This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.
Current status:
- [x] Architecture
- [x] figure out the IPC story
- [ ] move wgpu crates into a dedicated folder (let's follow up with this)
- [x] Review
- [x] WebIDL changes by DOM peers
- [x] Linux
- [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
- [x] macOS
- [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
- [x] need the dependency update
- [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
- [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148
- [x] undefined Metal symbols
- [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558
- [x] Windows
- [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
- [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
- [x] undefined symbol: `D3D12CreateDevice`
- [x] d3d12.dll is not found, dxgi1_4 doesn't present
- [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
- [x] libbacktrace fails to link on win32 mingw
- [x] cc mislinking C++ standard library - https://github.com/alexcrichton/cc-rs/pull/455
- [x] Android
- [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193
Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.
Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .
Update-3:
InstanceProvider is also removed.
Update-4:
All set, the try is green, waiting for dependent changes to go in.
Differential Revision: https://phabricator.services.mozilla.com/D49458
58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGPUParent.h"
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#include "mozilla/webgpu/ffi/wgpu.h"
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namespace mozilla {
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namespace webgpu {
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WebGPUParent::WebGPUParent() : mContext(ffi::wgpu_server_new()) {}
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WebGPUParent::~WebGPUParent() = default;
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ipc::IPCResult WebGPUParent::RecvInstanceRequestAdapter(
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const dom::GPURequestAdapterOptions& aOptions,
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const nsTArray<RawId>& aTargetIds,
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InstanceRequestAdapterResolver&& resolver) {
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ffi::WGPURequestAdapterOptions options = {};
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if (aOptions.mPowerPreference.WasPassed()) {
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options.power_preference = static_cast<ffi::WGPUPowerPreference>(
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aOptions.mPowerPreference.Value());
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}
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// TODO: make available backends configurable by prefs
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int8_t index = ffi::wgpu_server_instance_request_adapter(
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mContext, &options, aTargetIds.Elements(), aTargetIds.Length());
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if (index >= 0) {
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resolver(aTargetIds[index]);
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} else {
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resolver(0);
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}
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return IPC_OK();
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}
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ipc::IPCResult WebGPUParent::RecvAdapterRequestDevice(
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RawId aSelfId, const dom::GPUDeviceDescriptor& aOptions, RawId aNewId) {
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ffi::WGPUDeviceDescriptor desc = {};
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// TODO: fill up the descriptor
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ffi::wgpu_server_adapter_request_device(mContext, aSelfId, &desc, aNewId);
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return IPC_OK();
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}
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ipc::IPCResult WebGPUParent::RecvDeviceDestroy(RawId aSelfId) {
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ffi::wgpu_server_device_destroy(mContext, aSelfId);
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return IPC_OK();
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}
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ipc::IPCResult WebGPUParent::RecvShutdown() {
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ffi::wgpu_server_delete(const_cast<ffi::WGPUGlobal*>(mContext));
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return IPC_OK();
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}
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} // namespace webgpu
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} // namespace mozilla
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