
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void MacIOSurfaceTextureHostOGL::PushResourceUpdates(
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wr::TransactionBuilder& aResources, ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys, const wr::ExternalImageId& aExtID) {
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MOZ_ASSERT(mSurface);
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auto method = aOp == TextureHost::ADD_IMAGE
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? &wr::TransactionBuilder::AddExternalImage
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: &wr::TransactionBuilder::UpdateExternalImage;
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auto bufferType = wr::WrExternalImageBufferType::TextureRectHandle;
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switch (GetFormat()) {
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case gfx::SurfaceFormat::R8G8B8X8:
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case gfx::SurfaceFormat::R8G8B8A8: {
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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// The internal pixel format of MacIOSurface is always BGRX or BGRA
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// format.
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auto format = GetFormat() == gfx::SurfaceFormat::R8G8B8A8
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? gfx::SurfaceFormat::B8G8R8A8
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: gfx::SurfaceFormat::B8G8R8X8;
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wr::ImageDescriptor descriptor(GetSize(), format);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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break;
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}
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case gfx::SurfaceFormat::YUV422: {
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// This is the special buffer format. The buffer contents could be a
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// converted RGB interleaving data or a YCbCr interleaving data depending
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// on the different platform setting. (e.g. It will be RGB at OpenGL 2.1
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// and YCbCr at OpenGL 3.1)
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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wr::ImageDescriptor descriptor(GetSize(), gfx::SurfaceFormat::B8G8R8X8);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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break;
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}
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case gfx::SurfaceFormat::NV12: {
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MOZ_ASSERT(aImageKeys.length() == 2);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 2);
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wr::ImageDescriptor descriptor0(
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gfx::IntSize(mSurface->GetDevicePixelWidth(0),
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mSurface->GetDevicePixelHeight(0)),
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gfx::SurfaceFormat::A8);
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wr::ImageDescriptor descriptor1(
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gfx::IntSize(mSurface->GetDevicePixelWidth(1),
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mSurface->GetDevicePixelHeight(1)),
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gfx::SurfaceFormat::R8G8);
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(aResources.*method)(aImageKeys[0], descriptor0, aExtID, bufferType, 0);
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(aResources.*method)(aImageKeys[1], descriptor1, aExtID, bufferType, 1);
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break;
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}
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default: {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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}
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}
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}
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void MacIOSurfaceTextureHostOGL::PushDisplayItems(
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wr::DisplayListBuilder& aBuilder, const wr::LayoutRect& aBounds,
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const wr::LayoutRect& aClip, wr::ImageRendering aFilter,
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const Range<wr::ImageKey>& aImageKeys) {
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switch (GetFormat()) {
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case gfx::SurfaceFormat::R8G8B8X8:
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case gfx::SurfaceFormat::R8G8B8A8:
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case gfx::SurfaceFormat::B8G8R8A8:
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case gfx::SurfaceFormat::B8G8R8X8: {
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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aBuilder.PushImage(aBounds, aClip, true, aFilter, aImageKeys[0],
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!(mFlags & TextureFlags::NON_PREMULTIPLIED));
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break;
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}
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case gfx::SurfaceFormat::YUV422: {
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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// Those images can only be generated at present by the Apple H264 decoder
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// which only supports 8 bits color depth.
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aBuilder.PushYCbCrInterleavedImage(
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aBounds, aClip, true, aImageKeys[0], wr::ColorDepth::Color8,
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wr::ToWrYuvColorSpace(gfx::YUVColorSpace::BT601), aFilter);
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break;
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}
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case gfx::SurfaceFormat::NV12: {
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MOZ_ASSERT(aImageKeys.length() == 2);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 2);
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// Those images can only be generated at present by the Apple H264 decoder
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// which only supports 8 bits color depth.
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aBuilder.PushNV12Image(aBounds, aClip, true, aImageKeys[0], aImageKeys[1],
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wr::ColorDepth::Color8,
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wr::ToWrYuvColorSpace(gfx::YUVColorSpace::BT601),
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aFilter);
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break;
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}
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default: {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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}
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}
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}
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} // namespace layers
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} // namespace mozilla
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