Remove FenceInfo. Instead use GpuProcessFencesHolderId and GpuProcessD3D11FencesHolderMap. GpuProcessD3D11FencesHolderMap is changed to instantiate also in Parent process when GPU process does not exist. Then it seems better to change its name. The name change is going to be handled in Bug 1958752. Differential Revision: https://phabricator.services.mozilla.com/D244539
56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_ExternalTextureMacIOSurface_H_
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#define GPU_ExternalTextureMacIOSurface_H_
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#include "mozilla/gfx/FileHandleWrapper.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/webgpu/ExternalTexture.h"
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class MacIOSurface;
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namespace mozilla {
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namespace webgpu {
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class ExternalTextureMacIOSurface final : public ExternalTexture {
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public:
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static UniquePtr<ExternalTextureMacIOSurface> Create(
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WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage);
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ExternalTextureMacIOSurface(WebGPUParent* aParent,
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const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage,
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RefPtr<MacIOSurface>&& aSurface);
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virtual ~ExternalTextureMacIOSurface();
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Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override;
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void GetSnapshot(const ipc::Shmem& aDestShmem,
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const gfx::IntSize& aSize) override;
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ExternalTextureMacIOSurface* AsExternalTextureMacIOSurface() override {
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return this;
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}
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uint32_t GetIOSurfaceId();
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protected:
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const WeakPtr<WebGPUParent> mParent;
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const RawId mDeviceId;
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const RefPtr<MacIOSurface> mSurface;
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};
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} // namespace webgpu
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} // namespace mozilla
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#endif // GPU_Texture_H_
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