The main issue with EGL was DefaultEglDisplay function would return the already existing gl display and it could be an HW accelerated or SW rendered. For that reason, we now force a new software display creatation when asked for it. Differential Revision: https://phabricator.services.mozilla.com/D226207
1081 lines
33 KiB
C++
1081 lines
33 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GLLibraryEGL.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxEnv.h"
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#include "gfxUtils.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/Tokenizer.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/StaticPrefs_webgl.h"
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#include "mozilla/Unused.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsDirectoryServiceUtils.h"
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#include "nsPrintfCString.h"
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#ifdef XP_WIN
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include "nsWindowsHelpers.h"
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# include "prerror.h"
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# include <d3d11.h>
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#endif
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#include "OGLShaderProgram.h"
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#include "prenv.h"
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#include "prsystem.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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#include "GLLibraryLoader.h"
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#include "GLReadTexImageHelper.h"
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#include "ScopedGLHelpers.h"
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#ifdef MOZ_WIDGET_GTK
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# include "mozilla/WidgetUtilsGtk.h"
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# include "mozilla/widget/DMABufLibWrapper.h"
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# ifdef MOZ_WAYLAND
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# include "mozilla/widget/nsWaylandDisplay.h"
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# endif // MOZ_WIDGET_GTK
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# include <gdk/gdk.h>
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#endif // MOZ_WAYLAND
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#include <mutex> // for call_once
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namespace mozilla {
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namespace gl {
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StaticMutex GLLibraryEGL::sMutex;
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StaticRefPtr<GLLibraryEGL> GLLibraryEGL::sInstance;
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// should match the order of EGLExtensions, and be null-terminated.
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static const char* sEGLLibraryExtensionNames[] = {
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"EGL_ANDROID_get_native_client_buffer",
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"EGL_ANGLE_device_creation",
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"EGL_ANGLE_device_creation_d3d11",
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"EGL_ANGLE_platform_angle",
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"EGL_ANGLE_platform_angle_d3d",
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"EGL_EXT_device_enumeration",
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"EGL_EXT_device_query",
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"EGL_EXT_platform_device",
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"EGL_MESA_platform_surfaceless"};
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// should match the order of EGLExtensions, and be null-terminated.
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static const char* sEGLExtensionNames[] = {
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"EGL_KHR_image_base",
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"EGL_KHR_image_pixmap",
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"EGL_KHR_gl_texture_2D_image",
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"EGL_ANGLE_surface_d3d_texture_2d_share_handle",
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"EGL_EXT_create_context_robustness",
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"EGL_KHR_image",
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"EGL_KHR_fence_sync",
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"EGL_KHR_wait_sync",
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"EGL_ANDROID_native_fence_sync",
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"EGL_ANDROID_image_crop",
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"EGL_ANGLE_d3d_share_handle_client_buffer",
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"EGL_KHR_create_context",
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"EGL_KHR_stream",
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"EGL_KHR_stream_consumer_gltexture",
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"EGL_NV_stream_consumer_gltexture_yuv",
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"EGL_ANGLE_stream_producer_d3d_texture",
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"EGL_KHR_surfaceless_context",
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"EGL_KHR_create_context_no_error",
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"EGL_MOZ_create_context_provoking_vertex_dont_care",
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"EGL_EXT_swap_buffers_with_damage",
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"EGL_KHR_swap_buffers_with_damage",
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"EGL_EXT_buffer_age",
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"EGL_KHR_partial_update",
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"EGL_NV_robustness_video_memory_purge",
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"EGL_EXT_image_dma_buf_import",
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"EGL_EXT_image_dma_buf_import_modifiers",
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"EGL_MESA_image_dma_buf_export",
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"EGL_KHR_no_config_context",
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};
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PRLibrary* LoadApitraceLibrary() {
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const char* path = nullptr;
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#ifdef ANDROID
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// We only need to explicitly dlopen egltrace
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// on android as we can use LD_PRELOAD or other tricks
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// on other platforms. We look for it in /data/local
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// as that's writeable by all users.
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path = "/data/local/tmp/egltrace.so";
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#endif
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if (!path) return nullptr;
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// Initialization of gfx prefs here is only needed during the unit tests...
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if (!StaticPrefs::gfx_apitrace_enabled_AtStartup()) {
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return nullptr;
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}
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static PRLibrary* sApitraceLibrary = nullptr;
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if (sApitraceLibrary) return sApitraceLibrary;
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nsAutoCString logFile;
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Preferences::GetCString("gfx.apitrace.logfile", logFile);
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if (logFile.IsEmpty()) {
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logFile = "firefox.trace";
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}
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// The firefox process can't write to /data/local, but it can write
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// to $GRE_HOME/
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nsAutoCString logPath;
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logPath.AppendPrintf("%s/%s", getenv("GRE_HOME"), logFile.get());
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#ifndef XP_WIN // Windows is missing setenv and forbids PR_LoadLibrary.
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// apitrace uses the TRACE_FILE environment variable to determine where
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// to log trace output to
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printf_stderr("Logging GL tracing output to %s", logPath.get());
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setenv("TRACE_FILE", logPath.get(), false);
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printf_stderr("Attempting load of %s\n", path);
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sApitraceLibrary = PR_LoadLibrary(path);
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#endif
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return sApitraceLibrary;
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}
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#ifdef XP_WIN
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// see the comment in GLLibraryEGL::EnsureInitialized() for the rationale here.
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static PRLibrary* LoadLibraryForEGLOnWindows(const nsAString& filename) {
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nsAutoString path(gfx::gfxVars::GREDirectory());
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path.Append(PR_GetDirectorySeparator());
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path.Append(filename);
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PRLibSpec lspec;
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lspec.type = PR_LibSpec_PathnameU;
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lspec.value.pathname_u = path.get();
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PRLibrary* lib = PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
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if (!lib) {
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gfxCriticalNote << "Failed to load " << path.get() << " " << PR_GetError()
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<< " " << PR_GetOSError();
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}
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return lib;
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}
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#endif // XP_WIN
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static std::shared_ptr<EglDisplay> GetAndInitDisplay(
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GLLibraryEGL& egl, void* displayType,
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const StaticMutexAutoLock& aProofOfLock) {
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const auto display = egl.fGetDisplay(displayType);
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if (!display) return nullptr;
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return EglDisplay::Create(egl, display, false, aProofOfLock);
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}
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#ifdef MOZ_WIDGET_GTK
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static std::shared_ptr<EglDisplay> GetAndInitDeviceDisplay(
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GLLibraryEGL& egl, const StaticMutexAutoLock& aProofOfLock) {
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nsAutoCString drmRenderDevice(gfx::gfxVars::DrmRenderDevice());
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if (drmRenderDevice.IsEmpty() ||
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!egl.IsExtensionSupported(EGLLibExtension::EXT_platform_device) ||
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!egl.IsExtensionSupported(EGLLibExtension::EXT_device_enumeration)) {
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return nullptr;
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}
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EGLint maxDevices;
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if (!egl.fQueryDevicesEXT(0, nullptr, &maxDevices)) {
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return nullptr;
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}
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std::vector<EGLDeviceEXT> devices(maxDevices);
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EGLint numDevices;
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if (!egl.fQueryDevicesEXT(devices.size(), devices.data(), &numDevices)) {
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return nullptr;
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}
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devices.resize(numDevices);
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EGLDisplay display = EGL_NO_DISPLAY;
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for (const auto& device : devices) {
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const char* renderNodeString =
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egl.fQueryDeviceStringEXT(device, LOCAL_EGL_DRM_RENDER_NODE_FILE_EXT);
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if (renderNodeString &&
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strcmp(renderNodeString, drmRenderDevice.get()) == 0) {
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const EGLAttrib attrib_list[] = {LOCAL_EGL_NONE};
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display = egl.fGetPlatformDisplay(LOCAL_EGL_PLATFORM_DEVICE_EXT, device,
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attrib_list);
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break;
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}
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}
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if (!display) {
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return nullptr;
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}
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return EglDisplay::Create(egl, display, true, aProofOfLock);
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}
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static std::shared_ptr<EglDisplay> GetAndInitSoftwareDisplay(
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GLLibraryEGL& egl, const StaticMutexAutoLock& aProofOfLock) {
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if (!egl.IsExtensionSupported(EGLLibExtension::EXT_platform_device) ||
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!egl.IsExtensionSupported(EGLLibExtension::EXT_device_enumeration)) {
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return nullptr;
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}
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EGLint maxDevices;
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if (!egl.fQueryDevicesEXT(0, nullptr, &maxDevices)) {
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return nullptr;
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}
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std::vector<EGLDeviceEXT> devices(maxDevices);
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EGLint numDevices;
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if (!egl.fQueryDevicesEXT(devices.size(), devices.data(), &numDevices)) {
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return nullptr;
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}
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devices.resize(numDevices);
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EGLDisplay display = EGL_NO_DISPLAY;
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for (const auto& device : devices) {
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const char* renderNodeString =
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egl.fQueryDeviceStringEXT(device, LOCAL_EGL_DRM_RENDER_NODE_FILE_EXT);
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// We are looking for a device with no file
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if (!renderNodeString || *renderNodeString == 0) {
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const EGLAttrib attrib_list[] = {LOCAL_EGL_NONE};
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display = egl.fGetPlatformDisplay(LOCAL_EGL_PLATFORM_DEVICE_EXT, device,
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attrib_list);
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break;
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}
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}
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if (!display) {
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return nullptr;
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}
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return EglDisplay::Create(egl, display, true, aProofOfLock);
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}
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static std::shared_ptr<EglDisplay> GetAndInitSurfacelessDisplay(
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GLLibraryEGL& egl, const StaticMutexAutoLock& aProofOfLock) {
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if (!egl.IsExtensionSupported(EGLLibExtension::MESA_platform_surfaceless)) {
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return nullptr;
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}
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const EGLAttrib attrib_list[] = {LOCAL_EGL_NONE};
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const EGLDisplay display = egl.fGetPlatformDisplay(
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LOCAL_EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY, attrib_list);
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if (display == EGL_NO_DISPLAY) {
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return nullptr;
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}
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return EglDisplay::Create(egl, display, true, aProofOfLock);
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}
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#endif
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static auto EglDebugLayersEnabled() {
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EGLAttrib ret = LOCAL_EGL_FALSE;
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if (StaticPrefs::gfx_direct3d11_enable_debug_layer_AtStartup()) {
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ret = LOCAL_EGL_TRUE;
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}
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return ret;
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}
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static std::shared_ptr<EglDisplay> GetAndInitWARPDisplay(
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GLLibraryEGL& egl, void* displayType,
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const StaticMutexAutoLock& aProofOfLock) {
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const EGLAttrib attrib_list[] = {
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LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE,
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EglDebugLayersEnabled(),
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// Requires:
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, LOCAL_EGL_NONE};
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const EGLDisplay display = egl.fGetPlatformDisplay(
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LOCAL_EGL_PLATFORM_ANGLE_ANGLE, displayType, attrib_list);
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if (display == EGL_NO_DISPLAY) {
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const EGLint err = egl.fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
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MOZ_CRASH("GFX: Unexpected GL error.");
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}
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return nullptr;
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}
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return EglDisplay::Create(egl, display, true, aProofOfLock);
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}
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std::shared_ptr<EglDisplay> GLLibraryEGL::CreateDisplay(
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ID3D11Device* const d3d11Device) {
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StaticMutexAutoLock lock(sMutex);
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EGLDeviceEXT eglDevice =
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fCreateDeviceANGLE(LOCAL_EGL_D3D11_DEVICE_ANGLE, d3d11Device, nullptr);
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if (!eglDevice) {
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gfxCriticalNote << "Failed to get EGLDeviceEXT of D3D11Device";
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return nullptr;
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}
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const char* features[] = {"allowES3OnFL10_0", nullptr};
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// Create an EGLDisplay using the EGLDevice
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const EGLAttrib attrib_list[] = {LOCAL_EGL_FEATURE_OVERRIDES_ENABLED_ANGLE,
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reinterpret_cast<EGLAttrib>(features),
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LOCAL_EGL_NONE};
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const auto display = fGetPlatformDisplay(LOCAL_EGL_PLATFORM_DEVICE_EXT,
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eglDevice, attrib_list);
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if (!display) {
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gfxCriticalNote << "Failed to get EGLDisplay of D3D11Device";
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return nullptr;
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}
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if (!display) {
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const EGLint err = fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
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MOZ_CRASH("GFX: Unexpected GL error.");
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}
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return nullptr;
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}
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const auto ret = EglDisplay::Create(*this, display, false, lock);
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if (!ret) {
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const EGLint err = fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError()
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<< "Failed to initialize EGLDisplay for WebRender error: "
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<< gfx::hexa(err);
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}
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return nullptr;
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}
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return ret;
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}
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static bool IsAccelAngleSupported(nsACString* const out_failureId) {
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if (!gfx::gfxVars::AllowWebglAccelAngle()) {
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if (out_failureId->IsEmpty()) {
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*out_failureId = "FEATURE_FAILURE_ACCL_ANGLE_NOT_OK"_ns;
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}
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return false;
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}
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return true;
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}
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class AngleErrorReporting {
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public:
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AngleErrorReporting() : mFailureId(nullptr) {
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// No static constructor
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}
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void SetFailureId(nsACString* const aFailureId) { mFailureId = aFailureId; }
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void logError(const char* errorMessage) {
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if (!mFailureId) {
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return;
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}
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nsCString str(errorMessage);
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Tokenizer tokenizer(str);
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// Parse "ANGLE Display::initialize error " << error.getID() << ": "
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// << error.getMessage()
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nsCString currWord;
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Tokenizer::Token intToken;
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if (tokenizer.CheckWord("ANGLE") && tokenizer.CheckWhite() &&
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tokenizer.CheckWord("Display") && tokenizer.CheckChar(':') &&
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tokenizer.CheckChar(':') && tokenizer.CheckWord("initialize") &&
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tokenizer.CheckWhite() && tokenizer.CheckWord("error") &&
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tokenizer.CheckWhite() &&
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tokenizer.Check(Tokenizer::TOKEN_INTEGER, intToken)) {
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*mFailureId = "FAILURE_ID_ANGLE_ID_";
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mFailureId->AppendPrintf("%" PRIu64, intToken.AsInteger());
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} else {
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*mFailureId = "FAILURE_ID_ANGLE_UNKNOWN";
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}
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}
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private:
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nsACString* mFailureId;
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};
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MOZ_RUNINIT AngleErrorReporting gAngleErrorReporter;
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static std::shared_ptr<EglDisplay> GetAndInitDisplayForAccelANGLE(
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GLLibraryEGL& egl, nsACString* const out_failureId,
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const StaticMutexAutoLock& aProofOfLock) {
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gfx::FeatureState& d3d11ANGLE =
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gfx::gfxConfig::GetFeature(gfx::Feature::D3D11_HW_ANGLE);
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if (!StaticPrefs::webgl_angle_try_d3d11()) {
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d3d11ANGLE.UserDisable("User disabled D3D11 ANGLE by pref",
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"FAILURE_ID_ANGLE_PREF"_ns);
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}
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if (StaticPrefs::webgl_angle_force_d3d11()) {
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d3d11ANGLE.UserForceEnable(
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"User force-enabled D3D11 ANGLE on disabled hardware");
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}
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gAngleErrorReporter.SetFailureId(out_failureId);
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auto guardShutdown = mozilla::MakeScopeExit([&] {
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gAngleErrorReporter.SetFailureId(nullptr);
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// NOTE: Ideally we should be calling ANGLEPlatformShutdown after the
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// ANGLE display is destroyed. However gAngleErrorReporter
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// will live longer than the ANGLE display so we're fine.
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});
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if (gfx::gfxConfig::IsForcedOnByUser(gfx::Feature::D3D11_HW_ANGLE)) {
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return GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE,
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aProofOfLock);
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}
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std::shared_ptr<EglDisplay> ret;
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if (d3d11ANGLE.IsEnabled()) {
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ret = GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE,
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aProofOfLock);
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}
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if (!ret) {
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ret = GetAndInitDisplay(egl, EGL_DEFAULT_DISPLAY, aProofOfLock);
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}
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if (!ret && out_failureId->IsEmpty()) {
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*out_failureId = "FEATURE_FAILURE_ACCL_ANGLE_NO_DISP"_ns;
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}
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return ret;
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}
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// -
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#if defined(XP_UNIX)
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# define GLES2_LIB "libGLESv2.so"
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# define GLES2_LIB2 "libGLESv2.so.2"
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# define GL_LIB "libGL.so"
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# define GL_LIB2 "libGL.so.1"
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#elif defined(XP_WIN)
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# define GLES2_LIB "libGLESv2.dll"
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#else
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# error "Platform not recognized"
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#endif
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Maybe<SymbolLoader> GLLibraryEGL::GetSymbolLoader() const {
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auto ret = SymbolLoader(mSymbols.fGetProcAddress);
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ret.mLib = mGLLibrary;
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return Some(ret);
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}
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// -
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/* static */
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RefPtr<GLLibraryEGL> GLLibraryEGL::Get(nsACString* const out_failureId) {
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StaticMutexAutoLock lock(sMutex);
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if (!sInstance) {
|
|
sInstance = new GLLibraryEGL;
|
|
if (NS_WARN_IF(!sInstance->Init(out_failureId))) {
|
|
sInstance = nullptr;
|
|
}
|
|
}
|
|
return sInstance;
|
|
}
|
|
|
|
/* static */ void GLLibraryEGL::Shutdown() {
|
|
StaticMutexAutoLock lock(sMutex);
|
|
sInstance = nullptr;
|
|
}
|
|
|
|
bool GLLibraryEGL::Init(nsACString* const out_failureId) {
|
|
MOZ_RELEASE_ASSERT(!mSymbols.fTerminate);
|
|
|
|
mozilla::ScopedGfxFeatureReporter reporter("EGL");
|
|
|
|
#ifdef XP_WIN
|
|
if (!mEGLLibrary) {
|
|
// On Windows, the GLESv2, EGL and DXSDK libraries are shipped with libxul
|
|
// and we should look for them there. We have to load the libs in this
|
|
// order, because libEGL.dll depends on libGLESv2.dll which depends on the
|
|
// DXSDK libraries. This matters especially for WebRT apps which are in a
|
|
// different directory. See bug 760323 and bug 749459
|
|
|
|
// Also note that we intentionally leak the libs we load.
|
|
|
|
do {
|
|
// Windows 8.1+ has d3dcompiler_47.dll in the system directory.
|
|
if (LoadLibrarySystem32(L"d3dcompiler_47.dll")) break;
|
|
|
|
MOZ_ASSERT(false, "d3dcompiler DLL loading failed.");
|
|
} while (false);
|
|
|
|
mGLLibrary = LoadLibraryForEGLOnWindows(u"libGLESv2.dll"_ns);
|
|
|
|
mEGLLibrary = LoadLibraryForEGLOnWindows(u"libEGL.dll"_ns);
|
|
}
|
|
|
|
#else // !Windows
|
|
|
|
// On non-Windows (Android) we use system copies of libEGL. We look for
|
|
// the APITrace lib, libEGL.so, and libEGL.so.1 in that order.
|
|
|
|
# if defined(ANDROID)
|
|
if (!mEGLLibrary) mEGLLibrary = LoadApitraceLibrary();
|
|
# endif
|
|
|
|
if (!mEGLLibrary) {
|
|
mEGLLibrary = PR_LoadLibrary("libEGL.so");
|
|
}
|
|
# if defined(XP_UNIX)
|
|
if (!mEGLLibrary) {
|
|
mEGLLibrary = PR_LoadLibrary("libEGL.so.1");
|
|
}
|
|
# endif
|
|
|
|
# ifdef APITRACE_LIB
|
|
if (!mGLLibrary) {
|
|
mGLLibrary = PR_LoadLibrary(APITRACE_LIB);
|
|
}
|
|
# endif
|
|
|
|
# ifdef GL_LIB
|
|
if (!mGLLibrary) {
|
|
mGLLibrary = PR_LoadLibrary(GL_LIB);
|
|
}
|
|
# endif
|
|
|
|
# ifdef GL_LIB2
|
|
if (!mGLLibrary) {
|
|
mGLLibrary = PR_LoadLibrary(GL_LIB2);
|
|
}
|
|
# endif
|
|
|
|
if (!mGLLibrary) {
|
|
mGLLibrary = PR_LoadLibrary(GLES2_LIB);
|
|
}
|
|
|
|
# ifdef GLES2_LIB2
|
|
if (!mGLLibrary) {
|
|
mGLLibrary = PR_LoadLibrary(GLES2_LIB2);
|
|
}
|
|
# endif
|
|
|
|
#endif // !Windows
|
|
|
|
if (!mEGLLibrary || !mGLLibrary) {
|
|
NS_WARNING("Couldn't load EGL LIB.");
|
|
*out_failureId = "FEATURE_FAILURE_EGL_LOAD_3"_ns;
|
|
return false;
|
|
}
|
|
|
|
#define SYMBOL(X) \
|
|
{ \
|
|
(PRFuncPtr*)&mSymbols.f##X, { \
|
|
{ "egl" #X } \
|
|
} \
|
|
}
|
|
#define END_OF_SYMBOLS \
|
|
{ \
|
|
nullptr, {} \
|
|
}
|
|
|
|
SymLoadStruct earlySymbols[] = {SYMBOL(GetDisplay),
|
|
SYMBOL(Terminate),
|
|
SYMBOL(GetCurrentSurface),
|
|
SYMBOL(GetCurrentContext),
|
|
SYMBOL(MakeCurrent),
|
|
SYMBOL(DestroyContext),
|
|
SYMBOL(CreateContext),
|
|
SYMBOL(DestroySurface),
|
|
SYMBOL(CreateWindowSurface),
|
|
SYMBOL(CreatePbufferSurface),
|
|
SYMBOL(CreatePbufferFromClientBuffer),
|
|
SYMBOL(CreatePixmapSurface),
|
|
SYMBOL(BindAPI),
|
|
SYMBOL(Initialize),
|
|
SYMBOL(ChooseConfig),
|
|
SYMBOL(GetError),
|
|
SYMBOL(GetConfigs),
|
|
SYMBOL(GetConfigAttrib),
|
|
SYMBOL(WaitNative),
|
|
SYMBOL(GetProcAddress),
|
|
SYMBOL(SwapBuffers),
|
|
SYMBOL(CopyBuffers),
|
|
SYMBOL(QueryString),
|
|
SYMBOL(QueryContext),
|
|
SYMBOL(BindTexImage),
|
|
SYMBOL(ReleaseTexImage),
|
|
SYMBOL(SwapInterval),
|
|
SYMBOL(QuerySurface),
|
|
END_OF_SYMBOLS};
|
|
|
|
{
|
|
const SymbolLoader libLoader(*mEGLLibrary);
|
|
if (!libLoader.LoadSymbols(earlySymbols)) {
|
|
NS_WARNING(
|
|
"Couldn't find required entry points in EGL library (early init)");
|
|
*out_failureId = "FEATURE_FAILURE_EGL_SYM"_ns;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
{
|
|
const char internalFuncName[] =
|
|
"_Z35eglQueryStringImplementationANDROIDPvi";
|
|
const auto& internalFunc =
|
|
PR_FindFunctionSymbol(mEGLLibrary, internalFuncName);
|
|
if (internalFunc) {
|
|
*(PRFuncPtr*)&mSymbols.fQueryString = internalFunc;
|
|
}
|
|
}
|
|
|
|
// -
|
|
|
|
InitLibExtensions();
|
|
|
|
const SymbolLoader pfnLoader(mSymbols.fGetProcAddress);
|
|
|
|
const auto fnLoadSymbols = [&](const SymLoadStruct* symbols) {
|
|
const bool shouldWarn = gfxEnv::MOZ_GL_SPEW();
|
|
if (pfnLoader.LoadSymbols(symbols, shouldWarn)) return true;
|
|
|
|
ClearSymbols(symbols);
|
|
return false;
|
|
};
|
|
|
|
// Check the ANGLE support the system has
|
|
mIsANGLE = IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle);
|
|
|
|
// Client exts are ready. (But not display exts!)
|
|
|
|
if (mIsANGLE) {
|
|
MOZ_ASSERT(IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d));
|
|
const SymLoadStruct angleSymbols[] = {SYMBOL(GetPlatformDisplay),
|
|
END_OF_SYMBOLS};
|
|
if (!fnLoadSymbols(angleSymbols)) {
|
|
gfxCriticalError() << "Failed to load ANGLE symbols!";
|
|
return false;
|
|
}
|
|
MOZ_ASSERT(IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d));
|
|
const SymLoadStruct createDeviceSymbols[] = {
|
|
SYMBOL(CreateDeviceANGLE), SYMBOL(ReleaseDeviceANGLE), END_OF_SYMBOLS};
|
|
if (!fnLoadSymbols(createDeviceSymbols)) {
|
|
NS_ERROR(
|
|
"EGL supports ANGLE_device_creation without exposing its functions!");
|
|
MarkExtensionUnsupported(EGLLibExtension::ANGLE_device_creation);
|
|
}
|
|
}
|
|
|
|
// ANDROID_get_native_client_buffer isn't necessarily enumerated in lib exts,
|
|
// but it is one.
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(GetNativeClientBufferANDROID),
|
|
END_OF_SYMBOLS};
|
|
if (fnLoadSymbols(symbols)) {
|
|
mAvailableExtensions[UnderlyingValue(
|
|
EGLLibExtension::ANDROID_get_native_client_buffer)] = true;
|
|
}
|
|
}
|
|
|
|
// -
|
|
// Load possible display ext symbols.
|
|
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(QuerySurfacePointerANGLE),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(CreateSyncKHR), SYMBOL(DestroySyncKHR),
|
|
SYMBOL(ClientWaitSyncKHR), SYMBOL(GetSyncAttribKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(CreateImageKHR),
|
|
SYMBOL(DestroyImageKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(WaitSyncKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(DupNativeFenceFDANDROID),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(CreateStreamKHR),
|
|
SYMBOL(DestroyStreamKHR),
|
|
SYMBOL(QueryStreamKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(StreamConsumerGLTextureExternalKHR),
|
|
SYMBOL(StreamConsumerAcquireKHR),
|
|
SYMBOL(StreamConsumerReleaseKHR),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(QueryDisplayAttribEXT), SYMBOL(QueryDeviceAttribEXT),
|
|
SYMBOL(QueryDeviceStringEXT), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(StreamConsumerGLTextureExternalAttribsNV), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(CreateStreamProducerD3DTextureANGLE),
|
|
SYMBOL(StreamPostD3DTextureANGLE), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSwapBuffersWithDamage,
|
|
{{"eglSwapBuffersWithDamageEXT"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSwapBuffersWithDamage,
|
|
{{"eglSwapBuffersWithDamageKHR"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSetDamageRegion, {{"eglSetDamageRegionKHR"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(GetPlatformDisplay),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(ExportDMABUFImageQueryMESA),
|
|
SYMBOL(ExportDMABUFImageMESA),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(QueryDevicesEXT), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// -
|
|
|
|
template <size_t N>
|
|
static void MarkExtensions(const char* rawExtString, bool shouldDumpExts,
|
|
const char* extType, const char* const (&names)[N],
|
|
std::bitset<N>* const out) {
|
|
MOZ_ASSERT(rawExtString);
|
|
|
|
const nsDependentCString extString(rawExtString);
|
|
|
|
std::vector<nsCString> extList;
|
|
SplitByChar(extString, ' ', &extList);
|
|
|
|
if (shouldDumpExts) {
|
|
printf_stderr("%u EGL %s extensions: (*: recognized)\n",
|
|
(uint32_t)extList.size(), extType);
|
|
}
|
|
|
|
MarkBitfieldByStrings(extList, shouldDumpExts, names, out);
|
|
}
|
|
|
|
// -
|
|
|
|
// static
|
|
std::shared_ptr<EglDisplay> EglDisplay::Create(
|
|
GLLibraryEGL& lib, const EGLDisplay display, const bool isWarp,
|
|
const StaticMutexAutoLock& aProofOfLock) {
|
|
// Retrieve the EglDisplay if it already exists
|
|
{
|
|
const auto itr = lib.mActiveDisplays.find(display);
|
|
if (itr != lib.mActiveDisplays.end()) {
|
|
const auto ret = itr->second.lock();
|
|
if (ret) {
|
|
return ret;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!lib.fInitialize(display, nullptr, nullptr)) {
|
|
return nullptr;
|
|
}
|
|
|
|
static std::once_flag sMesaLeakFlag;
|
|
std::call_once(sMesaLeakFlag, MesaMemoryLeakWorkaround);
|
|
|
|
const auto ret =
|
|
std::make_shared<EglDisplay>(PrivateUseOnly{}, lib, display, isWarp);
|
|
lib.mActiveDisplays.insert({display, ret});
|
|
return ret;
|
|
}
|
|
|
|
EglDisplay::EglDisplay(const PrivateUseOnly&, GLLibraryEGL& lib,
|
|
const EGLDisplay disp, const bool isWarp)
|
|
: mLib(&lib), mDisplay(disp), mIsWARP(isWarp) {
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
auto rawExtString =
|
|
(const char*)mLib->fQueryString(mDisplay, LOCAL_EGL_EXTENSIONS);
|
|
if (!rawExtString) {
|
|
NS_WARNING("Failed to query EGL display extensions!.");
|
|
rawExtString = "";
|
|
}
|
|
MarkExtensions(rawExtString, shouldDumpExts, "display", sEGLExtensionNames,
|
|
&mAvailableExtensions);
|
|
|
|
// -
|
|
|
|
if (!HasKHRImageBase()) {
|
|
MarkExtensionUnsupported(EGLExtension::KHR_image_pixmap);
|
|
}
|
|
|
|
if (IsExtensionSupported(EGLExtension::KHR_surfaceless_context)) {
|
|
const auto vendor =
|
|
(const char*)mLib->fQueryString(mDisplay, LOCAL_EGL_VENDOR);
|
|
|
|
// Bug 1464610: Mali T720 (Amazon Fire 8 HD) claims to support this
|
|
// extension, but if you actually eglMakeCurrent() with EGL_NO_SURFACE, it
|
|
// fails to render anything when a real surface is provided later on. We
|
|
// only have the EGL vendor available here, so just avoid using this
|
|
// extension on all Mali devices.
|
|
if (vendor && (strcmp(vendor, "ARM") == 0)) {
|
|
MarkExtensionUnsupported(EGLExtension::KHR_surfaceless_context);
|
|
}
|
|
}
|
|
|
|
// ANDROID_native_fence_sync isn't necessarily enumerated in display ext,
|
|
// but it is one.
|
|
if (mLib->mSymbols.fDupNativeFenceFDANDROID) {
|
|
mAvailableExtensions[UnderlyingValue(
|
|
EGLExtension::ANDROID_native_fence_sync)] = true;
|
|
}
|
|
}
|
|
|
|
EglDisplay::~EglDisplay() {
|
|
StaticMutexAutoLock lock(GLLibraryEGL::sMutex);
|
|
fTerminate();
|
|
mLib->mActiveDisplays.erase(mDisplay);
|
|
}
|
|
|
|
// -
|
|
|
|
std::shared_ptr<EglDisplay> GLLibraryEGL::DefaultDisplay(
|
|
nsACString* const out_failureId) {
|
|
StaticMutexAutoLock lock(sMutex);
|
|
auto ret = mDefaultDisplay.lock();
|
|
if (ret) return ret;
|
|
|
|
ret = CreateDisplayLocked(false, false, out_failureId, lock);
|
|
mDefaultDisplay = ret;
|
|
return ret;
|
|
}
|
|
|
|
std::shared_ptr<EglDisplay> GLLibraryEGL::CreateDisplay(
|
|
const bool forceAccel, const bool forceSoftware,
|
|
nsACString* const out_failureId) {
|
|
StaticMutexAutoLock lock(sMutex);
|
|
return CreateDisplayLocked(forceAccel, forceSoftware, out_failureId, lock);
|
|
}
|
|
|
|
std::shared_ptr<EglDisplay> GLLibraryEGL::CreateDisplayLocked(
|
|
const bool forceAccel, const bool forceSoftware,
|
|
nsACString* const out_failureId, const StaticMutexAutoLock& aProofOfLock) {
|
|
std::shared_ptr<EglDisplay> ret;
|
|
|
|
if (IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d)) {
|
|
nsCString accelAngleFailureId;
|
|
bool accelAngleSupport = IsAccelAngleSupported(&accelAngleFailureId);
|
|
bool shouldTryAccel = (forceAccel || accelAngleSupport) && !forceSoftware;
|
|
bool shouldTryWARP = !forceAccel; // Only if ANGLE not supported or fails
|
|
|
|
// If WARP preferred, will override ANGLE support
|
|
if (StaticPrefs::webgl_angle_force_warp()) {
|
|
shouldTryWARP = true;
|
|
shouldTryAccel = false;
|
|
if (accelAngleFailureId.IsEmpty()) {
|
|
accelAngleFailureId = "FEATURE_FAILURE_FORCE_WARP"_ns;
|
|
}
|
|
}
|
|
|
|
// Hardware accelerated ANGLE path (supported or force accel)
|
|
if (shouldTryAccel) {
|
|
ret = GetAndInitDisplayForAccelANGLE(*this, out_failureId, aProofOfLock);
|
|
}
|
|
|
|
// Report the acceleration status to telemetry
|
|
if (!ret) {
|
|
if (accelAngleFailureId.IsEmpty()) {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
"FEATURE_FAILURE_ACCL_ANGLE_UNKNOWN"_ns);
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
accelAngleFailureId);
|
|
}
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
"SUCCESS"_ns);
|
|
}
|
|
|
|
// Fallback to a WARP display if ANGLE fails, or if WARP is forced
|
|
if (!ret && shouldTryWARP) {
|
|
ret = GetAndInitWARPDisplay(*this, EGL_DEFAULT_DISPLAY, aProofOfLock);
|
|
if (!ret) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = "FEATURE_FAILURE_WARP_FALLBACK"_ns;
|
|
}
|
|
NS_ERROR("Fallback WARP context failed to initialize.");
|
|
return nullptr;
|
|
}
|
|
}
|
|
} else {
|
|
void* nativeDisplay = EGL_DEFAULT_DISPLAY;
|
|
#ifdef MOZ_WIDGET_GTK
|
|
if (!ret && (!gfx::gfxVars::WebglUseHardware() || forceSoftware)) {
|
|
// Initialize a swrast egl device such as llvmpipe
|
|
ret = GetAndInitSoftwareDisplay(*this, aProofOfLock);
|
|
}
|
|
// Initialize the display the normal way
|
|
if (!ret && !gdk_display_get_default() && !forceSoftware) {
|
|
ret = GetAndInitDeviceDisplay(*this, aProofOfLock);
|
|
if (!ret) {
|
|
ret = GetAndInitSurfacelessDisplay(*this, aProofOfLock);
|
|
}
|
|
}
|
|
# ifdef MOZ_WAYLAND
|
|
else if (!ret && widget::GdkIsWaylandDisplay() && !forceSoftware) {
|
|
// Wayland does not support EGL_DEFAULT_DISPLAY
|
|
nativeDisplay = widget::WaylandDisplayGetWLDisplay();
|
|
if (!nativeDisplay) {
|
|
NS_WARNING("Failed to get wl_display.");
|
|
return nullptr;
|
|
}
|
|
}
|
|
# endif
|
|
#endif
|
|
if (!ret && !forceSoftware) {
|
|
ret = GetAndInitDisplay(*this, nativeDisplay, aProofOfLock);
|
|
}
|
|
}
|
|
|
|
if (!ret) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = "FEATURE_FAILURE_NO_DISPLAY"_ns;
|
|
}
|
|
NS_WARNING("Failed to initialize a display.");
|
|
return nullptr;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GLLibraryEGL::InitLibExtensions() {
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
const char* rawExtString = nullptr;
|
|
|
|
#ifndef ANDROID
|
|
// Bug 1209612: Crashes on a number of android drivers.
|
|
// Ideally we would only blocklist this there, but for now we don't need the
|
|
// client extension list on ANDROID (we mostly need it on ANGLE), and we'd
|
|
// rather not crash.
|
|
rawExtString = (const char*)fQueryString(nullptr, LOCAL_EGL_EXTENSIONS);
|
|
#endif
|
|
|
|
if (!rawExtString) {
|
|
if (shouldDumpExts) {
|
|
printf_stderr("No EGL lib extensions.\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
MarkExtensions(rawExtString, shouldDumpExts, "lib", sEGLLibraryExtensionNames,
|
|
&mAvailableExtensions);
|
|
}
|
|
|
|
void EglDisplay::DumpEGLConfig(EGLConfig cfg) const {
|
|
#define ATTR(_x) \
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|
do { \
|
|
int attrval = 0; \
|
|
mLib->fGetConfigAttrib(mDisplay, cfg, LOCAL_EGL_##_x, &attrval); \
|
|
const auto err = mLib->fGetError(); \
|
|
if (err != 0x3000) { \
|
|
printf_stderr(" %s: ERROR (0x%04x)\n", #_x, err); \
|
|
} else { \
|
|
printf_stderr(" %s: %d (0x%04x)\n", #_x, attrval, attrval); \
|
|
} \
|
|
} while (0)
|
|
|
|
printf_stderr("EGL Config: %d [%p]\n", (int)(intptr_t)cfg, cfg);
|
|
|
|
ATTR(BUFFER_SIZE);
|
|
ATTR(ALPHA_SIZE);
|
|
ATTR(BLUE_SIZE);
|
|
ATTR(GREEN_SIZE);
|
|
ATTR(RED_SIZE);
|
|
ATTR(DEPTH_SIZE);
|
|
ATTR(STENCIL_SIZE);
|
|
ATTR(CONFIG_CAVEAT);
|
|
ATTR(CONFIG_ID);
|
|
ATTR(LEVEL);
|
|
ATTR(MAX_PBUFFER_HEIGHT);
|
|
ATTR(MAX_PBUFFER_PIXELS);
|
|
ATTR(MAX_PBUFFER_WIDTH);
|
|
ATTR(NATIVE_RENDERABLE);
|
|
ATTR(NATIVE_VISUAL_ID);
|
|
ATTR(NATIVE_VISUAL_TYPE);
|
|
ATTR(PRESERVED_RESOURCES);
|
|
ATTR(SAMPLES);
|
|
ATTR(SAMPLE_BUFFERS);
|
|
ATTR(SURFACE_TYPE);
|
|
ATTR(TRANSPARENT_TYPE);
|
|
ATTR(TRANSPARENT_RED_VALUE);
|
|
ATTR(TRANSPARENT_GREEN_VALUE);
|
|
ATTR(TRANSPARENT_BLUE_VALUE);
|
|
ATTR(BIND_TO_TEXTURE_RGB);
|
|
ATTR(BIND_TO_TEXTURE_RGBA);
|
|
ATTR(MIN_SWAP_INTERVAL);
|
|
ATTR(MAX_SWAP_INTERVAL);
|
|
ATTR(LUMINANCE_SIZE);
|
|
ATTR(ALPHA_MASK_SIZE);
|
|
ATTR(COLOR_BUFFER_TYPE);
|
|
ATTR(RENDERABLE_TYPE);
|
|
ATTR(CONFORMANT);
|
|
|
|
#undef ATTR
|
|
}
|
|
|
|
void EglDisplay::DumpEGLConfigs() const {
|
|
int nc = 0;
|
|
mLib->fGetConfigs(mDisplay, nullptr, 0, &nc);
|
|
std::vector<EGLConfig> ec(nc);
|
|
mLib->fGetConfigs(mDisplay, ec.data(), ec.size(), &nc);
|
|
|
|
for (int i = 0; i < nc; ++i) {
|
|
printf_stderr("========= EGL Config %d ========\n", i);
|
|
DumpEGLConfig(ec[i]);
|
|
}
|
|
}
|
|
|
|
static bool ShouldTrace() {
|
|
static bool ret = gfxEnv::MOZ_GL_DEBUG_VERBOSE();
|
|
return ret;
|
|
}
|
|
|
|
void BeforeEGLCall(const char* glFunction) {
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] > %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
void AfterEGLCall(const char* glFunction) {
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] < %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|