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tubestation/servo/components/script/dom/webidls/HTMLCanvasElement.webidl
ecoal95 c3cd10fde7 servo: Merge #6183 - Add WebGLContextAttributes support (from emilio:webglcontextattributes); r=nox
r? @jdm

I couldn't add the `getContextAttributes` method since `CodegenRust`
doesn't know how to return a dictionary value, I'll take a look at it ASAP.

I think the helper functions can return directly the renderer, since they're used just for that, but I wanted to hear your opinions about this.

By the way I'm interested in adding more serious tests for WebGL, and I think the [khronos conformance suit](https://github.com/KhronosGroup/WebGL/tree/master/conformance-suites/1.0.3) should be the best option.

Should I try to integrate it in wpt, or making a `tests/webgl` directory (or similar) inside the servo tree? (Maybe this question should be for @Ms2ger)

Source-Repo: https://github.com/servo/servo
Source-Revision: 0de09b936e5e37c15b7865157a98ad78b1077659
2015-06-01 08:37:48 -05:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.whatwg.org/html/#htmlcanvaselement
typedef (CanvasRenderingContext2D or WebGLRenderingContext) RenderingContext;
interface HTMLCanvasElement : HTMLElement {
[Pure]
attribute unsigned long width;
[Pure]
attribute unsigned long height;
RenderingContext? getContext(DOMString contextId, any... arguments);
//boolean probablySupportsContext(DOMString contextId, any... arguments);
//void setContext(RenderingContext context);
//CanvasProxy transferControlToProxy();
//DOMString toDataURL(optional DOMString type, any... arguments);
//void toBlob(FileCallback? _callback, optional DOMString type, any... arguments);
};